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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155356 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #570 on: December 16, 2025, 01:51:54 PM »

All repairs completed by end of month:
parts Used:
166 cFF (795 points remain)
1x 50T cEndo LT (0 remain)
1x 45T cEndo LA (2 remain)
1x 45T UAA (5 remain)
1x 45T JJ (1 pod remain)
1x 50T JJ (1 remain)
1x 4T Gyro (0 remain)
1x 45T cEndo Head (0 remain)
Grendel and Huntsman need new pods (will do later)
Will also refit Hankyu to sell
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #571 on: December 16, 2025, 02:35:41 PM »

3/30
Refit to Hankyu
Using Uma (Elite, clan tech) 4+
Maintenance TN -2
Pod refit TN -4
Class B TN +3 Time x3
Remove:
2x cSSRM6, 2 Tons ammo (LA, LT, RT, RA) 120
1x C3S, 1x Heavy SL
Add:
2x cAMS, 2x cAMS ammo (RT) 30
1x cERPPC, 1x cFlamer (LT) 30
Total Time: 180*3= 540 TN: 1
Rolled 2d6 : 2, 3, total 5

Immediately sell
Base price: 6,802,738
Rolled 2d6+6 : 4, 5 + 6, total 15


Parts added:
2x cSSRM6 (6 total)
30x cSSRM6 ammo (99 shots remain)
1x C3S (2 pod total)
1x Heavy SL (2 pod total)
Parts removed:
1x cFlamer (0 remain)
1x cERPPC (1 remain)
2x cAMS (0 remain)
24x cAMS ammo (0 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #572 on: January 01, 2026, 07:49:02 PM »

5/11/3063
Filling up Huntsman and Grendel til max pod space is full
Both using Uma (Elite +1, Clan tech)
Maintenance TN -2
Class C TN +3 Time x5
Pod TN -4
Huntsman:
Add:
1x heavy small (1 remain)
1x cERPPC (0 remain)
1x cECM all LT 30 (1 remain)
Time: 150 TN: 1
Rolled 2d6 : 5, 2, total 7

Grendel:
Add:
1x cSSRM6 (LT) 30 (5 remain)
1T cSSRM6 ammo (84 shots remain)
Time: 150 TN: 1
Rolled 2d6 : 6, 6, total 12
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #573 on: January 02, 2026, 08:14:02 AM »

5/12/3063
Podding 4 tons of ammo
Using Uma (Elite +1, clan tech)
Quad time TN: 3
2x cLRM15 Artemis
Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 2, 6, total 8

2x cLRM20 Artemis
Rolled 2d6 : 2, 3, total 5

Rolled 2d6 : 1, 2, total 3
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #574 on: January 02, 2026, 08:18:15 AM »

New ammo inventory:
0x cLRM15 Artemis ammo
0x cLRM20 Artemis ammo
74x cLRM20 Artemis (pod)
57x cLRM15 Artemis (pod)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #575 on: January 03, 2026, 06:28:46 PM »

6/1/3063
Using Salma McCoghlan
Reload 4 bins on Ryoken (14 shots of cLRM20 Artemis ammo between 4 bins) (60 shots remain)
Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 6, 4, total 10

Rolled 2d6 : 6, 1, total 7

Reload 3 bins of cLRM15 Artemis on Mad Cat (24 shots total between 3 bins) (33 shots remain)
Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 2, 1, total 3

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #576 on: January 03, 2026, 07:22:50 PM »

6/22
Convert ammo from IS to clan
Using Salma McCoghlan TN: 5 TIme: 30
5x LRM20 Artemis (pod)
Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 1, 2, total 3

Rolled 2d6 : 5, 3, total 8

Rolled 2d6 : 6, 1, total 7

Rolled 2d6 : 6, 4, total 10

5x LRM15 Artemis (pod)
Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 1, 3, total 4

2x MG (pod)
Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 5, 6, total 11

2x LB2x (pod)
Rolled 2d6 : 6, 4, total 10

Rolled 2d6 : 3, 3, total 6
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #577 on: January 03, 2026, 07:24:50 PM »

Gained 24 shots of cLRM20 Artemis (pod) (84 shots total)
Gained 16 cLRM15 Artemis (pod) (49 shots total)
Gained 400 shots cMG (pod) (496 total)
Gained 90 shots cLB2x (pod) (90 total)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #578 on: January 04, 2026, 05:08:32 PM »


6/22/3063
Reloading ammo On Night Gyr:
Using Salma McCoghlan
9 shots of Gauss ammo (5 shots remain)
Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 3, 6, total 9



6/22/3063
Refit to Night Gyr (for sale)
Using Uma (Elite +1, clan tech) 4+
Maintenance TN -2
Pod refit TN -4
Class B TN +3 Time x3
Remove:
1x cSSRM6 + 1 ton ammo (LT) 30
1x cLPL, 1x cDHS (RT) 30
1x cMPL (H) 30
1x cMPL (CT) 30
Add:
1x cLB10x (LT) 30
4x cLB10x ammo (2x slug, 2x cluster) (RT) 30
1x cLB2x cluster (LA) 30
TN: 1 Time: 630
Rolled 2d6 : 2, 5, total 7


6/23
Sale Base Price: 20,080,156
Rolled 2d6 : 5, 4, total 9


Parts added to inventory:
1x cSSRM6 (6 total)
15 shots cSSRM6 (93 shots total)
1x cLPL (3 total)
2x cMPL (7 total)
Items removed from inventory:
1x cLB10x (0 remain)
20 shots cLB10x slug (0 remain)
20 shots cLB10x cluster (9 remain)
45 shots cLB2x (27 shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #579 on: January 05, 2026, 07:45:41 PM »

8/1/3063
Refits to Fenris, Grendel, Huntsman, and Gargoyle
Using Uma (Elite +1, Clan Tech) TN 4+
Class B TN +3 Time x3 or Class C TN +3 Time x5
Basic Facility TN +0
Pod refit TN -4
All TN: 3
Fenris: Class C
Remove:
cMPL (RT) 30
Add:
Active Probe (CT) 30
Heavy Medium Laser (LT) 30
Time: 450
Rolled 2d6 : 4, 6, total 10


Grendel: Class C
Remove:
1x cERLL (RA) 30
Move:
1x cERSL (RA to H) 30
Add:
1x cDHS, 1x cERML (LT) 30
1x C3S (CT) 30
1x cERML (RT) 30
Time: 750
Rolled 2d6 : 5, 6, total 11


Gargoyle: Class B
Remove:
2x cLB5x (LA, RA) 60
20x cLB5x slug (LT) 30
20x cLB5x cluster (RT) 30
Add:
1x cLPL, 1x cMPL (LA) 30
1x cLPL, 1x cMPL (RA) 30
1x C3M (RT) 30
Time: 630
Rolled 2d6 : 3, 4, total 7


Huntsman: Class C
Remove:
1x Apod (LL) 30
1x Apod (RL) 30
2x cERML (RA) 30
2x cERML, 1x cSSRM6, 15x cSSRM6 ammo (LA) 30
1x cERPPC,1x ECM suite (LT) 30
1x Active Probe (RT) 30
Move:
1x Heavy Small Laser (LT to RT) 30
Add:
1x cDHS, 1x cERLL (LA) 30
1x cERLL, 2x cDHS (LT) 30
1x C3M (RT) 30
1x cDHS (RT) 30
Time: 1,625
Rolled 2d6 : 6, 3, total 9
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #580 on: January 05, 2026, 07:53:43 PM »

All passed and done in August

Parts added to inventory:
2x cLB5x (2 total)
1T cLB5x slug (20 shots total)
1T cLB5x cluster (20 shots total)
2x Apod (2 total)
2x cERML (6 total)
1x cSSRM6 (7 total)
1T cSSRM6 ammo (108 shots total)
1x cERPPC (1 total)
1x cECM suite (2 total)
Items removed from inventory:
1x cERLL (0 remain)
1x cMPL (6 remain)
2x cLPL (1 remain)
1x C3S (1 remain)
2x C3M (0 remain)
5x cDHS (7 pod remain, 10 unpod remain)
1x Heavy Medium Laser (0 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #581 on: January 20, 2026, 08:19:15 AM »

"REPAIRS
DATE: 9/8/3063  LOCATION: Improvised conditions
MECH: Man O'War  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Triple, Total time Min: 255 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LT, Quantity: 7, Time Multiplier: Triple, Total time Min: 105 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 23, Time Multiplier: Triple, Total time Min: 345 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RL, Quantity: 21, Time Multiplier: Triple, Total time Min: 315 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 75 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 1455  TOTAL DAYS: 2.85"

"REPAIRS
DATE: 9/8/3063  LOCATION: Improvised conditions
MECH: Fenris  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Normal Repair Vehicle: NO
Replace Armor, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 20 ,TN: 4:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LT, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 180 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RT, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 220 ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 20 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LL, Quantity: 19, Time Multiplier: Quadruple, Total time Min: 380 ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 1700  TOTAL DAYS: 3.33"

"REPAIRS
DATE: 9/8/3063  LOCATION: Improvised conditions
MECH: Nobori-Nin  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Fix <100% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 6, 4, total 10

Replace Destroyed Location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LL, Quantity: 21, Time Multiplier: Quadruple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RT, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RL, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 4620  TOTAL DAYS: 9.06"

"REPAIRS
DATE: 9/8/3063  LOCATION: Improvised conditions
MECH: Grendel  UNIT TYPE: Mech  TECH BASE: Clan  Clan Tech on IS Base: Yes   
TECH NAME: Munenori Hamada  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Fix <75% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 5, 4, total 9

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Replace Destroyed Location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: LT, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 140 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT[R], Quantity: 3, Time Multiplier: Quadruple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 3760  TOTAL DAYS: 7.37"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #582 on: January 20, 2026, 08:47:07 AM »

"REPAIRS
DATE: 9/11/3063  LOCATION: Improvised conditions
MECH: Fenris  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Normal Repair Vehicle: NO
Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 15 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 135  TOTAL DAYS: 0.26"

"REPAIRS
DATE: 9/15/3063  LOCATION: Improvised conditions
MECH: Grendel  UNIT TYPE: Mech  TECH BASE: Clan  Clan Tech on IS Base: Yes   
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Normal Repair Vehicle: NO
Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 540  TOTAL DAYS: 1.06"

"REPAIRS
DATE: 9/17/3063  LOCATION: Improvised conditions
MECH: Nobori-Nin  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Replace Destroyed Location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #583 on: January 20, 2026, 08:48:51 AM »

"REPAIRS
DATE: 9/19/3063  LOCATION: Improvised conditions
MECH: Nobori-Nin  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Remove Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 420  TOTAL DAYS: 0.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #584 on: January 20, 2026, 08:52:18 AM »

All repairs completed by 9/19
Parts used
1x 45T Foot (4 remain)
1x 45T LA (2 remain)
1x 50T RA (1 remain)
1x 45T UAA (5 remain)
1x 50T UAA (1 remain)
265x cFF armor (530 points remain)
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