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Author Topic: Spectre Lance - Repair and Customization Rolls  (Read 9487 times)

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #105 on: March 16, 2023, 03:45:32 PM »

REPAIRS
DATE: Sept 24, 3058  LOCATION: Basic Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Robin Yamamoto  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Heatsink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Heatsink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 720  TOTAL DAYS: 1.5
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #106 on: March 16, 2023, 03:48:05 PM »

REPAIRS
DATE: Sept 24, 3058  LOCATION: Basic Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 400  TOTAL DAYS: 0.83
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #107 on: March 16, 2023, 03:52:03 PM »

REPAIRS
DATE: Sept 24, 3058  LOCATION: Basic Facility
MECH: Banshee  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 28, Time Multiplier: None, Total time Min: 280 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 10 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 810  TOTAL DAYS: 1.69
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #108 on: March 16, 2023, 03:56:23 PM »

Note: wrong mech listed above.  Should have been the Black Hawk-KU instead of the Banshee.  All TNs 1 lower for Easy to Maintain.  All repairs made.  Also, the repairs started on the 21st.  New repairs start on the 23rd.

REPAIRS
DATE: Sept 23, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 400  TOTAL DAYS: 0.83

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Re: Spectre Lance - Repair and Customization Rolls
« Reply #109 on: March 16, 2023, 03:58:23 PM »

Sept 24
Convert ML to podded ML
Tech: Mike Nechtan (Elite, 5+)
TN: +2 convert
Facilities: Basic (no mod)
Base time: 360
Extra Time: Double: +720 minutes, -2 TN
Final TN: 5, 1080 minutes each

ML1:
Rolled 2d6 : 5, 2, total 7

ML2:
Rolled 2d6 : 3, 5, total 8


20,000 C-Bills for the conversion.
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #110 on: March 16, 2023, 04:03:16 PM »

REPAIRS
DATE: Sept 24, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Omnipod / Location, Lower Arm Actuator, Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Omnipod / Location, Hand Actuator, Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 480  TOTAL DAYS: 1
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #111 on: March 16, 2023, 04:12:59 PM »

REPAIRS
DATE: Sept 25, 3058  LOCATION: Basic Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RA, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 7:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 710  TOTAL DAYS: 1.48
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #112 on: March 16, 2023, 04:16:01 PM »

REPAIRS
DATE: Sept 26, 3058  LOCATION: Basic Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT[R], Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 4:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 630  TOTAL DAYS: 1.31
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #113 on: March 16, 2023, 04:51:45 PM »

REPAIRS
DATE: Sept 26, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Robin Yamamoto  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

Fix <75% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

Fix <50% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 1845  TOTAL DAYS: 3.84
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #114 on: March 16, 2023, 05:05:13 PM »

REPAIRS
DATE: Sept 27, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ron Soumitra  TECH LVL: Green (8+)  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT, Quantity: 21, Time Multiplier: Double, Total time Min: 420 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RT[R], Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 5:
Rolled 2d6 : 2, 6, total 8

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 1790  TOTAL DAYS: 3.73
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #115 on: March 16, 2023, 05:09:04 PM »

REPAIRS
DATE: Sept 27, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Fix Engine 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 1080  TOTAL DAYS: 2.25
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #116 on: March 16, 2023, 05:16:34 PM »

REPAIRS
DATE: Sept 28, 3058  LOCATION: Basic Facility
MECH: Black Hawk-KU  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Mike Nechtan  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Omnipod / Location, , Hit Location: RA, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 15 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Omnipod / Location, , Hit Location: RA, Quantity: 1, Time Multiplier: Rush 1/2, Total time Min: 15 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 30  TOTAL DAYS: 0.06
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #117 on: April 03, 2023, 03:12:16 PM »

REPAIRS
DATE: Sept 30, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 960  TOTAL DAYS: 2
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #118 on: April 03, 2023, 03:16:05 PM »

REPAIRS
DATE: Oct 2, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Wivekin Hester  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Other Equipment, Case, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 1, 2, total 3

Replace Ammo Crit, Streak SRM-2 Ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Replace Ammo Crit, LRM-10 Ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Weapon, LRM-10, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Maintenance , Reload Streak Ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 1980  TOTAL DAYS: 4.13
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Re: Spectre Lance - Repair and Customization Rolls
« Reply #119 on: April 03, 2023, 03:18:26 PM »

REPAIRS
DATE: Oct 6, 3058  LOCATION: Basic Facility
MECH: Dervish  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Robin Yamamoto  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Other Equipment, Case, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Weapon, LRM-10, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 960  TOTAL DAYS: 2
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