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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155540 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #465 on: April 14, 2025, 02:54:57 PM »

12/15/3061
Refit to Night Gyr
Using Dong Tetegni (Veteran, Clan Tech)
Maintenance TN -2
Pod Refit TN -4
Class A refit TN +2 Time x2

Add:
6x cSSRM6 (3xLA, 3x RA)
3x cSSRM6 ammo (1x LA, 2x RA) 60
4x cDHS (2x LT, 2x RT)
3x cERLL (1x LT, 1x RT, 1x CT) 90
1x C3S (CT)
TN: 2 Time: 300
Rolled 2d6 : 4, 1, total 5


Items removed from inventory:
6x cSSRM6 (1 remain)
4x cSSRM6 ammo (0 remain)
3x cERLL (0 remain)
4x cDHS (12 remain)
1x C3S (0 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #466 on: April 22, 2025, 07:56:01 PM »

Refit to Longbow:
Using Uma (Elite) 5+
Maintenance TN -2
Class B TN +3 Time x3
Quad time TN -3 Time x4
Custom TN +1

Remove:
2x cERSL (CT) 240
Add:
1x C3S (CT) 120
Time: 4,320 (9 days) TN: 4
Rolled 2d6 : 5, 2, total 7


Parts added to inventory:
2x ERSL (4 unpod total, 0 pod)
Parts removed from inventory:
1x C3S (1 pod remain, 0 unpod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #467 on: April 22, 2025, 07:58:20 PM »

Passed, will complete on 3/31
Uma gains 3XP on skill check + 17 initial = 20XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #468 on: May 20, 2025, 05:42:16 PM »

"REPAIRS
DATE: 7/28/3062 LOCATION: Field Workshop
MECH: Shadow Cat IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 5, 1, total 6

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 2, 6, total 8

Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 8:
Rolled 2d6 : 3, 3, total 6

Fix Gyro 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 3060  TOTAL DAYS: 6"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #469 on: May 20, 2025, 05:42:55 PM »

"REPAIRS
DATE: 8/2/3062 LOCATION: Field Workshop
MECH: Shadow Cat IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Fix Gyro 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 2160  TOTAL DAYS: 4.24"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #470 on: May 20, 2025, 06:13:08 PM »

"REPAIRS; all removals
DATE: 8/6/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 3, 3, total 6

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Replace Actuator Hand, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 5, 2, total 7

Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 3, 1, total 4

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 2, 3, total 5

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 2, 4, total 6

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 1, 1, total 2

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: LT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 7:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT[R], Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 7:
Rolled 2d6 : 6, 5, total 11

Replace Weapon, cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 5, 3, total 8

Replace Weapon, cMPL, Hit Locaton: RA, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 2230  TOTAL DAYS: 4.37"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #471 on: May 22, 2025, 01:13:03 PM »

"REPAIRS
DATE: 8/10/3062 LOCATION: Field Workshop Removal
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 6, 3, total 9

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 1, 4, total 5

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 5, 4, total 9

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 4, 4, total 8

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 6:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 6:
Rolled 2d6 : 1, 4, total 5

Replace Weapon, cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 1390  TOTAL DAYS: 2.73"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #472 on: May 22, 2025, 02:00:42 PM »

"REPAIRS
DATE: 8/12/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Lower Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Actuator Lower Leg, Remove, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

Replace Actuator Foot, Remove, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 1880  TOTAL DAYS: 3.69"

"REPAIRS
DATE: 8/12/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Jump Jet, Remove, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 60 ,TN: 9:
Rolled 2d6 : 3, 5, total 8

Replace Jump Jet, Remove, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 60 ,TN: 9:
Rolled 2d6 : 3, 6, total 9

Replace Jump Jet, Remove, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 60 ,TN: 9:
Rolled 2d6 : 5, 6, total 11

Replace Jump Jet, Remove, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 60 ,TN: 9:
Rolled 2d6 : 2, 2, total 4

Replace Weapon, Remove; cSSRM2, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 3, 2, total 5

Replace Weapon, Remove; cSSRM2, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 2, 2, total 4

Replace Weapon, Remove; cSSRM2, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 5, 4, total 9

Replace Weapon, Remove; cERML, Hit Location: H, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 2, 5, total 7

Replace Other Equipment, Remove; cSSRM2 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 4, 5, total 9

Replace Other Equipment, Remove; cSSRM2 ammo, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 1, 1, total 2

Replace Heatsink, Remove; Engine, Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 6, total 10

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 2, 3, total 5

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 2, 4, total 6

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 2, 2, total 4

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 1, 5, total 6

Replace Heatsink, Remove; Engine, Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Replace Heatsink, Remove; Engine, Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 6, total 10

Replace Heatsink, Remove; Engine, Hit Locaton: CT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 7:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 1860  TOTAL DAYS: 3.65"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #473 on: May 22, 2025, 02:10:05 PM »

"REPAIRS
DATE: 8/15/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Jump Jet, Remove, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Jump Jet, Remove, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Replace Weapon, Remove; cSSRM2, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Weapon, Remove; cSSRM2, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Weapon, Remove; cERML, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 2, total 3

Replace Other Equipment, Remove; cSSRM2 ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Heatsink, Remove; Engine, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 4560  TOTAL DAYS: 8.94"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #474 on: May 22, 2025, 02:13:49 PM »

"REPAIRS
DATE: 8/24/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Weapon, Remove; cSSRM2, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Replace Weapon, Remove; cERML, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #475 on: May 22, 2025, 02:18:44 PM »

"REPAIRS
DATE: 424383  LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Other Equipment, Remove location, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 2, 6, total 8

Replace Other Equipment, Remove location, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 2, 5, total 7

Replace Other Equipment, Remove location, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 1, 4, total 5

Replace Other Equipment, Remove location, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 5, 3, total 8

Replace Other Equipment, Remove location, Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 4, 3, total 7

Replace Other Equipment, Remove location, Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 9:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 720  TOTAL DAYS: 1.41"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #476 on: May 22, 2025, 02:19:37 PM »

"REPAIRS
DATE: 8/26/3062 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Other Equipment, Remove location, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Replace Other Equipment, Remove location, Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 3, 6, total 9

Replace Other Equipment, Remove location, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Other Equipment, Remove location, Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 2, 1, total 3

Replace Other Equipment, Remove location, Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 1200  TOTAL DAYS: 2.35"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #477 on: May 22, 2025, 02:20:53 PM »

"REPAIRS
DATE: 8/28 LOCATION: Field Workshop
MECH: Shadow Hawk IIC  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Other Equipment, Remove location, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Replace Other Equipment, Remove location, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Other Equipment, Remove location, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 1440  TOTAL DAYS: 2.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #478 on: May 22, 2025, 02:28:41 PM »

By 8/31
All parts wanted from Shad IIC removed:
Parts added:
2x UAA (5 total)
2x LAA (2 unpod, 3 pod total)
2x Hand (2 unpod, 2 pod total)
2x ULA (4 total
2x LLA (4 total)
2x Foot (5 total)
91 cFF armor (699 total)
2x cMPL (2 unpod total)
1x cERML (1 unpod, 8 pod total)
3x cSSRM2 (3 unpod total)
100x cSSRM2 ammo (2 tons total)
4x 45T JJ (4 unpod, 10 pod total)
10x cDHS (10 unpod, 12 pod total)
1x 45T cEndo LT (3 total)
1x 45T cEndo RT (4 total)
1x 45T cEndo LA (3 total)
1x 45T cEndo RL (5 total)
1x 45T cEndo LL (4 total)
1x 45T cEndo RA (2 total)
Carcas of IIC chucked to the ether
Leilani Rin gains 1XP on skill check + 35 = 36
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #479 on: June 17, 2025, 08:53:51 PM »

9/1/3062
Converting 2 tons of Pod capable SSRM6 ammo to clan
Using Elizabeth Owens.
TN: 5
Rolled 2d6 : 3, 4, total 7

Rolled 2d6 : 6, 6, total 12

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