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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Second CO/GM Communication Thread  (Read 19817 times)

Ice

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Re: Second CO/GM Communication Thread
« Reply #210 on: August 29, 2021, 10:24:59 AM »

I will be doing some stuff to the osprey to ready it for sale at next mission or may just sell it



MOD OSPREY FINISHES 2/13
SALE 2/13
87500(1%)X2=175K
4,375,004 with mos(175K)   
9+2 = 11 MOS+4(175KX4) = 700K+4375004= 5,075,004

MECH SLOTS REMAINING 1

ALSO WOULD LIKE TO KNOW IF I CAN GIVE MY PEOPLE EDGE AS WELL
« Last Edit: August 29, 2021, 03:53:30 PM by Ice »
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #211 on: August 29, 2021, 04:08:22 PM »

Hat, I thought that might get your attention.  Please see the following from PM to Rob:

Rob,
Is it permissible for a tech to spend xp on edge?  And could that edge be used to save his life in a combat situation?

Absolutely.
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Ice

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Re: Second CO/GM Communication Thread
« Reply #212 on: August 29, 2021, 04:30:36 PM »

Hat, I thought that might get your attention.  Please see the following from PM to Rob:

Rob,
Is it permissible for a tech to spend xp on edge?  And could that edge be used to save his life in a combat situation?

Absolutely.

Well if thats the case there will be some edge purchases on mine as well

Guess at this point however in what manner can they be used? Since techs dont normally see combat are they perma burns for saving their life if killed or are they intended to be used prior to a killing blow?

Depending on the answer this will be final result or they will each end up with 2 edge

Meagan kinnar   ELITE      22xp      spends 10 xp for 1 edge   12xp or 2xp remaining
                                                               
Tina Bostina   ELITE      29xp      spends 10 xp for 1 edge   19xp or 9xp  remaining
                                                               
Richard Vlard   VETERAN      20xp      spends 10 xp for 1 edge   10xp or 0xp  remaining
                                                               
Luke Cooper   VETERAN      30xp      spends 10 xp for 1 edge   20xp or 10xp  remaining
                                                               
Roger Young   REGULAR      22xp      spends 10 xp for 1 edge   12xp or 2xp  remaining
                                                               
Evan Lachiam   REGULAR      22xp      spends 10 xp for 1 edge   12xp or 2xp  remaining
                                                               
Soanna O'Nery   GREEN      0xp  no xp to get edge      
                                                               
Felicia Untermen VETERAN      0xp  not mine until 2/13 and not involved with this current mission no xp anyway   


retracted as per below message
« Last Edit: August 29, 2021, 04:57:45 PM by Ice »
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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #213 on: August 29, 2021, 04:53:50 PM »

Hat, I thought that might get your attention.  Please see the following from PM to Rob:

Rob,
Is it permissible for a tech to spend xp on edge?  And could that edge be used to save his life in a combat situation?

Absolutely.

This is correct.  Spending Edge to gain or force a reroll in a combat situation where the Tech is piloting a Mech is functionally the only way that a Tech can interact with Edge.  So, for example, Reaper's Tech is piloting a Mech in his Star League Cache mission.  Because the Tech is piloting a Mech, any Edge that Tech has can be used to reroll or force a reroll.

Because we don't track Techs to the degree that we track Mechwarriors, however, this is the only way that Techs can interact with Edge.  It could not be used, for example, to force an enemy Firestarter shooting at a Tech squad to force a reroll of the attack roll (the Tech is only part of the squad, not the whole thing), and it cannot be burnt to save the Tech's life, because the Tech has no chance to suffer a long-term injury (the chance of LTI is the price of getting to use Edge to save your life, and LTI only affects MechWarriors).  And Techs very definitely cannot spend Edge on rerolls to repair things, because then we'd have to define "how often" Edge can be used, and that's a giant can of worms given that MechWarriors can play in (theoretically) multiple scenarios per in-game day, and they explicitly get their full Edge allotment in each one (and that one isn't on me - that's how Edge in BattleTech play has ALWAYS worked going back to FASA).

I think we visited the topic once before, after an SLDF Cache mission, where the same question was asked in theory.  But I'm unsure if we ever put the answer into the rules.  I'll note it for inclusion in the upcoming revision, since we've got enough clarifications floating about the forums to require one.
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Ice

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Re: Second CO/GM Communication Thread
« Reply #214 on: August 29, 2021, 04:57:14 PM »

I retract my edge purchases then as they have 0 affect at this time.
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #215 on: August 29, 2021, 09:12:29 PM »

See question thread for my response.
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Hat

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Re: Second CO/GM Communication Thread
« Reply #216 on: September 04, 2021, 12:10:45 AM »

If anyone is still looking to load their custom mechs, this link I believe should take you to where you need to go.  If not, please let me know.

https://drive.google.com/drive/u/0/folders/1T_zQPNhDhwt-2LDHMJ50UYy2DWc0oQ69
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #217 on: September 09, 2021, 07:54:25 PM »

Mech breakdown as of 2/13/3053
Being repaired:
Rifleman
Being customized (matters since tech are in m2):
Archer (3 days remain)
Wolverine (30 odd days remain)
Active:
Hatamoto
Thor
Shadow Hawk
Cicada
Panther
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #218 on: September 27, 2021, 02:05:49 PM »

Dragon Lance readiness (as of next mission/solo date)
Personnel:
Cathrin Hitzig Age: 33 3/3 Tactical Genius, Fist Fire 14 XP, 4 kills (3 mechs)
Medium pilot Jason Gato Age: 32 3/4 Environment specialist- Forest, Mountain EDG: 2, 9 XP, 3 kills (3 mechs)
Medium Pilot Lamar Leese Age: 32 3/4 Melee Spec EDG: 2, 26 XP 8 kills (5 mechs)
Heavy Pilot Ben Miller Age: 37 3/4 Oblique Attack EDG: 1, 16 XP, 4 kills (1 mech)
Medium/Heavy Pilot Martin Brathwaite Age: 25 All-Weather Fighter (1), Environment spec-Darkness, 10 XP, 2 kills
Heavy Pilot Horst Gardella Age: 22 EDG: 1, 6 XP, 2 Kills (2 Mechs)
Will most likely be fired (voluntary resign) during contract:
Siska garrigues Age: 39 3/4 Pain Resistance, 8 XP, 0 kills
Abdul-Fattah Jadoon Age: 34, Melee Spec, EDG: 2, 7 XP, 0 kills

Tech:
Geneva Drewry (Elite) Age: 36 XP: 14
Ki-heon Kambhampat (Veteran) Age: 30, XP: 28
Blaire Bunyan (Regular) Age: 33. XP: 33
Beth Henderson (Veteran) Age: 39, XP: 14

Doctors:
Adrienne Junejo (Elite) Age: 32, XP: 31
Stephen Clay (Elite) Age: 30, XP: 44 (might max out at a +6 in stat)

Mechs:
Archer- Customization completed on 2/16
Wolverine- Customization completed on 3/14
Hatamoto- repairs completed on 2/21
Thor- Repairs completed on 2/19
Cicada- Repairs completed on 2/25
Shadow Hawk- Repairs completed on 3/3
Rifleman- Repairs completed on 3/3 and sold on 3/3
Panther- Custom and out of commission until 4/21/3053
« Last Edit: October 04, 2021, 07:19:43 PM by deadlyfire2345 »
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Ad Hoc

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Re: Second CO/GM Communication Thread
« Reply #219 on: September 27, 2021, 07:45:26 PM »

Reaper Lance update after Mission 2

Thunderbolt Repaired 2/18/3053
Orion repaired 2/15/3053
Gladiator Repaired 2/17/3053
Wolverine Repaired 2/13/3053

Mech pilot SGT Blighe’s healed and ready for duty 2/28/3053

Vet Tech SGT Grace Sarbans spends 35 xp to advance to Elite tech

End of 2/13/3053 Reaper Lance is capable of fielding a full lance. End of 2/18/3053 all mechs are available. End of 2/28/3053 all mech pilots are ready for duty.
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Ice

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Re: Second CO/GM Communication Thread
« Reply #220 on: September 29, 2021, 03:05:44 PM »

ICE LANCE READINESS 2/13/3053  4/1/53

PILOTS AND MECHS
WILLIAM MOON      3/3   ATLAS AS7 DDC CO  
LYNN RICHMOND   3/4   WARHAMMER WHR 6J2   MARAUDER MAD 2Z
ROBERT STORY      2/3   CRUSADER CRD 3R2
CONSTANCE BOOTH   3/4   
FAITH CARLYLE      3/4   GRIFFIN GRF 3X KEIKO   
MILTON LONG      3/3   GRIFFIN GRF 1N5   
TYAN-RYU RICH      3/5   CO PILOT OF AS7 DDC CO
      
OSTSCOUT 7J PICKED UP FROM SOLO - PARTS IN ROUTE WILL ARRIVE 2/21 - repairs complete by 4/1
AWS 9M RECEIVED FROM CO AFTER MISSION 2 -  PARTS IN ROUTE - repairs complete by 4/1

TECHS
Tina Bostina      ELITE               
Richard Vlard      VETERAN                                                   
Roger Young      REGULAR                     
Evan Lachiam      REGULAR                                          
Felicia Untermen   VETERAN   

DOCTORS
Crissie Finley         ELITE   
Christian Skandalis      VETERAN


lost javelin - lost kennedy elite light pilot - lost 3 techs Kinnar, Cooper, O'neary all before bloody February was over

BLC - 960,336
         
« Last Edit: October 06, 2021, 05:07:19 PM by Ice »
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Hat

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Re: Second CO/GM Communication Thread
« Reply #221 on: October 02, 2021, 02:04:12 PM »

Midnight Readiness Status
Shadowhawk avail Feb 14
Ostwar avail Feb 18
Black Knight avail Feb 18
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #222 on: October 03, 2021, 05:03:09 PM »

Dancer combat status 4/1/53

Scorpion sold
MW Ni KIA 2/3/53
Techs KIA 2/13/53
-Kyle Furukawa
-Tuyet Ruiz
-Orel Campell

Shadow Hawk modification complete 3/2/53.
All mech mods checked and/or updated in custom mech loadout thread.

All mechs and personnel combat ready 4/1/53
Docs updated
« Last Edit: October 03, 2021, 07:02:39 PM by Black Omega »
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Ice

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Re: Second CO/GM Communication Thread
« Reply #223 on: October 06, 2021, 09:21:32 PM »

Per Rob he needs a couple days and will be back to the forum stuff.
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serrate

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Re: Second CO/GM Communication Thread
« Reply #224 on: October 16, 2021, 02:37:36 AM »

Crusher Lance ready to go. Spent the last 48 hours doing a forensic exam on the website to catch up, and while I still have a few things outstanding, at least I know what they are and can proceed:

Grand Dragon sold 10-1-3052, leaving one open space in my hangar.

Personnel fully updated including XP tracking sheet. The following XP expenditures have occurred:
Claus Breisacher - (Street Fighter (35xp)-4/1/3053)
Rebecca Ramirez - (Gunnery to 2 (35xp)-4/1/3053)
John Smith - (Piloting to 3 (20xp)-4/1/3053)
Daniel Vincent - (Gunnery to 4 (15xp)-4/1/3053); (Piloting to 5 (5xp)-4/1/3053)

Link to my online spreadsheet for XP and CBills: https://docs.google.com/spreadsheets/d/1Qb5_1kA-sx8kRsjCujfuYsNJRrLX8i5fcLDbGSpAJVQ/edit?usp=sharing


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