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Author Topic: Crusher Lance Warehouse & XP  (Read 14324 times)

serrate

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Re: Crusher Lance Warehouse & XP
« Reply #90 on: December 14, 2021, 01:10:58 AM »

Acquired parts added to warehouse:
10x tons F/F
3x Jump Jets 95-ton
1x Small Pulse Laser

Ledger updated, parts arrive on 6/22/3053
===========================
7-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: F/F Armor 9, Intro parts 8, Advanced tech 12

Ferro-Fibrous Armor (per ton)
Rolled 2d6+2 : 3, 3 + 2, total 8


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 6, 1 + 2, total 9


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 5, 5 + 2, total 12


Ammunition, Gauss (per ton)
Rolled 2d6+2 : 3, 4 + 2, total 9


Jump Jets, 95 tons
Rolled 2d6+2 : 4, 4 + 2, total 10


Jump Jets, 95 tons
Rolled 2d6+2 : 5, 1 + 2, total 8


Jump Jets, 95 tons
Rolled 2d6+2 : 5, 6 + 2, total 13


Jump Jets, 95 tons
Rolled 2d6+2 : 2, 3 + 2, total 7


Small Pulse Laser
Rolled 2d6+2 : 6, 5 + 2, total 13


Small Pulse Laser
Rolled 2d6+2 : 2, 1 + 2, total 5


Small Pulse Laser
Rolled 2d6+2 : 3, 3 + 2, total 8


Small Pulse Laser
Rolled 2d6+2 : 3, 5 + 2, total 10

Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #91 on: December 14, 2021, 01:38:56 AM »

Acquired parts added to warehouse:

1x Gauss Ammo
3x 95-ton JJ
1x Small Pulse Laser

Ledger updated, parts arrive on 7/21/3053
===========================
8-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Penalty currently +1 to TNs

TN's: Standard Armor 6, F/F Armor 9, Intro parts 8, Advanced tech 12

Standard ​Armor (10 tons)
Rolled 2d6+2 : 4, 1 + 2, total 7

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 3, 5 + 2, total 10

Ferro-Fibrous Armor (10 tons)
Rolled 2d6+2 : 3, 3 + 2, total 8

Ammunition, Gauss (per ton)
Rolled 2d6+2 : 6, 3 + 2, total 11

Ammunition, Gauss (per ton)
Rolled 2d6+2 : 1, 4 + 2, total 7

Case
Rolled 2d6+2 : 5, 4 + 2, total 11

Medium Pulse Laser
Rolled 2d6+2 : 5, 4 + 2, total 11

Medium Pulse Laser
Rolled 2d6+2 : 3, 2 + 2, total 7

Medium Pulse Laser
Rolled 2d6+2 : 2, 5 + 2, total 9

Small Pulse Laser
Rolled 2d6+2 : 2, 3 + 2, total 7

Small Pulse Laser
Rolled 2d6+2 : 5, 2 + 2, total 9

Small Pulse Laser
Rolled 2d6+2 : 6, 6 + 2, total 14
Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #92 on: December 14, 2021, 01:43:35 AM »

Acquired parts added to warehouse:

10 tons standard armor
10 tons F/F armor
1x Case
1x Small Pulse Laser

Ledger updated, parts arrive on 8/21/3053
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #93 on: December 20, 2021, 11:26:41 PM »

9-1-3053 Acquisition rolls:

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's

TN's: Intro parts 7, Advanced tech 11
Paying +20% on Intro tech parts to add +2 to roll
Paying +60% on Advanced tech parts to add +6 to roll

Jump Jets, 70 tons
Rolled 2d6+4 : 5, 6 + 4, total 15


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 3 + 4, total 12


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 4 + 4, total 13


Jump Jets, 70 tons
Rolled 2d6+4 : 1, 2 + 4, total 7


Jump Jets, 70 tons
Rolled 2d6+4 : 5, 3 + 4, total 12


Medium Pulse Laser
Rolled 2d6+8 : 6, 1 + 8, total 15


Medium Pulse Laser
Rolled 2d6+8 : 5, 4 + 8, total 17


Medium Pulse Laser
Rolled 2d6+8 : 6, 6 + 8, total 20


Small Pulse Laser
Rolled 2d6+8 : 3, 2 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 3, 2 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 4, 1 + 8, total 13


Small Pulse Laser
Rolled 2d6+8 : 2, 1 + 8, total 11

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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #94 on: December 20, 2021, 11:53:47 PM »

Acquired parts added to warehouse:

5x JJ (70-ton) - $70,000 + 20% ($14k) = $84,000
3x Med Pulse Laser - $180,000 + 60% ($108k) = $288,000
4x Small Pulse Laser - $64,000 + 60% ($38,400) = $102,400
Total: $474,400

Ledger updated, parts arrive on 9/21/3053
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #95 on: December 28, 2021, 12:32:52 PM »

10-13-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Advanced tech 11 -1 -1 = 9
Paying +40% on Advanced tech parts to add +4 to roll, +Cost Modifier of 1.25

Medium Pulse Laser
Rolled 2d6+6 : 1, 6 + 6, total 13


Medium Pulse Laser
Rolled 2d6+6 : 2, 6 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 2, 6 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 4, 4 + 6, total 14


Small Pulse Laser
Rolled 2d6+6 : 6, 5 + 6, total 17


Small Pulse Laser
Rolled 2d6+6 : 3, 1 + 6, total 10


Small Pulse Laser
Rolled 2d6+6 : 6, 2 + 6, total 14

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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #96 on: December 28, 2021, 01:23:10 PM »

TN was actually 11, those were not Intro Tech parts. One SPL failed

Acquired parts added to warehouse:

2x Med Pulse Laser - $120,000 x 1.4 (40%) x 1.25 = $210,000
4x Small Pulse Laser - $64,000 x 1.4 (40%) x 1.25 = $112,000
Total: $322,000

Ledger updated, parts arrive on 11/2/3053

5 acquisition rolls remaining for October:

10-14-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6

Actuator, Upper Arm, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Actuator, Lower Arm, 95 tons
Rolled 2d6+2 : 6, 6 + 2, total 14


Actuator, Lower Arm, 95 tons
Rolled 2d6+2 : 1, 3 + 2, total 6


Actuator, Hand, 95 tons
Rolled 2d6+2 : 2, 1 + 2, total 5


Actuator, Hand, 95 tons
Rolled 2d6+2 : 2, 1 + 2, total 5
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #97 on: December 28, 2021, 01:38:06 PM »

Acquired parts added to warehouse:

1x Actuator, Upper Arm, 95 tons - $9,500
2x Actuator, Lower Arm, 95 tons - 2x $4,750 = $9,500
Total: $19,000

Ledger updated, parts arrive on 11/3/3053
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #98 on: December 29, 2021, 04:58:07 PM »

11-1-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6, Advanced tech = 11

Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 2, 6 + 2, total 10


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 4, 5 + 2, total 11


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 4, 2 + 2, total 8


Jump Jets, 75 tons, +10% for +1 to roll
Rolled 2d6+2 : 3, 3 + 2, total 8


TSM, 75 tons, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 3 + 2, total 8


Medium Pulse Laser, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 1, 6 + 2, total 9


Small Pulse Laser, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 4 + 2, total 9


Hatchet, 5 ton, +50% for +5 to roll, +1.25% for Advanced tech
Rolled 2d6+2 : 3, 5 + 2, total 10

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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #99 on: December 29, 2021, 05:28:55 PM »

Ok, I didn't structure those rolls correctly, I put "2d6+2+5". It didn't add the 5 into it, but when added, all rolls are successful.

Acquired parts added to warehouse:
4x Jump Jets, 75 tons - 4 x 15,000 x 1.10 = 66,000
TSM, 75 tons - 1,200,000 x 1.50 =          1,800,000
Medium Pulse Laser - 60,000 x 1.50 =          90,000
Small Pulse Laser - 16,000 x 1.50 =             24,000
Hatchet, 5 ton - 25,000 x 1.50 =                  37,500

Total: $2,017,500

Ledger updated, parts arrive on 11/21/3053

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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #100 on: December 31, 2021, 01:46:09 PM »

8/30/3053 Post contract retirement rolls (new personnel only, the other rolls retained from earlier)
Leadership +2

27   Brianna Romanelli (T), TN 5
Rolled 2d6+2 : 2, 5 + 2, total 9


39   Stacey Mustill (D), TN 6
Rolled 2d6+2 : 1, 4 + 2, total 7
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #101 on: December 31, 2021, 02:00:58 PM »

12/31/3053 retirement rolls (or whenever Investiture officially ends)
Leadership +2

32   Rebecca Ramirez, TN 6
Rolled 2d6+2 : 2, 4 + 2, total 8


31   John Smith, TN 6
Rolled 2d6+2 : 2, 3 + 2, total 7


34   Henrik Stovic, TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7


56   Nancy Pascha, TN 8
Rolled 2d6+2 : 5, 1 + 2, total 8


28   Annie McDaniel, TN 5
Rolled 2d6+2 : 5, 6 + 2, total 13


42   Brian Flo (T), TN 7
Rolled 2d6+2 : 2, 2 + 2, total 6


36   Takeru Tanaka (T), TN 6
Rolled 2d6+2 : 3, 3 + 2, total 8


31   Angela Brunet (T), TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7


36   Rob Burnside (T), TN 6
Rolled 2d6+2 : 1, 6 + 2, total 9


35   Brigitta Jamil (T), TN 6
Rolled 2d6+2 : 3, 4 + 2, total 9


27   Brianna Romanelli (T), TN 5
Rolled 2d6+2 : 6, 5 + 2, total 13


39   Stacey Mustill (D), TN 6
Rolled 2d6+2 : 3, 1 + 2, total 6


35   Dorian Black (D), TN 6
Rolled 2d6+2 : 4, 1 + 2, total 7

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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #102 on: December 31, 2021, 02:04:36 PM »

One failed roll.

42   Brian Flo (T), TN 7 - paying $20,000 bonus + $20,000 to reduce TN to 5
Rolled 2d6+2 : 5, 6 + 2, total 13
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serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #103 on: December 31, 2021, 02:45:05 PM »

All personnel retained.

11-2-3053 Acquisition rolls (v4.5 Rules):

Scrounge Skill +2
Well-connected 0
Logistics Admin -1 to Introtech TN's
Capella -1 to Introtech TN's

TN's: Intro tech 8 -1 -1 = 6

Actuator, Hand, 95 tons
Rolled 2d6+2 : 1, 3 + 2, total 6


Actuator, Upper Leg, 95 tons
Rolled 2d6+2 : 4, 4 + 2, total 10


Actuator, Lower Leg, 95 tons
Rolled 2d6+2 : 6, 2 + 2, total 10


Actuator, Foot, 95 tons
Rolled 2d6+2 : 5, 2 + 2, total 9


Logged

serrate

  • Howe
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Re: Crusher Lance Warehouse & XP
« Reply #104 on: December 31, 2021, 02:49:40 PM »

Acquired parts added to warehouse:
Actuator, Hand,        95 tons = 7,600
Actuator, Upper Leg, 95 tons =14,250
Actuator, Lower Leg, 95 tons = 7,600
Actuator, Foot,          95 tons =11,400

Total: $40,850

Ledger updated, parts arrive on 11/22/3053
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