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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 10095 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #90 on: November 19, 2023, 12:28:14 AM »

Phoenix Hawk sold for 1,437,884 c-bills

1/31/3059 - Assigning Dr Mustill to captured pilot David Raven (3 hits)
2/1/3059 -
Roll for David (TN5)
Rolled 2d6 : 5, 5, total 10

Roll for David (TN5)
Rolled 2d6 : 3, 6, total 9

Roll for David (TN5)
Rolled 2d6 : 2, 6, total 8
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #91 on: November 19, 2023, 12:34:39 AM »

David Raven healed on 2/3/3059.

Ransomed back at contract end for $50,000 (G4/P6)
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #92 on: November 19, 2023, 09:35:28 PM »

Repairs post-Fusilier Mission #2

REPAIRS
DATE: 8/10/3059  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LA, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LT[R], Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 4:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: H, Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 4:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT[R], Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT[R], Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 5220  TOTAL DAYS: 10.24
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #93 on: November 19, 2023, 09:46:19 PM »

Diana Burciu gains 1 XP
Expected armor use: 117

Failures go to next tech:
REPAIRS
DATE: 8/20/3059  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 200  TOTAL DAYS: 0.39

Repairs starting on Catapult:
REPAIRS
DATE: 8/20/3059  LOCATION: Basic Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 3320  TOTAL DAYS: 6.51


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #94 on: November 19, 2023, 09:56:11 PM »

Black Knight fully repaired 8/20/3059.
Parts used: 117 points Standard Armor

Failures go to next tech:
REPAIRS
DATE: 8/26/3059  LOCATION: Basic Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 1000  TOTAL DAYS: 1.96

Repairs starting on Archer:
REPAIRS
DATE: 8/27/3059  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 400  TOTAL DAYS: 0.78

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #95 on: November 19, 2023, 10:05:37 PM »

Catapult fully repaired 8/27/3059
Parts used: 83 points F/F armor, 12 rounds LRM-15 ammo

Archer fully repaired 8/27/3059
Parts used: 10 points Standard armor, 12 rounds LRM-15 AIV ammo

Total parts used:
127 Standard Armor
83 F/F Armor
12 rounds LRM-15 ammo
12 rounds LRM-15 AIV ammo

Parts subtracted from warehouse.

Salvage received:
Hatamoto-Chi HTM-27T
Panther PNT-C
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #96 on: November 19, 2023, 10:12:51 PM »

Stripping Panther:
REPAIRS
DATE: 8/10/3059  LOCATION: Basic Facility
MECH: Panther  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Equipment, C3 Slave, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Remove Weapon, ERPPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #97 on: November 19, 2023, 10:15:16 PM »

Parts added to warehouse:
ERPPC
C3 Slave

Selling crippled Panther PNT-C, base cost: 3,045,960

15% + 2% MoS, TN 7 (0 Neg) - +1 for WIL(7)
Rolled 2d6+1 : 2, 3 + 1, total 6
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #98 on: November 19, 2023, 10:19:37 PM »

Panther sold for 456,894 c-bills on 8/11/3059

8/10/3059 - Assigning Dr Mustill to Nancy Pascha (1 hits)
8/11/3059 -
Roll for Nancy (TN5)
Rolled 2d6 : 3, 3, total 6


8/12/3059 - (just in case of failure previous day)
Roll for Nancy (TN5)
Rolled 2d6 : 1, 4, total 5
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #99 on: November 19, 2023, 11:37:50 PM »

Repairs begin on salvaged Hatamoto-Chi HTM-27T:

REPAIRS
DATE: 9/1/3059  LOCATION: Basic Facility
MECH: Hatamoto-Chi  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 33, Time Multiplier: Quadruple, Total time Min: 1320 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: LT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RA, Quantity: 26, Time Multiplier: Quadruple, Total time Min: 1040 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Fix <75% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Destroyed location, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 1, 6, total 7

Replace Life Support, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 3, 5, total 8

Fix Weap/Equip 1 crit, PPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Remove Weapon, PPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Remove Equipment, UA Act., Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Remove Equipment, LA Act. , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Remove Equipment, Hand Act., Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Remove Damaged Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Other Equipment, Cockpit, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Install New Limb Structure, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 10880  TOTAL DAYS: 21.33

Actuators/weapon will still need to be installed in arm
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #100 on: November 19, 2023, 11:44:24 PM »

Addressing failed rolls first:

REPAIRS
DATE: 9/22/3059  LOCATION: Basic Facility
MECH: Hatamoto-Chi  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Remove Weapon, PPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Remove Equipment, LA Act. , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Replace Other Equipment, Cockpit, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 2400  TOTAL DAYS: 4.71
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #101 on: November 19, 2023, 11:48:03 PM »

Hatamoto passes back to Diana for final actuator installs:

REPAIRS
DATE: 9/26/3059  LOCATION: Basic Facility
MECH: Hatamoto-Chi  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Replace Actuator Hand, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Weapon, PPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 1290  TOTAL DAYS: 2.53
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #102 on: November 19, 2023, 11:50:56 PM »

Diana Burciu gains 1 XP

Addressing failed roll:

REPAIRS
DATE: 9/28/3059  LOCATION: Basic Facility
MECH: Hatamoto-Chi  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 180  TOTAL DAYS: 0.35
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #103 on: November 20, 2023, 12:31:32 AM »

Hatamoto fully repaired 9/28/3059

Parts used:
118 Standard Armor
Mech Head, 80 tons, Endo
Mech RA, 80 tons, Endo
**Other parts salvaged from damaged arm

Parts removed from warehouse, Hatamoto added to TO&E and monthly maintenance costs increased starting in August, 3059.

New Tech added to TO&E on 9/1/3059, and monthly costs increased again.
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #104 on: November 20, 2023, 12:57:40 AM »

Post-mission Fusilier #3:

9/28/3059 - Assigning Dr Mustill to Nancy Pascha (1 hits) & Eliska Novotna (1 hits)
9/29/3059 -
Roll for Nancy (TN5)
Rolled 2d6 : 5, 6, total 11


Roll for Eliska (TN5)
Rolled 2d6 : 1, 4, total 5


REPAIRS
DATE: 9/28/3059  LOCATION: Basic Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RA, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 4:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 4:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 2280  TOTAL DAYS: 4.47

REPAIRS
DATE: 9/28/3059  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Cameron Lochore  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 480  TOTAL DAYS: 0.94



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