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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Unit Maintenance & Repair  (Read 6809 times)

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  • Carpe Petasus
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Unit Maintenance & Repair
« on: June 12, 2019, 04:27:10 PM »

September 18th
SGT Mal Taylor Regular (7+), remove ER PPC from Summoner (+1), Maintenance Facility (-2), Quadruple Time (-3), Clan-Tech (+3) = TN: 6
Rolled 2d6 : 1, 5, total 6
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Re: Unit Maintenance & Repair
« Reply #1 on: June 19, 2019, 08:41:39 PM »

September 18th
F-90 Stingray
SGT Ericka Ruchira Green (9+), Replace 5 points Nose Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 1, 3, total 4

SGT Adalgisa Tebbel Green (9+), Replace 5 points LW Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 3, 3, total 6

SGT Hotaru Saito Green (9+), Replace 5 points Aft Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 3, 6, total 9

SGT Lilian Wiedemann Regular (7+), Replace 15 points RW Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 3, Time: 3.75 hours base x2 = 7.5 hours
Rolled 2d6 : 5, 2, total 7
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Re: Unit Maintenance & Repair
« Reply #2 on: June 19, 2019, 08:55:02 PM »

September 18th
TR-10 Transit (Alpha 1-1)
SGT Ericka Ruchira [3 hours remaining] Green (9+), Replace 20 points LW Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 5 hours base x4 = 20 hours
Rolled 2d6 : 3, 2, total 5
(Completes with 1 hour used on Sept 21)
SGT Adalgisa Tebbel [3 hours remaining] Green (9+), Replace 20 points Aft Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 5 hours base x4 = 20 hours
Rolled 2d6 : 5, 6, total 11
(Completes with 1 hour used on Sept 21)

Sept 18th
SGT Hotaru Saito [3 hours remaining] Green (9+), Replace 65 points Nose Armor (-1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 5, Time: 16.25 hours base x2 = 32.5 hours
Rolled 2d6 : 2, 2, total 4
(Completes with 5.5 hours used on Sept 22)
SGT Lilian Wiedemann [0.5 hours remaining] Regular (7+), 2 points SI (< 50% Int Struct) (+1), Maintenance Facility (-2), Quadruple Time (-3) = TN: 3, Time: 2.25 hours base x4 = 9 hours
Rolled 2d6 : 5, 2, total 7
(Completes with 0.5 hours used on September 20)
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Re: Unit Maintenance & Repair
« Reply #3 on: June 19, 2019, 09:30:03 PM »

September 18th
TR-10 Transit (Alpha 1-2)
SGT Hunter Fokker Veteran (6+), Replace 34 points LW Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 8.5 hours base x4 = 17 hours (Completes with 1 hour used on Sept 19)
Rolled 2d6 : 4, 2, total 6

SGT Miriam Franklin Green (5+), Replace 29 points RW Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 7.25 hours (Completes with 7.25 hours used on Sept 18)
Rolled 2d6 : 2, 6, total 8


September 19th
SL-17 Shilone
SGT Fokker Veteran (6+), Replace 15 points Nose Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 3.75 hours base x2 = 7.5 hours (Completes with 0.5 hours used on Sept 20)
Rolled 2d6 : 2, 6, total 8

SGT Miriam Franklin Elite (5+), Replace 20 points Aft Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 5 hours (Completes with 4.25 hours used on Sept 19)
Rolled 2d6 : 5, 2, total 7

SGT Miriam Franklin Elite (5+), Replace 10 points RW Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 2.5 hours (Completes with 6.75 hours used on Sept 19)
Rolled 2d6 : 4, 2, total 6


TR-10 Transit (Alpha 1-2)
SGT Miriam Franklin Elite (5+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 2, Time: 5 hours x 4 = 20 hours (Completes with 2.75 hours used on Sept 22)
Rolled 2d6 : 4, 4, total 8


Sept 20th
TR-10 Transit (Alpha 1-1)
SGT Lilian Wiedemann [7.5 hours remaining] Regular (7+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 4, Time: 5 hours base x4 = 20 hours (Completes with 3.5 hours used on September 23)
Rolled 2d6 : 1, 2, total 3


Sept 22nd
TR-10 Transit (Alpha 1-2)
SGT Fokker Veteran (6+), Replace 65 points Nose Armor (-1), Maintenance Facility (-2), Double Time (-1) = TN: 2, Time: 16.25 hours base x2 = 33 hours (Completes with 1.5 hours used on Sept 26)
Rolled 2d6 : 6, 2, total 8

SGT Miriam Franklin Elite (5+), Replace 15 points Aft Armor (-1), Maintenance Facility (-2) = TN: 2, Time: 3.75 hours (Completes with 6.5 hours used on Sept 22) 
Rolled 2d6 : 2, 3, total 5
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Re: Unit Maintenance & Repair
« Reply #4 on: June 19, 2019, 09:33:32 PM »

September 23rd
TR-10 Transit (Alpha 1-2)
SGT Miriam Franklin Elite (5+), 1 Engine Hit (+2), Maintenance Facility (-2), Quadruple Time (-3) = TN: 2, Time: 5 hours x 4 = 20 hours (Completes with 4 hours used on Sept 25)
Rolled 2d6 : 2, 6, total 8
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Re: Unit Maintenance & Repair
« Reply #5 on: July 16, 2019, 09:27:56 PM »

October 9th, 3050
Tech: Mal Taylor, Base TN: 7, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 10
Rolled 2d6 : 2, 1, total 3

Base Time: 200 minutes x4 = 800 minutes
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Re: Unit Maintenance & Repair
« Reply #6 on: July 16, 2019, 09:28:40 PM »

October 11th, 3050
Tech: Ichiyo Okuta, Base TN: 6, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 9
Rolled 2d6 : 5, 2, total 7

Base Time: 200 minutes x4 = 800 minutes
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Re: Unit Maintenance & Repair
« Reply #7 on: July 16, 2019, 09:49:05 PM »

October 13th, 3050
Tech: Sylvia Hicks, Base TN: 5, Replace Head: +3, Clan Tech +3, Dropship: 0, Quadruple Time: -3 = TN: 8
Rolled 2d6 : 6, 6, total 12
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Re: Unit Maintenance & Repair
« Reply #8 on: July 16, 2019, 09:50:17 PM »

Executioner repairs complete.  Sylvia Hicks earns 1 XP for box cars.
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Re: Unit Maintenance & Repair
« Reply #9 on: July 16, 2019, 11:19:13 PM »

October 3rd
F-90 Stingray (C1-1)
SGT Ericka Ruchira Green (9+), Replace 38 points Nose Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 9.5 hours base x4 = 38 hours
Rolled 2d6 : 1, 4, total 5

SGT Adalgisa Tebbel Green (9+), Replace 7 points LW Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 1.75 hours base x4 = 7 hours
Rolled 2d6 : 3, 2, total 5

SGT Hotaru Saito Green (9+), Replace 15 points RW Armor (-1), Dropship (+0),Quadruple Time (-3) = TN: 5, Time: 3.75 hours base x4 = 15 hours
Rolled 2d6 : 3, 2, total 5

SGT Lilian Wiedemann Regular (7+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 4, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 1, 1, total 2
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Re: Unit Maintenance & Repair
« Reply #10 on: July 16, 2019, 11:25:48 PM »

October 9th
F-90 Stingray (C1-1)
SGT Fokker Veteran (6+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 1, 1, total 2

SGT Lilian Wiedemann Regular (7+), Repair FCS (-1), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 2 hours base x4 = 8 hours
Rolled 2d6 : 1, 2, total 3


Transit (A1-2)
SGT Ericka Ruchira Green (9+), Replace 28 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 7 hours base x4 = 28 hours
Rolled 2d6 : 1, 2, total 3

SGT Adalgisa Tebbel Green (9+), Replace 10 points LW Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 5, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 4, 2, total 6

SGT Hotaru Saito Green (9+), Repair engine crit (2), Dropship (+0),Quadruple Time (-3) = TN: 8, Time: 2 hours base x4 = 8 hours
Rolled 2d6 : 2, 5, total 7


NOTE: Couldn't find a repair for FCS in AT2, so treating as Sensors.
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Re: Unit Maintenance & Repair
« Reply #11 on: July 16, 2019, 11:32:07 PM »

October 3
Stuka
SGT Miriam Franklin Elite (5+), Replace 10 points Nose Armor (-1), Dropship (0), Triple Time (-2) = TN: 2, Time: 2.5 hours base x3 = 7.5 hours
Rolled 2d6 : 5, 1, total 6


October 4
Stuka
SGT Miriam Franklin Elite (5+), Replace 7 points LW Armor (-1), Dropship (0), Triple Time (-2) = TN: 2, Time: 1.75 hours base x3 = 5.25 hours
Rolled 2d6 : 5, 4, total 9


October 18
F-90 Stingray (C1-1)
SGT Miriam Franklin Elite (5+), Repair Avionics (+0), Dropship (+0), Quadruple Time (-3) = TN: 2, Time 8 hours base x4 = 32 hours
Rolled 2d6 : 4, 1, total 5


Transit (A1-2)
SGT Lilian Wiedemann Regular (7+), Replace 28 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 3, Time: 7 hours base x4 = 28 hours
Rolled 2d6 : 4, 4, total 8
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Re: Unit Maintenance & Repair
« Reply #12 on: July 16, 2019, 11:38:19 PM »

October 18
Triumph
SGT Hotaru Saito Green (9+), Repair engine crit (2), Dropship (+0),Quadruple Time (-3) = TN: 8, Time: 2 hours base x4 = 8 hours
Rolled 2d6 : 3, 2, total 5


Dictator
SGT Fokker Veteran (6+),  Replace 15 points Nose Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 3.75 hours base x4 = 15 hours
Rolled 2d6 : 2, 3, total 5

SGT Lilian Wiedemann Regular (7+), Repair FCS (-1), Dropship (+0), Quadruple Time (-3) = TN: 3, Time 2 hours base x4 = 8 hours
Rolled 2d6 : 6, 6, total 12


October 20th
SGT Fokker Veteran (6+),  Replace 10 points RS Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 6, 1, total 7


October 22nd
SGT Fokker Veteran (6+),  Replace 10 points LS Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 2.5 hours base x4 = 10 hours
Rolled 2d6 : 1, 1, total 2


October 24th
SGT Fokker Veteran (6+),  Replace 5 points Aft Armor (-1), Dropship (0), Quadruple Time (-3) = TN: 2, Time: 1.25 hours base x4 = 5 hours
Rolled 2d6 : 5, 5, total 10
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Re: Unit Maintenance & Repair
« Reply #13 on: August 20, 2019, 10:57:24 AM »

Clint CLNT-2-3T, Assigned Tech: SGT Mal Taylor, Rating: Regular, Fix <100% Internal Dam, CT, Base Time: 270, Time Multiplier: x4 = 1080 Minutes; Base TN: 7, Repair Mod: 3, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 8;
Rolled 2d6 : 3, 1, total 4

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Re: Unit Maintenance & Repair
« Reply #14 on: August 20, 2019, 10:58:14 AM »

Clint CLNT-2-3T, Assigned Tech: SGT Ichiyo Okuta, Rating: Veteran, Fix <100% Internal Dam, CT, Base Time: 270, Time Multiplier: x4 = 1080 Minutes; Base TN: 6, Repair Mod: 3, Loc: Basic Facility 0, Extra Time: , Custom: 1, Final TN: 7;
Rolled 2d6 : 5, 6, total 11
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