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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Dragon Lance- Maintenance, Repair, Customs  (Read 36009 times)

deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #315 on: October 17, 2019, 08:43:30 AM »

Shadow Hawk,Custom: No, Start: 8/1/3051, Location: Factory conditions,  Tech Assigned: Blaire Bunyan, Tech Level: Regular, No Tech Base Mod Fix Engine 3 Crit, , Hit Locaton: , Quantity: 1, Time Multiplier: None, Total time Min: 300 ,TN: 6:
Rolled 2d6 : 6, 3, total 9
Replace Engine, , Hit Locaton: , Quantity: 1, Time Multiplier: None, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
TOTAL TIME 8 HR DAYS: 1.375 TOTAL TIME MINUTES: 660
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #316 on: October 17, 2019, 08:43:59 AM »

Shadow Hawk 5M repaired and removed from Mech on 8/2/3051
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #317 on: October 31, 2019, 01:21:04 PM »

10/12/3051
Coverting 2 LB10x Slug and 1 LB10x Cluster to Clan ammo type
Using Blaire Bunyan (Regular) TN: 5 Time: 60 min per
Slug
Rolled 2d6 : 3, 3, total 6

Rolled 2d6 : 6, 2, total 8

Cluster
Rolled 2d6 : 4, 5, total 9
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #318 on: October 31, 2019, 01:21:30 PM »

All ammo type converted to Clan
Time elapsed: 180
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #319 on: November 09, 2019, 07:41:57 PM »

Kintaro,Custom: Yes, Start: 10/15/3051, Location: Maintenance Facility,  Tech Assigned: Gunter Zivkovic, Tech Level: Regular, No Tech Base Mod Replace Armor, FF, Hit Locaton: LA, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 1, 2, total 3
Replace Armor, FF, Hit Locaton: H, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 1, 4, total 5
Replace Armor, FF, Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 5, 2, total 7
Replace Armor, FF, Hit Locaton: RT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 2, 1, total 3
Replace Armor, FF, Hit Locaton: RA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 4:
Rolled 2d6 : 1, 6, total 7
Replace Armor, FF, Hit Locaton: RL, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 4, 4, total 8
TOTAL TIME 8 HR DAYS: 1.0625 TOTAL TIME MINUTES: 510

Cicada,Custom: Yes, Start: 10/15/3051, Location: Maintenance Facility,  Tech Assigned: Blaire Bunyan, Tech Level: Regular, No Tech Base Mod Replace Armor, FF, Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 5, 4, total 9
TOTAL TIME 8 HR DAYS: 0.104166666666667 TOTAL TIME MINUTES: 50
Replace SRM-6 ammo in Kintaro
Rolled 2d6 : 4, 1, total 5

Replace LRM-15 (6 shots, 2 remain) into Thunderbolt
Rolled 2d6 : 6, 3, total 9
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #320 on: November 09, 2019, 07:43:45 PM »

Kintaro,Custom: Yes, Start: 10/16/3051, Location: Maintenance Facility,  Tech Assigned: Kelly Gilkes, Tech Level: Veteran, No Tech Base Mod Replace Armor, FF, Hit Locaton: LA, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 2, 5, total 7
Replace Armor, FF, Hit Locaton: RT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 1, 6, total 7
TOTAL TIME 8 HR DAYS: 0.333333333333333 TOTAL TIME MINUTES: 160
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #321 on: November 09, 2019, 07:45:57 PM »

All repairs and replacement of ammo done on 10/16/3051:
Armor (FF) used: 56 (451 remain)
LRM-15 shots (2 remain)
1 ton used (7 remain)
SRM-6 used (0 remain)
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #322 on: January 16, 2020, 03:36:59 PM »

10/22/3051
Using Kelly Gilkes (Veteran)
Custom to Wolverine
Removal of:
13 SHS
11 ENG (90)
1 LT (90)
1 RT (90)
Addition of:
11 DHS ENG (90)
1 ML LT (120)
1 ML RT (120)
Total Time: 600
Class B: TN: +3, Time: x3
Basic Facility: TN: 0
Quad Time: TN: -3 Time: x4
Weapon mod: +1
Total TN: 7 Time: 7,200 (15 days)
Rolled 2d6 : 1, 3, total 4

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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #323 on: January 16, 2020, 03:39:52 PM »

That sucks.
Custom completes in 30 days
Added to inventory: 13 SHS (57 remain)
Items removed from inventory:
11 DHS (15 remain)
2 ML (8 remain)
Remove 1M C-bills for failure (will be in warehouse)
New BV: 1,500
New C-bill value: 11,431,457
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #324 on: January 16, 2020, 04:01:21 PM »

10/22/3051
Using Brenton Solley (Elite)
Customization to Archer
Remove:
2 ERLL
1 LA (120)
1 RA (120)
Addition of:
2 tons armor (320):
2 points LA
2 points RA
8 points LL
8 points RL
3 points LT
3 points RT
2 points CTR
4 points CT
4 MPL (480)
2 LA
2 RA
Total Time: 1,040
Basic Facility: TN: +0
Class B: TN: +3, Time: x3
Quad: TN: -3 Time: x4
Weapon Mod: TN:+1
TN: 6 Time: 12,480 (26 days)
Rolled 2d6 : 6, 2, total 8
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #325 on: January 16, 2020, 04:03:30 PM »

Custom passed:
Will complete sometime November.
New BV: 1,618
New Price: 6,845,673
Items added to inventory:
2 ERLL (2 total)
Items removed from inventory:
4 MPL (7 remain)
32 points armor (1832 remain)
Solley gains 2 XP from custom check New XP: 13
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #326 on: January 17, 2020, 02:54:00 PM »

Customizations to Cicada and Panther 5/2
Cicada
Using Brenton Solley (elite) (5+)
Maintenance Facility: TN:-2
Remove ML (H) (120)
Add TAG (H) (120)
Total Time: 240
Custom Unit: +1
Class B: TN: +3 Time: x3
Quad Time: TN: -3 Time: x4
TN: 4 Time: 2880 (6 days)
Rolled 2d6 : 3, 6, total 9

Customization to Panther
Using Geneva Drewry (elite) (5+)
Maintenance Facility: TN: -2
Remove DHS (RT) (90)
Add TAG (RT) (120)
Total Time: 210
Custom Unit: TN:+1
Class B: TN: +3 Time: x3
Quad Time: TN: -3 Time: x4
TN: 4 Time: 2520 (5.25 days)
Rolled 2d6 : 3, 2, total 5

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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #327 on: January 17, 2020, 06:45:12 PM »

5/2/3051
Using Kelly Gilkes (Veteran) (6+
Customization to Kintaro
Removal of:
1 SRM-6 (LT) (120)
1 DHS (Eng) (90)
Addition of:
1 Narc Launcher (LT) (120)
1 ton Narc ammo (LT) (120)
Total Time: 450
Class B Refit: TN: +3 Time: x3
Maintenance Facility: TN: -2
Custom Mech: TN: +1
Quad time: TN: -3 Time: x4
TN: 5 Time: 5,400 (11.25 days)
Rolled 2d6 : 3, 3, total 6
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #328 on: January 17, 2020, 06:48:53 PM »

All customs wanting to be done completed.
Items added to inventory:
1 SRM-6 (1 remain)
2 DHS (17 remain)
1 ML (9 remain)
Items removed from inventory:
2 TAG (1 remain)
1 Narc Launcher (2 remain)
1 Narc ammo (2 remain)
Solley gains 5xp from skill check New XP value: 18
Drewry gains 1 XP from skill check New XP value: 8
Solley gains 1 XP from skill check New XP value: 5

Will post changes in threads soon.
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deadlyfire2345

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Re: Dragon Lance- Maintenance, Repair, Customs
« Reply #329 on: January 21, 2020, 10:50:32 AM »

Customization to Archer
April 29, 3052
Using Ki-heon Kambhampat (Veteran)
Taking advantage of Maintenance facility
Removal of
4 MPL (IS) (2LA,2RA) (480)
2 Artemis (LT,RT) (240)
1 ton LRM-15 bin (RT) (120)
Addition of:
1 cLPL (CT) (120)
2 cMPL (LA,RA) (240)
1 DHS (LA) (90)
Maintenance Facility: TN: -2
Class C: TN: +3 Time: x5
Custom: TN: +1
Rush Time 1/2: TN: +2 Time: x.5
TN: 10 Time: 3,225 (6.72 days)
Rolled 2d6 : 2, 4, total 6
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