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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Campaign Rules, Version 2-1 - UPDATED  (Read 2143 times)

ItsTehPope

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Re: Campaign Rules, Version 2-1 - UPDATED
« Reply #15 on: November 12, 2017, 10:24:17 AM »



Spent some time poling around the rule sheets this morning - I can't seem to locate where monthly salaries are determined.  Halp?
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Timberwolfd

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Re: Campaign Rules, Version 2-1 - UPDATED
« Reply #16 on: November 12, 2017, 11:32:18 AM »

The source is FM: Mercs IIRC
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Darrian Wolffe

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Re: Campaign Rules, Version 2-1 - UPDATED
« Reply #17 on: November 13, 2017, 12:56:24 AM »

1. How does/will purchasing weapons, equipment, armor, etc. for unit mech/vehicle repairs work?
Is that on my monthly purchases, a separate x number of purchases, or ...?

2. Do any of the make it easier/harder to procure parts trait bonuses apply to the negotiation to sell salvaged Mechs/vehicles?

3. For non-mechwarriors, are we tracking skill by green/regular/veteran/elite, or by skill number? If skill number, will green personnel be able to have TN 8+? Also is the base green rating a skill of 0 or 1 for the purposes of calculating XP requirements?


1) Answered in the "Unit-level Assets" section, above.

2) See #1.

3) Answered in "Recruitment", above.
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