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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Dancer Lance - Maintenance, Repairs, & Customizations  (Read 22037 times)

Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #90 on: April 20, 2018, 09:28:26 PM »

Here we go again...

Coppola dropped a wrench.
Kang takes over on attaching arm.
Replace LT armor 10 pts, vet tech Kang, normal time [150], TN 3
Rolled 2d6 : 3, 6, total 9

Replace CT armor 3 pts, vet tech Kang, normal time [45], TN 3
Rolled 2d6 : 5, 5, total 10

Replace LL armor 3 pts, vet tech Kang, normal time [45], TN 3
Rolled 2d6 : 4, 1, total 5

Replace LA, vet tech Kang, quad time [720], TN 4
Rolled 2d6 : 1, 4, total 5

Reload LRM ammo bay, 30 min, auto

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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #91 on: April 20, 2018, 09:47:21 PM »

Kyodo continues....

Install LRM 10, reg tech Coppola, quad time [480], TN 3
Rolled 2d6 : 5, 2, total 7

Install upper arm, reg tech Coppola, normal time [90], TN 3
Rolled 2d6 : 1, 3, total 4

Install lower arm, reg tech Coppola, normal time [90], TN 3
Rolled 2d6 : 6, 5, total 11

Install hand, reg tech Coppola, normal time [90], TN 3
Rolled 2d6 : 6, 5, total 11

Install LA armor 9 pts, vet tech Kang, nornal time [135], TN 3
Rolled 2d6 : 5, 4, total 9


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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #92 on: April 20, 2018, 11:00:13 PM »

Kyodo finished 11/24.
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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #93 on: April 21, 2018, 05:32:33 PM »

Repairs to Cicada acquired from prison break begin 11/4.

Repair CT int <75, reg tech Austin, quad time [720], TN 4
Rolled 2d6 : 6, 3, total 9

Repair RT int <100, reg tech Austin, quad time [1080], TN 5
Rolled 2d6 : 1, 5, total 6

Repair LA int <75, reg tech Coppola, quad time [720], TN 4
Rolled 2d6 : 5, 3, total 8

Repair LL int <25, reg tech Coppola, quad time [360], TN 2
Rolled 2d6 : 4, 5, total 9

Reattach RL, reg tech Austin, quad time [720], TN 5
Rolled 2d6 : 6, 5, total 11

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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #94 on: April 21, 2018, 05:51:13 PM »

Cicada continues...

Repair RL int <50, reg tech Coppola, quad time [540], TN 3
Rolled 2d6 : 5, 1, total 6

Fix 4 engine hits, reg tech Austin, quad time [1200], TN 5
Rolled 2d6 : 6, 5, total 11

Replace LA armor, vet tech Furukawa, normal time [60], TN 3
Rolled 2d6 : 2, 1, total 3

Replace LT armor, vet tech Furukawa, normal time [60], TN 3
Rolled 2d6 : 6, 2, total 8

Replace CT armor, vet tech Furukawa, normal time [165], TN 3
Rolled 2d6 : 1, 6, total 7

Replace RT armor, vet tech Furukawa, normal time [90], TN 3
Rolled 2d6 : 3, 2, total 5

Replace RA armor, vet tech Furukawa, normal time [30], TN 3
Rolled 2d6 : 5, 2, total 7

Replace LL armor, vet tech Furukawa, normal time [90], TN 3
Rolled 2d6 : 6, 6, total 12

Replace RL armor, vet tech Furukawa, normal time [90], TN 3
Rolled 2d6 : 3, 6, total 9

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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #95 on: April 21, 2018, 06:07:25 PM »

Replace ML, reg tech Coppola, quad time [480], TN 3
Rolled 2d6 : 4, 3, total 7

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #96 on: April 21, 2018, 06:09:34 PM »

Cicada finished 11/13.
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #97 on: April 21, 2018, 08:25:16 PM »

Repairs to Enforcer -4Rft acquired from prison break

Replace RA armor, vet tech Kang, normal time [195], TN 3
Rolled 2d6 : 2, 5, total 7

Replace RT armor, vet tech Kang, normal time [75], TN 3
Rolled 2d6 : 4, 3, total 7

Replace RL armor, vet tech Kang, normal time [300], TN 3
Rolled 2d6 : 3, 5, total 8

Replace H armor, vet tech Kang, normal time [75], TN 3
Rolled 2d6 : 1, 2, total 3

Replace LT, reg tech Coppola, quad time [960], TN 6
Rolled 2d6 : 3, 4, total 7

Repair CT int<75, reg tech Austin, quad time [720], TN 4
Rolled 2d6 : 1, 5, total 6

Repair engine hit , reg tech Austin, quad time [400], TN 2
Rolled 2d6 : 3, 6, total 9

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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #98 on: April 21, 2018, 09:04:10 PM »

Enforcer repairs continued...

Reattach LA, reg tech Austin, quad time [720], TN 5
Rolled 2d6 : 4, 2, total 6

Repair LA int <50, reg tech Coppola, quad time [540], TN 3
Rolled 2d6 : 4, 1, total 5

Replace LT ML, reg tech Coppola, quad time [480], TN 3
Rolled 2d6 : 1, 3, total 4

Replace LT HS, reg tech Coppola, double time [180], TN 3
Rolled 2d6 : 5, 2, total 7

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Black Omega

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #99 on: April 21, 2018, 09:31:56 PM »

Enforcer repairs continue...

Replace CT armor, vet tech Furukawa, normal time [300], TN 3
Rolled 2d6 : 6, 1, total 7

Replace CTR armor, vet tech Furukawa, normal time [120], TN 3
Rolled 2d6 : 5, 5, total 10

Replace LT armor, vet tech Furukawa, normal time [270], TN 3
Rolled 2d6 : 3, 2, total 5

Replace LTR armor, vet tech Furukawa, normal time [90], TN 3
Rolled 2d6 : 3, 1, total 4

Replace LA armor, vet tech Furukawa, normal time [240], TN 3
Rolled 2d6 : 6, 3, total 9

Install new LL, reg tech Coppola, quad time [720], TN 4
Rolled 2d6 : 1, 5, total 6

Install ula, reg tech Austin, normal time [90], TN 3
Rolled 2d6 : 1, 5, total 6

Install lla, reg tech Austin, normal time [90], TN 3
Rolled 2d6 : 5, 2, total 7

Install fa, reg tech Austin, normal time [90], TN 3
Rolled 2d6 : 3, 2, total 5

Install JJ, reg tech Austin, quad time [240], TN 3
Rolled 2d6 : 2, 4, total 6

Install JJ, reg tech Ausitn, quad time [240], TN 3
Rolled 2d6 : 2, 1, total 3
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #100 on: April 21, 2018, 09:51:14 PM »

Enforcer LL armor, vet tech Kang, normal time 360, TN 3
Rolled 2d6 : 3, 5, total 8

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #101 on: April 21, 2018, 10:23:02 PM »

Enforcer finished no later than 11/30.
« Last Edit: April 22, 2018, 12:10:16 AM by Black Omega »
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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #102 on: April 22, 2018, 06:10:54 PM »

Dancer factory work on Calloway

PXH-3M remove mg and ammo, install Beagle Probe in CT, vet tech Kang, double time [9 days], TN 5
Rolled 2d6 : 2, 2, total 4


CN9-AxSR remove 5 shs, vet tech FuruKawa, double time [7.5 days], TN 5
Rolled 2d6 : 4, 2, total 6


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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #103 on: April 22, 2018, 07:15:45 PM »

No more time in factory.

Furukawa gains 1 xp.  Centurion swap of remaining shs for dhs continues in dropship maintenance bay.  Quad time [45 days], TN 5
Rolled 2d6 : 1, 4, total 5


Kang failed roll, removed mg and ammo but could not get BP in.  Per rules pg 17, work stops with mg/ammo removed.  BP to be installed in dropship maintenance bay.  Quad time [6 days], TN 5
Rolled 2d6 : 1, 5, total 6

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Re: Dancer Lance - Maintenance, Repairs, & Customizations
« Reply #104 on: April 22, 2018, 07:21:48 PM »

Phoenix Hawk -3M mod complete on 12/22.  Kang failed initial roll and passed retry with MoS of 1.  Does he get xp for that?

Furukawa to attempt final Centurion mod.  Install LL in LA, quad time [6 days], TN 5
Rolled 2d6 : 3, 3, total 6

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