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Author Topic: Fire Lance Repair, Customization rolls.  (Read 8866 times)

Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #75 on: June 16, 2023, 02:37:03 PM »

1/31/59

Bostina wouldn't have been able to make an attempt anyway on prior so good thing passed it. If had failed attempt would've been into end of Feb when finished Spartan.

Young vet tech assigned to podding

All quad time 3 days each item tn5

Pod ams 25k
Rolled 2d6+1 : 3, 4 + 1, total 8

Pod mpl 15k
Rolled 2d6+1 : 5, 6 + 1, total 12

Pod spl 4k
Rolled 2d6+1 : 3, 2 + 1, total 6


Roland reg tech assigned to podding

All quad time 3 days tn6

Pod mpl 15k
Rolled 2d6 : 4, 4, total 8

Pod spl 4k
Rolled 2d6 : 4, 1, total 5

Pod ams ammo 500
Rolled 2d6 : 4, 1, total 5


2/1/59
Hanbal vet tech assigned to podding

All quad time 3 days each item tn5

Pod ams 25k
Rolled 2d6 : 6, 3, total 9

Pod ams ammo 500
Rolled 2d6 : 1, 5, total 6

Pod mpl 15k
Rolled 2d6 : 2, 3, total 5


Cost is 104k
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Re: Fire Lance Repair, Customization rolls.
« Reply #76 on: July 22, 2023, 12:20:54 AM »

2/9/59

Young vet tech assigned to Sunder

swapping pods in/out/around

dropping 3 ppc DHS (LT RT)
adding 3 ppc DHS (LA RA)
dropping mpl - adding ecm (CT)

TN 3 (pod -4 maint - 2 install pod +3) - 90*5 - 450min

I will have 2 chances at this.

Rolled 2d6 : 6, 3, total 9


New designation SD1-O-GRDN

Roland reg tech assigned to archer

swap 1 ammo bin to semi guided

tn 2
Rolled 2d6 : 6, 1, total 7


variant 2K3MR2 from google doc - same mech just ammo loads are different





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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #77 on: July 23, 2023, 03:20:52 PM »

POST FLINT CONTRACT BDA

ATLAS - 1 KILLS ( 1 MECH) - 3XP
LL - 10
RA - 10
RL - 8

SUNDER - 2XP
LA - 20
RA - 5
RT - 8
RL - 15

MARAUDER - 2 KILL (2 MECH) - 4XP
LA - 23
RA - 15 PPC CRIT
LL - 18
RL - 11
LT - 6
RT - 21
CT - 7

ARCHER - 1 KILL (1 MECH) - 3XP
LA - 10
RA - 5
RL - 10
AMMO USED 1 TON THUNDER, 1 TON LRM15, 4/8 SEMI GUIDED

CRAB
LA - 16
RA - 16
LT - 16
RT - 16
CT - 20 2 gyro crit 1 engine crit IS X>50%
H - 6
RL - 21
LL - 3

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Re: Fire Lance Repair, Customization rolls.
« Reply #78 on: July 24, 2023, 03:51:23 PM »

2/11/59

YOUNG VET TECH ASSIGHED TO CRAB
TN 6 BASE
-1 easy maintain
-2 maintenence bay
-1 armor
+1 IS
+5 2xgyro


CRAB
LA - 16 RUSH 1/2 TN 4
Rolled 2d6 : 3, 2, total 5

RA - 16 RUSH 1/2 TN 4
Rolled 2d6 : 1, 6, total 7

LT - 16 RUSH 1/2  TN 4
Rolled 2d6 : 1, 1, total 2

RT - 16 RUSH 1/2 TN 4
Rolled 2d6 : 4, 5, total 9

2 gyro crit QUAD TN 5
Rolled 2d6 : 5, 5, total 10

1 engine crit TN 3
Rolled 2d6 : 6, 5, total 11

IS X>50% DOUBLE TN 3
Rolled 2d6 : 6, 2, total 8

H - 6 RUSH 1/2 TN 4
Rolled 2d6 : 2, 2, total 4

RL - 21 RUSH 1/2 TN 4
Rolled 2d6 : 5, 4, total 9

LL - 3 RUSH 1/2 TN 4
Rolled 2d6 : 3, 4, total 7


IF CT IS FIXED TO SAVE POSTS
CT 20 - RUSH 1/2 TN 4
Rolled 2d6 : 4, 1, total 5


IF ALL PASS WILL SELL BEFORE LIFTOFF AT FULL REPAIR
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Re: Fire Lance Repair, Customization rolls.
« Reply #79 on: July 24, 2023, 04:50:46 PM »

2/11/59

Gallegos green tech assigned to Atlas and Archer
BASE TN9

Archer
LA - 10 TRIPLE TN 5
Rolled 2d6 : 1, 1, total 2

RA - 5 TRIPLE TN 5
Rolled 2d6 : 1, 3, total 4

RL - 10 TRIPLE TN 5
Rolled 2d6 : 6, 5, total 11

Reload thunder
Rolled 2d6 : 3, 6, total 9

Reload lrm15
Rolled 2d6 : 4, 3, total 7

Reload semi
Rolled 2d6 : 6, 1, total 7


Atlas
LL - 10 QUAD TN 4
Rolled 2d6 : 1, 2, total 3

RA - 10 QUAD TN 4
Rolled 2d6 : 2, 1, total 3

RL - 8 TRIPLE TN 5
Rolled 2d6 : 4, 5, total 9

Reload gauss
Rolled 2d6 : 6, 1, total 7


Both finish before liftoff and may get slotted to bay if needed

O SLEVIN ASSIGNED TO SUNDER

LA - 20 DOUBLE TN 3
Rolled 2d6 : 6, 1, total 7

RA - 5 DOUBLE TN 3
Rolled 2d6 : 6, 6, total 12

RT - 8 DOUBLE TN 3
Rolled 2d6 : 1, 3, total 4

RL - 15 DOUBLE TN 3
Rolled 2d6 : 6, 5, total 11


Finishes 2/13/59

Harth vet tech assigned to Marauder

All tn4 unless noted finishes before 2/14

LA - 23 DOUBLE TN 3
Rolled 2d6 : 4, 4, total 8

RA - 15
Rolled 2d6 : 3, 5, total 8

PPC CRIT QUAD TN 3
Rolled 2d6 : 2, 1, total 3

LL - 18 DOUBLE TN 3
Rolled 2d6 : 3, 6, total 9

RL - 11
'2s6' is not a valid dice string!

LT - 6
Rolled 2d6 : 5, 1, total 6

RT - 21
Rolled 2d6 : 5, 5, total 10

CT - 7
Rolled 2d6 : 4, 6, total 10


Finishes before liftoff
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #80 on: July 24, 2023, 04:51:48 PM »

RL - 11
'2s6' is not a valid dice string!

Marauder
Rolled 2d6 : 2, 4, total 6
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #81 on: July 24, 2023, 10:45:09 PM »

Anbal reg tech assigned to archer 2/12/59 360/480

BASE TN 7

LA - 10 TRIPLE TN 3
Rolled 2d6 : 2, 4, total 6

RA - 5 TRIPLE TN 3
Rolled 2d6 : 4, 2, total 6


finishes before liftoff

3/3/59 ONCE REACH PLANET

LL - 10 TRIPLE TN 3
Rolled 2d6 : 3, 3, total 6

RA - 10 TRIPLE TN 3
Rolled 2d6 : 6, 1, total 7


BOSTINA ELITE 1 TECH ASSIGNED TO CRAB

LT - 16 TN 3
Rolled 2d6 : 4, 6, total 10


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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #82 on: July 24, 2023, 11:51:10 PM »

Anbal was assigned to atlas for 2nd rolls

3/24/59

BOSTINA ELITE 1 ASSIGNED TO SPARTAN
BASE TN 4
CUSTOM 1
MOD 5
factory -4
double -1

add tsm TN 5 double time - 15 days if passes / 30 days if fails - done by 4/24/59 = 75% = 22.5 days meaning 4/16 safe lift off

75k if passes/150k+2m if fails
« Last Edit: July 25, 2023, 10:33:19 AM by Ice »
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Re: Fire Lance Repair, Customization rolls.
« Reply #83 on: July 24, 2023, 11:51:43 PM »

3/24/59

BOSTINA ELITE 1 ASSIGNED TO SPARTAN
BASE TN 4
CUSTOM 1
MOD 5
factory -4
double -1

add tsm TN 5 double time - 15 days if passes / 30 days if fails - done by 4/24/59 = 75% = 22.5 days meaning 4/16 safe lift off

75k if passes/150k+2m if fails

guess would help if I put the die roll

Rolled 2d6 : 1, 5, total 6
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Re: Fire Lance Repair, Customization rolls.
« Reply #84 on: July 26, 2023, 10:38:00 AM »

3/3/59

Podding some stuff

Young Vet assigned to podding

ALL QUAD TIME 3 DAYS EACH
CERLL 50K TN6
Rolled 2d6 : 6, 6, total 12

PPC 50K TN6
Rolled 2d6 : 6, 1, total 7


Finishes before 3/9

Hanbal vet tech assigned to podding
DHS 1500 TN6
Rolled 2d6 : 1, 5, total 6

DHS 1500 TN6
Rolled 2d6 : 4, 6, total 10

SPL 4K TN6
Rolled 2d6 : 5, 1, total 6


Finishes before 3/12

Total cost 107k
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Re: Fire Lance Repair, Customization rolls.
« Reply #85 on: July 26, 2023, 11:50:00 AM »

3/12/59

Hanbal assigned to Sunder
Remove ecm
Add SPLX2
90min
Tn 3 only because 2 auto fails / was same deal with last one
Rolled 2d6 : 2, 4, total 6


If first attempt fails

Rolled 2d6 : 1, 4, total 5


New designation SD1-0-PPC2
If passes above
Hanbal assigned to KU

Nee designation BKHU-0-CP
Removing
MLx6 RA LA
SLx2 RT LT

ADD
ECM RT
CERLL H
SPLX2 RA LA

90x5=450min

Rolled 2d6 : 6, 5, total 11


If first fails

Rolled 2d6 : 2, 1, total 3


Next planet needs
TAG - CT when get
HANDS / POD THE HANDS - Both arms to get hands
ADDITIONAL SPARE PARTS

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Re: Fire Lance Repair, Customization rolls.
« Reply #86 on: August 02, 2023, 01:41:26 PM »

Bostina assigned to pods

Convert to pod 5/22/59
C3S 250k×.25 =62500
Tn3 quad 270min x4 = 1080min = 2.25 days
 
Rolled 2d6 : 1, 4, total 5



Convert to pod 5/24/59 - 120/480m
C3S 250k×.25 =62500
Tn3 quad 270min x4 = 1080min = 2.25 days
Rolled 2d6 : 3, 3, total 6


270min x4 = 1080min = 2.25 days

5/26/59 240/480m
Bostina assigned to Spartan

Adding c3s to H
Tn3 quad time 480minx5 = 5 days
Rolled 2d6 : 4, 4, total 8



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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #87 on: August 02, 2023, 10:02:24 PM »

Bostina elite 1 mech tech assigned to atlas

Base TN 4
Maintenance -2
Class b +3, x3 time
Custom +1
Quad time -3

Remove LA PPC 120min
Remove 5 DHS (LT RT LA) 90x3min
Remove SPL 120min
Add ML LT 120min
Add ML RT 120min
Add C3M LT 120min
Add C3M RT 120min

270+480+240 = 990min x3 = 2970min x4 = 11880min = 24.75days

49.5days if fails and finishes before any landing.

Tn3
Rolled 2d6 : 4, 1, total 5


This is bay 2 locked in


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Re: Fire Lance Repair, Customization rolls.
« Reply #88 on: August 04, 2023, 12:22:29 AM »

NOTICED MISSED REMOVING AN MPL ON THE KU - DOESNT AFFECT TIME AT ALL AND HAD TO IN ORDER TO DO IT. SO 1 RA MPL IS OFF AS WELL.

5/31/59 240/480 WAS ATLAS START - ENDS 6/26/59 120/480

BOSTINA ELITE 1 ASSIGNED TO ARCHER
BASE TN 4
MAINTENANCE -2
CUSTOM +1
B CLASS +3 , X3 TIME MOD
QUAD -3, X4 TIME MOD

240 MIN X3 X4 = 2880 MIN - 6 DAYS
REMOVE SPL H
ADD C3S H

TN 3
Rolled 2d6 : 1, 5, total 6


AFTER GOES INTO POD SWAPPING SUNDER

REMOVE MPL H
ADD C3S H
ADD SPL RA

90X2X5 = 900MIN = ROUGHLY JUST OVER 3 DAYS ONCE FINAL 120 MIN IS ADDED IN

TN 3 (REALISTICALLY TN 1)
Rolled 2d6 : 2, 5, total 7


IF FAILS FIRST
Rolled 2d6 : 2, 1, total 3


BOTH FINISH WITH ROUGHLY 12 DAYS LEFT EVEN ON FAIL
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Re: Fire Lance Repair, Customization rolls.
« Reply #89 on: August 04, 2023, 12:34:57 AM »

6/26/59

POD SPL

HANBAL VET TECH
TN 6 BASE
+2 POD
QUAD TIME - 6.75 DAYS

TN 5
Rolled 2d6 : 3, 5, total 8


TN 5
Rolled 2d6 : 1, 4, total 5


EXTRA ATTEMPTS IF IT FAILS

SUNDER HAS TO WAIT FOR THIS TO FINISH
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