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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Unit Maintenance & Repair  (Read 6810 times)

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Re: Unit Maintenance & Repair
« Reply #45 on: January 04, 2022, 06:10:59 PM »

Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Oct 13, finish if successful: Oct 22, if unsuccessful Oct 30
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 5, 5, total 10
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Re: Unit Maintenance & Repair
« Reply #46 on: January 04, 2022, 06:11:50 PM »

MoS: 7

Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Oct 23, finish if successful: Oct 31, if unsuccessful Nov 8
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 3, 2, total 5
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Re: Unit Maintenance & Repair
« Reply #47 on: January 04, 2022, 06:13:20 PM »

MoS: 2

Stingray Customization from F-90 to F-92
Tech: Miriam Franklin, Elite, Base TN: 5
Start: Nov 10, finish if successful: Nov 19, if unsuccessful Nov 27
Replace PPC with ER PPC in Nose (120 minutes)
Replace LL with ER LL in RW (120 minutes)
Replace LL with ER LL in LW (120 minutes)
Replace 20 SHS in Engine with 20 DHS (90 minutes)
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 4050 minutes, 8.4 days
Rolled 2d6 : 2, 5, total 7
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Re: Unit Maintenance & Repair
« Reply #48 on: January 04, 2022, 06:14:17 PM »

MoS: 5, Total XP earned: 14

All Stingray F-92 ready by Nov 19.
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Re: Unit Maintenance & Repair
« Reply #49 on: January 04, 2022, 10:46:41 PM »

Maxim Customization from Std. to 3052 Upgraded
Tech: Kenneth Yttervik, Elite, Base TN: 5
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 3, 2, total 5


Maxim Customization from Std. to 3052 Upgraded
Tech: Maria Marsala, Elite, Base TN: 5
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 3, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 1, 4, total 5


Maxim Customization from Std. to 3052 Upgraded
Tech: Gary Lee, Veteran, Base TN: 6
Start: Oct 13, finish if successful: Nov 14, if unsuccessful: Dec 16
Replace 88 pts Std Armor with 107 pts FF Armor (1070 minutes)
Replace SRM-2 with Streak SRM-2 LS (120 minutes)
Replace SRM-2 with STreak SRM-2 RS (120 minutes)
Replace MG with Tag in Turret (120 minutes)
Replace SRM-2 Ammo with SRM-2 Streak Ammo (Body) (120 minutes)
Remove LRM-5 from Rear (120 minutes)
Base Time: 1670 minutes
Customization Level: B, x3 Time, +3 mod
Quadruple Time: -3 Mod (x3 Time)
Location: Factory: -4
Final TN: 4, Time: 15030 minutes, 31.3 days
Rolled 2d6 : 5, 6, total 11
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Re: Unit Maintenance & Repair
« Reply #50 on: January 04, 2022, 10:59:42 PM »

Demolisher Customization from Std. to Gauss
Tech: Oliver Kissack, Regular, Base TN: 7
Start: Oct 20, finish if successful: Nov 25, if unsuccessful: Dec 30
Replace 160 pts Std Armor with 197 pts FF Armor (1970 minutes)
Replace 2 AC/20 with 2 GR in Turret (120 minutes)
Add ML in Turret (120 minutes)
Add ML in Turret (120 minutes)
Replace 4T AC/20 Ammo with 4T GR Ammo (120 minutes)
Replace 240 ICE Engine with 240 FE Engine (360 minutes)
Base Time: 2810 minutes
Customization Level: B, x3 Time, +3 mod
Double Time: -1 Mod (x2 Time)
Location: Factory: -4
Final TN: 5, Time: 16860 minutes, 35.1 days
Rolled 2d6 : 2, 4, total 6
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Re: Unit Maintenance & Repair
« Reply #51 on: January 04, 2022, 11:00:06 PM »

MoS: 1
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Re: Unit Maintenance & Repair
« Reply #52 on: January 04, 2022, 11:21:57 PM »

Correction: Customization of Demolisher started Nov 8 and completed Dec 14.
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Re: Unit Maintenance & Repair
« Reply #53 on: April 15, 2022, 03:32:23 PM »

April 30, 3054

Transit TR-10 (A1-1) Adalgisa Tebbel (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (15 points of Armor), 600 minutes
Rolled 2d6 : 6, 2, total 8

Stingray F-92 (B1-1) Ericka Ruchira (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (64 points of Armor), 2560 minutes
Rolled 2d6 : 4, 3, total 7

Stingray F-92 (B1-2) Hotaru Saito (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (30 points of Armor), 1200 minutes
Rolled 2d6 : 1, 5, total 6

Stingray F-92 (B1-1) Lilian Wiedemann (Regular), TN: 7 Base, -1 Armor, -2 Maintenance Bay, -1 Extra Time (Double) = TN: 3 (30 points of Armor), 600 minutes
Rolled 2d6 : 5, 5, total 10

Mobile Long Tom Artillery, Richard Meikle (Regular), TN: 7 Base, +2 < 75% Internal Structure, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 4, 7200 minutes
Rolled 2d6 : 6, 6, total 12

Mobile Long Tom Artillery, Richard Meikle (Regular), TN: 7 Base, -1 Armor, -2 Maintenance Bay, -1 Extra Time (Double) = TN: 3, 640 minutes
Rolled 2d6 : 2, 3, total 5
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Re: Unit Maintenance & Repair
« Reply #54 on: May 02, 2022, 11:27:55 AM »

Stingray F-92 (B1-1) Ericka Ruchira (Green), TN: 9 Base, -1 Armor, -2 Maintenance Bay, -3 Extra Time (Quadruple) = TN: 3 (35 points of Armor), 1400 minutes
Rolled 2d6 : 3, 5, total 8
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