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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: 4-1-3045 Contract Market  (Read 4887 times)

Darrian Wolffe

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4-1-3045 Contract Market
« on: October 21, 2017, 11:58:12 PM »

Your current contract is scheduled to end on 4-25-3045.  These are the available April contracts for your perusal.

Clarification Now That I Have Found A Guide On How The Campaign System Numbers Break Down: "Estimated Total Profit" assumes that you have no transport capability, and therefore is not accurate.  Because you own your own JumpShip, travel will cost the unit only $350,000 x (number of jumps), but you're also basically handed a check for the amount shown under "transportation amount."  So in the case of Operation CHURN (37 Jumps), Travel will cost the unit $12,950,000 C-bills up front (this is where contract advances are handy), but at the sucessful end of the contract the unit is handed $19,536,000 Cbills to offset that (any remainder is profit).  The "50% Transportation Reimbursement" is to cover 50% of the cost of a CHARTERED JumpShip/DropShip; owning your own ships drops your per-jump costs from the current price $1,056,000 CB per jump to a flat $350,000 per jump per JumpShip.











« Last Edit: October 21, 2017, 11:59:48 PM by Darrian Wolffe »
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ItsTehPope

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Re: 4-1-3045 Contract Market
« Reply #1 on: October 22, 2017, 12:36:03 AM »

Will a new contract be accepted before new PCs come available bto the unit
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #2 on: October 22, 2017, 02:48:51 AM »


Command rights are sucking for most with CHURN being best at liaison and LIONHEART really sucking at integrated (and on Astrokaszy no less...) [Rob, what does (Exchange) on salvage mean?]

SHINAI is 8 months transit away for a 3 month long extraction contract where we probably won't control the battlefield enough to make use of the 100% salvage terms. At 45% transport, we are covered cost-wise but not making an abundance of profit on the transport terms.

MINUTEMAN in 2.5 months away with full coverage on transport with A level regular opponents, so the difficulty is likely to be similar to what we are facing now with better salvage, but only 50% of it. Looks acceptable.

ANITA (How the hell is Lockton 64 days from Aspropirgos?!) Meh in all regards, transport at cost, 40% salvage, F rated opponents...

SLEDGE is 6 months away, but at 100% transport cost, which would net us ~15 million in just transport. BLC and salvage at 60% look good. Regular B rated opponents. The big concern is as a planetary assault, we will see more assault mechs with our mostly medium force.

CHURN is 9.5 months away at 50% transport coverage with great salvage rights against a D level opponent. :/

LIONHEART takes place on Astrokaszy, 'Nuff said. NO! Add in Integrated command with D rated opponents and it becomes a Hell NO!


Overall I would vote for them in this order:

1. SLEDGE
2. MINUTEMAN
3. Wait a month
4. All of the other Operations

Can you check the transit time to Canopus IV? They have a mech factory and it looks like 1 jump, maybe. A couple of days to the jump point, jump, and a couple of days to solid ground when the refit orgy can begin.
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Ice

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Re: 4-1-3045 Contract Market
« Reply #3 on: October 22, 2017, 05:35:12 AM »


Command rights are sucking for most with CHURN being best at liaison and LIONHEART really sucking at integrated (and on Astrokaszy no less...) [Rob, what does (Exchange) on salvage mean?]

SHINAI is 8 months transit away for a 3 month long extraction contract where we probably won't control the battlefield enough to make use of the 100% salvage terms. At 45% transport, we are covered cost-wise but not making an abundance of profit on the transport terms.

MINUTEMAN in 2.5 months away with full coverage on transport with A level regular opponents, so the difficulty is likely to be similar to what we are facing now with better salvage, but only 50% of it. Looks acceptable.

ANITA (How the hell is Lockton 64 days from Aspropirgos?!) Meh in all regards, transport at cost, 40% salvage, F rated opponents...

SLEDGE is 6 months away, but at 100% transport cost, which would net us ~15 million in just transport. BLC and salvage at 60% look good. Regular B rated opponents. The big concern is as a planetary assault, we will see more assault mechs with our mostly medium force.

CHURN is 9.5 months away at 50% transport coverage with great salvage rights against a D level opponent. :/

LIONHEART takes place on Astrokaszy, 'Nuff said. NO! Add in Integrated command with D rated opponents and it becomes a Hell NO!


Overall I would vote for them in this order:

1. SLEDGE
2. MINUTEMAN
3. Wait a month
4. All of the other Operations

Can you check the transit time to Canopus IV? They have a mech factory and it looks like 1 jump, maybe. A couple of days to the jump point, jump, and a couple of days to solid ground when the refit orgy can begin.

I'm pretty much in agreement with all of above

what kind of issues for ejects?
« Last Edit: October 22, 2017, 08:21:03 AM by Ice »
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #4 on: October 22, 2017, 09:19:02 AM »

I'm pretty much in agreement with all of above

what kind of issues for ejects?
According to Sarna, the planet's vegitation and wildlife are inedible/poisonous. So we probably need to make sure we don't abandon anyone.
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ItsTehPope

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Re: 4-1-3045 Contract Market
« Reply #5 on: October 22, 2017, 09:22:16 AM »

I'm pretty much in agreement with all of above

what kind of issues for ejects?
According to Sarna, the planet's vegitation and wildlife are inedible/poisonous. So we probably need to make sure we don't abandon anyone.

That we like.
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #6 on: October 22, 2017, 09:49:43 AM »

Just make sure you aren't about to "retire" soon.
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Ice

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Re: 4-1-3045 Contract Market
« Reply #7 on: October 22, 2017, 11:03:00 AM »

I'm pretty much in agreement with all of above

what kind of issues for ejects?
According to Sarna, the planet's vegitation and wildlife are inedible/poisonous. So we probably need to make sure we don't abandon anyone.

how will that work with pilots who have ejected ?

are we assumed to have x amount of food supplies
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Darrian Wolffe

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Re: 4-1-3045 Contract Market
« Reply #8 on: October 22, 2017, 03:31:15 PM »

Will a new contract be accepted before new PCs come available bto the unit

You and Paul can absolutely voice opinions about contracts.  You'll be added to the unit the day *after* the current contract ends.
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ItsTehPope

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Re: 4-1-3045 Contract Market
« Reply #9 on: October 22, 2017, 03:56:47 PM »

I'm pretty much in agreement with all of above

what kind of issues for ejects?
According to Sarna, the planet's vegitation and wildlife are inedible/poisonous. So we probably need to make sure we don't abandon anyone.

how will that work with pilots who have ejected ?

are we assumed to have x amount of food supplies

Well, Soylent green is a people food
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #10 on: October 22, 2017, 04:19:29 PM »

I'm pretty much in agreement with all of above

what kind of issues for ejects?
According to Sarna, the planet's vegitation and wildlife are inedible/poisonous. So we probably need to make sure we don't abandon anyone.

how will that work with pilots who have ejected ?

are we assumed to have x amount of food supplies

Well, Soylent green is a people food
You joke, read the Sarna entry...
http://www.sarna.net/wiki/Tsukude
"... but the food itself was horribly over-processed and subject to so much chemical reconstitution that visitors were often shocked by the results."
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Darrian Wolffe

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Re: 4-1-3045 Contract Market
« Reply #11 on: October 22, 2017, 04:53:22 PM »

how will that work with pilots who have ejected ?

The general rules for hostile environments which aren't IMMEDIATELY fatal (ie, vacuum or underwater) go as follows:

1) Wear an environment suit (no cost) in the cockpit.  Take a +1/+1 penalty to your skills.
2) If you eject or are in a destroyed Mech without an environment suit, you make a BODY test vs a TN between 5 and 10 every round (2d6, +1 if your BOD is 7+, -1 if your BOD is 4 or less).  Fail a roll, take a point of pilot damage.  Damage stops if you're picked up by a unit (friendly or otherwise).  This planet isn't especially lethal, so you're probably testing on a 6+.

And your Overhead costs will cover food/water.  You don't have to worry about that.
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #12 on: October 22, 2017, 09:38:32 PM »

Out of pure curiosity, since I doubt anyone is going to pick LIONHEART any time soon, what is the meaning of salvage rate 70% (Exchange)?
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agustaaquila

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Re: 4-1-3045 Contract Market
« Reply #13 on: October 22, 2017, 10:06:16 PM »

Out of pure curiosity, since I doubt anyone is going to pick LIONHEART any time soon, what is the meaning of salvage rate 70% (Exchange)?

Field Manuel Mercs page 27:

Exchange means all slvage is turned oveer to the employer, and they give back a percentage of the salvage in fair market value as C-bills or equipment.  While it existed pre-Clan, it really came into use with employers during the first invasion for obvious reasons.

Also better hope you're on good terms with employer, or the C-Bill equivalent of the salvage in machine gun rounds is both A) within the letter of the law and B) a valid grounds for an MSRB complaint.
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Timberwolfd

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Re: 4-1-3045 Contract Market
« Reply #14 on: October 22, 2017, 10:37:29 PM »

Out of pure curiosity, since I doubt anyone is going to pick LIONHEART any time soon, what is the meaning of salvage rate 70% (Exchange)?

Field Manuel Mercs page 27:

Exchange means all slvage is turned oveer to the employer, and they give back a percentage of the salvage in fair market value as C-bills or equipment.  While it existed pre-Clan, it really came into use with employers during the first invasion for obvious reasons.

Also better hope you're on good terms with employer, or the C-Bill equivalent of the salvage in machine gun rounds is both A) within the letter of the law and B) a valid grounds for an MSRB complaint.
Yeah, there's an incentive to take that contract...
 ::) ::) ::) ::) ::)
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