CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: [1] 2 3

Author Topic: FLINT Mission 4 - 12/08/58  (Read 1728 times)

Darrian Wolffe

  • Hazen
  • Administrator
  • Colonel
  • *****
  • Posts: 4871
    • View Profile
FLINT Mission 4 - 12/08/58
« on: April 24, 2023, 02:28:17 PM »

[empty]
« Last Edit: May 23, 2023, 11:14:55 AM by Hat »
Logged

Darrian Wolffe

  • Hazen
  • Administrator
  • Colonel
  • *****
  • Posts: 4871
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #1 on: April 24, 2023, 04:46:00 PM »

We have weird attendance things going on.  If all of Baker can make the game, then you get 1 reinforcement lance.  If one Baker lance can't make the game, then you can replace that lance with 1 lance, and deploy 1 additional reinforcement lance.



Logged

deadlyfire2345

  • Moderator
  • Colonel
  • *****
  • Posts: 4423
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #2 on: April 24, 2023, 04:47:27 PM »

Grandpa doesnt want to go, so I will be there
Logged

Ice

  • Over-Caffinated, Over-Sexed, and Over Here
  • Colonel
  • *******
  • Posts: 3176
  • I BROUGHT MY HAMMER/GOD HAVE MERCY FOR WHOM I FACE
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #3 on: April 24, 2023, 05:11:55 PM »

As ironside is one of Mike's I assume that someone will need to swap. That obviously not my call but conformation first. Mission players/unit co can delve into it if confirmed after.
Logged
Die Clanner!!!!

agustaaquila

  • Backstabbing Capellan
  • Lieutenant J.G.
  • *****
  • Posts: 1376
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #4 on: April 24, 2023, 07:53:04 PM »

Let this serve as my formal objection to bringing Lancer on this mission. This is a recon raid against non-Lyran forces, so assault mechs are the last things I believe work for this mission.  We don't need to determine reinforcements now pr until gametime, but we need to find out more about the mission.
Logged

deadlyfire2345

  • Moderator
  • Colonel
  • *****
  • Posts: 4423
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #5 on: April 24, 2023, 08:14:25 PM »

Thats fine, however, I am in agreement with Hat during an earlier convo between us today that Fury and Paladin should sit from starting in, given both have started in 2 games this contract.
Logged

ADHDtv

  • Sergeant
  • ***
  • Posts: 367
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #6 on: April 24, 2023, 08:52:37 PM »

Agreed
Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4632
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #7 on: April 24, 2023, 10:55:37 PM »

Let this serve as my formal objection to bringing Lancer on this mission. This is a recon raid against non-Lyran forces, so assault mechs are the last things I believe work for this mission.  We don't need to determine reinforcements now pr until gametime, but we need to find out more about the mission.

My understanding was Paul was simply saying he would be at the game when he felt there was a lot of question, not that he was being deployed.
Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4632
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #8 on: April 24, 2023, 11:02:44 PM »

As for other assigned lance I figure either Rob specifies or Taelor and/or Steve decided on that and who the reinforcement lance is. As a humble suggestion, might I suggest Marigold be the other deployed lance?  He was supposed to be deployed in M3 and wasn't able and ended up being replaced by Ironside.  Marigold is primarily a 5/8/5 build which of the available lances (given Mike and family aren't available) would most fit the mission.  And to clarify Deadly's commentary on my conversation with him, I have no objection to either Paladin or Fury being called in as reinforcements, or anyone else for that matter that the deployed lances feel are appropriate.  As I and they were called out, I wanted my position clear.
« Last Edit: April 24, 2023, 11:21:00 PM by Hat »
Logged

deadlyfire2345

  • Moderator
  • Colonel
  • *****
  • Posts: 4423
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #9 on: April 25, 2023, 07:47:16 AM »

Let this serve as my formal objection to bringing Lancer on this mission. This is a recon raid against non-Lyran forces, so assault mechs are the last things I believe work for this mission.  We don't need to determine reinforcements now pr until gametime, but we need to find out more about the mission.

My understanding was Paul was simply saying he would be at the game when he felt there was a lot of question, not that he was being deployed.

Correct, although even with Foil and Lancer connecting with C3, I do not think I will do much overall to get to the Obj.

On a second note, if Mikes crew will be the only ones missing in May, that should be enough for a 5v5.
Logged

agustaaquila

  • Backstabbing Capellan
  • Lieutenant J.G.
  • *****
  • Posts: 1376
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #10 on: April 25, 2023, 11:28:39 AM »

Let this serve as my formal objection to bringing Lancer on this mission. This is a recon raid against non-Lyran forces, so assault mechs are the last things I believe work for this mission.  We don't need to determine reinforcements now pr until gametime, but we need to find out more about the mission.

My understanding was Paul was simply saying he would be at the game when he felt there was a lot of question, not that he was being deployed.

Correct, although even with Foil and Lancer connecting with C3, I do not think I will do much overall to get to the Obj.

On a second note, if Mikes crew will be the only ones missing in May, that should be enough for a 5v5.

My apologies for misunderstanding what your statement meaning was. 

As a clarification, it looks like Ironsides PC stats are generating the rerolls, but who is making the decision on what gets rerolled?
Logged

deadlyfire2345

  • Moderator
  • Colonel
  • *****
  • Posts: 4423
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #11 on: April 25, 2023, 11:34:51 AM »

Let this serve as my formal objection to bringing Lancer on this mission. This is a recon raid against non-Lyran forces, so assault mechs are the last things I believe work for this mission.  We don't need to determine reinforcements now pr until gametime, but we need to find out more about the mission.

My understanding was Paul was simply saying he would be at the game when he felt there was a lot of question, not that he was being deployed.

Correct, although even with Foil and Lancer connecting with C3, I do not think I will do much overall to get to the Obj.

On a second note, if Mikes crew will be the only ones missing in May, that should be enough for a 5v5.

My apologies for misunderstanding what your statement meaning was. 

As a clarification, it looks like Ironsides PC stats are generating the rerolls, but who is making the decision on what gets rerolled?

Either the officer in charge if one replaces Ironside, unit CO, or whoever has higher tactics (tie chosen by co/gm)


Also, for ease of not having multiple posts. Salvage sheet. Will have sheets printed as well
« Last Edit: April 25, 2023, 03:02:02 PM by deadlyfire2345 »
Logged

Black Omega

  • Unrepentant Kell Hound Fanboy
  • Captain
  • ******
  • Posts: 2481
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #12 on: April 25, 2023, 08:35:42 PM »

I don't mind if Marigold swaps with Ironside.  He is in same company after all.  As far as re-rolls, I don't mind if someone else chooses.  Not sure about coastal/woods-river, but it might work.
Logged
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."

deadlyfire2345

  • Moderator
  • Colonel
  • *****
  • Posts: 4423
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #13 on: April 25, 2023, 08:52:27 PM »

I don't mind if Marigold swaps with Ironside.  He is in same company after all.  As far as re-rolls, I don't mind if someone else chooses.  Not sure about coastal/woods-river, but it might work.
Marigold still part of Alpha company, just stationed in scout during this contract.


In any case that's fine.
Seeing as how most the unit can jump, or pretty sure all mechs can besides one's picked up as salvage so far, this would benefit us more than them. Best they have are about 6 mechs, battle armor, vtols and hovers.

Not sure what foil intends to bring in, but the Owen's might need to be shelved for this one, unless jj gets installed. (Unless I'm in or reinforcement, don't care to see it here.)

CO suggestion is keep as is, could always be worse.
« Last Edit: April 25, 2023, 09:06:47 PM by deadlyfire2345 »
Logged

agustaaquila

  • Backstabbing Capellan
  • Lieutenant J.G.
  • *****
  • Posts: 1376
    • View Profile
Re: FLINT Mission 4 - 12/08/58
« Reply #14 on: April 26, 2023, 12:08:00 AM »

I can run an all jumping all heavy lance with c3, especially if I get the heavy pilot in dec marketplace, 73k is under the bv.
Logged
Pages: [1] 2 3