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Author Topic: Operation THEMYSCIRA Mission 3  (Read 3007 times)

ItsTehPope

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Re: Operation THEMYSCIRA Mission 3
« Reply #15 on: August 09, 2017, 04:54:07 PM »

Warhammer - Steve
Orion - Steve
Archer - Steve
Crusader - Steve
Wolverine A 7H - Steve
Wolverine B 6M - Steve
Wolverine C 6M
Wolverine D 6R
Hermes II
Hunchback - Steve
Vulcan - Steve
Phoenix Hawk - Steve
Stinger A - Steve
Stinger B - Steve
Stinger C
Wasp - Steve
UrbanMech - Jon (Darth Urbie)
Firestarter
Hetzer (Standard) - Steve
Hetzer (Laser) - Steve
Hetzer (Laser) - Jon
Hetzer (Laser) - Jon

I'll pick up the remainder of the sheets (including the two Hetzers Steve will bring the minis for).
I have quick painted Hetzers, but if anyone else has pretty ones...

they're made by Space Ikea.  Pretty isn't applicable.
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 3
« Reply #16 on: August 10, 2017, 10:34:24 AM »

...urban terrain = high action choke points, limited mobility, skidding chance into basement ...
But Rob isn't going to be on the OpFor...
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #17 on: August 10, 2017, 12:28:28 PM »

...urban terrain = high action choke points, limited mobility, skidding chance into basement ...
But Rob isn't going to be on the OpFor...

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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #18 on: August 10, 2017, 12:29:24 PM »

BTW, I'm waiting for Bryan to chime in here before I reroll.  Assuming he ever puts down the Xwing minis and checks the forums again.
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 3
« Reply #19 on: August 10, 2017, 08:42:00 PM »

...urban terrain = high action choke points, limited mobility, skidding chance into basement ...
But Rob isn't going to be on the OpFor...


Are you saying you don't want to reroll heavy urban?
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 3
« Reply #20 on: August 19, 2017, 01:19:31 PM »

BTW, I'm waiting for Bryan to chime in here before I reroll.  Assuming he ever puts down the Xwing minis and checks the forums again.
Should we chip in for a Lancer frigate to shoot them all down?
« Last Edit: August 20, 2017, 01:53:58 PM by Timberwolfd »
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #21 on: August 19, 2017, 03:25:33 PM »

BTW, I'm waiting for Bryan to chime in here before I reroll.  Assuming he ever puts down the Xwing minis and checks the forums again.
Should we chip in for a Laner frigate to shoot them all down?

Well, this is GenCon weekend, so I'm willing to be patient a bit.

Not THAT patient, but I can at least wait through this weekend.
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serrate

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Re: Operation THEMYSCIRA Mission 3
« Reply #22 on: August 25, 2017, 02:05:08 PM »

BTW, I'm waiting for Bryan to chime in here before I reroll.  Assuming he ever puts down the Xwing minis and checks the forums again.
Should we chip in for a Laner frigate to shoot them all down?

Well, this is GenCon weekend, so I'm willing to be patient a bit.

Not THAT patient, but I can at least wait through this weekend.

LOL, so sorry guys. I'm reading through this all right now, and I'll chime in TODAY. Thanks for your patience!!
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serrate

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Re: Operation THEMYSCIRA Mission 3
« Reply #23 on: August 25, 2017, 11:44:51 PM »

Yea, I'm all in for a reroll on that Heavy Urban terrain. I'm assuming that will affect the map set as well.

Dancer, Ice, and Fairchild look like the best choices for reinforcements, so my vote is to bring in Fairchild and whichever of the other two has the least experience.
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #24 on: August 26, 2017, 03:56:25 PM »

Yea, I'm all in for a reroll on that Heavy Urban terrain. I'm assuming that will affect the map set as well.


Got it. 

OK, the first reroll resulted in Heavy Urban (Seaport), so I went ahead and used the second reroll on the terrain type as well.  Here's the result.



NORTH

SOUTH

City Street/Park 1............Battleforce2.......City Ruins
City Hills (residential) 1.....Mtn Lake...........Open Terrain 2
Mountain 1.......................Mountain 1........Rolling Hills 1


Deployment:
Player: East 3 hexrows
OPFOR: Center (10 hex radius)
Player Reinforcements: Pre-game, must declare north or south edge.  All reinforcements must enter from that edge.  All reinforcements enter into the central map.
OPFOR Reinforcements: Enter from the Western Edge, on the Rolling Hills or City Ruins map.

Air Abstraction:
There is no OPFOR Air Support.  PC Air support is abstracted, using the following options (must choose prior to game and may not change):
1) May choose any angle of board entry, may attack on Turns 2, 6, 10
2) May attack from east-west or west-east on Turns 2, 5, 8, 11
3) May attack from east-west or west-east on Turns 2, 4, 6, 8, 10, 12 (each ASF requires a PSR prior to attack roll or the ASF may not make attack check.  Roll 1d6, on a 6 the ASF crashes and is lost)
*Air units are always considered attacking at Altitude 4
**PC air commander may always choose to skip an attack run, but the turns the ASFs are over the board may not change

PCs Victory Conditions:
1) Keep more than 5 units non-destroyed (50% of 9 starting lances).  Cripples are alive as long as they can expend MP.
2) Cripple or Destroy at least 8 OPFOR units
3) End the game with at least 2 mobile, non-crippled unit within 3 hexes of Hex 0909 City Hills (residential) 1 map

OPFOR Victory Conditions:
1) Cripple or Destroy at least 5 Player units
2) Keep more than 8 units non-destroyed (50% of 10 starting units).  Cripples are alive as long as they can expend MP.
3) Prevent the PCs from ending the game with any non-crippled units on the western maps

**FWL Vehicle units use normal abandoment rules; see Rules PDF***

**FWL forces will not fire on ejected PCs unless the PC has fired on them (while ejected) in a previous turn.**

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Ice

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Re: Operation THEMYSCIRA Mission 3
« Reply #25 on: August 26, 2017, 10:15:02 PM »

id say probably best bet for aero is option 2 that way there is no worry about the lawn dart
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #26 on: August 26, 2017, 11:49:04 PM »

id say probably best bet for aero is option 2 that way there is no worry about the lawn dart

To be clear, they can still lawn dart as a result of AAA firepower.  The PSR is representing the Special Maneuvers they have to pull in order to come around for additional passes that quickly - maneuvers can cause a loss of control and/or a crash if you mess up badly enough in the wrong place.
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Ice

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Re: Operation THEMYSCIRA Mission 3
« Reply #27 on: August 27, 2017, 01:09:41 AM »

id say probably best bet for aero is option 2 that way there is no worry about the lawn dart

To be clear, they can still lawn dart as a result of AAA firepower.  The PSR is representing the Special Maneuvers they have to pull in order to come around for additional passes that quickly - maneuvers can cause a loss of control and/or a crash if you mess up badly enough in the wrong place.


right im meaning extra rolls that wouldnt be as results of fire


would the road maps most likely have buildings?
« Last Edit: August 27, 2017, 02:07:13 AM by Ice »
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 3
« Reply #28 on: August 27, 2017, 03:16:09 PM »


would the road maps most likely have buildings?

Yes, there's going to be a whole mess of buildings.  I'ma ask at LEAST 2 other people to bring their Buildings & Roads Hexpacks; plus mine, that'll cover us for buildings pretty well.
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deadlyfire2345

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Re: Operation THEMYSCIRA Mission 3
« Reply #29 on: August 27, 2017, 03:19:10 PM »

Of course you are asking for the one set that is out of print. There are two people selling them on amazon today at 1300+....
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