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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Running Horse Mission 3 - 9/24/45  (Read 4843 times)

Timberwolfd

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Re: Running Horse Mission 3 - 9/24/45
« Reply #30 on: December 14, 2017, 10:29:48 AM »

Are there going to be enough players/lances for this game to happen on the 27th?
There are 3+1 confirmed non-attendees and 2 unsures.

Lances that are out:
Dunedain
Crusher
Reaper
Bright

2 Unsures are not posted, but are in the poll

There are 8+12 opfor units. Also, most of the players who can make it will have their forces undergoing repairs from previous battles. I doubt Freya and Dancer will come out of Mission 2 clean enough to be thrown in as reinforcements...


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deadlyfire2345

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Re: Running Horse Mission 3 - 9/24/45
« Reply #31 on: December 14, 2017, 10:38:28 AM »

I am one of the unsures, but I am more confident I will be there. I will probably only be out in AZ until prior the 13th more than likely if I go. However. I will have three units ready for 9/24. I just noticed I misread the times and added 60 minutes after taking the part of the vindicator I missed and added it to the grasshopper repairs as well.
« Last Edit: December 15, 2017, 09:38:38 PM by deadlyfire2345 »
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Ice

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Re: Running Horse Mission 3 - 9/24/45
« Reply #32 on: December 16, 2017, 08:04:42 PM »

im trying to make sure they give me as many of these saturdays off as possible
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ItsTehPope

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Re: Running Horse Mission 3 - 9/24/45
« Reply #33 on: January 04, 2018, 11:07:04 AM »

Skaraborg lance will be online for this Operation come hell or high water.
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Darrian Wolffe

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Re: Running Horse Mission 3 - 9/24/45
« Reply #34 on: January 12, 2018, 08:40:35 AM »

OK, Ice Lance, Skaraborg Lance. Which one of you is in charge?  You both have the same Tactics and Strategy skill.  Either you guys choose ASAP, or the Unit CO can assign somebody.

Regardless, as soon as we know who's in charge, I need to know ASAP if there are any rerolls desired. 
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Ice

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Re: Running Horse Mission 3 - 9/24/45
« Reply #35 on: January 12, 2018, 11:45:01 AM »

Give pope the glory of co
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ItsTehPope

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Re: Running Horse Mission 3 - 9/24/45
« Reply #36 on: January 12, 2018, 12:05:14 PM »

Give pope the glory of co

You're senior officer in the starting force, should be you.
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Timberwolfd

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Re: Running Horse Mission 3 - 9/24/45
« Reply #37 on: January 12, 2018, 12:15:58 PM »

I hereby nominate Ice lance as the local CO lance. May God have mercy on your soul.
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Darrian Wolffe

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Re: Running Horse Mission 3 - 9/24/45
« Reply #38 on: January 12, 2018, 12:18:25 PM »

I hereby nominate Ice lance as the local CO lance. May God have mercy on your soul.

It is done.

Brandon, any rerolls you'd like to take?
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Ice

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Re: Running Horse Mission 3 - 9/24/45
« Reply #39 on: January 12, 2018, 12:28:05 PM »

What are we looking for ideally map wise or lighting conditions
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Ad Hoc

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Re: Running Horse Mission 3 - 9/24/45
« Reply #40 on: January 13, 2018, 08:07:53 PM »

Since Lucas, Logan, and I was unable to make todays game we will be attending this game on the 27th. So Reaper Lance is available for reinforement and can arrive on round 4.
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Timberwolfd

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Re: Running Horse Mission 3 - 9/24/45
« Reply #41 on: January 13, 2018, 08:13:55 PM »

I would look at trying to get a weather condition with extreme cold which will slow vehicles but not mechs and may not impact gunnery. If you have rerolls remaining at that point, reroll the light.
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Ice

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Re: Running Horse Mission 3 - 9/24/45
« Reply #42 on: January 13, 2018, 10:00:05 PM »

i agree although i would really like to get rid of moonless night

only because most likely mm will give all of them search lights anyway

would rather not have an issue with the hot drops



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Timberwolfd

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Re: Running Horse Mission 3 - 9/24/45
« Reply #43 on: January 13, 2018, 10:17:10 PM »

i agree although i would really like to get rid of moonless night
only because most likely mm will give all of them search lights anyway
would rather not have an issue with the hot drops
I understand, but the question is how many rolls you get. If you only have one reroll, it is a difficult choice. If you have more than one reroll, reroll weather first and then the light with the last reroll. Basically, almost any other light is better than Moonless night, so even one reroll is likely to be enough.
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Ice

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Re: Running Horse Mission 3 - 9/24/45
« Reply #44 on: January 13, 2018, 10:31:45 PM »

i agree although i would really like to get rid of moonless night
only because most likely mm will give all of them search lights anyway
would rather not have an issue with the hot drops
I understand, but the question is how many rolls you get. If you only have one reroll, it is a difficult choice. If you have more than one reroll, reroll weather first and then the light with the last reroll. Basically, almost any other light is better than Moonless night, so even one reroll is likely to be enough.

true enough

reroll the weather once
« Last Edit: January 13, 2018, 10:40:50 PM by Ice »
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