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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 29200 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #195 on: November 03, 2024, 10:35:49 PM »

MECH CUSTOMIZATION  Of Komodo
Date: Mar 1 3061  LOCATION: Factory conditions  EXTRA TIME: Rush 3/4

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Remove Heat Sinks Engine Quantity 1 x14 DHS CT
Remove Engine Quantity 1 225 XL CT
Remove Gyro Quantity 1 3-ton CT
Remove Equipment Quantity 1 TAG H
Remove Weapon Quantity 5 5x ML LA
Remove Weapon Quantity 1 AMS LA
Remove Weapon Quantity 1 AMS Ammo LA
Remove Weapon Quantity 5 5x ML RA
Remove Weapon Quantity 1 AMS RA
Remove Weapon Quantity 1 AMS Ammo RA
Remove Heat Sink Quantity 3 3x DHS LT
Remove Heat Sink Quantity 2 2x DHS RT
Remove Equipment Quantity 1 Guardian ECM RT
Remove Equipment Quantity 2 2x JJ LL
Remove Equipment Quantity 2 2x JJ RL
TOTAL MIN: 5250   TOTAL DAYS: 10.29  TN 4
Rolled 2d6 : 4, 1, total 5

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #196 on: November 03, 2024, 10:43:22 PM »

Removal complete, parts listed above are added to warehouse.

Factory Costs: $50,000
Completes on 3/11/3061
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #197 on: December 26, 2024, 09:34:50 PM »

REPAIRS
DATE: 8/14/3061  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Remove Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Remove Armor, , Hit Location: CT, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Remove Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Remove Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 720  TOTAL DAYS: 1.5

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #198 on: December 26, 2024, 09:47:39 PM »

Longbow fully repaired 8/16/3061

Parts used:
24 points Standard Armor
12 rounds Extended LRM 15 ammo
14 rounds LRM15 AIV ammo

REPAIRS
DATE: 8/14/3061  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Remove Armor, , Hit Location: LT, Quantity: 12, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Remove Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Remove Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Remove Armor, , Hit Location: RL, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 1160  TOTAL DAYS: 2.42
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #199 on: December 26, 2024, 09:51:57 PM »

Elite tech next:

REPAIRS
DATE: 8/16/3061  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Armor, , Hit Location: LT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 360  TOTAL DAYS: 0.75
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