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Author Topic: Second CO/GM Communication Thread  (Read 19900 times)

The Fury

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Re: Second CO/GM Communication Thread
« Reply #75 on: October 20, 2019, 08:33:52 PM »

All google docs updated for Wolverine Lance.
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #76 on: October 20, 2019, 08:50:28 PM »

All google docs updated for Wolverine Lance.

Ditto for Dancer
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #77 on: October 21, 2019, 12:17:51 PM »

To the GM since I am seriously curious as to how the contact thing works:
Parts I would like to be requested:
Full set of C3 (1 Master, 3 Slaves) (1,500,000 and 750,000)
2 Clan Ultra AC/10 with 5 tons of ammo (640,000 and 60,000)
2 SSRM6 with 5 tons of ammo (240,000 and 270,000)
5 tons each of cLB10x cluster and slug (60,000 and 100,000)
4 Clan LRM-15 with 5 tons ammo (700,000 and 135,000)
That is all.
Contact is from Skye if that is required.
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Hat

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Re: Second CO/GM Communication Thread
« Reply #78 on: October 21, 2019, 12:32:02 PM »

To the GM since I am seriously curious as to how the contact thing works:
Parts I would like to be requested:
Full set of C3 (1 Master, 3 Slaves) (1,500,000 and 750,000)
2 Clan Ultra AC/10 with 5 tons of ammo (640,000 and 60,000)
2 SSRM6 with 5 tons of ammo (240,000 and 270,000)
5 tons each of cLB10x cluster and slug (60,000 and 100,000)
4 Clan LRM-15 with 5 tons ammo (700,000 and 135,000)
That is all.
Contact is from Skye if that is required.

My understanding is as follows:

1. Check to see if you're in the IS where the various parts are available.  FWL 3051, Clan parts yes, C3 - No.
2. Check to see if a contact is within range to arrange for a care package.  Cap Rouge to Skye - No.  CLARIFICATION: The rules don't state whether you need to be within range of your contact for a care package.  Other uses of contacts do require you to be in range.  Rob will need to comment.
3. Determine TN for Clan equipment: Base TN: 15+.  Operation modifier TN +2.  Final TN during current operation: TN: 17+
4. Determine if roll is possible (Deadly to total, requiring a +5 bonus between Scrounge Good-Rep (FWL), Well-Connected (FWL) and a different contact within 2 jumps of Cap Rouge)

It requires 33 successful rolls to get all of the Clan equipment as described above (1 roll each for each piece of equipment and each ton of ammo).
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #79 on: October 21, 2019, 12:34:38 PM »

I was just going off contact rules and what Rob said prior. He said there is pretty much no limit to what we can ask for, but the roll will determine what comes.
Figured with Skye being close to DC space that acquiring C3 for the contact would be little to no issue. If it was based off location for care package, it would be nearly impossible to do so for those who have the option. Doesn't hurt to try or ask either way.
« Last Edit: October 21, 2019, 12:50:33 PM by deadlyfire2345 »
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Hat

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Re: Second CO/GM Communication Thread
« Reply #80 on: October 21, 2019, 01:16:18 PM »

I was just going off contact rules and what Rob said prior. He said there is pretty much no limit to what we can ask for, but the roll will determine what comes.
Figured with Skye being close to DC space that acquiring C3 for the contact would be little to no issue. If it was based off location for care package, it would be nearly impossible to do so for those who have the option. Doesn't hurt to try or ask either way.

Ok, so just trying to use the contact care package option. Got it. That’s definitely a Rob question.
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #81 on: October 21, 2019, 02:10:39 PM »

I was just going off contact rules and what Rob said prior. He said there is pretty much no limit to what we can ask for, but the roll will determine what comes.
Figured with Skye being close to DC space that acquiring C3 for the contact would be little to no issue. If it was based off location for care package, it would be nearly impossible to do so for those who have the option. Doesn't hurt to try or ask either way.

Ok, so just trying to use the contact care package option. Got it. That’s definitely a Rob question.

ClanTech Purchasing Clarification
There is one gigantic exception to this.  Contacts can get you hard-to-acquire gear (including ClanTech) no matter where you are.  That's why Contacts are good.  Remember, you don't have to be within 2 jumps of your Contact to get a care package - that limitation is only on the general acquisition check bonus.
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Ice

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Re: Second CO/GM Communication Thread
« Reply #82 on: October 23, 2019, 05:11:21 PM »

Like the idea for all weather fighter

Any chance of doing something similar with say terrain master with the stacking of spa level

It may still be too good as is but just a thought
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Hat

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Re: Second CO/GM Communication Thread
« Reply #83 on: October 23, 2019, 09:32:46 PM »

Just a quick note, I realized I've been spelling my character's last name wrong for a while.  It should be Atayde not Atadye.  I fixed it everywhere I could.  From a pronunciation perspective I think of it as ah-TODD-yay.
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ItsTehPope

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Re: Second CO/GM Communication Thread
« Reply #84 on: October 23, 2019, 09:52:48 PM »

Just a quick note, I realized I've been spelling my character's last name wrong for a while.  It should be Atayde not Atadye.  I fixed it everywhere I could.  From a pronunciation perspective I think of it as ah-TODD-yay.

Kronwall will simply just call you "sir"
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Battlemaster

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Re: Second CO/GM Communication Thread
« Reply #85 on: October 27, 2019, 07:39:20 PM »

Bright Lance Awesome is customized to AWS-9Qx.

All Google docs updated.
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The Fury

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Re: Second CO/GM Communication Thread
« Reply #86 on: November 07, 2019, 04:09:23 AM »

Wolverine Lance leader LTSG Cherikov spends 10xp for Lucky SPA. Google doc updated.
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #87 on: November 09, 2019, 07:46:23 PM »

10/16/3051
All associated repairs and ammo replacements done.
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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #88 on: November 12, 2019, 12:49:27 AM »

I just realized I didn't check for Random Bonuses after Mission 1 of JUSTICE.  Sorry.

Rolled 1d6-2 : 6 - 2, total 4

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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #89 on: November 12, 2019, 12:50:13 AM »

Rolled 1d6 : 6, total 6
Rolled 1d100 : 36, total 36


Rolled 1d6 : 2, total 2
Rolled 1d100 : 11, total 11


Rolled 1d6 : 1, total 1
Rolled 1d100 : 80, total 80


Rolled 1d6 : 6, total 6
Rolled 1d100 : 82, total 82
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