Crusher Lance Status for July 12th engagement (Yes, I know it's already over, but I felt it important to go through the process for the first time. My assumption had been that ALL armor would be easily repaired, and that is clearly not the case. I also only used 2 techs worth of time, since my third tech had previously been noted as using all 160 available hours on maintenance. That's a good case for splitting my maintenance times more evenly between my techs!)
Catapult: 1 pilot hit, 9 points of LL armor, full ammo
Black Knight: 5 points RA armor
Centurion: 5 points ea LA, RT, RL armor, 10 points RA armor
Shadow Hawk: Destroyed RA, 6 points RT armor
Well, that's certainly serviceable, but not nearly as far along as I'd hoped. Good to know. Moving on with July repairs:
Catapult CPLT-C1-X - Regular Tech (Takeru Tanaka)
Armor LL, 9 points, Regular, TN 5, 135 minutes
Rolled 2d6 : 5, 5, total 10
Black Knight - Regular Tech (Takeru Tanaka)
Armor RA, 5 points, Regular, TN 5, 75 minutes
Rolled 2d6 : 5, 4, total 9
Centurion - Regular Tech (Takeru Tanaka)
Armor LA, 5 points, Regular, TN 5, 75 minutes
Rolled 2d6 : 2, 3, total 5
Armor RT, 5 points, Regular, TN 5, 75 minutes
Rolled 2d6 : 3, 1, total 4
Armor RL, 5 points, Regular, TN 5, 75 minutes
Rolled 2d6 : 3, 2, total 5
Armor RA, 10 points, Regular, TN 5, 150 minutes
Rolled 2d6 : 1, 1, total 2
Shadow HawkArmor RT, 6 points, Regular, TN 5, 90 minutes
Rolled 2d6 : 1, 2, total 3
Replace RA, Veteran, TN 5, 720 minutes (Quad time)
Rolled 2d6 : 6, 5, total 11