NORTH
SOUTH
MapsBarren Lands 2.........Desert 3
City suburbs............Desert Mountain 2
DeploymentPrimary OPFOR: Enters the board along the south map edge on their initiative on Turn 1.
OPFOR Reinforcements: Enters the board anywhere along the south map edge on their initiative on Turn 6.
Ranger Forces: Deploys within 3 hexes of the north map edge prior to Turn 1.
Environmental ConditionsLight Rainfall: +1 to hit for all conventional infantry attacks.
Light Gale: -1 MP to all conventional infantry units, including ejected pilots. Infantry reduced to 0 MP may either move or shoot in the same turn. Aerospace units suffer a +1 penalty on Control Rolls.
Battlefield Supportnone
Victory ConditionsRangers1) Destroy, cripple, or render incapable of spending MP, at least 5 units from the Primary OPFOR.
2) Suffer no more than 2 Ranger units destroyed, crippled, or incapable of spending MP, including the liaison.
OPFOR1) Destroy, cripple, or render incapable of spending MP at least 3 Ranger units, including the liaison.
2) Move at least 1 unit north, ending your movement beyond the midpoint (denoted by the fold) of the northern mapsheets, and evacuate that unit off the soutern board edge
MISCELLANEOUS
1) Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn. Only a single spent MP is required to move offboard (ie, the environmental MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it).
2) OPFOR MechWarriors will attempt to capture any ejected Ranger MechWarriors in this scenario, unless a Ranger BattleMech target in LOF is equally as close (or closer) than the ejected MechWarrior, or the Ranger BattleMech target is within 8 hexes and subject to a valid LOF in any case.