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Author Topic: Pilum Lance Repair & Customization Rolls  (Read 30016 times)

Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #75 on: January 30, 2026, 01:07:18 PM »

Repairs for 25th March, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Michael Iverson Reg(7+)
Task: Remove Streak SRM 4 in RT(+0)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 480 mins (-3)
TN: 5+

Rolled 2d6 : 5, 4, total 9

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Dennings Vet(6+)
Task: Remove Streak SRM 4 in RT (+0)
Modifiers: IS Tech on Clan Equipment(+3)
Time: 480 mins Quad time(-3)
TN: 4+

Rolled 2d6 : 5, 6, total 11

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II Standard
Tech Base: Clan
Technician: Dallas Brantly Vet (6+)
Task: Replace armor (-2) 36 CT, 34 LL, 8 RL
Modifiers: Clan Tech knowledge
Time: Standard (390 mins)
TN: 2+

CT:
Rolled 2d6 : 4, 1, total 5


LL:
Rolled 2d6 : 1, 1, total 2


RL:
Rolled 2d6 : 4, 2, total 6

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat MK II 2
Tech Base: Clan
Technician: Rosa Biron Vet(6+)
Task: Repair 2 Internal Damage LA (-1)
Modifiers: IS Tech on Clan Equipment (+3)
Time: Quad Time 360 Mins(-3)
TN: 4+

Rolled 2d6 : 6, 4, total 10

__________________________________

So I Realized that I didn't give the "Obsolete" modifier for my Dragoon and that Rear armor replacement failed so that's now been 2 techs that screwed up replacing that armor on the leg twice. Thankfully the one that I passed by one and forgot to add the +2 mod also had me forget the easy to maintain so that one passed on the dot.
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Customized Dragoon
Tech Base: IS
Technician: Jamie Ren Elite(4+)
Task: Replace armor(-2) 2 RL
Modifiers: Customized unit +1 Obsolete unit >100 years +2, easy to maintain -1
Time: 10 minutes
TN: 2+

Rolled 2d6 : 3, 2, total 5


Mech:  Mad Cat MK II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Repair 2 pips Internal Structure Damage (-1)
Modifiers: IS Tech on Clan Equipment (+3)
Time: Quad 360 mins (-3)
TN: 1+

Rolled 2d6 : 2, 5, total 7


__________________________________

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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #76 on: January 30, 2026, 01:25:08 PM »

Repairs for 26th March,  3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II Standard
Tech Base: Clan
Technician: Michael Iverson Reg(7+)
Task: Repair Internal Structure Damage 2 points (-1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad Time 360 mins(-3)
TN: 4+

Rolled 2d6 : 1, 3, total 4

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Denning Vet (6+)
Task: Remove RA (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins (-3)
TN: 5+

Will complete on the 27th
__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Dallas Brantly vet (6+)
Task: Remove Gyro
Modifiers: Clan Tech knowledge
Time: Double time (400 mins) -1
TN: 3+

Rolled 2d6 : 4, 6, total 10

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Rosa Biron Vet (6+)
Task: Remove LL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins(-3)
TN: 5+

Will complete on the 27th
__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Remove 360 XL Engine (-1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Double 720 mins
TN: 3+

Will complete on the 27th
__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #77 on: January 30, 2026, 01:33:16 PM »

Repairs for 27th March,  3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II Standard
Tech Base:Clan
Technician: Michael Iverson Reg(7+)
Task: Reattach Blown off Head (+2)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 800 Mins (-3)
TN: 7+

Will complete March 28th
__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base:Clan
Technician: Dallas Brantly Vet (6+)
Task: Repair 360 XL Engine 2 hits (+0)
Modifiers: Clan tech knowledge.
Time: Quad time 800 Mins(-3)
TN: 1+

Will complete March 28th
__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Denning Vet (6+)
Task: Remove RA (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins (-3)
TN: 5+

Rolled 2d6 : 3, 2, total 5

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Rosa Biron Vet (6+)
Task: Remove LL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins(-3)
TN: 5+

Rolled 2d6 : 1, 3, total 4

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Remove 360 XL Engine (-1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Double 720 mins
TN: 3+

Rolled 2d6 : 3, 2, total 5

__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #78 on: January 30, 2026, 01:48:10 PM »

Repairs for 28th March,  3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II Standard
Tech Base:Clan
Technician: Michael Iverson Reg(7+)
Task: Reattach Blown off Head (+2)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 800 Mins (-3)
TN: 7+

Rolled 2d6 : 3, 4, total 7

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base:Clan
Technician: Dallas Brantly Vet (6+)
Task: Repair 360 XL Engine 2 hits (+0)
Modifiers: Clan tech knowledge.
Time: Quad time 800 Mins(-3)
TN: 1+

Rolled 2d6 : 6, 6, total 12

__________________________________


Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Denning Vet (6+)
Task: Remove RL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins (-3)
TN: 5+

Will complete March 29th

__________________________________


Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Remove LL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Double 720 mins(-3)
TN: 4+

Will complete March 29th
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #79 on: January 30, 2026, 01:51:25 PM »

Repairs for 28th March,  3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Denning Vet (6+)
Task: Remove RL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 720 mins (-3)
TN: 5+

Rolled 2d6 : 2, 6, total 8


__________________________________


Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Remove LL (+1)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Double 720 mins(-3)
TN: 4+

Rolled 2d6 : 4, 1, total 5
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #80 on: January 30, 2026, 01:52:42 PM »

Last post was for the 29th, forgot to change date
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #81 on: January 30, 2026, 02:12:42 PM »

Repairs for 30th March, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad cat Mk II Standard
Tech Base:Clan
Technician: Michael Iverson Reg(7+)
Task: Reload Gauss Rifles (1 ton total), Remove Foot actuator RL in storage. (-3)
Modifiers: IS Tech on Clan Equipment(+3), ammunition completes automatically.
Time: Ammo: 30 mins, Actuator removal Quad time 360 mins
TN: Actuator removal 5+

Rolled 2d6 : 3, 1, total 4

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat MK II 2
Tech Base:Clan
Technician: Dallas Brantly vet (6+)
Task: Remove RT (+3)
Modifiers: Clan Tech knowledge
Time: Quad 960 mins(-3)
TN: 4+

Will complete March 31st
__________________________________

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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #82 on: January 30, 2026, 02:14:41 PM »

Didn't place Ren's work for the 30th

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat Mk II Standard
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Replace 34 armor LL(-2)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Double 340 mins(-1)
TN: 2+

Rolled 2d6 : 2, 1, total 3
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #83 on: January 30, 2026, 02:15:46 PM »

Repairs for 31st March, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Mad Cat MK II 2
Tech Base:Clan
Technician: Dallas Brantly vet (6+)
Task: Remove RT (+3)
Modifiers: Clan Tech knowledge
Time: Quad 960 mins(-3)
TN: 4+

Rolled 2d6 : 4, 2, total 6

__________________________________


All remaining work will be done on that factory.
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #84 on: January 30, 2026, 06:22:17 PM »

Repairs for May 12, 3063

Location: Orestes Factory Conditions (-4)
Mech:  Mad cat Mk II Standard
Tech Base: Clan
Technician: Michael Iverson Reg (7+)
Task: Install left foot Actuator (-3)
Modifiers: IS tech on Clan Equipment (+3)
Time: 360 mins, Quad (-3)
TN: 1+

Rolled 2d6 : 2, 6, total 8


Task: Reload Gauss
__________________________________

Location: Orestes Factory Conditions (-4)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Dallas Brantly vet(6+)
Task: Remove Head(+2)
Modifiers: Clan tech knowledge
Time: 400 mins Double (-1)
TN: 1+ just don't snake eyes it

Rolled 2d6 : 3, 2, total 5

__________________________________

Location: Orestes Factory Conditions (-4)
Mech:  BLR-4s Battlemaster
Tech Base:IS
Technician: Theo Denning Vet 6+
Task: Remove Med Laser RT, x2 (+0)
Modifiers: N/A
Time: Double time (240 mins each)(-1)
TN: 1+

Rolled 2d6 : 3, 3, total 6

__________________________________

Location: Orestes Factory Conditions (-4)
Mech:  N/A
Tech Base: N/A
Technician: Rosa Biron
Task: Modify Ammunition to Clan Spec
Modifiers: N/A unable to be modified
Time: 60 mins per ton, converting 4 tons LRM 10 ammo & 4 tons Gauss Ammo. Total time 480 mins
TN: 5+

LRM 10 ammo
Rolled 2d6 : 1, 1, total 2


LRM 10 ammo
Rolled 2d6 : 3, 4, total 7


LRM 10 ammo
Rolled 2d6 : 1, 2, total 3


LRM 10 ammo
Rolled 2d6 : 6, 4, total 10


Gauss ammo
Rolled 2d6 : 1, 4, total 5


Gauss ammo
Rolled 2d6 : 5, 3, total 8


Gauss ammo
Rolled 2d6 : 6, 5, total 11


Gauss ammo
Rolled 2d6 : 3, 1, total 4


__________________________________

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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #85 on: January 30, 2026, 06:24:55 PM »

Whoops only rolled for one of the med lasers

Rolled 2d6 : 1, 5, total 6
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #86 on: January 30, 2026, 06:30:36 PM »

Repairs for May 13, 3063

Location: Orestes Factory Conditions (-4)
Mech: Mad Cat Mk II Standard
Tech Base: Clan
Technician: Michael Iverson Reg 7+
Task: Reload LRM 10, 1/2 ton ammo
Modifiers: Unable to fail
Time: 15 minutes
TN: Unable to Fail

Rolled 2d6 : 2, 2, total 4

__________________________________

Location: Orestes Factory Conditions (-4)
Mech:  Mad Cat Mk II 2
Tech Base: Clan
Technician: Jamie Ren Elite (4+)
Task: Convert now completely stripped CT into desk for CO (Count as "Other" +0)
Modifiers: IS tech on Clan gear +3
Time: 480 minutes
TN: 3+

Rolled 2d6 : 4, 2, total 6

__________________________________

Now I just need the ER meds that will arrive on June 2nd and I'll be 100% combat capable.
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #87 on: January 30, 2026, 06:40:56 PM »

June 2nd, 3063

Location: Orestes Factory Conditions (-4)
Mech:  Battlemaster BLR-4S
Tech Base: IS
Technician: Michael Iverson Reg (7+)
Task: Restore to standard BLR-4s with installation of 2 ER Med Lasers to RT +0
Modifiers: "Customized" mech +1
Time: Double (240 mins each)(-1)
TN: 3+

Rolled 2d6 : 4, 1, total 5


Rolled 2d6 : 1, 6, total 7

__________________________________

And Rosa Biron will spend 15 minutes reloading the Gauss rifle on the same mech.
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #88 on: January 30, 2026, 06:41:21 PM »

That is all systems operational. All mechs are ready for combat
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #89 on: January 30, 2026, 06:45:14 PM »

Repair rolls for June 22nd 3063.


Michael Iverson Will be attempting to convert LRM 10 ammo to clan spec on a 5+.

Converting 1 ton ammo tn 5+
Rolled 2d6 : 2, 5, total 7


Converting 1 ton ammo tn 5+
Rolled 2d6 : 3, 5, total 8


Converting 1 ton ammo tn 5+
Rolled 2d6 : 6, 3, total 9


Converting 1 ton ammo tn 5+
Rolled 2d6 : 2, 4, total 6
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