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Author Topic: Communication To CO and GM for Lance Readiness and Changes  (Read 30071 times)

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #75 on: January 31, 2018, 04:04:46 AM »

Reapers is fully battle ready with spare mechs 9-25-45. All mechs repaired and main Lance units battle ready 9-28-45.
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ItsTehPope

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #76 on: January 31, 2018, 01:26:27 PM »

Skaraborg lance requests to rotate back to dropship for refitting.

Uh, Black-six, requesting update on request?  I've got some stuff that needs doing and its best done in the dropship.
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Timberwolfd

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #77 on: January 31, 2018, 07:59:25 PM »

Skaraborg Lance stands relieved of Scout duty. Dragon lance will relieve you 1 October 3045.
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ItsTehPope

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #78 on: January 31, 2018, 08:19:04 PM »

Skaraborg Lance stands relieved of Scout duty. Dragon lance will relieve you 1 October 3045.

Skaraborg Acks.
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deadlyfire2345

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #79 on: January 31, 2018, 08:21:56 PM »

I am still down one mech until 10/28 due to having to replace limbs and jump jets. I can do it with 3, its fine, but just clarifying.
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deadlyfire2345

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #80 on: February 02, 2018, 12:59:22 PM »

Skaraborg Lance stands relieved of Scout duty. Dragon lance will relieve you 1 October 3045.
With my Cataphract still OOC, I will just place my lance leader inside the Grasshopper and would like to request to move the Cataphract into cargo bay or just out of the way until replacement parts come in.
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Timberwolfd

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #81 on: February 02, 2018, 02:51:23 PM »

Skaraborg Lance stands relieved of Scout duty. Dragon lance will relieve you 1 October 3045.
With my Cataphract still OOC, I will just place my lance leader inside the Grasshopper and would like to request to move the Cataphract into cargo bay or just out of the way until replacement parts come in.
Request approved
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Darrian Wolffe

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #82 on: February 10, 2018, 12:35:15 AM »

OK, I'm going to hold on to that Wasp LAM and see just how fucked up trying to run a LAM under the IntOps rules (and the homebrew LAM maintenance/repair rules I just put in the Rules Thread) actually is.

I'll edit this post in a bit with the status of my Grasshopper, but it's all really just minor armor damage and I have 15 days between my mission date and the 10/30 mission, so you can probably assume that I'll be "all units green" by then.

EDIT 1:  OK, that was a giant clusterfuck.

First, the Grasshopper is back in action by 10/19, four days after action.  Freya Lance is green after that.

Second, adding the following LAM pilot to the TO&E:


Applicable rolls are in the Warehouse thread.  Stats in that image are accurate.  I can't add the SPAs until the character is formally added to the AtB (I'll lose the nice dialog box), but the SPA results were Weapon Spec and Jumping Jack (3 and 2, respectively).  I'm not sure which Weapon Spec I'll select, but the  Unit-level TO&E shouldn't require that.  As per the LAM Rules Addendum, she is classified both as a Light and Medium Mech pilot.  I sacrificed 1 skill (MoS 2) to buy 1 point of EDG; the other skill is Tactics +4.  Triple monthly Veteran Salary is $4,320/month.

EDIT 2:  You asked for a general state of affairs for each lance.  I'm just outright attaching my lance warehouse as per the day after I got all of my acquisitions in.  It'll be easier than going point-by-point to update you.  I have not yet decided what to do with the XP amounts for my lancemates (aside from almost certainly purchasing Melee Master for Elsa).
« Last Edit: February 10, 2018, 01:43:39 AM by Darrian Wolffe »
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Timberwolfd

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #83 on: February 10, 2018, 04:04:28 PM »

Rob, is it a WSP-100A or WSP-105? You have WSP-100A in the mission page and WSP-105 in your warehouse.
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Darrian Wolffe

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #84 on: February 10, 2018, 05:08:32 PM »

Rob, is it a WSP-100A or WSP-105? You have WSP-100A in the mission page and WSP-105 in your warehouse.

100A.  I just messed up the warehouse listing.  Note that the BV is corect for the 100A - 854 points.

Late-night updates are dangerous like that.
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ItsTehPope

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #85 on: February 12, 2018, 03:36:07 PM »

State of Skaraborg Lance 11/1/45

Skaraborg has 4 'Mechs in a ready state (2A, 1H, 1M) a 5th (M) in customization because my Tech blows right now.  There is a 6th (M) that is waiting on parts as I've stripped it for parts to keep others running.

If the GM permits, I'm ready to deploy back to the field with the units that are ready to go (Awesome, Zeus, Catapult, P-hawk) and leave my butterfingers Tech and the two Dervishes behind and dumbass can fix the other Dervish when parts arrive.
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Black Omega

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #86 on: February 13, 2018, 06:43:29 PM »

Dancer One to Ranger One....

Be advised, Dancer 3 [Sgt Jeff Smith] spends 10 xp for one point of wingman Edge.  9 xp remaining.

Dancer One out.
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deadlyfire2345

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #87 on: February 17, 2018, 06:19:47 PM »

Dragon lance requests to be swapped with a lance to do repairs.
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ItsTehPope

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #88 on: February 17, 2018, 06:59:50 PM »

Dragon lance requests to be swapped with a lance to do repairs.

Depending on how badly you're shot up, you can do most of them in the field
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deadlyfire2345

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Re: Communication To CO and GM for Lance Readiness and Changes
« Reply #89 on: February 17, 2018, 07:08:59 PM »

I am missing an arm on my Vindicator, along with a heat sink. Rest of my damage is armor.
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