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Author Topic: Fire Lance Repair, Customization rolls.  (Read 9022 times)

Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #90 on: September 22, 2023, 09:32:47 AM »

7/30/59

HANBAL VET TECH ASSIGNED TO MARAUDER

REMOVE SPL H
ADD C3S H

120X2x3x4 - 2880/480=  6 days (12 if fails)

Tn 6 base
-2 maintenance
+1 custom
+3 mod
Quad time -3

Tn5
Rolled 2d6 : 1, 6, total 7
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Re: Fire Lance Repair, Customization rolls.
« Reply #91 on: September 22, 2023, 12:40:54 PM »

7/30/59

BOSTINA ELITE 1 ASSIGNED TO ATLAS

ADD DHS BACK TO LA - BACK ON THIS GOES UNTIL I CAN GET TSM AFTER CONTRACT

90x5X4 - 1800/480 = 3.75 DAYS X2 IF FAILS

BV IS 2277

TN 4 BASE
+1 CUSTOM
+3 MOD
-2 MAINTENANCE
QUAD -3

TN 3
Rolled 2d6 : 2, 4, total 6


BOSTINA ELITE 1 ASSIGNED TO ARCHER

REMOVE SL 120MINX2

NEW BV IS 1467

120X2X3 - 720MIN - 3 DAYS IF FAILS

TN 4 BASE
+1 CUSTOM
+3 MOD
-2 MAINTENANCE
TRIPLE -2

TN 4

Rolled 2d6 : 1, 4, total 5


BOTH FINISH BEFORE M2 REGARDLESS OF ROLL


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Re: Fire Lance Repair, Customization rolls.
« Reply #92 on: October 01, 2023, 12:25:32 AM »

8/10/59

Atlas - 10 armor RL, 6 armor LT, 7 gauss - 3XP 1 mech killed
Panther 3xp CC
Spartan - searchlight destroyed, armor 5 LTR, armor 5 CTR, armor 5 LL, armor 5 RL, armor 2 CT, armor 2 LA, armor 2 RT - 3XP
Archer - 6 thunder, 6 standard, 2XP
Sunder - 2XP

KOMODO - LOST HEAD, 2 IS CT, armor 13 CT, TAG DESTROYED


« Last Edit: December 18, 2023, 04:48:38 AM by Ice »
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Re: Fire Lance Repair, Customization rolls.
« Reply #93 on: October 01, 2023, 12:25:50 AM »

8/10/59

Freddie reg tech assigned to Atlas

Tn7 base
Triple time -2
Maintenance-2
Custom +1
Mod -1

Tn3+
6 armor LT 60minx3
Rolled 2d6 : 4, 5, total 9

10 ARMOR LA 100minx3
Rolled 2d6 : 3, 5, total 8


Reload ammo gauss
Rolled 2d6 : 3, 3, total 6


Finishes 8/11/59 30/480min
--
Roland reg tech assigned to Archer

Reload ammo x2
Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 4, 6, total 10


Assigned to Spartan
8/10/59   60/480min

tn7 base
Custom +1
Mod -1
Maintenance -2
Triple -2

armor 5 LTR
Rolled 2d6 : 2, 4, total 6

armor 5 CTR
Rolled 2d6 : 5, 1, total 6

armor 5 LL
Rolled 2d6 : 4, 3, total 7

armor 5 RL
Rolled 2d6 : 4, 3, total 7

armor 2 CT
Rolled 2d6 : 3, 5, total 8

armor 2 LA
Rolled 2d6 : 6, 4, total 10

armor 2 RT
Rolled 2d6 : 5, 6, total 11


780min finishes 8/11/59 360/480min

searchlight replacement 9/1/59
tn7 base
Custom +1
Mod +1
Maintenance -2
Quad -3

Tn4
Rolled 2d6 : 1, 2, total 3


Finishes 9/2

Bostina assigned to pod changes 60t hands x2
8/20

Tn4 base
Mod+2
Quad time -3

270minx4
270minx4

4.5 days total

Tn3
Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 6, 2, total 8


2400cb

9/1

Bostina assigned to podding searchlights x4

2kcb
Tn4 base
Mod+2
Quad time -3

270minx16

9 days total

Tn3
Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 2, 5, total 7

Rolled 2d6 : 1, 1, total 2

Rolled 2d6 : 3, 3, total 6


2400cb

Hanbal ripping out a ton of stuff from the Komodo

Tn6 base
Maintenance-2
Mod +2
Quad time - 3

Tn3 for each

Remove armor RA LA RL LL RTR LTR CTR RT LT X90 MIN EACH
Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 4, 3, total 7

Rolled 2d6 : 4, 4, total 8

Rolled 2d6 : 6, 1, total 7

Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 4, 1, total 5

Rolled 2d6 : 1, 2, total 3

Rolled 2d6 : 2, 3, total 5

Rolled 2d6 : 5, 2, total 7

REMOVE ECM - 120
Rolled 2d6 : 4, 6, total 10

REMOVE AMS X2 - 120X2
Rolled 2d6 : 1, 4, total 5

Rolled 2d6 : 4, 5, total 9

REMOVE AMS AMMO X2 - 120X2
Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 6, 1, total 7

Engine - 360
Rolled 2d6 : 2, 5, total 7

Gyro - 200
Rolled 2d6 : 5, 1, total 6

Remove ML X10 - 120X10
Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 1, 4, total 5

Rolled 2d6 : 4, 1, total 5

Rolled 2d6 : 3, 1, total 4

Rolled 2d6 : 5, 1, total 6

Rolled 2d6 : 2, 4, total 6

Rolled 2d6 : 5, 3, total 8

Rolled 2d6 : 6, 1, total 7

Rolled 2d6 : 1, 1, total 2

Rolled 2d6 : 5, 4, total 9


1970MINX4  =26.41 DAYS

Will review for additional parts to pull or decide of want to sell carcass as is at that point

9/3/59
Young vet tech assigned to ku

Tn 6 base
Mod +3
Omni -4
Maintenance-2

Remove splx2 mplx3 CERLL ECM

ADD 6 MPL SPL SEARCHLIGHT HANDS

90x5

Tn3

Rolled 2d6 : 2, 3, total 5


9/4/59
Assigned to Sunder

Remove spl x3
Add mpl searchlight

90x2

Tn3

Rolled 2d6 : 5, 6, total 11
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Re: Fire Lance Repair, Customization rolls.
« Reply #94 on: October 01, 2023, 12:32:05 AM »

9/4/59
Young vet tech assigned to spartan

replace searchlight

tn6 base
Custom +1
Mod +1
Maintenance -2
Quad -3

Tn3

Rolled 2d6 : 2, 6, total 8


9/11/59

Bostina assigned to podding searchlights


Tn4 base
Mod+2
Quad time -3

270min4

2.25 days total

500cb

Tn3
Rolled 2d6 : 5, 5, total 10


9/9/59
Hanbal ripping out that last ML
Tn6 base
Maintenance-2
Mod +2
Quad time - 3

Rolled 2d6 : 1, 2, total 3


will sell carcass following the ML attempt regardless
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Re: Fire Lance Repair, Customization rolls.
« Reply #95 on: October 03, 2023, 09:21:10 PM »

9/25/59

Solo mission

Damage

Atlas
 - INEI - KILLS 2 MECHS - 4 XP
 - PANTHER - 4XP CC
H 2
LA 8
RA 19
LT 10
RT 6
LL 2
RL 11
CT 19
GAUSS AMMO 1 TON

Sunder - RICH - KILL 1 MECH - 3XP
H 4
LA 29
RA 30
×<25% IS
LT 7
RL 4
CT 11-  searchlight pod destroyed

Spartan - BUTTERWORTH - 4 KILLS - 2 MECHS - 6 XP
LA DESTROYED - 23 ARMOR UA LA H
LT 6
RT 17 - searchlight destroyed
RL 7
CT 18

KU - SASAKI - 2XP
LA 2
RA 2
LT 12
RT 5 - searchlight pod destroyed
LL 5
RL 6
CT 30
LTR 7

SUNDER - SALVAGE
H 3
LA 3 - blown off
RA 6
LT DESTROYED - 28 - 3XL ML SRM4 AMMO AC20 AMMO
RT 6
LL 17
CT 24/29 ×<100%
LTR 10
CTR 9

Grand Dragon - Salvage
RA 11
LT 16
X<100%
3 XL HIT
LL 10
CT 10
LRM10 AMMO 1

Inei - 1 pilot hit
Rich - 2 pilot hits
Panther - 1 pilot hit

302 armor not including the salvage
Salvage is 129 armor more
« Last Edit: December 19, 2023, 06:01:48 PM by Ice »
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Re: Fire Lance Repair, Customization rolls.
« Reply #96 on: October 07, 2023, 09:59:53 AM »

9/25/59

STURM ASSIGNED TO INEI AND RICH

INEI - tn6
Rolled 2d6 : 1, 6, total 7

RICH - tn6
Rolled 2d6 : 2, 2, total 4

NATURAL HEAL - tn10
Rolled 2d6 : 4, 5, total 9


PANTHER - NATURAL HEAL - tn10
Rolled 2d6 : 6, 3, total 9


O'SLEVIN reg tech assigned to SUNDER
Base TN 7
Maintenance-2
Mod-1
Double -1

All tn3

Armor 4 H
Rolled 2d6 : 5, 1, total 6

Armor 29 LA
Rolled 2d6 : 3, 3, total 6

Armor 7 LT
Rolled 2d6 : 1, 2, total 3

Armor 4 RL
Rolled 2d6 : 5, 6, total 11

Armor 11 CT
Rolled 2d6 : 3, 1, total 4

Armor 24 RA
Rolled 2d6 : 1, 5, total 6

X<25% RA mod 0 triple -2
Rolled 2d6 : 3, 5, total 8

If successful - Armor 6 RA
Rolled 2d6 : 4, 5, total 9


1970 min - 4 days 48/480min

Finishes 9/30 48/480min or 9/29/59 408/480min if IS fix fails

Young vet tech assigned to SPARTAN
Base TN 6
Maintenance -2
Double - 1
Mod -1
Custom 1

All tn3 unless noted

Replace LA mod 4 quad -3 TN 6
Rolled 2d6 : 6, 6, total 12

Armor 6 LT
Rolled 2d6 : 5, 1, total 6

Armor 17 RT
Rolled 2d6 : 5, 5, total 10

Armor 7 RL
Rolled 2d6 : 2, 2, total 4

Armor 18 CT
Rolled 2d6 : 2, 3, total 5

If replacement arm passes
Armor 23
Rolled 2d6 : 5, 6, total 11

UA
Rolled 2d6 : 2, 3, total 5

LA
Rolled 2d6 : 1, 3, total 4

HAND
Rolled 2d6 : 2, 2, total 4


Replace searchlight mod 1 quad -3

3400 min in all if all pass
7 days 38/480 min

2400 min of arm doesn't pass
5 days

Finishes  10/1/59  38/480 or 9/30/59

Ardal reg tech assigned to KU
Base TN 7
Maintenance-2
Mod -1
Quirk -1

All tn3

LA 2
Rolled 2d6 : 4, 3, total 7

RA 2
Rolled 2d6 : 4, 5, total 9

LT 12
Rolled 2d6 : 4, 1, total 5

RT 5 
Rolled 2d6 : 3, 3, total 6

LL 5
Rolled 2d6 : 5, 6, total 11

RL 6
Rolled 2d6 : 1, 2, total 3

CT 30
Rolled 2d6 : 1, 1, total 2

LTR 7
Rolled 2d6 : 5, 3, total 8


690min - 1 day 210/480min

Finishes 9/26/59 210/480min

then moves to ATLAS
Base TN 7
Custom 1
Maintenance-2
Triple -2
Mod -1

All tn 3

Armor 2 H
Rolled 2d6 : 4, 4, total 8

Armor 8 LA
Rolled 2d6 : 2, 2, total 4

Armor 19 RA
Rolled 2d6 : 3, 5, total 8

Armor 10 LT
Rolled 2d6 : 5, 5, total 10

Armor 6 RT
Rolled 2d6 : 4, 1, total 5

Armor 2 LL
Rolled 2d6 : 6, 2, total 8

Armor 11 RL
Rolled 2d6 : 4, 1, total 5

Armor 19 CT
Rolled 2d6 : 3, 1, total 4


AMMO
Rolled 2d6 : 2, 3, total 5
auto

2370min - 4 days 450/480 min

Finishes 10/1 180/480min



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Re: Fire Lance Repair, Customization rolls.
« Reply #97 on: October 07, 2023, 10:14:34 AM »

Replace searchlight mod 1 quad -3
Rolled 2d6 : 5, 1, total 6


Missed adding roll to this

Hanbal vet tech assigned to ku

CT 30 armor tn 3
Rolled 2d6 : 6, 4, total 10


Finishes 9/27/59 30/480min

Moves to grand dragon

Base TN 6
Maintenance-2
Mod -1

All tn3 unless noted
RA 11 
Rolled 2d6 : 4, 5, total 9

LT 16
Rolled 2d6 : 2, 2, total 4
if IS fix passes
X<100% IS mod 3 quad -3 tn4 3240 min
Rolled 2d6 : 2, 1, total 3

3 XL HIT mod 3 quad -3 tn4 3600 min
Rolled 2d6 : 3, 2, total 5

LL 10
Rolled 2d6 : 4, 6, total 10

CT 10
Rolled 2d6 : 4, 5, total 9


470+3600+3240 - 7310min - 15.23 days  - 15 days 110/480min

Fijishes 10/11/59 140/480min (permitting no interruptions from scenarios/events)
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Re: Fire Lance Repair, Customization rolls.
« Reply #98 on: November 16, 2023, 11:41:47 AM »

9/30/59

O'SLEVIN reg tech assigned to SUNDER 2

Base tn7
Maintenance for all of 9/30 48/480min -10/3 186/480min (75% met)
Mod 3 and 4

CT 24/29 ×<100% triple -2 mod +3 maintenance -2 810min tn6
Rolled 2d6 : 6, 1, total 7


LT REPLACE triple -2 720min mod +4 maintenance-2 TN7
Rolled 2d6 : 4, 5, total 9


Remainder will wait until the above successful

H 3
LA 3 - blown off
RA 6
RT 6
LL 17
LTR 10
CTR 9
LT 3XL 28

10/2
STURM ASSIGNED TO PANTHER AND RICH

PANTHER TN6
Rolled 2d60 : 48, 56, total 104

RICH TN6
Rolled 2d6 : 6, 3, total 9


Dragon times were wrong...quaded the quad time

Should have been 1080 for 2.25 days on IS and 1200 for 2.5 days on XL. All finish before 10/3 before change over to fight.

Finishes 10/2 220/480 min

10/3/59
Bostina assigned to dragon

Base 4
Basic 0
Mod 3
Quad -3

X<100% IS mod 3 quad -3 basic 0 tn4 1080 min
Rolled 2d6 : 1, 1, total 2












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Re: Fire Lance Repair, Customization rolls.
« Reply #99 on: November 17, 2023, 08:58:12 AM »

Panther roll as I somehow put not a 2d6

Rolled 2d6 : 5, 3, total 8


Also ffs dragon just repair

10/3 186/480min

Hanbal vet tech assigned to SUNDER 2

Base tn6
Basic 0
Mod 2 and 3 and -1
Quad - 3
Triple- 2

REPAIR 3XL Quad -3 basic 0 mod +3 1200min TN6
Rolled 2d6 : 4, 3, total 7

REATTACH ARM Quad -3 basic 0 mod +2 720min TN5
Rolled 2d6 : 1, 6, total 7


4 days + 186/480min

H 3  - triple -2 basic 0 mod -1 90min tn 3
Rolled 2d6 : 5, 2, total 7

LA 3 - as long as arm passes - triple -2 basic 0 mod -1 90min tn 3
Rolled 2d6 : 4, 4, total 8

RA 6 triple -2 basic 0 mod -1 180min tn 3
Rolled 2d6 : 5, 6, total 11

RT 6 triple -2 basic 0 mod -1 180min tn 3
Rolled 2d6 : 3, 4, total 7

LL 17 triple -2 basic 0 mod -1 510min tn 3
Rolled 2d6 : 5, 6, total 11

LTR 10 triple -2 basic 0 mod -1 300min tn 3
Rolled 2d6 : 6, 6, total 12

CTR 9 triple -2 basic 0 mod -1 270min tn 3
Rolled 2d6 : 5, 1, total 6

LT 28 triple -2 basic 0 mod -1 840min tn 3
Rolled 2d6 : 3, 2, total 5


Finishes 10/12/59 246/480min

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Re: Fire Lance Repair, Customization rolls.
« Reply #100 on: November 29, 2023, 02:22:08 PM »

9/30/59 48/480MIN
OSLEVIN REG TECH ASSIGNED TO SUNDER 1

REMOVE MPL
REMOVE LIGHT
ADD SPL X3 CT RA

MAINT - 2
POD - 4
BASE 7

120MIN TOTAL

TN3 DUE TO MINIMUMS
Rolled 2d6 : 6, 6, total 12


FINISHES 9/30/59 168/480MIN
---
10/1/59 38/480MIN

YOUNG VET TECH ASSIGNED TO MARAUDER

REMOVE C3S
ADD ML

MAINT -2
QUAD -3
BASE 6
MOD +3

2880MIN = 6DAYS TOTAL

TN4
Rolled 2d6 : 2, 5, total 7


OUT 1.5M IF FAILS

FINISHES 10/7/59 38/480MIN OR 10/13/59 38/480MIN
--

10/4/59 120/480MIN

BOSTINA ELITE TECH PODDING

TN4 BASE
MOD +2
QUAD -3

CSPL
Rolled 2d6 : 1, 4, total 5

CSPL
Rolled 2d6 : 2, 1, total 3

CSPL
Rolled 2d6 : 1, 4, total 5

CSPL
Rolled 2d6 : 2, 5, total 7

C3S
Rolled 2d6 : 2, 3, total 5


16K FOR CSPL
62500 FOR C3S

3 DAYS FOR CSPL EACH, 2.25 FOR C3S

FINISHES 10/18/59 240/480MIN
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Re: Fire Lance Repair, Customization rolls.
« Reply #101 on: November 29, 2023, 04:10:13 PM »

OSLEVIN REG TECH
10/10/59 120/480MIN

BASE TN 7
POD -4
MAINT -2
QUIRK -1

REMOVE SPL
ADD MPL H
REMOVE MPL LA
REMOVE MPL RA
ADD CSPL LA
ADD CSPL RA
ADD ECM RT

BV 1468 PRE C3 PENALTY
NEW DESIGNATION C3EWUB3

TN3 DUE TO MINIMUMS

240MIN TOTAL

Rolled 2d6 : 6, 1, total 7


FINISHES 10/10/59 360/480MIN

ALL PODDING

BOSTINA ELITE 1 MRM30 TRIPLE -2 BASE 4 MOD 2 TN4 - 2.25 DAYS
Rolled 2d6 : 5, 6, total 11


HANBAL VET MRM30 QUAD -3 BASE 6 MOD 2 TN5 - 3 DAYS
Rolled 2d6 : 6, 1, total 7


YOUNG VET MRM AMMO QUAD -3 BASE 6 MOD 2 TN5 - 3 DAYS
Rolled 2d6 : 2, 4, total 6


ARDAL REG MRM AMMO QUAD -3 BASE 7 MOD 2 TN6 - 3 DAYS
Rolled 2d6 : 6, 2, total 8


O'SLEVIN REG MRM AMMO QUAD -3 BASE 7 MOD 2 TN6 - 3 DAYS
Rolled 2d6 : 5, 1, total 6


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Re: Fire Lance Repair, Customization rolls.
« Reply #102 on: December 19, 2023, 09:59:04 PM »

10/23/59 m4 fusilier

atlas - 5xp 3mech kills - Panther 5xp (CC MIRROR GENERIC XP)
9 rounds gauss
LL 8

Sunder - 3xp 1 mech kill
LA 7 LT 4 RT 7 RA 10

Spartan- 2xp
LA 2 LT 26 IS x<100% LL 2 CT 12 RT 2 RA 22 RL 23
tag destroyed
light destroyed

Ku - 4xp 2 mech kills
LA 10 LT 5 LL 10 RT 8 RA 5

Salvage shugenja

H 6 LA 11 LT 24 x<75% CT 35 x<25% RT 9 RA 24 BLOWN OFF LL 13 RL 7

MRM30 4 ROUNDS USED
Mrm30 3 crits
2 gyro
2 engine
LLa DESTROYED
Upper arm

« Last Edit: December 19, 2023, 10:04:36 PM by Ice »
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Re: Fire Lance Repair, Customization rolls.
« Reply #103 on: December 20, 2023, 04:47:02 PM »

10/23/59

HANBAL VET pod swap on sunder 2

pod mrm30 ammo x4
base 6
mod 2
270min
quad -3
tn 5
2.25 days x4

Rolled 2d6 : 5, 5, total 10

Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 5, 5, total 10

Rolled 2d6 : 1, 5, total 6


remove both larges ac20 ammo srm4s ammo ml

add mrm30 x2 ammo x4 spl x2 case x2 jj x4 c3s

Double time -1
Pod -4
480min tn 3

Rolled 2d6 : 1, 6, total 7


Finishes 10 days

YOUNG VET assigned to shugenja

base 6
mod -1 0 1 3 -2 2 5
maint -2

CT x<25% 180min base 6 maint -2 double -1 tn3
Rolled 2d6 : 1, 6, total 7

RA x<50% 405min base 6 mod 1 maint -2 triple -2 tn3
Rolled 2d6 : 6, 3, total 9

LT x<75% 720min base 6 mod 2 maint -2 quad -3 tn3
Rolled 2d6 : 1, 3, total 4

reattach RA 720min base 6 mod 2 maint -2 quad -3 tn3
Rolled 2d6 : 1, 2, total 3

Mrm30 3 crits 800min mod 3 base 6 maint -2 quad -3 tn4
Rolled 2d6 : 2, 3, total 5

2 gyro 960 min base 6 maint -2 mod 5 quad -3 tn6
Rolled 2d6 : 1, 5, total 6

2 engine 600min base 6 mod 1 maint -2 triple -2 tn 3
Rolled 2d6 : 4, 3, total 7

Upper arm 90min base 6 mod -2 maint -2 - tn 3 due to minimums
Rolled 2d6 : 6, 2, total 8


4475 min = 9 days 155/480min

H 6 LA 11 LT 24 CT 35 RT 9 RA 24 LL 13 RL 7 - these will wait until above are done.

ARDAL REG assigned to KU

base 7
mod -1
maint -2
quirk -1

LA 10 mod -1 base 7 maint -2 quirk -1 100m tn 3
Rolled 2d6 : 6, 4, total 10

LT 5 mod -1 base 7 maint -2 quirk -1 50m tn 3
Rolled 2d6 : 4, 4, total 8

LL 10 mod -1 base 7 maint -2 quirk -1 100m tn 3
Rolled 2d6 : 2, 4, total 6

RT 8 mod -1 base 7 maint -2 quirk -1 80m tn 3
Rolled 2d6 : 4, 6, total 10

RA 5 mod -1 base 7 maint -2 quirk -1 50m tn 3
Rolled 2d6 : 4, 4, total 8


finishes 380m

moves to Atlas

custom 1

reload 9 rounds
30m
Rolled 2d6 : 6, 6, total 12

30m
Rolled 2d6 : 5, 4, total 9


LL 8 mod -1 base 7 maint -2 double -1 custom 1 160m tn 4
Rolled 2d6 : 4, 1, total 5


finishes 220m

moves to Sunder

LA 7 mod -1 base 7 maint -2 double -1 140m tn 3
Rolled 2d6 : 4, 3, total 7

LT 4 mod -1 base 7 maint -2 double -1 80m tn 3
Rolled 2d6 : 3, 6, total 9

RT 7 mod -1 base 7 maint -2 double -1 140m tn 3
Rolled 2d6 : 3, 6, total 9

RA 10 mod -1 base 7 maint -2 double -1 200m tn 3
Rolled 2d6 : 5, 2, total 7


2 days 200/480min for all

O'SLEVIN REG assigned to spartan

base 7
maint -2
mod 3, -1
custom 1

LT IS x<100% mod 3 base 7 maint -2 quad -3 2.25 days tn 6
Rolled 2d6 : 2, 2, total 4

LA 2 mod -1 base 7 maint -2 triple -2 custom 1 60m tn 3
Rolled 2d6 : 1, 4, total 5

LL 2 mod -1 base 7 maint -2 triple -2 custom 1 60m tn 3
Rolled 2d6 : 1, 6, total 7

CT 12 mod -1 base 7 maint -2 triple -2 custom 1 360m tn 3
Rolled 2d6 : 1, 1, total 2

RT 2 mod 1 base 7 maint -2 triple -2 custom 1 60m tn 3
Rolled 2d6 : 2, 5, total 7

RA 22 mod 1 base 7 maint -2 triple -2 custom 1 660m tn 3
Rolled 2d6 : 2, 4, total 6

RL 23 mod 1 base 7 maint -2 triple -2 custom 1 690m tn 3
Rolled 2d6 : 2, 5, total 7


6.1875 days

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Re: Fire Lance Repair, Customization rolls.
« Reply #104 on: December 21, 2023, 03:44:55 PM »

11/1/59 155/480min

Young vet assigned to spartan

Custom 1
Base 6
Mod 3
Maint -2

LT IS x<100% mod 3 base 6 maint -2 quad -3 custom 1  2.25 days tn 5
Rolled 2d6 : 5, 3, total 8


CT 12 mod -1 base 7 maint -2 double -1 custom 1 240m tn 3
Rolled 2d6 : 6, 3, total 9


Moves to shugenja 11/13

Base 6
Mod -1 1

Replace LLa base 6 mod 1 quad -3 480m tn4
Rolled 2d6 : 2, 1, total 3

H 6 base 6 mod -1 triple -2 180m tn3
Rolled 2d6 : 2, 3, total 5

LA 11 base 6 mod -1 triple -2 330m tn3
Rolled 2d6 : 3, 3, total 6

LT 24 base 6 mod -1 double -1 480m tn4
Rolled 2d6 : 6, 4, total 10

CT 35 base 6 mod -1 triple -2 1050m tn3
Rolled 2d6 : 5, 5, total 10

RT 9 base 6 mod -1 triple -2 270m tn3
Rolled 2d6 : 4, 5, total 9

RA 24 base 6 mod -1 double -1 480m tn4
Rolled 2d6 : 5, 6, total 11

LL 13 base 6 mod -1 triple -2 390m tn3
Rolled 2d6 : 3, 5, total 8

RL 7 base 6 mod -1 triple -2 210m tn3
Rolled 2d6 : 3, 4, total 7


3870min = 8days 30/480m

Finishes 11/21/59 30/480m



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