Map is EITHER The Solaris VII "Factory" Map, or if you don't have it, use what's below.
NORTH
SOUTH
OPFOR Deployment (SVII Map): OPFOR enters from the "ramp" on their initiative.
OPFOR Deployment (Starport Maps): OPFOR enters on their initiative, on or up to three hexes away from the north-west corner hex.
Ranger Deployment (SVII Map): Tech starts inside the small building at ground level. Deployed Reaper Mech starts inside the large building, at any desired level.
Ranger Deployment (Starport Maps): Tech starts in a Light Woods hex which does NOT border the edge of the map. Deployed Reaper Mech starts adjacent to any desired building on the map.
Environmental EffectsFull Moon Night: +1 MP to enter any hex (unless Jumping). +2 to all weapon attacks (can be affected or reduced via searchlights or SPAs).
Moderate Rain: +1 to all weapon attacks (can be affected or reduced via SPAs)
Victory ConditionsThe last side to have a mobile Mech wins the game, and controls the battlefield.
***EXTING THE BATTLEFIELD***
The game is taking place within a walled cache and cannot be exited.
***FWL MechWarriors will move to and capture ejected MechWarriors if possible, and will fire upon ejected MechWarriors if/when at least 2 of their own number are KIA. FWL vehicle crews will do neither, and will ignore ejected Ranger MechWarriors***
***The OPFOR Griffin and Vulcan both have searchlights (in both cases, they are mounted above the cockpit, see artwork)***