Please generate heavy urban.
NORTH
SOUTH
Maps:City Skyscraper.....City Skyscraper
City Downtown......City Downtown
DeploymentPrimary OPFOR: Deploys first, within 5 hexes of the north map edge.
OPFOR Reinforcements: Enters the board anywhere along the north map edge on their initiative on Turn 9.
Ranger Forces: Enters the board anywhere along the south map edge on their initiative on Turn 1.
Environmental Conditions None
Battlefield Supportnone
Victory ConditionsRangers1) Destroy or render incapable of spending MP at least 6 total OPFOR units from any formation.
2) Jazz Lance must remain at 50% strength or better, and the liaison must not be destroyed, rendered incapable of spending MP, or crippled.
OPFOR1) Destroy, cripple, or render incapable of spending MP, at least 3 Ranger units.
2) Destroy, cripple, or render incapable of spending MP, the liaison unit.
MISCELLANEOUS
1) Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn. Only a single spent MP is required to move offboard (ie, the environmental MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it). Convoy units may only exit from the southern board edge.
2) OPFOR MechWarriors will attempt to capture any ejected Ranger MechWarriors in this scenario, unless a Ranger BattleMech target in LOF is equally as close (or closer) than the ejected MechWarrior, or the Ranger BattleMech target is within 8 hexes and subject to a valid LOF in any case.