Light Mortar Team.....46 pts....veteran paratrooper version(does this have to be with veteran paratroopers? I had seen it else where without wording (veteran) if that is required I may swap for bazooka
You're allowed to use a non-airborne Mortar Team in this theater at Inexperienced, Regular, or Veteran levels (all 3 man teams). If you want to go "pure" airborne, then choose the airborne mortar team, which is automatically Veteran and consists of only 2 men.
Able Section..........185 points......Regular
NCO (78)
+5 men (free)
+6 men (78) (2 with carbines)
30 cal (20) with loader (carbines)
NCO SMG (3)
2 ADDITIONAL SMG (6)
I'm assuming this is a "Paratrooper" squad. Paratroopers are automatically Veteran, not Regular, but your points cost is good. (^_^)b
Every soldier you buy in an Inf squad is assumed to come with a basic rifle (in this case either M1 Garand or Carbine), until some other option is chosen for him. Just mentioning this so that you don't feel you need to micromanage who's got what.
Charlie Section..........158 points......Regular
NCO (60)
+5 men (free)
+6 men (60)
BAR (5)
NCO SMG (3)
2 ADDITIONAL SMG (6)
AT grenades (24)
Ok, based on the equipment choices and cost, this one is a "Glider" squad, and is Regular. Looks great!
Sniper Team.....54 pts.....Regular (Pistol SMG)
Team(52)
SMG (2)
This means only one of the 2 guys has an SMG, which is fine, just wanted to make sure you knew.
This is great! Very nice list, which well represents a D-Day airborne force. 10 order dice, which seems excellent. All the options you've mentioned, as well as Travis, are fun things to try as well, but the list as-is seems like a perfect place to start.
I do worry about not having a true AT weapon in a 1000-pt list, since there's a strong likelihood you'll face armored vees at that level.
You can add 1 Regular Bazooka team by doing the following:
- 1) Drop 1 aide from 2nd LT (saves 10 points, plus gives that unit the "small team" bonus)
- 2) Drop 1 aide from medic (saves 10 points, plus gives that unit the "small team" bonus)
- 3) Delta Section, drop 3 troops and 1 SMG (saves 39 points and still leaves this as a strong Inf group that can assault a tank if needed)
Puts your list at 1000 even, ups order dice to 11, and adds the Bazooka. Hmmm, really REALLY like your list man! (^_^)b