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News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Dancer Lance - Maintenance, Repairs, & Customizations  (Read 22090 times)

Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #300 on: October 17, 2021, 06:27:57 PM »

PHawk repairs complete end of day 4/15.

Gladiator repairs begin 4/14
All armor, quad time
LL5, grn, Raj, TN11
Rolled 2d6 : 4, 5, total 9

LA, grn, Semer, TN11
Rolled 2d6 : 5, 1, total 6

« Last Edit: October 17, 2021, 06:37:02 PM by Black Omega »
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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #301 on: October 17, 2021, 06:39:16 PM »

Gladiator repairs continue.
LL5, reg, Mira, TN9
Rolled 2d6 : 3, 6, total 9

LA5, reg, Katine, TN9
Rolled 2d6 : 1, 6, total 7

CT15, grn, Raj, TN11
Rolled 2d6 : 6, 5, total 11

RA5, grn, Semer, TN11
Rolled 2d6 : 1, 1, total 2
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #302 on: October 17, 2021, 07:29:01 PM »

Gladiator repairs continued.
LA5, vet, Anna, TN8
Rolled 2d6 : 1, 1, total 2

RA5, reg, Mira, TN9
Rolled 2d6 : 1, 4, total 5
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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #303 on: October 17, 2021, 07:33:53 PM »

Gladiator repairs continued.
LA5, elite, Philippe, TN7
Rolled 2d6 : 4, 3, total 7

RA5, vet, Aileene, TN8
Rolled 2d6 : 1, 3, total 4
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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #304 on: October 17, 2021, 07:36:14 PM »

Gladiator repairs continued.
RA5, elite, Philippe, TN7
Rolled 2d6 : 4, 4, total 8
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #305 on: October 17, 2021, 07:39:09 PM »

Gladiator repairs complete at lunch 4/17.
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #306 on: November 26, 2021, 06:51:42 PM »

Customization of PHawk begins 4/20.
Remove [Sato, elite]:
2 erll; normal time, TN8
Rolled 2d6 : 1, 2, total 3

Add [Kang, vet (is/cl)]:
2 tons armor, 1 (cl)erppc in RA, 1 (cl)erml in LA, 1 (is)ml in LA; quad time (16 days), TN7
Rolled 2d6 : 1, 4, total 5
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #307 on: November 26, 2021, 06:53:46 PM »

PHawk mod completed 5/23 with added 1M cbills spent.
« Last Edit: November 26, 2021, 06:55:34 PM by Black Omega »
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #308 on: December 12, 2021, 09:53:12 AM »

Phoenix Hawk,Custom: Yes, Start: 8/30/2021, Location: Improvised conditions,  Tech Assigned: Tirto Kang, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: RL, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 6, 3, total 9
TOTAL TIME 8 HR DAYS: 0.313725490196078 TOTAL TIME MINUTES: 160
Rolled 2d6 : 4, 3, total 7
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #309 on: December 12, 2021, 09:54:33 AM »

Marauder,Custom: Yes, Start: 8/30/2021, Location: Improvised conditions,  Tech Assigned: Philippe Sato, Tech Level: Elite, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Locaton: RL, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 2, 6, total 8
Replace Armor, , Hit Locaton: RA, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
TOTAL TIME 8 HR DAYS: 1.41176470588235 TOTAL TIME MINUTES: 720
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #310 on: December 18, 2021, 06:47:36 PM »

In transit to Capella...
Marauder mod commences
Remove: 1 engine, 1 gyro, 2 ppc's and large laser; tech Sato, triple time [11 days], TN 3
Rolled 2d6 : 3, 1, total 4
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #311 on: December 18, 2021, 08:27:21 PM »

In transit to Capella...
Shadow Hawk mod commences
Remove cl srm4, ammo, Kang, triple time [3 days], TN4
Rolled 2d6 : 5, 4, total 9

Install is srm2, ammo, Austin, quad time [6 days], TN4
Rolled 2d6 : 4, 2, total 6
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #312 on: December 18, 2021, 08:55:47 PM »

See SHD spreadsheet.

In transit to Capella...
Phoenix Hawk mod commences
Remove cl erppc, cl erml, ml, 1 ton ams ammo, 1 ton armor; Kang, triple time [7.5 days], TN4
Rolled 2d6 : 5, 2, total 7

Install 2 IS erll; Kalvos, quad time [3 days], TN4
Rolled 2d6 : 1, 1, total 2

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #313 on: December 18, 2021, 10:23:58 PM »

See PHawk spreadsheet.

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #314 on: December 27, 2021, 05:09:48 PM »

10/14/53 Awesome repairs begin on Capella.

Awesome,Custom: No, Start: 10/14/1953, Location: Maintenance Facility,  Tech Assigned: Jamal al Din Abas, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 1, 2, total 3
Replace Armor, , Hit Locaton: RT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 5, 5, total 10
TOTAL TIME 8 HR DAYS: 0.96078431372549 TOTAL TIME MINUTES: 490
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