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Author Topic: Wolverine Lance Repairs and Customizatons  (Read 10454 times)

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Re: Wolverine Lance Repairs and Customizatons
« Reply #75 on: November 24, 2021, 08:13:01 PM »

MAD-5S,Custom: Yes, Start: 6/12/3053, Location: Basic Facility,  Tech Assigned: SGT Turner, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 5, 2, total 7
Replace Armor, , Hit Locaton: LA, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 4:
Rolled 2d6 : 5, 5, total 10
Replace Armor, , Hit Locaton: LT, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 4:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: H, Quantity: 35, Time Multiplier: Triple, Total time Min: 1050 ,TN: 4:
Rolled 2d6 : 5, 4, total 9
Replace Armor, , Hit Locaton: RT, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 4:
Rolled 2d6 : 4, 6, total 10
Replace Armor, , Hit Locaton: RA, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 4:
Rolled 2d6 : 4, 6, total 10
Replace Armor, , Hit Locaton: RL, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 2, 5, total 7
TOTAL TIME 8 HR DAYS: 8.76470588235294 TOTAL TIME MINUTES: 4470
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #76 on: December 19, 2021, 06:45:12 PM »

Starting Sept 1 3053
Marauder MAD-5S to MAD-5SxL Assigned tech: Elite SGT Lewis Location: Maintenance Bay Drop ship
Remove: XL Engine, [DHS, ERPPC, Med Pulse Laser from left arm], [2 DHS, Gauss Ammo Bin from Left torso], [Gauss Rifle, Case from Right torso], [DHS, ERPPC, Med pulse laser from Right arm] Time: 3120 min/6.5 days TN 5
Rolled 2d6 : 6, 4, total 10


Starting Oct 13 3053
Marauder MAD-5S to MAD-5SxL Assigned tech: Elite SGT Lewis Location: Factory
Install: CLXL engine, [CLERPPC, Med laser, 2 CLDHS in Left arm], [2 Jump jets, 2 med lasers, 3CLDHS in Left torso], [CLDHS in left leg], [CLERPPC, Med laser, 2 CLDHS in Right arm], [2 Jump jets, 2 med lasers, 3CLDHS in right torso], [CLDHS in right leg] Time: 22690 min/44.5 days TN 9
Rolled 2d6 : 4, 5, total 9

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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #77 on: March 19, 2022, 09:19:48 AM »

REPAIRS
DATE: Apr 28 3054  LOCATION: Improvised conditions
MECH: Gladiator GLD-4RDxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 920  TOTAL DAYS: 1.8
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #78 on: March 19, 2022, 09:23:26 AM »

REPAIRS
DATE: Apr 28 3054  LOCATION: Improvised conditions
MECH: Wolverine II WVR-7HLX  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: SGT Khalil  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 1120  TOTAL DAYS: 2.2
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #79 on: March 19, 2022, 09:25:37 AM »

REPAIRS
DATE: Apr 28 3054  LOCATION: Field Workshop
MECH: Marauder MAD-5SxL  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: SGT Drummond  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 8:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 540  TOTAL DAYS: 1.06
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #80 on: March 19, 2022, 09:27:23 AM »

REPAIRS
DATE: Apr 29 3054  LOCATION: Field Workshop
MECH: Marauder MAD-5SxL  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: SGT Drummond  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: CT, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 3720  TOTAL DAYS: 7.29
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #81 on: March 19, 2022, 09:53:56 AM »

REPAIRS
DATE: Apr 28 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Ki-Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 11:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 720  TOTAL DAYS: 1.41
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #82 on: March 19, 2022, 09:57:01 AM »

REPAIRS-Retry attaching leg with Veteran Tech
DATE: Apr 30 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Nordhaug  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 10:
Rolled 2d6 : 6, 6, total 12

TOTAL MIN: 720  TOTAL DAYS: 1.41
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #83 on: March 19, 2022, 10:06:37 AM »

REPAIRS
DATE: May 2 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Nordhaug  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 5, 4, total 9

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 5, 5, total 10

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 1, 5, total 6

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 9:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 1620  TOTAL DAYS: 3.18
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #84 on: March 19, 2022, 10:11:05 AM »

REPAIR-Retry foot actuator with Elite tech
DATE: May 5 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Rathell  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 360  TOTAL DAYS: 0.71
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #85 on: March 19, 2022, 10:20:00 AM »

REPAIRS
DATE: May 6 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Ki-Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 7:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 7:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 7:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 2240  TOTAL DAYS: 4.39
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Re: Wolverine Lance Repairs and Customizatons
« Reply #86 on: March 19, 2022, 10:24:18 AM »

REPAIRS
DATE: May 6 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: SGT Khalil  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RL, Quantity: 26, Time Multiplier: Quadruple, Total time Min: 1040 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LL, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 2640  TOTAL DAYS: 5.18
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #87 on: March 19, 2022, 10:27:11 AM »

REPAIRS-Retry with Veteran Tech
DATE: May 11 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-7HLxC2  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Mattue  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 26, Time Multiplier: Quadruple, Total time Min: 1040 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 6:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 1240  TOTAL DAYS: 2.43
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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #88 on: March 19, 2022, 10:40:17 AM »

Medical rolls for pilots—Date April 29 3054
Pilot LTSG Cherikov  1 pilot Hit Assigned to Dr Moreau   Level Elite  TN 5
Rolled 2d6 : 6, 1, total 7

Pilot SGT Kazazain  1 pilot Hit Assigned to Dr Moreau  Level Elite  TN 5
Rolled 2d6 : 3, 3, total 6

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The Fury

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Re: Wolverine Lance Repairs and Customizatons
« Reply #89 on: March 25, 2022, 07:06:41 PM »

REPAIRS
DATE: May 1 3054  LOCATION: Improvised conditions
MECH: Wolverine WVR-6R  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Gyro 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 11:
Rolled 2d6 : 6, 5, total 11

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 4, 1, total 5

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 1680  TOTAL DAYS: 3.29
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