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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 10096 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #75 on: June 09, 2023, 08:58:49 PM »

12/9/3058 - Eliska and Briana healed

Black Knight (Custom) fully repaired 12/13/3058
Parts used: 84 points standard armor

REPAIRS
DATE: 12/13/3058  LOCATION: Maintenance Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LA, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: CT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT[R], Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 2220  TOTAL DAYS: 4.63
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #76 on: June 09, 2023, 09:04:36 PM »

Catapult (Custom) fully repaired 12/17/3058, Diana Burciu gains 1 XP
Parts used: 74 points F/F armor, 10 rounds LRM-15

REPAIRS
DATE: 12/18/3058  LOCATION: Maintenance Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 11, Time Multiplier: Triple, Total time Min: 330 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LA, Quantity: 11, Time Multiplier: Triple, Total time Min: 330 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LT[R], Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Triple, Total time Min: 750 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RT[R], Quantity: 1, Time Multiplier: Triple, Total time Min: 30 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 30 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 1980  TOTAL DAYS: 4.13
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #77 on: June 09, 2023, 09:24:02 PM »

Archer (Custom) fully repaired 12/22/3058
Parts used: 66 points standard armor, 2 rounds LRM-15 (AIV)

REPAIRS
DATE: 12/18/3058  LOCATION: Maintenance Facility
MECH: Flashman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RL, Quantity: 27, Time Multiplier: None, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Fix Engine 1 Crit, , Hit Location: , Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Fix <75% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Fix <75% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Fix <100% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 4925  TOTAL DAYS: 10.26


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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #78 on: June 09, 2023, 10:04:12 PM »

Flashman (Salvage) fully repaired 12/28/3058, Breonna Romanelli gains 1 XP
Parts used: 153 points standard armor, actuators 75-ton (LA, LL, Foot)

======================================
Black Knight (Custom) fully repaired 12/13/3058
Catapult (Custom) fully repaired 12/17/3058
Archer (Custom) fully repaired 12/22/3058
Flashman (Salvage) fully repaired 12/28/3058

Parts used:
Actuators 75-ton (LA, LL, Foot)
303 points Standard armor
74 points F/F armor
2 rounds LRM-15 (AIV)
10 rounds LRM-15

All parts removed from warehouse





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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #79 on: July 22, 2023, 09:41:34 AM »

Post-FLINT retirement rolls, Leadership 3

Nancy Pascha - MW (Elite)   59 TN9
Rolled 2d6+3 : 4, 2 + 3, total 9

Joshua Peneza - MW (Vet)   23 TN6
Rolled 2d6+3 : 6, 5 + 3, total 14

Ailey Jones - MW (Vet)   27 TN6
Rolled 2d6+3 : 2, 6 + 3, total 11

Alice Aguilar - MW (Vet)   36 TN7
Rolled 2d6+3 : 1, 5 + 3, total 9

Briana Wood - MW (Vet)   37 TN7
Rolled 2d6+3 : 2, 2 + 3, total 7

Brian Flo - Mech Tech (Elite)   46 TN8
Rolled 2d6+3 : 2, 1 + 3, total 6

Brianna Romanelli - Mech Tech (Vet)   31 TN7
Rolled 2d6+3 : 3, 4 + 3, total 10

Diana Burciu - Mech Tech (Reg)   25 TN6
Rolled 2d6+3 : 1, 6 + 3, total 10

Stacey Mustill - Doctor (Elite)   34 TN7
Rolled 2d6+3 : 3, 2 + 3, total 8
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #80 on: July 22, 2023, 09:46:56 AM »

Reroll for Brian Flo (20k) + 30k to reduce TN

Brian Flo - Mech Tech (Elite)   46 TN5
Rolled 2d6+3 : 4, 3 + 3, total 10
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #81 on: November 18, 2023, 11:16:10 PM »

Post Flint #5 Repairs:

REPAIRS
DATE: 1/31/3059  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: LT, Quantity: 21, Time Multiplier: Triple, Total time Min: 630 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LT[R], Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: H, Quantity: , Time Multiplier: Triple, Total time Min: 0 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Triple, Total time Min: 390 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Triple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Fix <75% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

Replace Weapon, MPL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 4800  TOTAL DAYS: 9.41
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #82 on: November 18, 2023, 11:27:57 PM »

Black Knight (Custom) fully repaired 12/22/3058
Parts used: 105 points Standard Armor, 1 MPL

REPAIRS
DATE: 1/31/3059  LOCATION: Maintenance Facility
MECH: Flashman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: H, Quantity: , Time Multiplier: None, Total time Min: 0 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: CT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RT[R], Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Install New Limb Structure, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Weapon, LL, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Weapon, ML, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Weapon, ML, Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 4655  TOTAL DAYS: 9.13
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #83 on: November 18, 2023, 11:37:26 PM »

Flashman fully repaired 2/9/3059
Parts used: 155 points Standard Armor, 75 ton RA, 75 ton UA/LA actuators, LL, ML x2
Breonna Romanelli gains 2 XP

Black Knight was also repaired on 2/9/3059, forgot to edit the date

REPAIRS
DATE: 2/10/3059  LOCATION: Maintenance Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 600  TOTAL DAYS: 1.18
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #84 on: November 18, 2023, 11:43:31 PM »

Catapult fully repaired 2/10/3059
Parts used: 20 points F/F armor, 12 rounds LRM-15 ammo
Diana Burciu gains 1 XP

REPAIRS
DATE: 2/10/3059  LOCATION: Maintenance Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT, Quantity: 23, Time Multiplier: Double, Total time Min: 460 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RL, Quantity: 12, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 2020  TOTAL DAYS: 3.96
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #85 on: November 18, 2023, 11:46:21 PM »

Failed repair gets attention from the Elite tech:

REPAIRS
DATE: 2/13/3059  LOCATION: Maintenance Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 23, Time Multiplier: None, Total time Min: 230 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 230  TOTAL DAYS: 0.45
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #86 on: November 18, 2023, 11:56:01 PM »

Archer fully repaired 2/13/3059
Parts used: 65 points Standard Armor, 16 rounds LRM-15/AIV ammo

Total parts used and subtracted from warehouse:
Standard Armor: 325
F/F Armor: 20
MPL
75-ton RA
75-ton UA Act.
75-ton LA Act.
LL
ML x2
LRM-15 Ammo 12 rounds
LRM-15 AIV Ammo 16 rounds
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #87 on: November 19, 2023, 12:03:14 AM »

Removing parts from salvage Phoenix Hawk PXH-3M:

REPAIRS
DATE: 2/14/3059  LOCATION: Maintenance Facility
MECH: Phoenix Hawk  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Weapon, ERLL, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 6, total 7

Remove Weapon, MPL, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Remove Weapon, MG, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Remove Weapon, AMS Ammo (23), Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 960  TOTAL DAYS: 1.88
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #88 on: November 19, 2023, 12:05:28 AM »

Parts added to warehouse:
ERLL, MPL, MG, 23 rounds of AMS ammo
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Re: Marigold Lance - Repair and Customization Rolls
« Reply #89 on: November 19, 2023, 12:16:02 AM »

Selling Phoenix Hawk PXH-3M, base cost: 8,458,140

15% + 2% MoS, TN 7 (0 Neg) - +1 for WIL(7)
Rolled 2d6+1 : 1, 6 + 1, total 8
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