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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155290 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #600 on: March 16, 2026, 09:30:48 AM »

"REPAIRS
DATE:11/16/3063    LOCATION: Improvised conditions
MECH: Grendel  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Omnipod / Location, cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 6, 6, total 12

TOTAL MIN: 810  TOTAL DAYS: 1.59"

"REPAIRS
DATE: 11/18/3063 LOCATION: Improvised conditions
MECH: Masakari  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 360  TOTAL DAYS: 0.71"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #601 on: March 16, 2026, 09:31:50 AM »

"REPAIRS
DATE: 11/18/3063 LOCATION: Improvised conditions
MECH: Masakari  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 75 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 75  TOTAL DAYS: 0.15"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #602 on: March 16, 2026, 09:38:02 AM »

All repairs completed
Parts used:
1x cMPL (3 remain)
1x cERSL (0 remain, forgot I removed the one from Masakari from last refit)
158x cFF armor (603 points remain)

Munenori Hamada gains 2XP on skill checks + 3 initial = 5XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #603 on: March 16, 2026, 12:21:55 PM »

Does UAC5 on Daishi survive:
Rolled 2d6 : 4, 5, total 9
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #604 on: March 16, 2026, 05:52:59 PM »

"REPAIRS
DATE: 11/18/3063 LOCATION: Improvised conditions
MECH: Daishi  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, Remove cERLL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 4, 4, total 8

Replace Omnipod / Location, Remove cERLL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Omnipod / Location, Remove cUAC5, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 4, 4, total 8

Replace Omnipod / Location, Remove cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Replace Omnipod / Location, Remove cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 6, 4, total 10

Replace Omnipod / Location, Remove cERLL, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Replace Omnipod / Location, Remove cERLL, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Omnipod / Location, Remove cMPL, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Omnipod / Location, Remove cMPL, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 5, 1, total 6

Replace Omnipod / Location, Remove cDHS, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Omnipod / Location, Remove cDHS, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 4, 3, total 7

Replace Omnipod / Location, , Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 360  TOTAL DAYS: 0.71"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #605 on: March 17, 2026, 09:19:25 AM »

Parts acquired:
4x cERLL (4 total)
4x cMPL (7 total
1x cUAC5 (1 total)
3x cDHS (5 pod total, 10 unpod total_
Will spend 30 min to remove cUAC5 ammo for 30 shots total)
6.2 Tons over, will sell things in a bit.

Dong Tetegni gains 1XP on skill check + 29 = 30XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #606 on: April 23, 2026, 01:20:33 PM »

12/1/3063
Refit to Fenris and Masakari
Field TN +2
Pod Refit TN -4
Class B TN +3 Time x3

Masakari using Uma (4+, Clan Tech)
Remove:
1x cLRM20, 2 bins cLRM20 (4 shots remaining) (RA) 30
1x cMPL (CT) 30
1x c3M (RT) 30
Move:
1x cLB5x (LA to RA) 30
Add:
1x 5T clan Tcomp (RT) 30
2x cERLL (LA, RA) 60
1x cERML (CT) 30
Time: 640 TN: 5
Rolled 2d6 : 3, 4, total 7


Fenris: Using Fareeq (5+, Clan Tech)
Remove: 1x Active Probe (CT) 30
1x C3S (LT) 30
1x cERSL (RT) 30
1x LAA, 1x Hand (RT) 30
Add:
1x cDHS, 1x Heavy Small (RT) 30
1x cECM Suite (RT) 30
Time: 450 TN: 6
Rolled 2d6 : 5, 6, total 11
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #607 on: April 23, 2026, 01:27:08 PM »

Forgot to remove probe from Fenris for this to work. Another 90 min added, still passes

Parts added to inventory:
1x cMPL (8 total)
1x cLRM20 (2 total)
4 shots cLRM20 (pod) (16 shots total)
1x c3M (1 total)
1x c3S (2 total)
1x cERSL (1 total)
1x 45T LAA (pod) (4 total)
1x 45T Hand (pod) (3 total)
1x Active Probe (pod) (3 total)

Items removed from inventory:
5T c Tcomp (0 remain)
2x cERLL (2 remain)
1x cERML (2 remain)
1x cDHS (10 unpod, 4 pod remain)
1x Heavy Small (0 remain)
1x cECM Suite (1 remain)

New desig:
Masakari Range Master
Fenris Speedy Support

14 shots of cLB5x loaded (26 shots remain)
« Last Edit: April 23, 2026, 01:38:34 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #608 on: April 23, 2026, 05:53:46 PM »

12/22
REfit to Grendel
Using Uma (Elite 4+)
Field TN +2
Pod Refit TN -4
Class B TN +3 Time x3
Remove:
1x C3S (CT) 30
Add:
1x TAG (CT) 30
Time: 180 TN: 5
Rolled 2d6 : 6, 5, total 11
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #609 on: April 23, 2026, 05:54:29 PM »

Item added to inventory:
1x C3S (3 total)
Items removed from inventory:
1x TAG (1 remain)
New Config:
Grendel CO Support.
« Last Edit: April 23, 2026, 05:56:52 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #610 on: May 18, 2026, 12:22:43 PM »

12/26
"REPAIRS
DATE:   LOCATION: Maintenance Facility
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, Remove cDHS, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Omnipod / Location, Remove cDHS, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Omnipod / Location, Remove cDHS, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Omnipod / Location, Remove SPL, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Omnipod / Location, Remove cERSL, Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Armor, Remove, Hit Location: LL, Quantity: 22, Time Multiplier: None, Total time Min: 110 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Armor, Remove, Hit Location: LT[R], Quantity: 7, Time Multiplier: None, Total time Min: 35 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, Remove, Hit Location: CT[R], Quantity: 7, Time Multiplier: None, Total time Min: 35 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, Remove, Hit Location: LL, Quantity: 11, Time Multiplier: None, Total time Min: 55 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, Remove, Hit Location: H, Quantity: 8, Time Multiplier: None, Total time Min: 40 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 425  TOTAL DAYS: 0.83"
New inventory:
55x cFF armor (658 points total)
cDHS (7 pod, 10 unpod)
IS SPL (1 total)
cERSL (2 total)

"REPAIRS
DATE: 424383  LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: H, Quantity: 7, Time Multiplier: Double, Total time Min: 70 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 610  TOTAL DAYS: 1.2"

"REPAIRS
DATE: 424383  LOCATION: Maintenance Facility
MECH: Grendel  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: None, Total time Min: 25 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RT, Quantity: 9, Time Multiplier: None, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 1030  TOTAL DAYS: 2.02"

"REPAIRS
DATE: 423097  LOCATION: Maintenance Facility
MECH: Masakari  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 28, Time Multiplier: Rush 3/4, Total time Min: 105 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LT, Quantity: 17, Time Multiplier: Rush 3/4, Total time Min: 63.75 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: H, Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Rush 3/4, Total time Min: 75 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LL, Quantity: 14, Time Multiplier: Rush 3/4, Total time Min: 52.5 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 401.25  TOTAL DAYS: 0.79"

Using Uma (Before destroying LL on Cauldron born)
remove ULA and LLA at 1/4 TN: 2
Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 1, 4, total 5

Plus 360 min to destroy LL, RL, and RT
"REPAIRS
DATE:   LOCATION: Maintenance Facility
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Rush 1/2, Total time Min: 37.5 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 3, Time Multiplier: Rush 1/2, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: H, Quantity: 7, Time Multiplier: Rush 1/2, Total time Min: 17.5 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: Rush 1/2, Total time Min: 55 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Rush 1/2, Total time Min: 35 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LL, Quantity: 19, Time Multiplier: Rush 1/2, Total time Min: 47.5 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RL, Quantity: 19, Time Multiplier: Rush 1/2, Total time Min: 47.5 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LT[R], Quantity: 2, Time Multiplier: Rush 1/2, Total time Min: 5 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 9, Time Multiplier: Rush 1/2, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Locaton: RT[R], Quantity: 8, Time Multiplier: Rush 1/2, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 3910  TOTAL DAYS: 7.67"
"REPAIRS
DATE:   LOCATION: Maintenance Facility
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 810 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 810  TOTAL DAYS: 1.59"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #611 on: May 18, 2026, 12:24:25 PM »

"REPAIRS
DATE: 12/280 LOCATION: Maintenance Facility
MECH: Grendel  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 127.5  TOTAL DAYS: 0.25"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #612 on: May 18, 2026, 12:44:52 PM »

table had crunched column and I did not see I do not currently own a RT for ebon. So all repairs pertaining to the RT (location, armor for both sides) will be ignored.
Parts used:
1x 45T cEndo RA (2 remain)
1x 45T UAA (4 remain)
1x 65T cEndo LL (0 remain)
1x 65T cEndo RL (1 remain)
2x 65T ULA (2 remain)
2x 65T LLA (2 remain)
2x 65T Foot (1 remain)
282x cFF armor (376 remain)

Mad Cat will be sold on 12/26
Fenris fully repaired by 12/27
Grendel fully repaired (aside quick refit) by 12/28
Masakari partially repaired by 12/26
Ebon Jaguar partially repaired by 1/2, requires RT

Side note, 2nd group of mad cat was for Ebon Jaguar. Same numbers
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #613 on: May 18, 2026, 04:56:58 PM »

1/2/3063

Using Dong Tetegni (Veteran, Clan Tech) 6+
Maintenance facility TN -2
Class B TN +3 Time x3
Pod refit TN -4
Add to Thor purchased from unit reserves:
2x cERPPC (LA, RA) 60
1x cLRM20, 1x cArtemis, 2 tons ammo (LT) 30
2x cDHS, 1x cERSL (RT) 30
Time: 360 TN: 3
Rolled 2d6 : 3, 1, total 4


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #614 on: May 18, 2026, 05:24:20 PM »

Items removed from inventory:
2x cERPPC (0 remain)
1x cLRM20 (1 remain)
1x cArtemis (2 remain)
12 shots cLRM20 Artemis ammo (72 shots remain)
2x cDHS (5 pod, 10 unpod remain)
1x cERSL (1 remain)

"REPAIRS
DATE: 424383  LOCATION: Maintenance Facility
MECH: Thor  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, Remove, Hit Location: LA, Quantity: 5, Time Multiplier: Rush 3/4, Total time Min: 18.75 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Armor, Remove, Hit Location: LL, Quantity: 14, Time Multiplier: Rush 3/4, Total time Min: 52.5 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Armor, Remove, Hit Location: H, Quantity: 9, Time Multiplier: Rush 3/4, Total time Min: 33.75 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, Remove, Hit Location: LT[R], Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Armor, Remove, Hit Location: CT[R], Quantity: 8, Time Multiplier: Rush 3/4, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Replace Armor, Remove, Hit Location: RT[R], Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 26.25 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Omnipod / Location, Remove cERPPC, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 1:
Rolled 2d6 : 2, 5, total 7

Replace Omnipod / Location, Remove cLB10x, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 1:
Rolled 2d6 : 5, 6, total 11

Replace Jump Jet, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Jump Jet, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Jump Jet, , Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Jump Jet, , Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Other Equipment, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Other Equipment, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 1477.5  TOTAL DAYS: 2.9"

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