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Starting 9-2-44
Marauder change to DHS
Vet tech Dave Mattingly begins removal of 14 SHS double time 10.5 days TN 5Rolled 2d6 : 3, 5, total 8
Reg tech Wade Boggs begins removal of 6 SHS double time 9 days TN 6Rolled 2d6 : 6, 6, total 12
Griffin change to DHS
Reg tech Marleen Rommel begins removal of 12 SHS double time 9 days TN 6Rolled 2d6 : 5, 3, total 8
Reg tech Wade Boggs (after Marauder work) removes 4 SHS double time TN 6Rolled 2d6 : 5, 5, total 10
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Removal of SHS from both mechs successl
Vet Tech Dave Mattingly gains 3xp
Reg tech Wade Boggs gains a total of 10 xp and a rolled a 12 on removal of SHS on Marauder
Reg tech Marleen Rommel gains 2xp
9-22-44 DHS arrive and techs begin installations of DHS on Marauder and Griffin
Marauder
Vet tech Dave Mattingly installs 13 DHS Double time 19.5 days TN 7Rolled 2d6 : 6, 4, total 10
Reg Tech Wade Boggs installs 7 DHS Quad time 21 days TN 7Rolled 2d6 : 6, 3, total 9
Griffin
Reg Tech Marleen Rommel installs 12 DHS Quad time 36 days TN 7Rolled 2d6 : 3, 5, total 8
Reg tech Wade Boggs (after work on marauder) installs 4 DHS Quad time 12 days TN 7Rolled 2d6 : 5, 5, total 10
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All rolls successful!! ;D
Both Marauder MAD-3D and Griffin GRF-1N have DHS.
Changing names to Marauder MAD-3Dx and Griffin GRF-1Nx
On the Griffin Reg Tech Marleen Rommel only removed 8 SHS and installed only 8 DHS. Rolls are still good but times are reduced, which really doesn't matter.
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Starting 9-2-44
Marauder change to DHS
Reg tech Wade Boggs begins removal of 6 SHS double time 9 days TN 6(http://forums.cincybattletech.com/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 6, 6, total 12
For reference, this roll of a "12" does not qualify for a Quirk adjustment, because simple removal of components is not a customization. Look at pg16 of the rules PDF.
Note that items on a Mech can be removed under the auspices of a Refit (and a skill check made to perform this action). After this is completed, new items may be installed under the auspices of a Customization
This is what happened to your Marauder. The removal of the SHS is a "refit", and the addition of DHS is a "customization". Both the Customization and the Refit Kit sections include a provision for Quirks to be added or removed on a natural 2 or 12. The "Refit" section on page 15 does not have this proviso, and therefore Quirks cannot be gained or lost by virtue of a basic Refit. That is intentional, to keep people from continually pulling a single item off and then putting it back on their Mech (which would be a refit, not a Refit Kit installation or a customization) in order to eventually generate natural 12s and gain Quirks.
(Plus, this would fall under the "abuse of the system" proviso that all of our games run under; no set of rules ever written can withstand somebody deliberately trying to break it, and if you try to write a ruleset to resist that effort you end up with 500-page rulesets withs 250 pages of errata. Like the Total Warfare series of books, actually.)
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We were not sure that is why I asked. Thanks for the explanation. ;D
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We were not sure that is why I asked. Thanks for the explanation. ;D
All good. I very much appreciate ya'll asking.
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Feb 3 3045
Repairs are done in dropship at maintenance level
Grasshopper
LL Replace Armor 9pts Vet tech SGT Dave Mattingly 135 min TN 3Rolled 2d6 : 2, 3, total 5
Reload ammo LRM 5 4 roundsRolled 2d6 : 2, 1, total 3
Griffin
RL Replace armor 4 pts Vet tech SGT Dave Mattingly 60 min TN3Rolled 2d6 : 5, 1, total 6
RA Replace armor 10 pts Vet tech SGT Dave Mattingly 150 min TN 3Rolled 2d6 : 2, 1, total 3
CT Replace armor 10 pts Vet tech SGT Dave Mattingly 150 min TN 3Rolled 2d6 : 5, 1, total 6
Reload ammo LRM 10 4 rounds
Marauder
LL Replace Limb Reg Tech SGT Wade Boggs Quad time 720 TN 3Rolled 2d6 : 3, 1, total 4
RA Replace Limb Reg Tech Marleen Rommel Quad time 720 TN 3Rolled 2d6 : 2, 5, total 7
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All passed. Grasshopper and Griffin are fully functional Feb3.
Feb 4
Blackjack
CT Fix <25% internal structure 2 pts Reg Tech Marleen Rommel 180 min TN 4Rolled 2d6 : 1, 4, total 5
RL Replace armor 12 pts Reg Tech Marleen Rommel 180 min TN 4Rolled 2d6 : 5, 5, total 10
RA Replace armor 2 pts Reg Tech Marleen Rommel 30 min TN 4Rolled 2d6 : 2, 2, total 4
RT Replace armor 10 pts Reg Tech Marleen Rommel 150 min TN 4Rolled 2d6 : 5, 2, total 7
RT(R) Replace armor 2 pts Reg Tech Marleen Rommel 30 min TN 4Rolled 2d6 : 3, 1, total 4
CT Replace armor 5 pts Reg Tech Marleen Rommel 75 min TN 4Rolled 2d6 : 2, 4, total 6
CT(R) Replace armor 9 pts Reg Tech Marleen Rommel 135 min TN 4Rolled 2d6 : 3, 5, total 8
LT Replace armor 5 pts Reg Tech Marleen Rommel 75 min TN 4Rolled 2d6 : 4, 6, total 10
LA Replace armor 2 pts Reg Tech Marleen Rommel 30 min TN 4Rolled 2d6 : 1, 3, total 4
LL Replace armor 7 pts Reg Tech Marleen Rommel 105 min TN 4Rolled 2d6 : 1, 2, total 3
Reload AC 2 ammo 12 roundsRolled 2d6 : 3, 6, total 9
Marauder
RA Replace PPC Reg Tech SGT Wade Boggs Quad time 480 min TN 3Rolled 2d6 : 5, 3, total 8
LL Replace Upper Actuator Reg Tech SGT Wade Boggs 90 min TN 3Rolled 2d6 : 3, 6, total 9
LL Replace Lower Actuator Reg Tech SGT Wade Boggs 90 min TN 3Rolled 2d6 : 4, 6, total 10
LL Replace Foot Actuator Reg Tech SGT Wade Boggs 90 min TN 3Rolled 2d6 : 2, 5, total 7
RA Replace Upper Actuator Reg Tech SGT Wade Boggs 90 min TN 3Rolled 2d6 : 3, 2, total 5
RA Replace Lower Actuator Reg Tech SGT Wade Boggs 90 min TN 3Rolled 2d6 : 3, 5, total 8
RL Replace armor 18 pts Reg Tech SGT Wade Boggs 270 min TN 4Rolled 2d6 : 5, 6, total 11
RA Replace armor 22 pts Reg Tech SGT Wade Boggs 330 min TN 4Rolled 2d6 : 5, 4, total 9
CT Replace armor 15 pts Reg Tech SGT Wade Boggs 225 min TN 4Rolled 2d6 : 2, 2, total 4
RT Replace armor 2 pts Reg Tech SGT Wade Boggs 30 min TN 4Rolled 2d6 : 6, 4, total 10
LL Replace armor 18 pts Reg Tech Marleen Rommel 270 min TN 4Rolled 2d6 : 5, 4, total 9
LA Replace armor 20 pts Reg Tech Marleen Rommel 300 min TN 4Rolled 2d6 : 6, 5, total 11
LT Replace armor 2 pts Reg Tech Marleen Rommel 30 min TN 4Rolled 2d6 : 6, 5, total 11
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All passed except LL armor on Blackjack
LL Replace armor 7 pts Ve Tech SGT Dave Mattingly 105 min TN 3Rolled 2d6 : 2, 5, total 7
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All repairs complete.
Grasshopper and Griffin fully operational end of Feb 3 3045
Blackjack fully operational end of Feb 5 3045
Marauder fully operational end of Feb 9 3045
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Repairs starting Feb 13, 3045
Repairs performed in dropship at maintenance level
Marauder Tech Sgt Dave Mattingly, Veteran
<25% Internal Structure 4pts LT, 90 min TN4Rolled 2d6 : 6, 5, total 11
Replace Armor LT 10pts 150 min TN3Rolled 2d6 : 3, 1, total 4
Replace Armor LT(R) 8pts 120 min TN3Rolled 2d6 : 3, 5, total 8
Replace Armor RT 11pts 165 min TN3Rolled 2d6 : 1, 4, total 5
Replace Armor RT(R) 8pts 120 min TN3Rolled 2d6 : 2, 5, total 7
Replace Armor CT 2 pts 30 min TN3Rolled 2d6 : 2, 6, total 8
Replace Armor LA 8pts 120 min TN3Rolled 2d6 : 4, 3, total 7
Replace Armor RA 5pts 75 min TN3Rolled 2d6 : 5, 1, total 6
Replace Armor LL 10pts 150 min TN3Rolled 2d6 : 6, 5, total 11
Grasshopper Tech Sgt Wade Boggs, Regular
Replace Armor LT 10pts 150 min TN4Rolled 2d6 : 6, 2, total 8
Replace Armor CT 5pts 75 min TN4Rolled 2d6 : 2, 5, total 7
Replace Armor RT 5pts 75 min TN4Rolled 2d6 : 4, 5, total 9
Griffin Tech Sgt Marleen Rommel, Regular
Replace Armor RT 10pts 150 min TN4Rolled 2d6 : 1, 4, total 5
Replace Armor CT 20pts 300 min TN4Rolled 2d6 : 5, 3, total 8
Replace Armor RL 5pts 75 min TN4Rolled 2d6 : 3, 6, total 9
Replace Armor LL 7pts 105 min TN4Rolled 2d6 : 2, 6, total 8
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All repairs successful.
Marauder total time 1020 min or 2.125 days. Fully operational end Feb 15 3045
Grasshopper total time 300 min or .625 days. Fully operational end Feb 14 3045
Griffin also reloaded ammo total time 630 min or 1.3125 days. Fully operational end Feb 15 3045
Blackjack reloaded ammo fully operational Feb 14 3045
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Repairs for salvaged mechs.
Beginning date: 3-22-45
Trebuchet Location: maintenance Tech: Sgt Wade Boggs Regular tech
Fix <75 Internal Structure Head 1pt double time 360 min TN 6Rolled 2d6 : 4, 4, total 8
Fix life Support 1 crit Head 60 min TN 5 Rolled 2d6 : 3, 5, total 8
Replace cockpit Head Double time 240 min TN 5 Rolled 2d6 : 6, 1, total 7
Replace Armor Head 9 pts 135 min TN 4Rolled 2d6 : 3, 4, total 7
Fix <75 Internal structure RA 5 ps Triple time 540 min TN 5Rolled 2d6 : 1, 2, total 3
Replace Armor RA 10 pts 150 min TN 4Rolled 2d6 : 4, 1, total 5
Replace Armor RT 6 pts 90 min TN 4Rolled 2d6 : 2, 1, total 3
Replace Armor RL 11 pts 165 min TN 4Rolled 2d6 : 5, 3, total 8
Replace Armor CT 13 pts 195 min TN 4Rolled 2d6 : 5, 4, total 9
Replace Armor LA 7 pts 105 min TN 4Rolled 2d6 : 4, 1, total 5
Replace Armor LL 9 pts 135 min TN 4Rolled 2d6 : 4, 5, total 9
Total time 2175 min or 4.53 days
Phoenix Hawk Location: Maintenance Tech: Sgt Marleen Rommel Regular tech
Replace RA triple time 540 min TN 5Rolled 2d6 : 2, 6, total 8
Replace RA upper arm actuator 90 min TN 3Rolled 2d6 : 4, 4, total 8
Replace RA lower arm actuator 90 min TN 3Rolled 2d6 : 5, 4, total 9
Replace RA hand actuator 90 min TN 3Rolled 2d6 : 6, 5, total 11
Replace RL triple time 540 min TN 5Rolled 2d6 : 4, 2, total 6
Replace RL upper leg actuator TN 3Rolled 2d6 : 3, 3, total 6
Replace RL lower leg actuator TN 3Rolled 2d6 : 2, 3, total 5
Replace RL foot actuator TN 3Rolled 2d6 : 3, 5, total 8
Fix <50% Internal structure CT 5 pts Double time 270 min TN 5Rolled 2d6 : 3, 3, total 6
Fix Gyro 2 crit hits CT Quad time 960 min TN 7Rolled 2d6 : 6, 1, total 7
Replace ER large laser RA Double time 240 min TN 5Rolled 2d6 : 1, 5, total 6
Replace Medium pulse laser RA Double time 240 min TN 5Rolled 2d6 : 3, 5, total 8
Replace anti-missile system RA Double time 240 min TN 5Rolled 2d6 : 6, 3, total 9
Total time 3330 min or 7.4375 days
Phoenix Hawk Location: Maintenance Tech: Sgt Wade Boggs Reg tech
Replace Armor LA 10 pts 150 min TN 4Rolled 2d6 : 4, 1, total 5
Replace Armor LT 10 pts 150 min TN 4Rolled 2d6 : 6, 3, total 9
Replace Armor CT 21 pts 315 min TN 4Rolled 2d6 : 1, 4, total 5
Replace Armor LT 16 pts 240 min TN 4Rolled 2d6 : 4, 2, total 6
Replace Armor RA 10 pts 150 min TN 4Rolled 2d6 : 5, 1, total 6
Replace Armor RL 15 pts 225 min TN 4Rolled 2d6 : 3, 1, total 4
Total time 1230 min or 2.5625 days
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Trebuchet
internal structure repair RA failed
Armor replace RT failed
Retry with Vet Tech Dave Mattingly
Repair <75 Internal Structure RA 5 pts 540 min TN 4Rolled 2d6 : 6, 2, total 8
Replace armor RT 6 pts 90 min TN 3Rolled 2d6 : 5, 6, total 11
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4-1-45
Salvaged Trebuchet and Phoenix Hawk are both fully repaired.
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Customizations Start 5-5-45
Trebuchet
Tech assigned: Regular tech Wade Boggs
Remove 10 SHS Time 5.625 days TN 5Rolled 2d6 : 5, 2, total 7
Install 10 DHS Time 11.25 days TN 7Rolled 2d6 : 5, 2, total 7
Phoenix Hawk
Tech assigned: Vet tech Dave Mattingly
Remove: ER Large laser, Med laser, and Machine gun RA; ER Large laser, Med laser, and Anti-missile system LA; Anti-missile ammo and Machine gun ammo LT. Time 3.75 days TN 3Rolled 2d6 : 5, 5, total 10
Starting 5-28-45
Install:
Lg laser, med laser, and 1 DHS RA; Lg laser and 2 med lasers LA; 2 med lasers CT; 1 med laser Head; 1 DHS LT. Time 6.75 days
TN 6Rolled 2d6 : 2, 3, total 5
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All custom work completed by 6-15-45 lift off date.
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Beginning 9-22 Repairs
Marauder
Tech assigned: Reg mech tech Sgt Wade Boggs
Replace Armor LA 6 pts TN 4 Rolled 2d6 : 3, 3, total 6
Replace Armor LT 17 pts TN 4 Rolled 2d6 : 1, 6, total 7
Replace Armor CT 5 pts TN 4 Rolled 2d6 : 2, 1, total 3
Replace Armor RT 9 pts TN 4 Rolled 2d6 : 5, 4, total 9
Replace Armor LL 6 pts TN 4 Rolled 2d6 : 5, 3, total 8
Replace Armor RL 15 pts TN 4 Rolled 2d6 : 3, 4, total 7
Total time 870 min or 1.8125 days
Phoenix Hawk
Tech assigned: Green mech tech Mercedes Marsh
Replace Armor LT 13 pts double time TN 5 Rolled 2d6 : 4, 3, total 7
Replace Armor RT 15 pts double time TN 5 Rolled 2d6 : 5, 2, total 7
Total time 840 min or 1.75 days
Griffin
Tech assigned: Reg mech tech Marleen Rommel
Replace Armor LA 12 pts TN 4Rolled 2d6 : 3, 5, total 8
Replace Armor LT 3 pts TN 4Rolled 2d6 : 2, 4, total 6
Replace Armor CT 7 pts TN 4Rolled 2d6 : 5, 1, total 6
Replace Armor RT 12 pts TN 4Rolled 2d6 : 2, 6, total 8
Replace Armor RA 10 pts TN 4Rolled 2d6 : 3, 1, total 4
Replace Armor LL 16 pts TN 4Rolled 2d6 : 3, 6, total 9
Replace Armor RL 15 pts TN 4Rolled 2d6 : 6, 5, total 11
Total time 870 min or 1.8125 days
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All successful except Marauder CT.
9-23 Vet tech Sgt Dave Mattingly attempts the Replacent of Armor CT 5 pts 75 min TN 3Rolled 2d6 : 4, 3, total 7
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Successful.
End of 9-23 Bright Lance is at 75%
Mechs online with pilots are:
Marauder, Griffin, and Phoenix Hawk
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9-24 Repairs on Grasshopper begin
Mech tech assigned: Sgt Wade Boggs
Replace Head Quadruple time TN 5 Rolled 2d6 : 3, 3, total 6
Install Cockpit Triple time TN 4 Rolled 2d6 : 1, 6, total 7
Replace Armor Head 9 pts TN 4 Rolled 2d6 : 1, 3, total 4
Replace Armor LA 3 pts TN 4 Rolled 2d6 : 5, 6, total 11
Replace Armor LT 13 pts TN 4 Rolled 2d6 : 5, 5, total 10
Replace Armor CT 30 pts TN 4 Rolled 2d6 : 4, 6, total 10
Replace Armor RT 12 pts TN 4 Rolled 2d6 : 6, 4, total 10
Replace Armor LL 2 pts TN 4 Rolled 2d6 : 5, 5, total 10
Replace Armor RL 8 pts TN 4 Rolled 2d6 : 4, 3, total 7
Total time 2330 min or 4.854 days
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Repairs Successful
All mechs in Lance fully repaired.
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11-1-45 Repairs begin.
Marauder MAD-3Dx
Tech assigned: Reg Tech Wade Boggs
Replace armor LA 8 TN 4Rolled 2d6 : 5, 1, total 6
Replace armor LT 10 TN 4Rolled 2d6 : 4, 6, total 10
Replace armor CT 2 TN 4Rolled 2d6 : 3, 2, total 5
Replace armor RT 5 TN 4Rolled 2d6 : 2, 2, total 4
Replace armor RA 2 TN 4Rolled 2d6 : 4, 1, total 5
Replace armor RL 4 TN 4Rolled 2d6 : 6, 3, total 9
Maintenance
Total time 480 min = 1 day
Griffin GRF-1NDx1
Tech assigned: Reg Marleen Rommel
Replace Armor LT 5 TN 4 Rolled 2d6 : 4, 3, total 7
Replace Armor RT 2 TN 4Rolled 2d6 : 5, 5, total 10
Replace Armor RA 2 TN 4Rolled 2d6 : 2, 3, total 5
Replace Armor RL 4 TN 4Rolled 2d6 : 5, 5, total 10
Maintenance
Reload LRM 10 ammo
Total time 210 min = .4375 days
Phoenix Hawk PXH-x2
Tech assigned: Vet Tech Dave Mattingly
Maintenance
Grasshopper GHR-5H
Tech assigned: Green tech Mercedes Marsh
Maintenance
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All repairs successful. Lance at full strength end of 11-1-45.
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Marauder Customization Tech SGT Dave Mattingly Start 5-1-46
Remove Lg laser from left torso TN 4 Time .75 daysRolled 2d6 : 6, 1, total 7
Following Customizing has a TN 6 Time 16.375
Install 4 med lasers, 1 each in LL and RA, 2 in the CT
Chang armor amounts in the following locations:
LA 22pts
RA 22pts
LT 24pts
RT 24pts
CT 30pts
LL 22pts
RL 22ptsRolled 2d6 : 6, 4, total 10
Blackjack Customization from BJ-1 to a BJ-3x Tech SGT Start 5-1-46
Remove ac/2 from LA and RA, ac/2 ammo CT, and 11 SHS TN 5 Time 2.25 daysRolled 2d6 : 3, 3, total 6
Following Customization has TN 7 Time 15.375 days
Install PPC LA and RA, change 11 SHS to DHS Rolled 2d6 : 3, 4, total 7
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11-19-46 Repair of Blackjack BJ-3x Tech assigned: Reg Tech Wade Boggs Location: Field Mobile HQ
Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor RA 2 pts Quad time TN 4 Rolled 2d6 : 4, 1, total 5
Replace Armor RL 2 pts Quad time TN 4 Rolled 2d6 : 6, 4, total 10
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11-19-46 Repair of Grasshopper GHR-5H Tech assigned: Green Tech Mercedes Martin Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor Quad time TN 4
LA 2 ptsRolled 2d6 : 5, 1, total 6
LL 5 ptsRolled 2d6 : 2, 3, total 5
LT 5 ptsRolled 2d6 : 6, 3, total 9
CT 5 ptsRolled 2d6 : 4, 6, total 10
RT 2 ptsRolled 2d6 : 5, 5, total 10
RA 10 ptsRolled 2d6 : 1, 5, total 6
RL 4 ptsRolled 2d6 : 2, 4, total 6
Reload 5 rds LRM 5 ammo
Maintenance
Total time 1980 min 3.88 days
Marauder Repairs Tech assigned: Reg tech Marleen Rommel Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Int Structure repairs
<25% LA 3 pts triple time TN 6Rolled 2d6 : 5, 2, total 7
<50% RT 7 pts quad time TN 6Rolled 2d6 : 1, 2, total 3
<25% RA 4 pts triple time TN 6Rolled 2d6 : 6, 4, total 10
Total time 1080 min 2.117 days
Griffin Repairs Tech assigned: Reg tech Wade Boggs Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Int Structure repairs
<50% LT 5 pts quad time TN 6Rolled 2d6 : 3, 6, total 9
<25% RT 3 pts quad time TN 5Rolled 2d6 : 5, 1, total 6
<75% RL 8 pts quad time TN 7Rolled 2d6 : 2, 6, total 8
Total time 1620 min 3.17 days
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Marauder RT internal structure repair failed. retry with vet tech Dave Mattingly quad time 540 min TN 5
Rolled 2d6 : 6, 2, total 8
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11-23-46 Repairs continue
Marauder Repairs Tech assigned: Reg tech Marleen Rommel Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace lower arm actuater LA TN 6Rolled 2d6 : 5, 6, total 11
Repair DHS 1 hit LA TN 6Rolled 2d6 : 5, 2, total 7
Repair DHS 1 hit RT TN 6Rolled 2d6 : 2, 6, total 8
Replace armor Double time TN 6Rolled 2d6 : 3, 3, total 6
LA 22 ptsRolled 2d6 : 6, 6, total 12
LT 21 ptsRolled 2d6 : 6, 6, total 12
CT 22 ptsRolled 2d6 : 1, 4, total 5
RT 15 ptsRolled 2d6 : 3, 2, total 5
RA 22 ptsRolled 2d6 : 5, 5, total 10
LL 22 ptsRolled 2d6 : 3, 3, total 6
RL 7 ptsRolled 2d6 : 5, 5, total 10
RT [R] 8 ptsRolled 2d6 : 2, 3, total 5
maintenance
Total time 4460 min 8.74 days
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2xp for 2 rolls of 12, but CT, RT, and RT(R) failed. retry by vet tech Dave Mattingly double time TN 5 total time 1350 min 2.64 days
CTRolled 2d5 : 3, 5, total 8
RTRolled 2d6 : 6, 4, total 10
RT(R)Rolled 2d6 : 5, 5, total 10
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11-25-46 Repairs continued
Griffin Repairs Tech assigned: Reg tech Wade Boggs Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Install PPC RA quad time TN 6
Replace armor triple time TN 5
LA 7Rolled 2d6 : 2, 3, total 5
LT 5Rolled 2d6 : 6, 5, total 11
CT 1Rolled 2d6 : 5, 5, total 10
RT 20Rolled 2d6 : 5, 2, total 7
RA 14Rolled 2d6 : 1, 5, total 6
LL 4Rolled 2d6 : 4, 1, total 5
RL 18Rolled 2d6 : 6, 6, total 12
LT[R] 6Rolled 2d6 : 2, 5, total 7
Total time 3855 min 7.55 days
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Forgot to put roll after PPC so here it is.
Install PPC RA Quad time TN 7Rolled 2d6 : 2, 5, total 7
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All mechs repaired
Grasshopper Nov 24
Griffin Dec 2
Marauder Dec 5
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11-22-46 Repairs after solo mission
Blackjack BJ-3x Repairs Tech assigned: Reg tech Martin Rommel Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Triple time TN 5
LA 2 ptsRolled 2d6 : 2, 3, total 5
LT 2 ptsRolled 2d6 : 1, 2, total 3
CT 2 ptsRolled 2d6 : 4, 6, total 10
RT 5 ptsRolled 2d6 : 6, 3, total 9
RA 10 ptsRolled 2d6 : 4, 2, total 6
RL 10 ptsRolled 2d6 : 5, 1, total 6
maintenance
Total time 1395 min 2.735 days
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All succeeded except LT 2pts armor. Retry with Vet tech Dave Mattingly Triple time TN 4
Rolled 2d6 : 6, 4, total 10
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Blackjack ready for action 11-25-46
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12-25-46 Repairs after Henhouse Mission 4
Griffin Tech Assigned: Marleen Rommel Location: Mobile Field Base HR Admin. Add 30 min day for 510 min per tech a day
Repair 1 Gyro hit Quad time TN 7Rolled 2d6 : 6, 6, total 12
Total time 480 min .941 day
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12-25-46 Repairs after Henhouse Mission 4
Blackjack BJ-3x Repairs Tech assigned: Vet tech Dave Mattingly Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor triple time TN 4
CT 5ptsRolled 2d6 : 4, 1, total 5
CT(R) 5 ptsRolled 2d6 : 1, 1, total 2
LL 5ptsRolled 2d6 : 6, 6, total 12
Total time: 675 min 1.323 days
Grasshopper Tech assigned: Vet tech Chris Wansey Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace Armor triple time TN 4
LT 10Rolled 2d6 : 3, 3, total 6
CT 5Rolled 2d6 : 6, 3, total 9
RT 3Rolled 2d6 : 2, 3, total 5
RL 15Rolled 2d6 : 6, 2, total 8
Total time: 1485 min 2.911 days
Marauder Tech assigned: Reg tech Wade Boggs Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Triple time TN 5
LL 16Rolled 2d6 : 6, 1, total 7
LA 13Rolled 2d6 : 2, 1, total 3
LT 3Rolled 2d6 : 1, 4, total 5
CT 13Rolled 2d6 : 3, 6, total 9
RT 8Rolled 2d6 : 2, 1, total 3
RA 14Rolled 2d6 : 1, 3, total 4
RL 6Rolled 2d6 : 4, 5, total 9
Total time: 3285 min 6.441 days
12-26-46
Griffin Tech Assigned: Marleen Rommel Location: Mobile Field Base HR Admin. Add 30 min day for 510 min per tech a day
Replace Armor Triple time TN 5
LL 5Rolled 2d6 : 6, 6, total 12
LA 5Rolled 2d6 : 1, 3, total 4
CT 5Rolled 2d6 : 6, 3, total 9
H 6Rolled 2d6 : 6, 3, total 9
Total time: 945 min 1.152 days
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12-27-46
Blackjack BJ-3x Repairs Tech assigned: Vet tech Dave Mattingly Location: Field Mobile HQ Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace all armor quad time TN 3
CT(R) 5 ptsRolled 2d6 : 3, 2, total 5
Total time: 300 min .625 days
Griffin Tech Assigned: Vet tch Dave Mattinley Location: Mobile Field Base HR Admin. Add 30 min day for 510 min per tech a day
Replace Armor Quad time TN 3
LA 5Rolled 2d6 : 3, 4, total 7
Total time: 300 min .625 days
1-1-47
Marauder Tech assigned: Vet tech Chris Wansey Location: Mobile field base Add 30 min day of time for total of 510 per tech, have HR Admin assigned
Replace armor Quad time TN 3
LA 13Rolled 2d6 : 3, 5, total 8
RT 8Rolled 2d6 : 4, 4, total 8
RA 14Rolled 2d6 : 3, 2, total 5
Total time: 1500 min 2.94 days
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12-26-46
Pilot Emmit O’Leary sent to Reg Dr Marlena Elton for 2 pilot hits TN 8
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 6, 5, total 11
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All mechs repaired 1-4-47. Pilot Emmit O'Leary healed 1-8-47.
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Jan 1 3049
PH customization tech assigned: Green tech Mercedes March Location: Maintenance Bay
TN 9
Move jump jet from left torso to left leg, move jump jet from right torso to right leg, remove 2 med lasers center torso, install 2 machine guns center torso, and add 1 ton ammo left torso.Rolled 2d6 : 6, 5, total 11
2160 min and 4.5 days
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3-4-49 Repairs
Marauder tech Assigned: SGT Mattingly Location Maintenance Bay
Replace armor TN 3
LA 5Rolled 2d6 : 3, 5, total 8
LT 12Rolled 2d6 : 1, 5, total 6
CT 10Rolled 2d6 : 1, 6, total 7
LL 5Rolled 2d6 : 3, 3, total 6
Total time 480 min = 1 day
Grasshopper
Replace Armor
LA 2Rolled 2d6 : 4, 2, total 6
LL 13Rolled 2d6 : 3, 1, total 4
CT 10Rolled 2d6 : 4, 1, total 5
RT 2Rolled 2d6 : 1, 2, total 3
RA 5Rolled 2d6 : 4, 6, total 10
Total time 480 min=1 day
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3-6-49 Repairs
Marauder tech Assigned: SGT Mattingly Location Maintenance Bay
LL IS <25% 3 pts triple TN3Rolled 2d6 : 2, 4, total 6
RT IS <50% 8 pts quad TN 3Rolled 2d6 : 4, 3, total 7
Repair DHS 1 crit TN 2Rolled 2d6 : 1, 1, total 2
Repair DHS 1 crit TN 2Rolled 2d6 : 2, 5, total 7
Replace armor TN 3
LA 4Rolled 2d6 : 3, 1, total 4
H 2Rolled 2d6 : 1, 5, total 6
LL 22Rolled 2d6 : 5, 1, total 6
CT 26Rolled 2d6 : 3, 3, total 6
RT 24Rolled 2d6 : 5, 4, total 9
RA 5Rolled 2d6 : 2, 2, total 4
Grasshopper tech assigned: Green tech SGT Mercedes Marsh Maintenance Bay
Replace armor Quad time TN 3
LA 21Rolled 2d6 : 5, 2, total 7
LT 20Rolled 2d6 : 2, 4, total 6
CT 5Rolled 2d6 : 3, 4, total 7
RT 2Rolled 2d6 : 2, 3, total 5
LL 21Rolled 2d6 : 3, 4, total 7
RL 3Rolled 2d6 : 4, 2, total 6
Blackjack tech assigned: Reg tech Marleen Rommel
LT IS <25 2 Triple TN 3Rolled 2d6 : 4, 5, total 9
Replace Armor Double TN 3
LL 5Rolled 2d6 : 1, 6, total 7
LT[R] 6Rolled 2d6 : 3, 4, total 7
RL 5Rolled 2d6 : 6, 1, total 7
Griffin tech assigned: Vet tech Chris Wansey
Replace LL quad TN 3Rolled 2d6 : 3, 3, total 6
Actuators TN 2
LL upper leg Rolled 2d6 : 2, 4, total 6
LL lower legRolled 2d6 : 4, 2, total 6
LL footRolled 2d6 : 1, 5, total 6
LT IS <100% 12 quad TN4Rolled 2d6 : 3, 2, total 5
CT <25% 2 double TN 3Rolled 2d6 : 6, 5, total 11
RA <75% 5 triple TN 3Rolled 2d6 : 4, 5, total 9
Replace armor TN 3
LA 5Rolled 2d6 : 5, 6, total 11
CT 20 Rolled 2d6 : 1, 6, total 7
RA 14Rolled 2d6 : 2, 1, total 3
LT 20Rolled 2d6 : 2, 1, total 3
RT 8Rolled 2d6 : 1, 6, total 7
RL 5Rolled 2d6 : 6, 4, total 10
4-22-49 Repairs
Rifleman tech Assigned: SGT Mattingly Location Maintenance Bay
Replace Head quad TN 4Rolled 2d6 : 4, 2, total 6
Replace LL quad TN 3Rolled 2d6 : 5, 4, total 9
Replace actuators TN 2
Upper legRolled 2d6 : 4, 3, total 7
Lower legRolled 2d6 : 2, 3, total 5
FootRolled 2d6 : 5, 1, total 6
Replace armor TN 3
LA 11Rolled 2d6 : 2, 2, total 4
LT 10Rolled 2d6 : 6, 2, total 8
CT 18Rolled 2d6 : 4, 6, total 10
H 6Rolled 2d6 : 6, 3, total 9
RA 15Rolled 2d6 : 3, 6, total 9
LL 12Rolled 2d6 : 5, 6, total 11
RL 10 Rolled 2d6 : 3, 3, total 6
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5-12-3050
Retirement Rolls Use Charisma Bonus 2
SGT Bobbie Mills 30 TN 6Rolled 2d6+2 : 6, 1 + 2, total 9
SGT Emmit O’Leary 30 TN 6Rolled 2d6+2 : 1, 3 + 2, total 6
SGT Caleb Spears 29 TN 5Rolled 2d6+2 : 3, 6 + 2, total 11
SGT Jocelin Dubos 26 TN 5Rolled 2d6+2 : 5, 2 + 2, total 9
Techs
Dave Mattingly 30 TN 6Rolled 2d6+2 : 3, 6 + 2, total 11
Chris Wansley 36 TN6Rolled 2d6+2 : 4, 5 + 2, total 11
Wade Boggs 27 TN 5Rolled 2d6+2 : 3, 1 + 2, total 6
Marleen Rommel 29 TN 5Rolled 2d6+2 : 1, 2 + 2, total 5
Mercedes Marsh 28 TN 5Rolled 2d6+2 : 2, 4 + 2, total 8
Kairy bin Sadaqat 34 TN 6Rolled 2d6+2 : 6, 5 + 2, total 13
Doctors
Dr Marlene Elton 40 TN 7Rolled 2d6+2 : 5, 1 + 2, total 8
Dr Kaylin Matson 27 TN 5 Rolled 2d6+2 : 3, 2 + 2, total 7
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8/9/50 charger custom
Elite tech SGT Sadaquat Location factory
Remove 22 SHS, LRM 20 and ammo, and small laser 18.5 days TN 3Rolled 2d6 : 4, 1, total 5
Add in left torso: masc, case, 2 ton A/C 20 ammo, 1 ton MG ammo, and searchlight. In right torso add A/C 20. In center torso 1 machine gun. Add 2 ton armor. 21.33 days TN 6Rolled 2d6 : 1, 6, total 7
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Blackjack BL-3x,Custom: Yes, Start: 6/13/3051, Location: Basic Facility, Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 4:
Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: LT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 4:Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 4:Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: RA, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 4:Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: RL, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 4:Rolled 2d6 : 4, 3, total 7
TOTAL TIME 8 HR DAYS: 1.375 TOTAL TIME MINUTES: 660
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Grasshopper GHR-5H,Custom: No, Start: 6/13/3051, Location: Basic Facility, Tech Assigned: Sgt Marleen Rommel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 5, 5, total 10
Replace Armor, , Hit Locaton: CT, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 4:Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Locaton: RA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LL, Quantity: 25, Time Multiplier: Double, Total time Min: 500 ,TN: 4:Rolled 2d6 : 5, 1, total 6
TOTAL TIME 8 HR DAYS: 2.33333333333333 TOTAL TIME MINUTES: 1120
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Marauder MAD-3Dx,Custom: Yes, Start: 6/13/3051, Location: Basic Facility, Tech Assigned: Sgt Dave Mattingley, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 6, 6, total 12
Replace Armor, , Hit Locaton: LT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 5:Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 5:Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Locaton: RT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 5:Rolled 2d6 : 1, 1, total 2
Replace Armor, , Hit Locaton: LL, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 5:Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:Rolled 2d6 : 6, 2, total 8
TOTAL TIME 8 HR DAYS: 2.10416666666667 TOTAL TIME MINUTES: 1010
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Higher retry
Marauder MAD-3Dx,Custom: Yes, Start: 6/15/3051, Location: Basic Facility, Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Replace Armor, , Hit Locaton: RT, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 4:Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 0.354166666666667 TOTAL TIME MINUTES: 170
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Charger CGR-1A9Dx,Custom: Yes, Start: 6/13/3051, Location: Basic Facility, Tech Assigned: Sgt Chriss Wansey, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 17, Time Multiplier: None, Total time Min: 170 ,TN: 5:
Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:Rolled 2d6 : 5, 2, total 7
Replace Armor, , Hit Locaton: LL, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 5:Rolled 2d6 : 4, 4, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 5:Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:Rolled 2d6 : 5, 1, total 6
Replace Armor, , Hit Locaton: RL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 5:Rolled 2d6 : 1, 3, total 4
TOTAL TIME 8 HR DAYS: 2.5 TOTAL TIME MINUTES: 1200
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higher tech retry
Charger CGR-1A9Dx,Custom: Yes, Start: 6/15/3051, Location: Basic Facility, Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Replace Armor, , Hit Locaton: RL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:Rolled 2d6 : 4, 6, total 10
TOTAL TIME 8 HR DAYS: 0.125 TOTAL TIME MINUTES: 60
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Awesome AWS-8Q,Custom: No, Start: 6/15/3051, Location: Basic Facility, Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 2, 3, total 5
Replace Destroyed location, , Hit Locaton: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:Rolled 2d6 : 6, 6, total 12
Replace Actuator Upper Arm, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 6, 5, total 11
Replace Actuator Lower Arm, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 3, 6, total 9
Replace Actuator Hand, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 4, 4, total 8
TOTAL TIME 8 HR DAYS: 3.6875 TOTAL TIME MINUTES: 1770
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Awesome AWS-8Q,Custom: No, Start: 6/15/3051, Location: Basic Facility, Tech Assigned: Sgt Dave Mattingley, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 3, 6, total 9
Replace Actuator Upper Leg , , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 3, 3, total 6
Replace Actuator Lower Leg, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 3, 4, total 7
Replace Actuator Foot, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 3, 3, total 6
Fix <50% Internal Dam, , Hit Locaton: CT, Quantity: 10, Time Multiplier: Double, Total time Min: 2700 ,TN: 6:Rolled 2d6 : 5, 4, total 9
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 6:Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 7.875 TOTAL TIME MINUTES: 3780
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Retry RT internal higher tech
Awesome AWS-8Q,Custom: No, Start: 6/21/3051, Location: Basic Facility, Tech Assigned: Sgt Kairy bin Sadaquat, Tech Level: Elite, No Tech Base Mod Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 5:Rolled 2d6 : 5, 2, total 7
TOTAL TIME 8 HR DAYS: 0.5625 TOTAL TIME MINUTES: 270
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Awesome AWS-8Q,Custom: No, Start: 6/17/3051, Location: Basic Facility, Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: CT, Quantity: 8, Time Multiplier: Double, Total time Min: 2160 ,TN: 6:
Rolled 2d6 : 4, 6, total 10
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 3, Time Multiplier: Double, Total time Min: 540 ,TN: 5:Rolled 2d6 : 1, 6, total 7
Replace Heatsink, , Hit Locaton: RT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:Rolled 2d6 : 5, 6, total 11
TOTAL TIME 8 HR DAYS: 5.8125 TOTAL TIME MINUTES: 2790
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Awesome AWS-8Q,Custom: No, Start: 6/22/3051, Location: Basic Facility, Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: LL, Quantity: 33, Time Multiplier: None, Total time Min: 330 ,TN: 4:Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 4:Rolled 2d6 : 1, 3, total 4
TOTAL TIME 8 HR DAYS: 2.3125 TOTAL TIME MINUTES: 1110
Awesome AWS-8Q,Custom: No, Start: 6/22/3051, Location: Basic Facility, Tech Assigned: Sgt Wade Boggs, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 4:Rolled 2d6 : 2, 1, total 3
Replace Armor, , Hit Locaton: RA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 4:Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 33, Time Multiplier: None, Total time Min: 330 ,TN: 4:Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: RT[R], Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 2, 5, total 7
Replace Armor, , Hit Locaton: CT[R], Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 4:Rolled 2d6 : 6, 5, total 11
TOTAL TIME 8 HR DAYS: 2.0625 TOTAL TIME MINUTES: 990
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June 20 3051
Customization of Awesome 8Q to 9Qx Tech assigned: Elite tech SGT Sadaquat Location: Maintenance Facility
Remove all 28 SHS Time 3600 min 7.50 days TN 5Rolled 2d6 : 2, 5, total 7
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June 28 3051
Customization of Awesome 8Q to 9Qx Tech assigned: Elite tech SGT Sadaquat Location: Maintenance Facility
Install 9 DHS in engine
Install 2 DHS Left arm, 3 Left torso, 2 Right Arm, 3 Right Torso
Install 1 PPC in Left Arm
Total time 6150 min 12.812 days TN 6Rolled 2d6 : 6, 4, total 10
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Marauder MAD 3Dx,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility, Tech Assigned: SGT Mercedes Marsh, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: RA, Quantity: 7, Time Multiplier: Double, Total time Min: 1890 ,TN: 5:
Rolled 2d6 : 3, 6, total 9
Replace Blown-off Limb, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 540 ,TN: 5:Rolled 2d6 : 4, 3, total 7
Fix Weap/Equip 1 crit, PPC, Hit Locaton: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 5:Rolled 2d6 : 2, 4, total 6
Replace Weapon, PPC, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:Rolled 2d6 : 5, 2, total 7
Replace Weapon, ML, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:Rolled 2d6 : 2, 4, total 6
Replace Weapon, ML, Hit Locaton: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:Rolled 2d6 : 4, 5, total 9
Replace Heatsink, , Hit Locaton: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 3, 4, total 7
Replace Armor, , Hit Locaton: LA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:Rolled 2d6 : 5, 5, total 10
Replace Armor, , Hit Locaton: LT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: RT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:Rolled 2d6 : 6, 4, total 10
Replace Armor, , Hit Locaton: RA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:Rolled 2d6 : 1, 5, total 6
Replace Armor, , Hit Locaton: LL, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:Rolled 2d6 : 2, 1, total 3
TOTAL TIME 8 HR DAYS: 9.27083333333333 TOTAL TIME MINUTES: 4260
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Charger CGR-1A9Dx,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility, Tech Assigned: SGT Wade Boggs, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: LT, Quantity: 6, Time Multiplier: Double, Total time Min: 1620 ,TN: 5:
Rolled 2d6 : 5, 1, total 6
Fix <25% Internal Dam, , Hit Locaton: CT, Quantity: 3, Time Multiplier: None, Total time Min: 270 ,TN: 5:Rolled 2d6 : 4, 2, total 6
Fix <75% Internal Dam, , Hit Locaton: RT, Quantity: 12, Time Multiplier: Triple, Total time Min: 6480 ,TN: 5:Rolled 2d6 : 1, 4, total 5
Fix Weap/Equip 1 crit, AC20, Hit Locaton: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 5:Rolled 2d6 : 2, 2, total 4
Fix Engine 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: None, Total time Min: 100 ,TN: 5:Rolled 2d6 : 1, 2, total 3
Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:Rolled 2d6 : 3, 4, total 7
Replace Armor, , Hit Locaton: LT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:Rolled 2d6 : 2, 2, total 4
Replace Armor, , Hit Locaton: CT, Quantity: 26, Time Multiplier: None, Total time Min: 260 ,TN: 3:Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RT, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:Rolled 2d6 : 4, 5, total 9
Replace Armor, , Hit Locaton: LL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: RL, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 3:Rolled 2d6 : 3, 4, total 7
TOTAL TIME 8 HR DAYS: 20.6041666666667 TOTAL TIME MINUTES: 9890
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Grasshopper GHR-5H,Custom: Yes, Start: 5/18/3052, Location: Maintenance Facility, Tech Assigned: SGT Marleen Romel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: RA, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 4:
Rolled 2d6 : 6, 5, total 11
Replace Armor, , Hit Locaton: LT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: CT[R], Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 4:Rolled 2d6 : 6, 1, total 7
TOTAL TIME 8 HR DAYS: 0.375 TOTAL TIME MINUTES: 180
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Blackjack BL-3x,Custom: Yes, Start: 6/17/3051, Location: Maintenance Facility, Tech Assigned: SGT Dave Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 3, 3, total 6
TOTAL TIME 8 HR DAYS: 0.0980392156862745 TOTAL TIME MINUTES: 50
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Bright Lance Mech repair completion dates
Marauder 5/29/3052
Charger 5/29/3052
Grasshopper 5/19/3052
Blackjack 5/19/3052
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Customization of Thunderbolt TDR-5Sb to TDR-5SBLC
Location: Dropship Start: June 2 3052 Tech: Elite tech SGT Sadaqua
Remove LRM-15 Right torso, ER PPC Right arm, 1 Med laser Left torso, 2 Sm Pulse lasers Left arm
Time: 1200 min/2.5 days TN 5Rolled 2d6 : 5, 4, total 9
Install Clan ER PPC Right arm, 2 med lasers Left arm, LRM-10 Artemis Right torso
Time: 1440 min/3 days TN 6Rolled 2d6 : 6, 3, total 9
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Customization of Charger CGR-1A9ACx to CGR-1A9ACxb
Location: Dropship Start: June 2 Tech: Reg tech SGT Rommel
Remove AC 20 Right torso
Time: 240 min/.5 days TN 7Rolled 2d6 : 3, 6, total 9
Install Gauss Rifle Right Torso
Time: 360 min/.75 days TN 8Rolled 2d6 : 6, 4, total 10
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Customization of Warhammer WHM-6R to WHM-6RxL
Location: Dropship Start: June 2 Tech: Vet tech SGT Marsh
Remove SRM 6 Right torso, SM laser Right torso, SM laser Left torso, Machine gun left torso, 18 Single heatsinks
Time: 4200 min/8.75 days TN 6Rolled 2d6 : 3, 6, total 9
Install 1 Med laser Right and Left torsos, 2 Med lasers Center torso, 18 Double heatsinks
Time: 6300 min/13.125 days TN 7Rolled 2d6 : 4, 4, total 8
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Mad-3Dx1,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility, Tech Assigned: SGT Wansey, Tech Level: Veteran, No Tech Base Mod Replace Destroyed location, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 6, 3, total 9
Replace Actuator Upper Leg , , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 3, 1, total 4
Replace Actuator Lower Leg, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 6, 6, total 12
Replace Actuator Foot, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 1, 4, total 5
TOTAL TIME 8 HR DAYS: 1.94117647058824 TOTAL TIME MINUTES: 990
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Mad-3Dx1,Custom: Yes, Start: 4/15/3053, Location: Maintenance Facility, Tech Assigned: SGT Wansey, Tech Level: Veteran, No Tech Base Mod Fix Engine 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: None, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 2, 3, total 5
Fix Gyro 1 Crit, , Hit Locaton: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 5:Rolled 2d6 : 2, 4, total 6
Replace Armor, , Hit Locaton: LA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:Rolled 2d6 : 4, 3, total 7
Replace Armor, , Hit Locaton: LT, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 3:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: RT, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 3:Rolled 2d6 : 3, 5, total 8
Replace Armor, , Hit Locaton: RA, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 3:Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 3:Rolled 2d6 : 2, 6, total 8
TOTAL TIME 8 HR DAYS: 2.74509803921569 TOTAL TIME MINUTES: 1400
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CGR-1A9CxB,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility, Tech Assigned: SGT Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Destroyed location, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 6, 1, total 7
Replace Blown-off Limb, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 360 ,TN: 6:Rolled 2d6 : 1, 5, total 6
Replace Weapon, , Hit Locaton: RT, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 6:Rolled 2d6 : 4, 4, total 8
Fix <75% Internal Dam, , Hit Locaton: RA, Quantity: 10, Time Multiplier: Double, Total time Min: 3600 ,TN: 6:Rolled 2d6 : 6, 2, total 8
Replace Actuator Lower Arm, , Hit Locaton: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 4, 3, total 7
TOTAL TIME 8 HR DAYS: 10.0588235294118 TOTAL TIME MINUTES: 5130
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CGR-1A9CxB,Custom: Yes, Start: 4/22/3053, Location: Maintenance Facility, Tech Assigned: SGT Mattingly, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 3:Rolled 2d6 : 6, 4, total 10
Replace Armor, , Hit Locaton: LL, Quantity: 23, Time Multiplier: None, Total time Min: 230 ,TN: 3:Rolled 2d6 : 3, 3, total 6
Replace Armor, , Hit Locaton: CT, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 3:Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RT, Quantity: 26, Time Multiplier: None, Total time Min: 260 ,TN: 3:Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Locaton: RA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Locaton: RL, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 3:Rolled 2d6 : 4, 1, total 5
TOTAL TIME 8 HR DAYS: 2.3921568627451 TOTAL TIME MINUTES: 1220
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LTJG Mills reports to Elite Dr Matson 4-14-3053 with 2 pilot hits TN 5
4-14-3053Rolled 2d6 : 2, 4, total 6
4-21-3053Rolled 2d6 : 2, 4, total 6
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TDR-5SBLC,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility, Tech Assigned: SGT Rommel, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 3, 5, total 8
TOTAL TIME 8 HR DAYS: 0.117647058823529 TOTAL TIME MINUTES: 60
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BJ-3x,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility, Tech Assigned: SGT Nymoen, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: RL, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:Rolled 2d6 : 5, 5, total 10
TOTAL TIME 8 HR DAYS: 0.392156862745098 TOTAL TIME MINUTES: 200
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VTR-9D,Custom: Yes, Start: 4/13/3053, Location: Maintenance Facility, Tech Assigned: SGT Marsh, Tech Level: Veteran, No Tech Base Mod Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 5, 2, total 7
Fix <50% Internal Dam, , Hit Locaton: H, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 4:Rolled 2d6 : 5, 6, total 11
TOTAL TIME 8 HR DAYS: 2.20588235294118 TOTAL TIME MINUTES: 1125
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VTR-9D,Custom: Yes, Start: 4/15/3053, Location: Maintenance Facility, Tech Assigned: SGT Marsh, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: LA, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:Rolled 2d6 : 2, 2, total 4
Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: H, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 3:Rolled 2d6 : 3, 2, total 5
Replace Armor, , Hit Locaton: CT, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 3:Rolled 2d6 : 1, 3, total 4
Replace Armor, , Hit Locaton: RT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:Rolled 2d6 : 4, 3, total 7
Replace Armor, , Hit Locaton: RA, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 3:Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 3:Rolled 2d6 : 3, 4, total 7
Replace Actuator Upper Leg , , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 1, 4, total 5
Replace Actuator Lower Leg, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 3, 4, total 7
Replace Actuator Foot, , Hit Locaton: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 4:Rolled 2d6 : 2, 6, total 8
TOTAL TIME 8 HR DAYS: 2.54901960784314 TOTAL TIME MINUTES: 1300
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05-01-3053
Retirement Rolls Use Charisma Bonus +2 to roll
SGT Bobbie Mills 34 TN 6Rolled 2d6+2 : 1, 6 + 2, total 9
SGT Emmit O’Leary 34 TN 6Rolled 2d6+2 : 1, 3 + 2, total 6
SGT Caleb Spears 33 TN 6Rolled 2d6+2 : 2, 3 + 2, total 7
SGT Jocelin Dubos 30 TN 6Rolled 2d6+2 : 4, 1 + 2, total 7
Techs
Dave Mattingly 34 TN 6Rolled 2d6+2 : 6, 4 + 2, total 12
Chris Wansley 40 TN7Rolled 2d6+2 : 6, 1 + 2, total 9
Wade Boggs 31 TN 6Rolled 2d6+2 : 2, 2 + 2, total 6
Marleen Rommel 33 TN 6Rolled 2d6+2 : 5, 3 + 2, total 10
Mercedes Marsh 32 TN 6Rolled 2d6+2 : 3, 2 + 2, total 7
Kairy bin Sadaqat 38 TN 6Rolled 2d6+2 : 2, 4 + 2, total 8
Doctors
Dr Marlene Elton 44 TN 7Rolled 2d6+2 : 4, 5 + 2, total 11
Dr Kaylin Matson 31 TN 6 Rolled 2d6+2 : 3, 1 + 2, total 6
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05-01-3053
Yearly xp bonus roll
Mech pilots yearly xp bonus roll 5 xp TN 9+ 2d6
LTSG Jake BrightswordRolled 2d6 : 6, 3, total 9
LTJG Bobbie MillsRolled 2d6 : 2, 2, total 4
SGT Emmit O’LearyRolled 2d6 : 4, 5, total 9
SGT Caleb SpearsRolled 2d6 : 3, 6, total 9
SGT Jocelin DubosRolled 2d6 : 2, 6, total 8
Doctors gain 4xp on TN 3+ on 1d6
Dr Marlene EltonRolled 1d6 : 1, total 1
Dr Kaylin MatsonRolled 1d6 : 1, total 1
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April 19 3053
Customization of Victor VTR-9D to VTR-9DxL Tech assigned: Reg tech SGT Rommel Location: Maintenance Facility
Remove all 15 SHS, Gauss rifle, 2 med pulse lasers, Case left torso, and SRM 4
Time 3660 min 7 days TN 7Rolled 2d6 : 6, 4, total 10
April 19 3053
Customization of Victor VTR-9D to VTR-9DxL Tech assigned: Reg tech SGT Rommel Location: Maintenance Facility
Install 10 DHS in engine, Gauss Rifle Right torso, 2 med lasers Right torso, 3 med lasers Center torso, 1 med laser Left torso,Masc Left torso, searchlight left torso, and add additional 47 points armor to max armor
Time 21650 min 42 days TN 8Rolled 2d6 : 5, 6, total 11
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REPAIRS
DATE: Apr 4 3054 LOCATION: Basic Facility
MECH: Marauder MAD-3Dx1 TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Rommel TECH LVL: Regular
CUSTOM MECH: Yes HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:Rolled 2d6 : 6, 1, total 7
TOTAL MIN: 360 TOTAL DAYS: 0.75
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REPAIRS
DATE: May 1 3054 LOCATION: Basic Facility
MECH: Marauder MAD-3Dx1 TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Rommel TECH LVL: Regular
CUSTOM MECH: Yes HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 5:Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 5:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Location: RT, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 5:Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 5:Rolled 2d6 : 5, 1, total 6
Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 5:Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Location: H, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 5:Rolled 2d6 : 1, 6, total 7
TOTAL MIN: 1120 TOTAL DAYS: 2.33
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REPAIRS
DATE: Apr 30 3054 LOCATION: Basic Facility
MECH: Victor VTR-9DxL TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Rao TECH LVL: Regular
CUSTOM MECH: Yes HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 3:Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:Rolled 2d6 : 1, 2, total 3
Replace Armor, , Hit Location: RA, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 3:Rolled 2d6 : 6, 5, total 11
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:Rolled 2d6 : 5, 1, total 6
Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:Rolled 2d6 : 5, 5, total 10
TOTAL MIN: 1400 TOTAL DAYS: 2.92
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REPAIRS
DATE: Apr 30 3054 LOCATION: Basic Facility
MECH: Thunderbolt TDR-5SBLC TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Nymoen TECH LVL: Veteran
CUSTOM MECH: Yes HR ADMIN: No EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:Rolled 2d6 : 4, 1, total 5
Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:Rolled 2d6 : 3, 2, total 5
Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:Rolled 2d6 : 2, 2, total 4
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:Rolled 2d6 : 4, 6, total 10
Replace Armor, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 30 ,TN: 3:Rolled 2d6 : 4, 6, total 10
TOTAL MIN: 900 TOTAL DAYS: 1.88
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LTSG Brightsword reports to Elite Dr Matson May 1 with 1 pilot hits TN 5
May 1 3054Rolled 2d6 : 5, 5, total 10
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REPAIRS
DATE: LOCATION: Maintenance Facility
MECH: Atlas AS7-D TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Nymoen TECH LVL: Veteran
CUSTOM MECH: Yes HR ADMIN: Yes EASY TO MAINTAIN QUIRK: No
Replace Blown-off Head, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:Rolled 2d6 : 6, 2, total 8
TOTAL MIN: 800 TOTAL DAYS: 1.57
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REPAIRS
DATE: June 1 3054 LOCATION: Maintenance Facility
MECH: Atlas AS7-D TECH BASE: No Tech Base Mod MECH OR LAM: Mech
TECH NAME: SGT Nymoen TECH LVL: Veteran
CUSTOM MECH: Yes HR ADMIN: Yes EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:Rolled 2d6 : 2, 2, total 4
TOTAL MIN: 150 TOTAL DAYS: 0.29
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MECH CUSTOMIZATION
Date: May 1 3054 LOCATION: Basic Facility EXTRA TIME: None
MECH: Warhammer WHM-6RxL TECH BASE: No Tech Base Mod
ADD COMPONENTS: NO REFIT KIT: NO
TECH NAME: SGT Mattingly TECH LVL: Veteran
Remove Weapon Quantity 1 PPc LA
Remove Weapon Quantity 1 PPC RA
TOTAL MIN: 480 TOTAL DAYS: 0.94 TN 8Rolled 2d6 : 3, 6, total 9
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MECH CUSTOMIZATION
Date: 421612 LOCATION: Basic Facility EXTRA TIME: None
MECH: Warhammer WHM-6RxL TECH BASE: No Tech Base Mod
ADD COMPONENTS: YES REFIT KIT: NO
TECH NAME: SGT Mattingly TECH LVL: Veteran
Install Heat Sink Fressh Location Quantity 1 LA
Install Heat Sink Fressh Location Quantity 1 RT
Install Heat Sink Fressh Location Quantity 1 RA
Install New weapon in fresh slot Quantity 1 Med Laser H
Install New weapon in previous occupied slot Quantity 1 RA
Install New weapon in previous occupied slot Quantity 1 LA
TOTAL MIN: 3150 TOTAL DAYS: 6.18 TN 9Rolled 2d6 : 6, 6, total 12
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MECH CUSTOMIZATION
Date: May 27 3054 LOCATION: Basic Facility EXTRA TIME: None
MECH: Atlas AS7-D TECH BASE: No Tech Base Mod
ADD COMPONENTS: NO REFIT KIT: NO
TECH NAME: SGT Sadaquat TECH LVL: Elite
Remove Weapon Quantity 1 AC 20 RT
Remove Weapon Quantity 1 LRM 20 LT
Remove Weapon Quantity 1 SRM 6 LT
Remove Weapon Quantity 2 Med Laser CT
Remove Weapon Quantity 1 Med Laser LA
Remove Weapon Quantity 1 Med Laser RA
Remove Heat Sinks Engine Quantity 1 CT
Remove Heat Sink Quantity 1 LA
Remove Heat Sink Quantity 1 RA
Remove Heat Sink Quantity 1 2 SHS in location LL
Remove Heat Sink Quantity 1 2 SHS in location RL
TOTAL MIN: 2580 TOTAL DAYS: 5.06 TN 7Rolled 2d6 : 4, 3, total 7
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MECH CUSTOMIZATION
Date: Jume 1 3054 LOCATION: Basic Facility EXTRA TIME: None
MECH: Atlas AS7-D TECH BASE: No Tech Base Mod
ADD COMPONENTS: YES REFIT KIT: NO
TECH NAME: SGT Sadaquat TECH LVL: Elite
Install Heat Sink Engine Quantity 1 DHS CT
Install Heat Sink Fressh Location Quantity 1 2 DHS in location LA
Install Heat Sink Fressh Location Quantity 1 2 DHS in location RA
Install Heat Sink previous occupied location Quantity 1 2 DHS in location LT
Install Heat Sink previous occupied location Quantity 1 3 DHS in location RT
Install New weapon in previous occupied slot Quantity 1 PPC LA
Install New weapon in previous occupied slot Quantity 1 PPC LT
Install New weapon in previous occupied slot Quantity 1 PPC RT
Install New weapon in previous occupied slot Quantity 1 PPC RA
Install New weapon in previous occupied slot Quantity 1 Med Laser LA
Install New weapon in previous occupied slot Quantity 1 Med Laser RA
Install New weapon in previous occupied slot Quantity 2 Med Laser CT
Install New weapon in previous occupied slot Quantity 2 Med Laser LT
Install New weapon in previous occupied slot Quantity 1 Med Laser H
TOTAL MIN: 8850 TOTAL DAYS: 17.35 TN 8Rolled 2d6 : 5, 5, total 10