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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: QUESTIONS  (Read 34230 times)

Darrian Wolffe

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Re: QUESTIONS
« Reply #300 on: February 11, 2019, 06:19:17 PM »

Rob, that's fine.   It doesn't operate like other quirks (random roll) and appears to be a maintenance thing as we discussed, so it made sense to ask.  If it makes your life easier to keep it as is, no worries.

Yeah, in retrospect, I sounded a little (lot) more harsh than I meant to.  I wanted to give you a complete explanation as to why, not just say "no".
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deadlyfire2345

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Re: QUESTIONS
« Reply #301 on: February 11, 2019, 11:00:32 PM »

I do not remember if this was asked or not, but are endo slots permanent to where they are currently fixed, or can they be moved around?
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Darrian Wolffe

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Re: QUESTIONS
« Reply #302 on: February 12, 2019, 12:04:46 AM »

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Darrian Wolffe

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Re: QUESTIONS
« Reply #303 on: February 12, 2019, 12:07:28 AM »

The above (posted from my phone, which is why nothing is resized - sorry about this) is what AtB thinks is an appropriate challenge for ONE lance.  That is a scenario generated by AtB where Dancer is the only Ranger force.  Would anyone like to bother calculating BV for that fight?  Dancer should be somewhere around 4500 BV2 these days, for reference.

If anyone would like further proof as to why I'm going to be editing the hell out of any Clan fights for this campaign, I can provide it...but that image really ought to be sufficient evidence.
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Timberwolfd

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Re: QUESTIONS
« Reply #304 on: February 12, 2019, 02:19:09 AM »

Base BV is 48,280 before pilot adjustments.
With Pilots it is 79,386.
Balanced, ... right.
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Ice

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Re: QUESTIONS
« Reply #305 on: February 12, 2019, 06:16:07 AM »

RIP
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Timberwolfd

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Re: QUESTIONS
« Reply #306 on: February 12, 2019, 07:08:40 AM »

I do not remember if this was asked or not, but are endo slots permanent to where they are currently fixed, or can they be moved around?
I believe the answer was it takes a refit of that level to move it. Adding EndoSteel is a class E refit iirc, so it would be an E to move the crit. Moving an FF crit would be a D.
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Ice

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Re: QUESTIONS
« Reply #307 on: February 12, 2019, 07:15:20 AM »

I do not remember if this was asked or not, but are endo slots permanent to where they are currently fixed, or can they be moved around?
I believe the answer was it takes a refit of that level to move it. Adding EndoSteel is a class E refit iirc, so it would be an E to move the crit. Moving an FF crit would be a D.

Ok that's more manageable vs never
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Ice

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Re: QUESTIONS
« Reply #308 on: February 12, 2019, 11:32:42 AM »

Lol nothing about the charge of 3 mechs directly into line of fire to try and break the stalemate against that flank though

We had to rotate armor heavily as they were held in rear to avoid breach of contract and VP loss until new armor was needed lol they hit the gap after we forced it open


It would be cool to develop a software that could interpret each sides movements based on damage position etc
« Last Edit: February 12, 2019, 11:37:33 AM by Ice »
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Hat

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Re: QUESTIONS
« Reply #309 on: February 12, 2019, 11:38:30 AM »

RIP

They wouldn’t be RIP, they’d be MIA. With all that concentrated firepower there wouldn’t be enough bits of mechs left together to even realize they were there. 79,000+ vs 5,800?  Poof.
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Ice

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Re: QUESTIONS
« Reply #310 on: February 12, 2019, 11:40:26 AM »

RIP

They wouldn’t be RIP, they’d be MIA. With all that concentrated firepower there wouldn’t be enough bits of mechs left together to even realize they were there. 79,000+ vs 5,800?  Poof.

Well yeah true enough
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Black Omega

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Re: QUESTIONS
« Reply #311 on: February 12, 2019, 07:26:30 PM »

They're scared of me ;).  I got this.  Rob, please re-roll light (^_^)b
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deadlyfire2345

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Re: QUESTIONS
« Reply #312 on: February 12, 2019, 07:27:39 PM »

I wanted to make a quip about how easy most of your solos have been lately and to give yourself a challenge. I should have rolled with it.
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Timberwolfd

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Re: QUESTIONS
« Reply #313 on: February 12, 2019, 07:38:38 PM »

They're scared of me ;).  I got this.  Rob, please re-roll light (^_^)b
They saw the Wolfhound and are worried you will scratch their paint.
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serrate

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Re: QUESTIONS
« Reply #314 on: February 13, 2019, 09:28:05 PM »

They're scared of me ;).  I got this.  Rob, please re-roll light (^_^)b

rofl 10/10

So, seriously though, what's the deal? This isn't some weird shenanigans where ATB is calculating elemental points wrong. IS there not a setting that needs to be adjusted? I'm guessing ATB developers are long gone and so this can't be addressed?

Kind of a bummer, because I like the arbitrary and random nature of ATB force generation. Not to mention the fact that this now adds a whole separate headache for Rob. On the other hand, Rob's imagination combined with historical TO&E knowledge should allow us to see some fun stuff.
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