Alright, so I realized that I had mistakenly skipped actual FedSun military training in place of a generic "Military Academy". Rob said to treat it like a practice run and reset back to early childhood:
WHITE COLLAR
Attribute Minimums: SOC 4
Attribute Thresholds: STR -1
Traits: Wealth
Skills: Academic/Any +1, Language/Affiliation +1
Next Path: Adolescent Warfare (2), High School (2), Military School (2), Preparatory School (2), Spacer Family (2), Warrior House Aspirant (2)
Attributes: Min Threshold
STR 2 5
BOD 2 6
DEX 2 6
RFL 2 6
INT 2 6
WILL 2 6
CHA 2 6
EDG 2 8
SOC 4 6
Skills
Name: Bonus:
Protocol/FedSuns +1
Perception +2
Language/English +4
Language/German +3
Academic/Geography +1
Traits
Wealth
...going to choose Military School as before....Stage 2: MILITARY SCHOOL
Attribute Minimums: WIL 3
Attribute Thresholds: CHA -1, SOC +1
Traits: Promotion, but only if next path is Military Enlistment or a Military Academy
Skills: Academic/Military History +2, Computers +1, Leadership +2, Rifles +1, Martial Arts/Military +1
Attributes: Min Threshold
STR 2 5
BOD 2 6
DEX 2 6
RFL 2 6
INT 2 6
WIL 3 6
CHA 2 5
EDG 2 8
SOC 4 7
Skills
Name: Bonus:
Protocol/FedSuns +1
Perception +2
Language/English +4
Language/German +3
Academic/Geography +1
Academic/Military History +2
Computers +1
Leadership +2
Rifles +1
Martial Arts/Military +1
Traits
Wealth
And event roll for Military School:
Rolled 2d6 : 1, 4, total 5