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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 10078 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #135 on: May 18, 2024, 10:28:30 PM »

Post Mission Hammer #3:

Archer ready 5/23
Black Knight ready 5/27
Catapult ready 5/29
-- Used 26 points F/F Armor, 14 rounds LRM15 Ammo

REPAIRS
DATE: 5/29/3060  LOCATION: Maintenance Facility
MECH: Flashman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 29, Time Multiplier: Triple, Total time Min: 870 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LT, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 2310  TOTAL DAYS: 4.81
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #136 on: May 18, 2024, 11:16:10 PM »

Post Mission Hammer #3:

Archer ready 5/23
Black Knight ready 5/27
Catapult ready 5/29
Flashman ready 6/2
--  Used 77 points Standard Armor

REPAIRS
DATE: 7/8/3060  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove DamagedTorso, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

Fix Engine 3 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 1680  TOTAL DAYS: 3.5

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #137 on: May 18, 2024, 11:23:44 PM »

REPAIRS
DATE: 7/11/3060  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Torso Structure, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Heatsink, DHS, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Ammo Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Other Equipment, CASE, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Fix <50% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 26, Time Multiplier: Double, Total time Min: 520 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT, Quantity: 23, Time Multiplier: Double, Total time Min: 460 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Double, Total time Min: 260 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 5800  TOTAL DAYS: 12.08
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #138 on: May 18, 2024, 11:29:38 PM »

Longbow fully repaired 7/24/3060

-- Parts used:

85 ton LT
DHS
MPL x2
CASE
86 points Standard Armor

All parts removed from warehouse.
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #139 on: May 19, 2024, 12:18:25 AM »

MECH CUSTOMIZATION
Date: July 1 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 1 Clan LPL LA
Remove Weapon Quantity 1 Clan LPL RA
TOTAL MIN: 480   TOTAL DAYS: 1  TN 6
Rolled 2d6 : 5, 2, total 7

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #140 on: May 19, 2024, 12:27:17 AM »

2x Clan LPL's added to warehouse

Bringing the Rifleman C back to a complete mech...
MECH CUSTOMIZATION
Date: July 2 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install New weapon in previous occupied slot Quantity 1 LL LA
Install New weapon in previous occupied slot Quantity 1 LL RA
Install New weapon in fresh slot Quantity 1 ML LT
Install New weapon in fresh slot Quantity 1 ML RT
TOTAL MIN: 2400   TOTAL DAYS: 5  TN 7
Rolled 2d6 : 1, 1, total 2

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #141 on: May 19, 2024, 12:51:53 AM »

Failed roll costs me extra $1,500,000. No quirk needs to be generated since I'm selling this thing anyway.

Parts removed from warehouse:

2x LL
2x ML

Customization completes on 7/12/3060.
============================
Sell Rifleman C (custom) (Pristine - $5,259,200)

50% + 2% MoS, TN 7 (0 Neg) +1 for Wil(7)
Rolled 2d6+1 : 2, 3 + 1, total 6
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #142 on: May 19, 2024, 12:53:09 AM »

Rifleman C custom sells for $2,629,600.
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #143 on: May 21, 2024, 05:14:20 PM »

Starting Black Knight customization:

MECH CUSTOMIZATION
Date: July 17 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Remove Weapon Quantity 1 MPL LA
Remove Heat Sink Quantity 1 DHS LT
Remove Weapon Quantity 1 MPL LT
Remove Weapon Quantity 1 LPL CT
Remove Weapon Quantity 1 LL RT
Remove Equipment Quantity 1 C3 Slave RT
Remove Weapon Quantity 1 MPL RT
Remove Heat Sink Quantity 1 DHS RA
Remove Weapon Quantity 1 ERPPC RA
TOTAL MIN: 2040   TOTAL DAYS: 4.25  TN 5
Rolled 2d6 : 5, 2, total 7


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #144 on: May 22, 2024, 09:03:49 AM »

Customization completes on 6/21/3060 (started on 6/17, not 7/17). Parts added to warehouse:
3x MPL
2x DHS
1x LPL
1x LL
1x C3 Slave
1x ERPPC

Parts for remainder of customization arrive in July.
- C3 Slave in stock
- MPL in stock

-Clan LPLx2 on 7/1/60
-AC/2 x2 on 7/10/60
-TSM on 7/12/60

Brian continues where he has parts in-stock:
MECH CUSTOMIZATION
Date: June 22 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Install New equipment in fresh slot Quantity 1 C3 Slave H
Install New weapon in previous occupied slot Quantity 1 MPL RA
TOTAL MIN: 1200                    TOTAL DAYS: 2.5
TN 3
Rolled 2d6 : 4, 4, total 8





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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #145 on: May 22, 2024, 01:01:11 PM »

Parts removed from warehouse:
MPL
C3 Slave

Clan LPL's available on 7/1/60

MECH CUSTOMIZATION
Date: July 1 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Install New weapon in previous occupied slot Quantity 1 Clan LPL LT
Install New weapon in previous occupied slot Quantity 1 Clan LPL CT
TOTAL MIN: 720                    TOTAL DAYS: 1.5
TN 3 
Rolled 2d6 : 4, 1, total 5



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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #146 on: May 22, 2024, 01:14:11 PM »

Parts removed from warehouse:
2x Clan LPL

Beginning rest of it on 7/12/60

MECH CUSTOMIZATION
Date: July 12 3060  LOCATION: Factory conditions  EXTRA TIME: None

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install New weapon in previous occupied slot Quantity 1 AC/2 RT
Install New weapon in previous occupied slot Quantity 1 AC/2 RT
Install Case Quantity 1  RT
Install New equipment in previous occupied slot Quantity 1 AC/2 Ammo RT
Change Myomer Quantity 1 TSM CT
TOTAL MIN: 8400   TOTAL DAYS: 17.5  TN 7
Rolled 2d6 : 3, 5, total 8

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #147 on: May 22, 2024, 01:24:53 PM »

Customization fully complete on 7/30/60
Brian Flo gains 7 XP
Conor Gruescu gains 1 XP

Parts removed from warehouse:
2x AC/2
1x CASE
TSM

Factory costs (3 weeks): $75,000


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #148 on: May 24, 2024, 12:21:30 PM »

Prepping Tai-sho for custom build:

MECH CUSTOMIZATION
Date: July 7 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Remove Weapon Quantity 1 ERPPC LA
Remove Heat Sink Quantity 1 DHS LA
Remove Equipment Quantity 1 C3 Master LT
Remove Equipment Quantity 1 C3 Master LT
Remove Weapon Quantity 1 ERPPC RA
Remove Heat Sink Quantity 1 DHS RA
Remove Heat Sink Quantity 1 DHS RA
TOTAL MIN: 1500   TOTAL DAYS: 3.13  TN 5
Rolled 2d6 : 6, 6, total 12

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #149 on: May 24, 2024, 12:49:14 PM »

Completes on 7/10/3060.

Parts added to warehouse:
2x ERPPC
3x DHS
2x C3 Master

Clan tech completes custom work:

MECH CUSTOMIZATION
Date: July 31 3060  LOCATION: Maintenance Facility  EXTRA TIME: Triple

MECH TECH BASE: IS w/Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install New weapon in previous occupied slot Quantity 1 UAC/10 LA
Install New equipment in previous occupied slot Quantity 1 DHS LT
Install New equipment in previous occupied slot Quantity 1 DHS LT
Install New weapon in previous occupied slot Quantity 1 MPL RA
Install New weapon in previous occupied slot Quantity 1 MPL RA
Install New weapon in previous occupied slot Quantity 1 Clan ERML LT
Install New weapon in previous occupied slot Quantity 1 Clan ERML LT
Install New equipment in fresh slot Quantity 1 C3 Slave H
Install New equipment in fresh slot Quantity 1 JJ LL
Install New equipment in fresh slot Quantity 1 JJ RL
Install New equipment in fresh slot Quantity 1 JJ CT
Install New equipment in fresh slot Quantity 1 UAC/10 Ammo RT
Install New equipment in fresh slot Quantity 1 UAC/10 Ammo RT
TOTAL MIN: 23400   TOTAL DAYS: 48.75  TN 5
Rolled 2d6 : 3, 3, total 6

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