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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Cast of Characters  (Read 12818 times)

Ice

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Re: Cast of Characters
« Reply #45 on: September 29, 2013, 01:49:23 PM »

fixed again hopefully lol
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Black Omega

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Re: Cast of Characters
« Reply #46 on: September 29, 2013, 02:38:57 PM »

fixed again hopefully lol

Brandon, please change ONE of your level 1 skills to level 2 and you will be good to go.

Your martial arts skill at level 3 is a single attribute linked skill.  When you raise it to level 4 it will become a two attribute linked skill and then "advanced".  See AToW for tiered skills.
« Last Edit: September 29, 2013, 02:42:56 PM by Black Omega »
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Hat

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Re: Cast of Characters
« Reply #47 on: September 29, 2013, 05:57:38 PM »

Kharlan's history to the point of the trial of position has been added.

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phlop

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Re: Cast of Characters
« Reply #48 on: September 30, 2013, 09:34:33 PM »

I think they are completed.
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Hat

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Re: Cast of Characters
« Reply #49 on: October 03, 2013, 08:43:26 AM »

Ad Hoc, how's your son's character coming?  Anyone else going to add character histories?  Looking forward to finding out more about the unit.  Also, if people need help with information related to the Pentagon Worlds, or the available information about events to settle a background, I think I've got all the relevant resources and am willing to help.

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Ad Hoc

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Re: Cast of Characters
« Reply #50 on: October 03, 2013, 08:23:30 PM »

Ad Hoc, how's your son's character coming?  Anyone else going to add character histories?  Looking forward to finding out more about the unit.  Also, if people need help with information related to the Pentagon Worlds, or the available information about events to settle a background, I think I've got all the relevant resources and am willing to help.

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Hat

Steve is reviewing all of my sons and mine characters and their rides.  But here is what we have unless they are wrong.  We both have a mech pilot and an aerospace pilot.

Mine are:
IVAN KUMAR driving a modified Marauder MAD-2R
ATTRIBUTES C:  STR 4 BOD 4 RFL 5 DEX 5 INT 4 WIL 4 CHA 2 EDG 2
TRAITS A: Jumping Jack 150, Good Vision 100, Sniper 150, Weapon Specialist/PPC 150, Custom Mech 400, Introvert -100, Impatient -100, with 50 left
SKILLS B: Gunnery Mech 5, Piloting Mech 5, Martial Arts 4, Small Arms 3, Technician fusion engine 2, Med Tech 1, Career Soldier 1

CONNER CALLAHAN flying a modified Hammerhead HMR-HD
ATTRIBUTES C:  STR 3, BOD 4, RFL 6, DEX 5, INT 3, WIL 3, CHA 2, EDGE 4
TRAITS B: Manuevering Ace 100, Weapon Specialist/PPC 150, Custom Aero 400, Impatient -100, Animal Antipathy -100
SKILLS A: Pilot Aero 6, Gunnery Aero 5, Martial Arts 5, Small Arms 4, Navigation Air 3, Tech Aeronautics2, Navigation Space 1, Career Soldier 1

My sons are:
JONES CHARIKOV driving a modified Wolverine IIX-WVR-7H
ATTRIBUTES C: STR 4, BOD 4, RFL 5, DEX 5, INT 4, WIL 4, CHA 2, EDG 2
TRAITS A: Good Vision 100, Sniper 150, Jumping Jack 150, Weapon Spec/Large Laser, Custom Mech 400, Impatient -100, Introvert -100, with 50 left
SKILLS B: Gunnery/mech 5, Piloting/Mech 5, Martial Arts 4, Small Arms 3, Technician/ Weapons 2, Career Soldier 1, Med Tech 1

JACK CHARIKOV flying the same modified version of Hammerhead HMR-HD
ATTRIBUTES C:  STR 3, BOD 4, RFL 6, DEX 5, INT 3, WIL 3, CHA 2, EDGE 4
TRAITS B: Manuevering ace 100, Weapon Specialist/PPC 150, Multi Tasker 50, Custom Aero 400, Impatient -100, Introvert -100
SKILLS A: Piloting/ Aero 6, Gunnery/Aero 5, Martial Arts 5, Small Arms 4, Technician Fusion Eng 3, Technician/Weapons 2, Navigation/Air 1, Career Soldier 1

We are having a hard time knowing what to do for back stories because we dont know any of the Battle Tech story history.
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Ice

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Re: Cast of Characters
« Reply #51 on: October 04, 2013, 01:39:18 PM »

what are the technician specifics?
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Hat

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Re: Cast of Characters
« Reply #52 on: October 04, 2013, 01:50:49 PM »

Steve is reviewing all of my sons and mine characters and their rides.  But here is what we have unless they are wrong.  We both have a mech pilot and an aerospace pilot.
[snip]
We are having a hard time knowing what to do for back stories because we dont know any of the Battle Tech story history.

In general they look good. One thing you'll have to fix is the Weapon Specialist though.  It requires a Gunnery skill of 6 to get it, so if you don't put an A priority in Skills, it's out of reach for a starting character.

Love the choice of the Wolverine.  Probably my all time favorite mech, which I realize just makes me odd.  Of the 3025 variants, the 6M was definitely the best.

I'll try and post some highlights historywise this weekend to use as the basis for backgrounds.

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Re: Cast of Characters
« Reply #53 on: October 04, 2013, 02:01:21 PM »

what are the technician specifics?
The Technician subskills are: Aeronautics, Cybernetics, Electronics, Jets, Mechanical, Myomer, Nuclear, Weapons

If you wanted to be able to handle all the systems for a mech it'd be everything except Aeronautics and Cybernetics.  Jets might be optional if the mech wasn't jump capable.

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Black Omega

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Re: Cast of Characters
« Reply #54 on: October 04, 2013, 04:18:56 PM »

Paul, thanks for the catch.

Mike, you will need to reconfigure a bit.  As Paul said, weapon spec needs gunnery skill level at 6.

Also, it was mentioned in the "in the Beginning" campaign & rules thread that spending xp for heavy and assault units applied to fighters as well.  I also mentioned somewhere [I can't find it at the moment] that the costs for fighters would be the same as mechs--based on tonnage.  ie  heavy fighters are 60-75 tons [costing 50 xp] and assault fighters are 80-100 tons [costing 100 xp] in addition to the custom vehicle fees.
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Ice

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Re: Cast of Characters
« Reply #55 on: October 05, 2013, 01:34:28 AM »

Did I calculate the stock mech griffin correctly or would that actually be less?
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Riegien

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Re: Cast of Characters
« Reply #56 on: October 20, 2013, 07:58:23 PM »

Daisuke Matsunaka
Attributes c 30 +1
BOD:   4
STR:   3
REF:   5
DEX:   6
WIL:   4
INT:   4
CHA:  3
Edge: 2

Traits A 800+100
Natural Aptitude/Piloting/Mech 500
Speed Demon 100
Natural Grace 150
Design Quirks 100
TDS -100
Animal Apathy -100

Skills B
+5 Gunnery/Mech
+5 Piloting/Mech
+3 Sensor Operations
+4 Computers
+2 Navigation/Ground
+1 Tactics/Land
+1 Career/Soldier

Remaining XP - 50

Rowan Hawker
See AR.
« Last Edit: October 20, 2013, 09:57:22 PM by Riegien »
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Hat

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Re: Cast of Characters
« Reply #57 on: November 18, 2013, 03:03:22 PM »

All,

I think we're pretty much there for the unit makeup, though the breakdown of which star and who the CO/XO are are still TBD.  

Mechs
Pillager 3Z (Kharlan) [3/5/3]
Maurader - Custom (Kumar) [5/8/5]
Griffin Royal (x2) (Moon x2)  [5/8/5]
Lynx 9Q (Kabrinsky) [5/8/5]
Osprey 15 (Hawker) [4/6/4]
Wolverine II - Custom (Charikov) [5/8/5]
Spector 5F (x2) (Yamamori, Gurdel) [7/11/7]
Mongoose 66 (Matsunaka) [8/12/0]

Aerospace
Hammerhead - Custom x2 (Matched) (Callahan, Charikov)

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« Last Edit: November 21, 2013, 06:41:52 PM by Hat »
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phlop

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Re: Cast of Characters
« Reply #58 on: November 18, 2013, 07:18:57 PM »

Kabrinsky - Lynx LNX-9Q
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Hat

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Re: Cast of Characters
« Reply #59 on: November 18, 2013, 08:26:24 PM »

Thanks Phil.  If Mike can provide the movement profiles for the custom Maurader and Wolverine II we'll be all set at least with basic unit info.  :)

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