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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155516 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #510 on: July 23, 2025, 07:32:19 AM »

Using Uma (elite) 10/11/3062

convert 4 cSSRM6 ammo to omni capable
Spend 108,000 quad time TN: 4
Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 3, 4, total 7

Rolled 2d6 : 2, 3, total 5
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #511 on: July 23, 2025, 07:35:50 AM »

New ammo amount:
cSSRM6 (pod): 96 shots
cSSRM6: 0 shots
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #512 on: July 24, 2025, 01:14:55 PM »

11/2/3062
Convert weapons to pod:
3x cMPL
2x cERML
4x IS ERML
Quad time 1440 per
Using Uma (Clan tech, elite) TN: 4
3x cMPL 30,000
Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 1, 1, total 2

Rolled 2d6 : 6, 6, total 12

2x cERML 40,000
Rolled 2d6 : 3, 5, total 8

Rolled 2d6 : 4, 6, total 10

Using Dong Tetegni (Clan tech, Veteran) TN: 4
4x IS ERML 20,000
Rolled 2d6 : 2, 1, total 3

Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 4, 2, total 6

Rolled 2d6 : 3, 5, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #513 on: July 24, 2025, 01:16:01 PM »

1x cMPL using Uma TN: 4
Rolled 2d6 : 4, 2, total 6
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #514 on: July 24, 2025, 01:17:25 PM »

Items added to inventory:
3x cMPL (Pod) (4 total, 0 unpod remain)
2x cERML (Pod) (3 total, 0 unpod remain)
3x ERML (Pod) (3 total, 1 unpod remain)
C-bills spent: 280,000
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #515 on: July 28, 2025, 07:42:06 PM »

11/20
Using Uma (Elite, clan tech 5+)
For all:
Maintenance: TN -2
Class A TN +2 Time x 2
Pod Refit TN -4
rush 3/4 TN +1 time .75
All TN: 2

Linebacker:
Remove:
3x cERML, 1x cERSL (LT) 30
1x cERML, 1x cLRM5, 1x cLRM5 bin w/22 shots (RT) 30
1x cERPPC (LA) 30
Add:
1x cLRM15, 1x cArtemis, 2x cLRM15 bins (loaded with artemis rounds) (LT) 30
1x C3S, 1x cDHS (RT) 30
1x cERLL (LA) 30
Time: 270 TN: 2
Rolled 2d6 : 5, 6, total 11


Fenris:
Remove:
2x cMPL (RT, LT) 60
Add:
1x JJ, 1x cERSL (RT) 30
1x C3S (LT) 30
1x cERML (LA) 30
1x cERML (RA) 30
Time: 270 TN: 2
Rolled 2d6 : 1, 6, total 7


Night Gyr:
Remove:
3x cSSRM6, 2x cSSRM6 ammo (LA) 30
1x cSSRM6 (LT) 30
1x cSPL (CT) 30
Add:
1x cLPL (LA) 30
1x cLPL, 1x cMPL (LT) 30
1x C3S (CT) 30
Time: 270 TN: 2
Rolled 2d6 : 3, 4, total 7


Ryoken:
Remove:
1x cLB10x, 2x cLB10x slug, 1x cLB10x cluster (LA) 30
1x cLPL (RT) 30
1x cMPL (LT) 30
Add:
1x cDHS, 1x cERLL, 1x cERML (LA) 30
1x cDHS, 1x cERLL, 1x cERML (RA) 30
1x C3M, 1x cERML (RT) 30
1x cERML, 2x cDHS (LT) 30
Time: 315 TN: 2
Rolled 2d6 : 3, 6, total 9


Items added to inventory:
1x cERPPC (2 total)
1x cLRM5 (2 total)
22x cLRM5 shots (43 shots total)
2x cMPL (6 total)
1x cLB10x (1 total)
20x cLB10x slug (20 shots total)
10x cLB10x cluster (29 shots total)
4x cSSRM6 (7 total)
30x cSSRM6 ammo (124 shots total)
1x cSPL (1 total)

Items removed from inventory:
3x cERLL (1 remain)
1x cLPL (1 remain)
2x cERML (1 remain)
1x cLRM15 (1 remain)
1x cArtemis (0 remain)
16x cLRM15 Artemis ammo (16 pod shots remain)
3x C3S (1 remain)
1x C3M (0 remain)
1x 45T JJ (2 remain)
5x cDHS (12 pod remain, 10 unpod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #516 on: July 28, 2025, 08:32:59 PM »

Messed up BV numbers.
Going to re refit my Night Gyr on 11/25

Using Uma again (Elite, Clan Tech) 5+
Maintenance: TN -2
Class A TN +2 Time x 2
Pod Refit TN -4
rush 3/4 TN +1 time .75

Remove:
2x cLPL (LA, LT) 60
1x C3S (CT) 30
1x cDHS (LT)
Add:
1x cLB2x, 1T cluster (LA) 30
1x cSSRM6, 15 cSSRM6 ammo (LT) 30
1x cMPL (CT) 30
1x cMPL (H) 30
Time: 315 TN: 2
Rolled 2d6 : 5, 3, total 8


Items added to inventory:
2x cLPL (3 total)
1x C3S (2 total)
1x cDHS (13 pod total, 10 unpod total)
Items removed from inventory:
1x cLB2x (0 remain)
45x cLB2x cluster rds (0 remain)
1x cSSRM6 (6 remain)
15x cSSRM6 ammo (109 remain)
2x cMPL (4 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #517 on: September 07, 2025, 09:46:12 PM »

"REPAIRS
DATE: 12/26  LOCATION: Maintenance Facility
MECH: Ryoken  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RT, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: None, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 560  TOTAL DAYS: 1.1"

"REPAIRS
DATE: 12/26  LOCATION: Maintenance Facility
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Triple, Total time Min: 750 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LL, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RL, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Fix Weap/Equip 1 crit, cLRM15, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 4510  TOTAL DAYS: 8.84"

"REPAIRS
DATE: 12/26 LOCATION: Maintenance Facility
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: CT, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 5:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: LL, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RL, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Fix <75% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 3, 6, total 9

Fix Weap/Equip 1 crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 300 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 3395  TOTAL DAYS: 6.66"

"REPAIRS
DATE: 12/26 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: CT, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Double, Total time Min: 280 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 1580  TOTAL DAYS: 3.1"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #518 on: September 07, 2025, 09:52:58 PM »

"REPAIRS
DATE: 12/31 LOCATION: Maintenance Facility
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 1200  TOTAL DAYS: 2.35"

"REPAIRS
DATE: 1/2/3063  LOCATION: Maintenance Facility
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 1080  TOTAL DAYS: 2.12"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #519 on: September 07, 2025, 09:58:23 PM »

Fenris, Night Gyr, and Linebacker fully repaired by 1/4

Ryoken requires RA but partially done.
Parts used:
368x cFF (201 points remain)

Leilani Rin gains 1XP on skill check + 41 initial = 42XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #520 on: September 13, 2025, 11:53:21 AM »

1/1/3062
Converting SRM6 (POD) from IS to clan using Leilani Rin TN: 5
Rolled 2d6 : 3, 3, total 6
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #521 on: September 16, 2025, 07:37:26 PM »

1/4/3062
Double time:
To Linebacker
Using Munenori Hamada (Regular, clan tech)
Maintenance TN -2
Class A TN +2 Time x2
Pod refit TN -4
Double time TN -1
Remove:
1x cLRM15 (2 total)
2x cLRM15 Artemis ammo (25 shots total) - 30
1x cArtemis (destroyed during solo, damage cleared free)

Add:
1x cSRM6, 1x cSRM6 ammo, 1x cERML, 2x cDHS (LT) 30
1x cDHS (RT) 30

TN: 2 Time Time: 360
Rolled 2d6 : 5, 5, total 10


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #522 on: September 19, 2025, 04:37:13 PM »

Items removed from inventory:
1x cSRM6 (1 remain)
1 ton cSRM6 ammo (0 remain)
1x cERML (0 remain)
2x cDHS (11 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #523 on: September 22, 2025, 01:19:10 PM »

Using Uma to reload one ton of gauss ammo in Night Gyr (21 pod shots remain)
Rolled 2d6 : 2, 2, total 4

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #524 on: September 28, 2025, 05:24:24 AM »

"REPAIRS
DATE: 1/13/3063 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RT, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 260  TOTAL DAYS: 0.51"

"REPAIRS
DATE: 1/13/3063 LOCATION: Maintenance Facility
MECH: Night Gyr  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT, Quantity: 26, Time Multiplier: Quadruple, Total time Min: 1040 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: H, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 5, 4, total 9

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 6900  TOTAL DAYS: 13.53"

"REPAIRS
DATE: 1/13/3063 LOCATION: Maintenance Facility
MECH: Loki  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: CT, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RA, Quantity: 9, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Fix Weap/Equip 3 crit, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 1820  TOTAL DAYS: 3.57"

Longbow sale crippled Base price: 16,999,188
Rolled 2d6+7 : 6, 1 + 7, total 14


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