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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 1928 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #30 on: November 12, 2022, 06:15:39 PM »

Post-mission Polar Gulf Mission 1 - 3/31/3058

Captured two pilots:
-Trinity Rizvi   F   Thunderbolt TDR-5S      +4   +5   (2 hits)
-Karol Bade   ?   Shadow Hawk SHD-2H   +4   +4   Jumping Jack (2 hits)

Received salvage: Rifleman RFL-3N

3/31/3058 - Assigning Dr Mustill to Eliska Novotna (1 hit) and Alice Aguilar (1 hit)

4/1/3058  Roll for Eliska TN 5
Rolled 2d6 : 4, 4, total 8


4/1/3058  Roll for Alice TN 5
Rolled 2d6 : 2, 4, total 6


4/1/3058  Roll for Trinity (natural healing) TN 10
Rolled 2d6 : 3, 1, total 4


4/1/3058  Roll for Karol (natural healing) TN 10
Rolled 2d6 : 4, 4, total 8



REPAIRS
DATE: 3/31/3058  LOCATION: Basic Facility
MECH: Maelstrom  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, F/F, Hit Location: LA, Quantity: 11, Time Multiplier: None, Total time Min: 410 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Replace Armor, F/F, Hit Location: LT, Quantity: 10, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 5, 4, total 9

Replace Armor, F/F, Hit Location: RT, Quantity: 10, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 1, 6, total 7

Replace Armor, F/F, Hit Location: RA, Quantity: 10, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 410  TOTAL DAYS: 0.85

REPAIRS
DATE: 4/1/3058  LOCATION: Basic Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, F/F, Hit Location: LA, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 7:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 100  TOTAL DAYS: 0.21

REPAIRS
DATE: 4/1/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: LA, Quantity: 5, Time Multiplier: None, Total time Min: 620 ,TN: 7:
Rolled 2d6 : 3, 5, total 8

Replace Armor, Standard, Hit Location: LT, Quantity: 4, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 3, 3, total 6

Replace Armor, Standard, Hit Location: H, Quantity: 5, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 1, 2, total 3

Replace Armor, Standard, Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 4, total 10

Replace Armor, Standard, Hit Location: RT, Quantity: 7, Time Multiplier: None, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 2, total 8

Replace Armor, Standard, Hit Location: RA, Quantity: 5, Time Multiplier: None, Total time Min: Time ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Replace Armor, Standard, Hit Location: LL, Quantity: 26, Time Multiplier: None, Total time Min: Team ,TN: 7:
Rolled 2d6 : 2, 6, total 8

Replace Armor, Standard, Hit Location: RL, Quantity: 5, Time Multiplier: None, Total time Min: 100 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

TOTAL MIN: 620  TOTAL DAYS: 1.29

REPAIRS
DATE: 4/3/3058  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: LA, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 6, 2, total 8

Replace Armor, Standard, Hit Location: LL, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Armor, Standard, Hit Location: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 7:
Rolled 2d6 : 5, 2, total 7

Replace Armor, Standard, Hit Location: H, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Armor, Standard, Hit Location: CT, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Armor, Standard, Hit Location: RT, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 3, 3, total 6

Replace Armor, Standard, Hit Location: RL, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

TOTAL MIN: 320  TOTAL DAYS: 0.67






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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #31 on: November 12, 2022, 06:46:18 PM »

4/1 - Eliska Novotna and Alice Aguilar healed

4/8/3058 - Assigning Dr Mustill to Trinity Rizvi (2 hits) and Karol Bade (3 hits)

4/9/3058 - Roll for Trinity TN 5
Rolled 2d6 : 4, 1, total 5


4/9/3058 - Roll for Karol TN 5
Rolled 2d6 : 3, 1, total 4


4/16/3058 - Roll for Karol TN 5
Rolled 2d6 : 3, 5, total 8


4/16/3058 - Roll for Karol TN 5
Rolled 2d6 : 2, 3, total 5


4/23/3058 - Roll for Karol TN 5
Rolled 2d6 : 5, 4, total 9


Maelstrom fully repaired 3/31/3058
Catapult fully repaired 4/1/3058
Diana Burciu gains 2 XP

Continuing any repair failures:

REPAIRS
DATE: 4/3/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: LT, Quantity: 4, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 3, 5, total 8

Replace Armor, Standard, Hit Location: H, Quantity: 5, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 270  TOTAL DAYS: 0.56

REPAIRS
DATE: 4/3/3058  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: LL, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

Replace Armor, Standard, Hit Location: H, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

Replace Armor, Standard, Hit Location: CT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Replace Armor, Standard, Hit Location: RT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 540  TOTAL DAYS: 1.13


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #32 on: November 12, 2022, 07:12:36 PM »

The first 4/16 roll was for Trinity, and it passed.

Trinity Rizvi fully healed 4/16/3058

4/30/3058 - Roll for Karol TN 5
Rolled 2d6 : 6, 1, total 7


Maelstrom fully repaired 3/31/3058
Catapult fully repaired 4/1/3058
Diana Burciu gains 2 XP

Archer fully repaired 4/3/3058

Continuing any repair failures:

REPAIRS
DATE: 4/5/3058  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: CT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 360  TOTAL DAYS: 0.75
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #33 on: November 12, 2022, 07:25:48 PM »

Eliska Novotna fully healed 4/1/3058
Alice Aguilar fully healed 4/1/3058

Prisoners:
Trinity Rizvi fully healed 4/16/3058
Karol Bade fully healed 4/30/3058

Maelstrom fully repaired 3/31/3058
Catapult fully repaired 4/1/3058
Archer fully repaired 4/3/3058
Black Knight fully repaired 4/5/3058

51 points of F/F armor used
94 points of Standard armor used
11 rounds of LRM ammo used
9 rounds of LRM AIV ammo used

Diana Burciu gains 2 XP
« Last Edit: November 12, 2022, 07:53:24 PM by serrate »
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #34 on: November 12, 2022, 09:34:13 PM »

Pulling parts off the salvaged Rifleman:

REPAIRS
DATE: 4/4/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Gyro 2 Crit, , Hit Location: , Quantity: 1, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 6:
Rolled 2d6 : 5, 3, total 8

Remove Equipment, SHS, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Remove Equipment, Actuator 60-ton UL, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Remove Equipment, Actuator 60-ton UL, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Remove Equipment, Actuator 60-ton LL, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Remove Equipment, Actuator 60-ton LL, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

Remove Equipment, Actuator 60-ton Foot, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Remove Equipment, Actuator 60-ton Foot, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 2, total 3

Remove Damaged Head, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Remove Armor, , Hit Location: H, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Remove Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Remove Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Remove Equipment, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 4, total 9

Remove Weapon, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Remove Weapon, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 6480  TOTAL DAYS: 13.5
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #35 on: November 12, 2022, 09:42:23 PM »

Addressing fails:

REPAIRS
DATE: 4/18/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Equipment, Gyro 3-ton, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Remove Equipment, SHS, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

Remove Equipment, Actuator 60-ton UL, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Remove Equipment, Actuator 60-ton Foot, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Remove Damaged Head, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 2400  TOTAL DAYS: 5
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #36 on: November 12, 2022, 09:48:45 PM »

Parts added to warehouse:

x1 Gyro 3-ton
x1 SHS
x1 Actuator 60-ton UL
x2 Actuator 60-ton LL
x2 Actuator 60-ton Foot
x1 Mech Head, 60 tons
x15 Standard armor
x1 Actuator, 60-ton UA
x1 Large Laser
x1 AC/5
AC/5 Ammo (16 rounds)

Sell crippled Rifleman RFL-3N, base cost: 4,852,800

15% + 2% MoS, TN 7 (0 Neg)
Rolled 2d6 : 2, 4, total 6
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #37 on: November 12, 2022, 09:50:04 PM »

Rifleman sold: $727, 920
Transaction completed 4/22/3058
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #38 on: December 10, 2022, 11:20:59 PM »

Post-mission Polar Gulf Mission 2 - 4/16/3058

Captured one pilots:
Briana Wood   F   Guillotine GLT-4L      +3   +4   Jumping Jack, WS: ML, All Weather 1, Edge:2 (3 hits)

Received salvage: Rifleman RFL-3N

4/16/3058 - Assigning Dr Mustill to Briana Wood (1 hit)

4/17/3058  Roll for Briana TN 5
Rolled 2d6 : 4, 6, total 10


4/24/3058  Roll for Briana TN 5
Rolled 2d6 : 4, 3, total 7


5/1/3058  Roll for Briana TN 5
Rolled 2d6 : 5, 1, total 6


REPAIRS
DATE: 4/16/3058  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: LT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Fix Weap/Equip 1 crit, LPL, Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 300 ,TN: 7:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 870  TOTAL DAYS: 1.81

REPAIRS
DATE: 4/19/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: CT, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 180  TOTAL DAYS: 0.38

REPAIRS
DATE: 4/19/3058  LOCATION: Basic Facility
MECH: Maelstrom  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, F/F, Hit Location: LL, Quantity: 29, Time Multiplier: Triple, Total time Min: 870 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, F/F, Hit Location: LA, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Armor, F/F, Hit Location: CT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Replace Armor, F/F, Hit Location: RA, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Armor, F/F, Hit Location: RL, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 3240  TOTAL DAYS: 6.75




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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #39 on: December 10, 2022, 11:35:24 PM »

5/1/3058 - Prisoner Briana Wood fully healed

Catapult - no damage, ready on 4/16/3058

Continuing any repair failures:

REPAIRS
DATE: 4/18/3058  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Fix Weap/Equip 1 crit, LPL, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 460  TOTAL DAYS: 0.96

REPAIRS
DATE: 4/19/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, Standard, Hit Location: RL, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 240  TOTAL DAYS: 0.5

REPAIRS
DATE: 4/25/3058  LOCATION: Basic Facility
MECH: Maelstrom  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, F/F, Hit Location: RL, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 160  TOTAL DAYS: 0.33
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #40 on: December 11, 2022, 12:43:03 AM »

Prisoners:
Briana Wood fully healed 5/1/3058

Catapult fully repaired 4/16/3058
Black Knight fully repaired 4/18/3058
Archer fully repaired 4/19/3058
Maelstrom fully repaired 4/25/3058

84 points of F/F armor used
25 points of Standard armor used
10 rounds of LRM ammo used
6 rounds of LRM AIV ammo used

=======================

Repairs beginning on salvage Rifleman

REPAIRS
DATE: 4/25/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 5, 4, total 9

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

Fix <50% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 3, 5, total 8

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RL, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 6680  TOTAL DAYS: 13.92
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #41 on: December 11, 2022, 12:50:24 AM »

Continuing any repair failures:


REPAIRS
DATE: 5/8/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 1560  TOTAL DAYS: 3.25
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #42 on: December 11, 2022, 12:52:46 AM »

Breonna Romanelli gains 1 XP

Continuing any repair failures:

REPAIRS
DATE: 5/11/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 1080  TOTAL DAYS: 2.25
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #43 on: December 11, 2022, 01:03:23 AM »

Continuing with parts that arrived on 5/8/3058

REPAIRS
DATE: 5/9/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 4, 1, total 5

Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 3, 4, total 7

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Weapon, LL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Weapon, AC/5, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

Replace Heatsink, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LL, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 5400  TOTAL DAYS: 11.25
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #44 on: December 11, 2022, 01:12:12 AM »

Continuing any repair failures:

REPAIRS
DATE: 5/20/3058  LOCATION: Basic Facility
MECH: Rifleman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 1920  TOTAL DAYS: 4
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