BROTHERHOOD OF RANDIS TRAINING
Attribute Minimums: WIL 5
Traits: Quirk/Honorable, In for Life, Title (5, Knight of Randis)
Skills: Academic/Theology +8, Interest/Meditation +6, Perception +3, +3 to any two Field skills
7 An attack by a band of depraved pirates leaves you wondering if there truly is any hope. [Academic/Theology +3, Combat Paralysis]
Well there goes combat sense but I can buy it back at 3 due to drac
Also spent 2 years total making me 27.
Quirk/Honorable
Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped 3
Promotion
Combat sense / Combat Paralysis
Brave
Commission
Promotion 2
Exceptional Attribute/Edge
Vehicle (2)
In for Life
Title (5, Knight of Randis)
STR: 2/7
BOD: 4/7
DEX: 3/6
RFL: 4/8
INT: 3/5
WIL: 5/8
CHA: 2/7
EDG: 2/4
soc 3/7
Skills (including prior stages
Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +3
Career/Soldier +2
Academic/Military History +1
Scrounge +3
Interest/Any +1
Bureaucracy/Mercenary +2
Negotiation/Any +2
Career/Soldier +3
First Aid +3
Navigation/Ground +3
Rifles +3
Martial Arts/Military +3
Leadership +3
Swimming +4,
Martial Arts/Karate +4
Leadership +1 and +1 to half the character's AIT skills (round up)
Leadership +1 and +1 to two Basic Training skills
Gunnery/Ballistic/Humanoid +5
Gunnery/Laser/Humanoid +5
Gunnery/Missile/Humanoid +5
Piloting/’Mech +5
Sensor Operations +5
Tactics/’Mech +5
Bureaucracy/Affiliation +3
Leadership +3
Pistols +3
Tactics/Any +3
Training +3
Zero-G Operations +2
Pistols +1
Martial Arts/Any +2
+2 to any three field skills. +2 to any two other skills
Academic/Theology +11
Interest/Meditation +6
Perception +3
+3 to any two Field skills
Blades +4
Demolitions +4
Free Fall +4
Stealth +4
Submachine Guns +4
Survival +4
Tracking +4
______________
Post stage 4 planning
STR: 2/7
BOD: 4/7
DEX: 3/6
RFL: 4/8
INT: 3/5
WIL: 5/8
CHA: 2/7
EDG: 2/4
soc 3/7
Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped 3
Promotion
Combat sense / Combat Paralysis
Brave
Commission
Promotion 2
Exceptional Attribute/Edge
Vehicle (2)
In for Life
Title (5, Knight of Randis)
Quirk/Honorable
Skills (including prior stages)
+3 to any two Field skills (Leadership and tactics)
+2 any three field skills. (Pistols, Bureaucracy,Leadership)+2 to any two other skills(strategy and negotiation)
+1 to half the character's AIT skills (round up)(gunnery pilot tactics)
+1 to two Basic Training skills (career soldier and Rifles)
Gunnery/Ballistic/Humanoid +5
Gunnery/Missile/Humanoid +5
Leadership +1 and +1 to half the character's AIT skills (round up)
Leadership +1 and +1 to two Basic Training skills
Rifles +4
Martial Arts/Any +11
Art/Oral Traditions +3
Throwing Weapons +2
Language English +7
Perception +6
Academic/Military History +1
Interest/Any +1
Navigation/Ground +3
Swimming +4,
Sensor Operations +5
Training +3
Zero-G Operations +2
Academic/Theology +11
Interest/Meditation +6
Blades +4
Demolitions +4
Free Fall +4
Stealth +4
Submachine Guns +4
Survival +4
Tracking +4
93 points
Negotiation/Any +4 = +1 (1 spare)
Scrounge +3 = +1
First Aid +3 = +1
Strategy +2 = +0 (1 spare)
Administration _ null
Bureaucracy +7 = +2 ( 1 spare)
Tactics/’Mech +12 = +3
Career/Soldier +6 = +2
Leadership +13 = +3 (1 spare)
Pistols +6 = +2
Gunnery/Laser/Humanoid +6 = +2
Piloting/’Mech +6 = +2
97 total points = 32 ÷2 = 16 to use
Gunnery set to 3
Piloting set to 4
‐-------------
Final brainstorming
_______
Character final prep to final will remove once done
Skills
Negotiation +1
Scrounge +1 (+2 using 3 points)
First Aid +1
Strategy +0 (+3 using 12 points)
Administration +0 (using 1 point)
Bureaucracy +2
Tactics/’Mech +3
Career/Soldier +2
Leadership +3
Small arms +2
Gunnery +5
Piloting +4
Min/max threshold - spent - actual
STR: 2/7 - 5tp = 5 total
BOD: 4/7 - 5tp = 5 total
DEX: 3/6 - 5tp = 5 total
RFL: 4/8 - 5tp = 5 total
INT: 3/5 - 5tp = 5 total
WIL: 5/8 - 5tp = 5 total
CHA: 2/7 - 7tp = 7 total
EDG: 2/4 - 5 (6tp) = 5 total
6 for spa (sell 1 promotion and 1 well equipped (2pt))
1 for xenophobic
3 for fast learner
Traits
Xenophobia
Proud Heritage
Wealth 4
Well Equipped 3 (6)- sell 2(4)
Promotion
Combat sense / Combat Paralysis
Brave
Commission
Promotion 2 - sell 1
Exceptional Attribute/Edge
Vehicle (2)
In for Life
Title (5, Knight of Randis)
Owns vehicle
Taking 3 instances of enemy 2 and bad rep 2
Quirk/Honorable
Wants - combat sense 3pt as drac, vehicle +4 or +6 more, custom vehicle 1
Looking to add the below as negatives to offset some of this.
Fluff reasons
- He was kidnapped, dropped on a planet and left to die during early childhood. Things took a strenuous road to return from and the child labor amounted to just enough to get by. Eventually his luck turned as he would find his way from one freighter and jumpship to another. Making it back home it became very apparent he was not wanted with the shock and surprise of his mother and the scowl of her new husband company CO of the 2nd Benjamin Regulars.
- enemy 2 (Benjamin - Samson Ashura 2nd Benjamin Regulars)
_____
- During the knight errant stage he was attacked by pirates influenced by local authorities after departing the planet. Another brother stepped out preaching the morality only to be shot sending everyone into a melee. During the fighting the leader was caught off guard captured and told that she would be spaced if they didn't drop the weapons. Some complied others fought to free her and slipped out the lock back to the boarding ship. All in all a harrowing experience marked by the words I will find you again.
- Bad rep 2 tortuga dominion
- enemy 2 (Fuchidas Fusiliers aka Tortuga Fusiliers after 3058? (CO Twylla Sumeral))
___
- After reluctantly landing on Antallos there was commotion in the street. Unable to stand idle he breaks up the fight and defends himself from the same man the other was running from. Shortly thereafter more friends came along and he offered to mediate the fighting. It became clear there was more to the planet and between both pirate groups things were not well. However while preaching philosophy and morale obligations it was apparent the negotiations back fired and unified them the wrong direction. Maybe mentioning being a knight and the greater good of redemption wasnt a good idea after all. Hurredly he ducked into the shadows and made his way off planet.
- enemy 2 (Antallos - band of the damned (Vance Rezak))