CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: 1 2 3 [4] 5 6 ... 11

Author Topic: Fire Lance Repair, Customization rolls.  (Read 8838 times)

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #45 on: February 19, 2023, 10:40:11 AM »

5/22/58

Damages M4 polar gulf

Archer
16 rounds lrm used, RT 20, RL 19, LA 22 IS 3 %<50, RA 8, CT 1
Kills - 1 mech
XP - 3
XP TOTAL - 14+1 mvp

Atlas
6 gauss rounds, CT 9, RA 5, LA 5, RL 13, LL 13
Kills - 2 mechs INF vehicle
XP - 6
XP TOTAL - 27 +1 mvp +2admin

Sunder
Kills - 2 mechs
XP - 4
XP TOTAL - 13+1 mvp

Warhammer
1 engine, 1 gyro, CT 23, LA 7, RA 2, LT 7, RT 23 IS 4 %<50 , LL 5,  RL 2,
Kill - 1 mech
XP - 3
XP TOTAL - 21+1 mvp

184 armor lost

Salvage
Locust 1V - Will get parts to fix and sell.
1,511,200 at .5 is 755600 Mos is 30244 per
Destroyed - LL 8 UL LL FT HS 2, LT
LT 8, RL 6, CT 1, LTR 2
LA Fell off

Warhammer 7M - not being fully repaired but partially then stripped and sold
 6,694,034 x .15 is 1004105 mos is 133880 per

Destroyed LA, RA
Easier to list what will be left worth repairing and stripping
LT %<100 2xDHS 1 crit, 1 engine, RT %<100 DHS 1 crit

END CONTRACT PLANNING

Will be pulling the AMS 3XDHS from LT and the LT itself, 2 DHS ML SRM6 AMS ammo(11), SRM6 ammo (13)from RT and the RT itself. The engine (immediately sell) gyro mg ammo (200), 4 armor off H, 4 armor off RL UL LL FT RL itself, 13 armor off LL UL LL FT LL itself, 8 armor off the RTR, 8 armor off the LTR, 9 armor off the CTR, sensors cockpit life support and H itself

Ransom the 3/4 vet Griffin pilot 150k and the 3/5 regular  firestarter pilot 75k
« Last Edit: February 24, 2023, 11:54:52 PM by Ice »
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #46 on: February 19, 2023, 09:42:13 PM »

5/22/58

Roger Young vet tech assigned to warhammer 7m
Repair 1 engine crit TN 3+ double time 200 min
Rolled 2d6 : 2, 6, total 8

---
Gallegos green mech tech assigned to atlas
Repair armor CT 9 TN 4+ quad time 360 min 
Rolled 2d6 : 2, 5, total 7

Repair armor LA 5 TN 4+ quad time 200 min 
Rolled 2d6 : 2, 2, total 4

Repair armor RA 5 TN 4+ quad time 200 min 
Rolled 2d6 : 5, 2, total 7

Repair armor LL 13 TN 4+ quad time 520 min
Rolled 2d6 : 3, 4, total 7

Repair armor RL 13 TN 4+ quad time 520 min
Rolled 2d6 : 2, 2, total 4

Reload ammo 1 bin 30 min TN 2
Rolled 2d6 : 3, 2, total 5


1830 min = 3 days 389/480min

Finishes 5/25 389/480min
-‐--
O Slevin regular mech tech assigned to archer
Repair armor CT 1 TN 3+ triple time 30 min 
Rolled 2d6 : 6, 5, total 11

Repair armor LA 16 TN 3+ triple time 480 min 
Rolled 2d6 : 1, 2, total 3

Repair armor RA 8 TN 3+ triple time 240 min 
Rolled 2d6 : 4, 6, total 10

Repair armor RL 19 TN 3+ triple time 570 min
Rolled 2d6 : 5, 1, total 6

Repair armor RT 20 TN 3+ triple time 600 min
Rolled 2d6 : 3, 1, total 4

LA x<50% TN 4+ quad time 540 min
Rolled 2d6 : 6, 6, total 12

Reload ammo 1 bin 30 min TN 2
Rolled 2d6 : 5, 1, total 6

Reload ammo 1 bin 30 min TN 2
Rolled 2d6 : 1, 2, total 3


Still needs 6 armor LA

2460 min = 5 days 1 hr Finishes 5/27/58 1hr
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #47 on: February 19, 2023, 10:25:27 PM »

5/22/58

Roger Young vet tech assigned to warhammer 7m
Remove engine DHS +11 TN 3+ quad time 360 min
Rolled 2d6 : 2, 3, total 5

Fix 1 crit DHS double time 240 min TN 3+
Rolled 2d6 : 3, 4, total 7

Fix 1 crit DHS double time 240 min TN 3+
Rolled 2d6 : 6, 3, total 9

Fix 1 crit DHS double time 240 min TN 3+
Rolled 2d6 : 3, 3, total 6


Finishes 5/24/58 322/480 min
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #48 on: February 19, 2023, 11:43:15 PM »

5/24/58 322/480

Roger Young vet tech assigned to warhammer 7m

RT Fix x%<100 quad time TN 4+ 1080 MIN
Rolled 2d6 : 4, 3, total 7

LT Fix x%<100 quad time TN 4+ 1080 MIN
Rolled 2d6 : 3, 4, total 7

Remove engine TN 4+ triple time 1080 min
Rolled 2d6 : 1, 5, total 6

Remove RT DHSx2 quad time 360min TN 3+
Rolled 2d6 : 6, 1, total 7

Remove LT DHSx3 quad time 360min  TN 3+
Rolled 2d6 : 3, 1, total 4

Remove AMS triple time 360min TN 4+
Rolled 2d6 : 5, 6, total 11

Remove AMS ammo triple time 360min TN 4+ 
Rolled 2d6 : 4, 1, total 5

Remove SRM6 triple time 360min TN 4+
Rolled 2d6 : 5, 6, total 11

Remove SRM6 ammo triple time 360 min TN 4+
Rolled 2d6 : 5, 2, total 7

Remove ML triple time 360min TN 4+
Rolled 2d6 : 2, 1, total 3

Remove life support triple time 360min TN 4+
Rolled 2d6 : 2, 6, total 8

Remove cockpit triple time 600min TN 4+
Rolled 2d6 : 6, 5, total 11

Remove 70t sensors triple time 360min TN 4+
Rolled 2d6 : 2, 6, total 8

Remove ULa triple time 360min TN 4+
Rolled 2d6 : 2, 2, total 4

Remove ULa triple time 360min TN 4+
Rolled 2d6 : 4, 1, total 5

Remove LLa triple time 360min TN 4+
Rolled 2d6 : 3, 1, total 4

Remove LLa triple time 360min TN 4+
Rolled 2d6 : 1, 5, total 6

Remove FTa triple time 360min TN 4+
Rolled 2d6 : 1, 6, total 7

Remove FTa triple time 360min TN 4+
Rolled 2d6 : 3, 4, total 7

Remove 3t gyro triple time 600min TN 4+
Rolled 2d6 : 3, 4, total 7

Remove armor H 4 quad time 40 min TN 3+
Rolled 2d6 : 1, 5, total 6

Remove armor LTR 8 quad time 40 min TN 3+
Rolled 2d6 : 6, 3, total 9

Remove armor RTR 8 quad time 40 min TN 3+
Rolled 2d6 : 5, 3, total 8

Remove armor CTR 9 quad time 40 min TN 3+
Rolled 2d6 : 1, 3, total 4

Remove armor RL 13 quad time 40 min TN 3+
Rolled 2d6 : 5, 1, total 6

Remove armor LL 13 quad time 40 min TN 3+
Rolled 2d6 : 6, 3, total 9


21 days

Finishes 6/15 322/480
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #49 on: February 20, 2023, 12:27:51 AM »

 5/25 389/480min

Gallegos green mech tech assigned to warhammer
Fix 1 engine crit quad time TN 5+ 400min
Rolled 2d6 : 1, 3, total 4

Fix 1 gyro crit quad time TN 7+ 480min
Rolled 2d6 : 3, 4, total 7


Repair armor CT 23 quad time TN 4+  920min
Rolled 2d6 : 2, 3, total 5

Repair armor LA 7 quad time TN 4+ 280min 
Rolled 2d6 : 1, 4, total 5

Repair armor RA 2 quad time TN 4+  80 min
Rolled 2d6 : 5, 5, total 10

Repair armor LT 7 quad time TN 4+ 280min 
Rolled 2d6 : 1, 2, total 3

Repair armor RT 15 quad time TN 4+  600min
Rolled 2d6 : 4, 6, total 10

Repair RT%<50 quad time TN6+ 540min
Rolled 2d6 : 6, 5, total 11

Repair armor LL 5 quad time TN 4+ 200min 
Rolled 2d6 : 3, 6, total 9

Repair armor RL 2 quad time TN 4+ 80min
Rolled 2d6 : 6, 2, total 8


RT needs 8 more once IS fixed

3860min= 8days 19min

Finishes 6/2 408/480min
---
5/27/58 1hr
O Slevin regular mech tech assigned to archer

Repair armor LA 6 TN 3+ triple time 240 min
Rolled 2d6 : 3, 3, total 6


----
6/15/58 322/480

Roger Young vet tech assigned to warhammer 7m

Remove ML triple time 360min TN 4+
Rolled 2d6 : 6, 4, total 10

Remove H quad time 480.min
Rolled 2d6 : 1, 2, total 3

Remove LL quad time 480.min
Rolled 2d6 : 3, 1, total 4

Remove RL quad time 480.min
Rolled 2d6 : 5, 2, total 7

Remove RT quad time 480.min
Rolled 2d6 : 1, 3, total 4

Remove LT  quad time 480.min
Rolled 2d6 : 2, 1, total 3
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #50 on: February 20, 2023, 12:42:17 AM »

6/2/58

O Slevin regular mech tech assigned to warhammer

Repair armor RT 8 quad time TN 3+  320min
Rolled 2d6 : 2, 1, total 3

Repair armor LT 7 quad time TN 3+  280min
Rolled 2d6 : 1, 2, total 3

Fix 1 engine crit quad time TN 4+ 400min
Rolled 2d6 : 5, 6, total 11


Finishes 6/4/58 448/480min
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #51 on: February 20, 2023, 07:12:51 PM »

5/27/58 300/480

Both are in dropship maintenance and TN 4+

Bostina elite 1 assigned to wolfhound

Removing dhs from engine x9 90min
Rolled 2d6 : 1, 6, total 7

Removing engine after dhs to save posts if successful 360min
Rolled 2d6 : 5, 6, total 11


Bostina elite 1 assigned to Archer after the wolfhound

Removing dhs from engine x11 90min
Rolled 2d6 : 1, 5, total 6

Removing engine after dhs if successful 360min
Rolled 2d6 : 6, 1, total 7

Removing large laser 120min
Rolled 2d6 : 2, 5, total 7

Removing large laser 120min
Rolled 2d6 : 1, 6, total 7


Total time is 2 days 180min finishes 5/29
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #52 on: February 21, 2023, 08:58:57 AM »

6/12/58

Dropship maintenance bay
Gallegos green mech tech assigned to locust

Replace LL quad time TN 8 960MIN
Rolled 2d6 : 3, 3, total 6

Replace LT quad time TN 8 960MIN
Rolled 2d6 : 6, 1, total 7


Finishes 6/16

Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #53 on: February 21, 2023, 01:08:23 PM »

6/16

O Slevin regular mech tech assigned to locust

Replace LL quad time TN 6 960MIN
Rolled 2d6 : 3, 5, total 8


Replace LT quad time TN 6 960MIN
Rolled 2d6 : 3, 2, total 5


Finishes 6/20
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #54 on: February 24, 2023, 10:21:06 PM »

6/18

Bostina elite tech assigned to locust in maintenance bay

Replace LT 960 min quad time TN 3+
Rolled 2d6 : 1, 3, total 4


Finishes 6/20
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #55 on: February 24, 2023, 11:26:21 PM »

6/20

Gallegos green tech assigned to locust maintenance bay

Repair armor 2 LTR triple time 60 min TN4+
Rolled 2d6 : 5, 4, total 9

Repair armor 8 LT triple time 240 min TN4+
Rolled 2d6 : 3, 4, total 7

Repair armor 8 LL triple time 240 min TN4+
Rolled 2d6 : 2, 6, total 8

Repair armor 6 RL triple time 180 min TN4+
Rolled 2d6 : 6, 5, total 11

Replace upper leg LTR triple time 270 min TN4+
Rolled 2d6 : 2, 5, total 7

Replace lower leg triple time 270 min TN4+
Rolled 2d6 : 1, 1, total 2

Replace foot triple time 270 min TN4+
Rolled 2d6 : 1, 2, total 3

Reattach LA quad time 720 min TN6+
Rolled 2d6 : 1, 3, total 4


Finishes 6/26 389/480min


6/20
Bostina elite tech assigned to Archer in factory

Additions
LPL CT
SPL H RA LA
XL 280
4 JJ LL RL
SL LT
2 DHS RT LT
CASE LT
1 TON LRM15 LT

Moving LRM 15 DOWN SLOTS X2 AMMO DOWN SLOTS X2
1495 bv

2340x9 = 21060 min * .5 time = 21.93 days/ 43.88 days on fail
- 33 days on planet to meet 75% if fails and criteria is met regardless
TN 7+
Rolled 2d6 : 2, 1, total 3


1.5 for fail +125k on fail or 100k cost

6/22
Roger assigned to Wolfhound in factory

Additions

SL LT
XL 245
3 JJ - LT RTX2

Move ML down

18 days/ 36 days if fails - 24 days needed on planet and criteria met

500k if fails + 100k or 75k coat

TN 7+
Rolled 2d6 : 4, 6, total 10
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #56 on: February 24, 2023, 11:36:08 PM »

Of course the longest most expensive one failed....

Total cost for factory is 1.7m but huzzah plus 3 for the old codger Roger

6/26
Gallegos green tech assigned to locust maintenance bay

REPLACE SHS TN 5 DOUBLE TIME 180MIN
Rolled 2d6 : 6, 6, total 12

REPLACE SHS TN 5 DOUBLE TIME 180MIN
Rolled 2d6 : 5, 1, total 6


Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #57 on: February 24, 2023, 11:44:41 PM »

6/27 269/480min

O SLEVIN reg tech assigned to locust in maintenance bay

Replace lower leg 90 min TN4+
Rolled 2d6 : 5, 3, total 8

Reattach LA triple time 540 min TN5+
Rolled 2d6 : 5, 2, total 7

Replace foot  90 min TN4+
Rolled 2d6 : 2, 5, total 7
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #58 on: March 29, 2023, 01:34:49 PM »

Gallegos green tech assigned Archer 9/28/58

Swap 2 ammo bins for thunder inferno/standard thunder

LT STANDARD untouched
RT BOTH THUNDER 
Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 2, 6, total 8
Logged
Die Clanner!!!!

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3175
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: Fire Lance Repair, Customization rolls.
« Reply #59 on: April 02, 2023, 07:52:23 PM »

FLINT Mission 2
9/29/58

DAMAGE KILLS XP

ARCHER
LL 21 ARMOR
RL 13 ARMOR
RTR 5 ARMOR
RT 7 ARMOR 5 THUNDER ROUNDS 4 THUNDER INFERNO
RA 13 ARMOR
LA 2 ARMOR
LT 4 ARMOR 5 LRM15 ROUNDS
3 KILLS (1 MECH)
5XP

ATLAS
CT 5 ARMOR
LT 10 ARMOR
RL 14 ARMOR
RA 5 ARMOR
7 GAUSS ROUNDS BETWEEN BOTH BINS
2 KILLS (2 MECHS)
4XP

SUNDER
4 KILLS (3 MECHS)
6XP

MARAUDER
RL 5 ARMOR
LL 8 ARMOR
RA 3 ARMOR
RT 8 ARMOR
3 KILLS (1 MECH)
5XP

SALVAGE
SPARTAN 2N
RT DESTROYED - 3XL HIT AMS AMS AMMOX2 26 ARMOR 8 ARMOR REAR
RA BLOWN OFF 8 ARMOR
LT STREAK SRM2 AMMO 1 SHOT 16 ARMOR
CT GYRO HIT 18 ARMOR IS x<75%
LA DESTROYED UA LA H 26 ARMOR

AIR - 1 KILL
MANTICORES - 1 KILL
ZEPHYR - 1 KILL

TOTAL ARMOR 123
GAUSS 7
LRM15 5
LRM15 INFERNO 4
LRM15 THUNDER 5

SPARTAN TOTALS NOT INCLUDED
Logged
Die Clanner!!!!
Pages: 1 2 3 [4] 5 6 ... 11