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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Post-Contract Checklist  (Read 1043 times)

deadlyfire2345

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Post-Contract Checklist
« on: June 13, 2023, 10:49:17 AM »

May as well get this up early, given we only have 36 mech bays with 13 lances. With the amount of damage several lances have taken in mission 5, and with the high likelihood of massive damage in mission 6, mech bays will be given to mechs with the most need to be repaired first. Do all your repairs (if you wish, given the lack of time between 5 and 6) by the 11th and post which mechs are fully repaired and which ones still need repairs. Salvage mechs will NOT take a slot, regardless of how many slots are open. Those in mission 6, please update your status on mechs condition. Once reinforcements are chose and locked in, every other lance add your info at your earliest convenience.

An addendum to this. Will guarantee 2 bays per lance, unless one lance wishes to relinquish a slot to help another mech to be repaired, with 8 slots open for still damaged mechs.

Post mission steps (barring anything GM added:)
1. Liftoff back to St Ives for repairs on 2/14 and catch up on personnel (if needed,) will take suggestions to other planets (w/in 2 jumps of current position)
2. Get doc sheets updated for all mechs and customizations input for updated TO&E. Maybe split March for first week post mission then April market with contract market after.
3. Take a contract in April to avoid retirement rolls for May passing.

Paladin need not make retirement rolls, given they were only with unit for one contract, as a friendly reminder. CO will most likely start on retirement rolls for unit personnel not in mission prior to mission for ease of planning. Some personnel will retire and will have list ready prior to game date.
« Last Edit: July 27, 2023, 05:45:06 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Post-Contract Checklist
« Reply #1 on: June 26, 2023, 06:24:54 PM »

People that will retire post contract unit side:

ASF:
Peter Potter (Green)
Jack Turner (Green)

BA tech:
Zi-yang Chio (Regular)

Mechanic:
Hope Kaiser (Regular)
Claude Gosset (Green)
Esaine Gallegos (Regular)

Mech Tech:
Jenny Miller (Regular)
Obelia Ypsilantis (Regular)

Aero Tech:
Aghu Mukku (Regular)

Logistic Admin:
Neda Berard (Regular)
Iva Tabor (Green)

HR Admin:
Krista Masuda (Regular)
Clarissa Williams (Regular)

Doctor:
Phil Basinski (Green)

For CO reference:
Retirement reroll x 1 = 20,000
Green Officer x 1 = 15,000
Green x 4 = 40,000
Regular x 9 = 225,000

For rolled retirements (will add after rolling:)

Units lost and 70% value:
Maxim (STD:) 924,000
Corsair V-14: 1,836,771
« Last Edit: July 18, 2023, 03:45:38 PM by deadlyfire2345 »
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Ad Hoc

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Re: Post-Contract Checklist
« Reply #2 on: July 06, 2023, 05:22:19 PM »

ironsides and Osiris Lances do not need any mech bays during transit. If other lances need bays for repairs they can use Ironsides and Osiris bays.
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Darrian Wolffe

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Re: Post-Contract Checklist
« Reply #3 on: July 12, 2023, 06:47:40 AM »

Everyone, I will be attending GenCon as Leviathans Demo Team Lead*.  Which, naturally, will occur over the break while we're trying to generate new contracts.  What I think needs to happen is that I give you guys a set of contracts to discuss immediately prior to GenCon weekend, which means that we will have to have everything leading UP TO the contract generation finished prior to that.

What THAT means, then, is that everyone who isn't immediately involved in Mission 6, please do your retirement/recruitment rolls ahead of time, and have an idea of any customizations/factory work you are going to have.  We're going to have roughly 1 week after the game on the 22nd to get everything prior to contracts done, so I can generate contracts on Sunday the 30th and post them on Monday the 31st.

I apologize for the inconvenience.  Those responsible for sacking those who were responsible for sacking those responsible, have been sacked.

*Which includes coming up with a "canon event", from scratch, 3 weeks before the con and with no playtesting at all.  Weee.
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Hat

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Re: Post-Contract Checklist
« Reply #4 on: July 12, 2023, 11:36:25 AM »

Rob: do you want customization checks made as well or just on-planet post contract steps completed?
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Darrian Wolffe

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Re: Post-Contract Checklist
« Reply #5 on: July 12, 2023, 04:40:25 PM »

Rob: do you want customization checks made as well or just on-planet post contract steps completed?

The latter, please.
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deadlyfire2345

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Re: Post-Contract Checklist
« Reply #6 on: July 19, 2023, 10:29:24 AM »

Things that need to be added to rules:
SPAs:
Golden Goose

Acquisition TN:
Battle Armor armor

Rules for (dis)mounting for infantry/BA

rules for using different munitions in vehicles/BA

All I can think of atm.
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Darrian Wolffe

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Re: Post-Contract Checklist
« Reply #7 on: July 19, 2023, 11:10:46 PM »


Rules for (dis)mounting for infantry/BA

What's the problem here exactly? What holes are in the existing TW rules?
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Ice

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Re: Post-Contract Checklist
« Reply #8 on: July 20, 2023, 11:20:36 AM »

The bit we discussed on the phone regarding the obsurdness that is mounting ba to omni or mechanized to standards with mag clamps. Functionally the units have to spend 2+ turns in most instances just to mount depending on initiative or worse due to rules text wording. The work around was to add additional boarding criteria for friendly anti mech BA actions in physical phase to have the result of boarding on successful roll. I just asked him to add to his post to cut down thread.
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Die Clanner!!!!

deadlyfire2345

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Re: Post-Contract Checklist
« Reply #9 on: July 22, 2023, 08:02:39 PM »

All lances receive 200,000 for sale of crippled Cestus.
Lances receive half of travel costs:2,865,079
Travel costs dispersed to all lances: 110,000
Travel costs dispersed to unit: 1,435,079

Liftoff is end of day on 12th so please get purchases done when able.

Those who have admin will have admin until signing of next contract, then will be determined randomly again

Lances that require retirement rolls:
Blitzkrieg
Fire
Foil
Norbotten
« Last Edit: July 23, 2023, 09:25:09 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Post-Contract Checklist
« Reply #10 on: July 22, 2023, 10:29:56 PM »

Lancer will take 2 locations on dropship for Atlas and Buccaneer.
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ItsTehPope

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Re: Post-Contract Checklist
« Reply #11 on: July 22, 2023, 10:34:52 PM »

Norbotten will need 3 bays for the Sunder, Spartan and Charger.
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agustaaquila

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Re: Post-Contract Checklist
« Reply #12 on: July 23, 2023, 08:48:53 AM »

Foil will take 2 bays for quickdraw and owens
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Ice

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Re: Post-Contract Checklist
« Reply #13 on: July 23, 2023, 10:46:48 AM »

Taking 2 for atlas and spartan

others can repair once on planet if anythong left needed to repair.

Crab managed to fail 1 roll yet again on a snake eyes that would've let me sell before liftoff.its a waste to put in bay since next repair will take 1 day max as long as dont keep failing
« Last Edit: July 25, 2023, 10:44:34 AM by Ice »
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Die Clanner!!!!

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Re: Post-Contract Checklist
« Reply #14 on: July 23, 2023, 12:31:55 PM »

Blitzkrieg will take the 2 bays for Falconer and Orion.
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