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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 10098 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #60 on: March 04, 2023, 09:01:42 PM »

Catapult customized to CPLT-C1-MG-C3S

Work complete 5/31/3058
Completely forgot about the cash penalty for failed rolls, could've reduced my TN but didn't, so there's an unnecessary $1.5 mil down the drain.

Archer - Prep for later customization once parts arrive. Removing 1.5 tons of armor, removing CASE and 1 ton ammo from RT

MECH CUSTOMIZATION
Date: June 1 3058  LOCATION: Maintenance Facility  EXTRA TIME: Triple

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Change Armor Quantity Quantity 1  LL
Change Armor Quantity Quantity 1  LA
Change Armor Quantity Quantity 1  RA
Change Armor Quantity Quantity 1  RL
Change Armor Quantity Quantity 1  LT
Change Armor Quantity Quantity 1  RT
Change Armor Quantity Quantity 1  CT
Change Armor Quantity Quantity 1  CT[R]
Remove Case Quantity 1  RT
Remove Equipment Quantity 1 Ammo bay RT
TOTAL MIN: 1920   TOTAL DAYS: 4  TN 3
Rolled 2d6 : 4, 6, total 10

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #61 on: March 04, 2023, 09:32:07 PM »

Archer customized to ARC-4M-MG-C3S

Work complete 6/4/3058

Maelstrom - Prep for later customization once parts arrive. Removing 2 DHS, 1 ERLL, 3 MPL

MECH CUSTOMIZATION
Date: June 5 3058  LOCATION: Maintenance Facility  EXTRA TIME: Triple

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Remove Heat Sink Quantity 1  LT
Remove Heat Sinks Engine Quantity 1  CT
Remove Weapon Quantity 1 ERLL LA
Remove Weapon Quantity 1 MPL H
Remove Weapon Quantity 1 MPL CT
Remove Weapon Quantity 1 MPL RT
TOTAL MIN: 3960   TOTAL DAYS: 8.25  TN 3
Rolled 2d6 : 1, 6, total 7

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #62 on: March 04, 2023, 10:07:12 PM »

Clarifying, Archer not fully converted to new model yet.

Maelstrom partial work completed 6/13/3058.

Archer - finishing work with arrived parts, adding MPL to head and C3s to RT

MECH CUSTOMIZATION
Date: June 14 3058  LOCATION: Maintenance Facility  EXTRA TIME: Quadruple

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Install New weapon in fresh slot Quantity 1 MPL H
Install New equipment in previous occupied slot Quantity 1 C3s RT
TOTAL MIN: 4800   TOTAL DAYS: 10  TN 3
Rolled 2d6 : 2, 1, total 3

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #63 on: March 04, 2023, 10:20:14 PM »

Archer customized to ARC-4M-MG-C3S

Work completed 6/23/3058

Maelstrom - finishing work with arrived parts, adding 8x ML and C3M

MECH CUSTOMIZATION
Date: June 24 3058  LOCATION: Maintenance Facility  EXTRA TIME: Quadruple

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Install New weapon in previous occupied slot Quantity 2 ML LT
Install New weapon in previous occupied slot Quantity 2 ML LA
Install New weapon in previous occupied slot Quantity 1 ML H
Install New weapon in previous occupied slot Quantity 1 ML CT
Install New weapon in previous occupied slot Quantity 1 ML RT
Install New weapon in fresh slot Quantity 1 ML RT
Install New equipment in fresh slot Quantity 1 C3M RT
TOTAL MIN: 21600   TOTAL DAYS: 45  TN 3
Rolled 2d6 : 2, 4, total 6

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #64 on: March 04, 2023, 10:43:36 PM »

Maelstrom customized to MTR-5K-MG-C3M

Work completed 8/7/3058

Brian Flo gains 3 xp

================

Beginning repair work on salvaged Black Knight

REPAIRS
DATE: 6/15/3058  LOCATION: Basic Facility
MECH: Black Knight 2  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Damaged Limb, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Replace Destroyed location, Endo, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 5, 6, total 11

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Heatsink, SHS, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Heatsink, SHS, Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 5040  TOTAL DAYS: 10.5
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #65 on: March 04, 2023, 10:56:57 PM »

Diana Burciu gains 1 xp

All work except armor replacement complete on Black Knight, continuing with armor.

REPAIRS
DATE: 6/26/3058  LOCATION: Basic Facility
MECH: Black Knight 2  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LT, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LT[R], Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: H, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RT, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RL, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 4760  TOTAL DAYS: 9.92
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #66 on: March 04, 2023, 11:02:40 PM »

Addressing failed repairs:

REPAIRS
DATE: 7/5/3058  LOCATION: Basic Facility
MECH: Black Knight 2  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RT, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 420  TOTAL DAYS: 0.88
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #67 on: March 04, 2023, 11:08:53 PM »

Black Knight fully repaired on 7/5/3058. All parts removed from warehouse.

Selling Black Knight BL-6-KNT, base cost: 7,136,938

50% + 2% MoS, TN 7 (0 Neg) - +1 for WIL(7)
Rolled 2d6+1 : 3, 4 + 1, total 8
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #68 on: March 04, 2023, 11:40:24 PM »

Black Knight sold for $3,711,208 on 7/5/3058

Beginning repair work on salvaged Firestarter

REPAIRS
DATE: 7/6/3058  LOCATION: Basic Facility
MECH: Firestarter  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Damaged Limb, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 4, total 8

Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 2, 1, total 3

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Heatsink, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Replace Other Equipment, Cockpit, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Fix <50% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 3900  TOTAL DAYS: 8.13


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #69 on: March 04, 2023, 11:42:24 PM »

Addressing failed repairs:

REPAIRS
DATE: 7/14/3058  LOCATION: Basic Facility
MECH: Firestarter  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 960  TOTAL DAYS: 2
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #70 on: March 04, 2023, 11:45:13 PM »

Continuing with armor repair on Firestarter:

REPAIRS
DATE: 7/15/3058  LOCATION: Basic Facility
MECH: Firestarter  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 1120  TOTAL DAYS: 2.33
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #71 on: March 04, 2023, 11:47:19 PM »

Diana Burciu gains 1 xp

Addressing failed repair:

REPAIRS
DATE: 7/17/3058  LOCATION: Basic Facility
MECH: Firestarter  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 210  TOTAL DAYS: 0.44
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #72 on: March 04, 2023, 11:50:23 PM »

Firestarter fully repaired on 7/17/3058. All parts removed from warehouse.

Selling Firestarter FS9-S, base cost: 3,511,688

50% + 2% MoS, TN 7 (0 Neg) - +1 for WIL(7)
Rolled 2d6+1 : 6, 3 + 1, total 10
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #73 on: March 04, 2023, 11:54:48 PM »

Firestarter sold for $1,966,545 on 7/17/3058
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #74 on: June 09, 2023, 08:47:56 PM »

Post-mission Flint #4 - 12/8/3058

12/8/3058 - Assigning Dr Mustill to Eliska Novotna (1 hit) & Briana Wood (1 hit)
12/9/3058 -
Roll for Eliska (TN5)
Rolled 2d6 : 5, 2, total 7


Roll for Briana (TN5)
Rolled 2d6 : 3, 5, total 8


REPAIRS
DATE: 12/8/3058  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 9, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RT[R], Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RA, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 2520  TOTAL DAYS: 5.25

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