Suggested loadouts:
EVERYONE carries:
-Urban Camo load-bearing gear with drop-leg holster for a sidearm
-Rating 6 medkit
-x1 R6 Antidote Patch
-x1 KM-18 Zweihander Directional Mine (Wireless Detonation) (War p. 159; 14P(f); AP+5; Blast -1/meter; 60 degree directional arc)
-x2 Flashbang Grenades
-x2 Thermal Smoke Grenades
-x2 Monofilament Grenade (War p 157; 8P, resist w/Impact, AP-4; blast -3/meter) OR x2 HE Grenade (if monofil is unavailable)
-x1 Endoscope (or a fiber-optic "snake" camera hooked into our image links; I can't find this in SR, but they exist now, so...)
-Ballistic Mask (+2B/+1 I) with built-in R6 respirator
-Helmet (+2B/+2I) with the following sensors built-in: Image Link, Ultrasound Sensor; Spatial Recognizer
-Ballistic goggles with built-in features: Image Link, Thermographic, Low-light, Vision Enhancement 3
-External-mount Mark 74 Smartlinks for each person's primary weapon and sidearm (WAR p 162)
-TranSys Avalon Commlink with Iris Orb OS (Res4/Sig4/FW3/Sys3). This Commlink is dedicated to running the TacNet. Installed Programs include: Rating 2 TacNet, Rating 3 Browse (TacNet Info is found in Unwired, 124-127). Brent will encrypt the shit out of this pre-run.
ONYX is going to requisition the following additional items:
-SoftWeave Urban Camoflague Suit with the following add-ons: Chemical Protection R6; Fire, Cold, & Electrical Resist R4 each (unless we're using Armor Modification Slots from Arsenal. Which we haven't been, but it's cool if we start. Mike, please advise).
-Colt M23 Assault Rifle with the following options: Sling, Gas-Vent III; Shock Pad; Barrel Reduction (6P, AP -1, SA/BF/FA, 40(c), -1 Conceal, -5 recoil comp)
=M23 ammo loadout: 3 Mags AP Flechette (+2 DV, use Impact armor), 2 Mags EX-EX (+1 DV, -1 AP, explodes on Crit Glitch), 2 mags Gel
=FN 5-7C ammo loadout: 2 Mags AP Flechette, 1 Mag EX-EX, 1 mag Gel
-x2 R6 Stimulant Patch
-R6 Fake ID with 1 month of DocWagon Platinum remaining
-The largest Banishing and/or Counterspelling focus they can come up with on short notice (bonding foci is now measured in hours, not days (SR4A p 199) )
The only things I'm including from my normal gear are:
-2nd Skin Armor
-FN 5-7C & accessories
-Magical Foci
-Backup commlink
Suggestions or commentary?
For those who are unaware, as long as everyone in the party is linked into the TacNet AND feeding it at least 4 different forms of sensor data (I have 6 to provide some level of redundancy - Ultrasound Sensor; Spatial Recognizer, Thermographic, Low-light, Vision Enhancement, and Smartlink), everyone will get a +2 dice bonus on a BUNCH of relevant combat stuff. Upgrading to a R3 or higher TacNet won't do us any good, as our group is too small too benefit from it.