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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Second CO/GM Communication Thread  (Read 19842 times)

Ice

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Re: Second CO/GM Communication Thread
« Reply #270 on: December 13, 2021, 08:02:55 PM »

William Moon promoted to Captain and assigned as company commander of Charlie company.

Designating Hartman XO
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #271 on: December 13, 2021, 08:31:46 PM »

Hat
Please remember to log 1 kill each for Long Tom crew and Marksman crew.
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Hat

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Re: Second CO/GM Communication Thread
« Reply #272 on: December 13, 2021, 11:26:50 PM »

Hat
Please remember to log 1 kill each for Long Tom crew and Marksman crew.

Got it.  Thanks.
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Ad Hoc

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Re: Second CO/GM Communication Thread
« Reply #273 on: December 14, 2021, 05:21:15 AM »

June 1 3053
LTSG Wilhelm spends 15 XP to raise Contact level from 2 to a 3. Then spends 2 Contact points requesting items from his contact on Conventry.



June 1 3053 LTSG Wilhelm sends a coded message addressed to:
Senior Tech Developer Felix Geschke, Conventry Metal Works, Conventry, RND Department

Message sent
Felix,
I know it has been a long time since our academy days and deployment to the Periphery. Where you kept my mech running as we fought the pirates out there. How’s that leg of yours doing? Still wish my lance wasn’t sent so far out on patrol that day the base was attacked. But I’m glad we made it back in time to help chase the remaining pirates out.

As we agreed since I joined the Numenorean Rangers, I have been sending you information about the different mech configurations and tech that the various units we have encountered have had. Hope this information has been beneficial to you. As you know, we have encountered the Clan Jade Falcons on multiple occasions and have been able to acquire some clan technology. Like you used to say, “It’s not just the mech jockeys that makes the unit a success, but the techs and their skills are just as important. My techs are doing their best but are struggling with this new technology. Plus, with my unit not always in the best of conditions available for repairing and maintaining the mechs, they could use any technical knowledge of the clan equipment they can get. So now I would like to ask you for something. Have you come across any of the Clan Tech Manuals and could you get a couple of copies to me and any other items you may see fit to help my unit be successful?

I will continue to feed you what info I can about what we run into and the crazy configurations my techs come up with for our mechs. Hopefully someday I will make it back to Conventry and you could finally buy that beer you owe me.

Heinrich Wilhelm



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agustaaquila

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Re: Second CO/GM Communication Thread
« Reply #274 on: December 17, 2021, 09:19:52 AM »

Custimization to the Rifleman complete Dec 28, will upload to custom thread this weekend and mark here when I update everything.

Edit: Must stay on planet till 12/9 t ocomplete custimization
« Last Edit: December 18, 2021, 09:20:20 AM by agustaaquila »
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Ice

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Re: Second CO/GM Communication Thread
« Reply #275 on: December 17, 2021, 09:30:59 AM »

Awesome quirk removal rolled and result pending GM approval the Griffin will go down for mod 11/3 or 4 most likely but wanted to make sure we didn't have an event prior to before doing so
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Black Omega

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Re: Second CO/GM Communication Thread
« Reply #276 on: December 18, 2021, 09:17:38 PM »

Well that sucks all the air out of the airlock. @#$%^&*(*&^%$#$%^&*(*&^%$%^&*(*&^%$%^&**&^%$%^&**&^%$%^&**&^

While attempting to restore PHawk to near stock condition by re-installing both erll [one to each arm], tech Kalvos rolls snake-eyes on the mod/install roll.

I curse the forum die roller to hell and back.
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Ice

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Re: Second CO/GM Communication Thread
« Reply #277 on: December 19, 2021, 12:56:18 AM »

Wolffe can you generate a positive quirk on hatchet griffin (this is rules v1 griffin with long range targeting already etc as a heads up if it matters) - added tsm and a sl
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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #278 on: December 19, 2021, 10:41:13 AM »

Dragon Lance Nov Update:
11/1/3053
Stephen Clay spends 42xp to become Elite 4+ (6xp remain)
Archer sold for 10,733,763 (76%)
11/5/3053
Custom to Wolverine Completed (moved 1 weapon)
11/12/3053
Custom to Shadow Hawk completed
Ki-heon Kambhampat spends 35XP to become Elite 5+
11/13/3053
Custom to Orion completed
11/19/3053
Custom to Hatamoto completed
Ill figure out what to do with lance leader once more info is available.
« Last Edit: December 19, 2021, 12:52:05 PM by deadlyfire2345 »
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serrate

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Re: Second CO/GM Communication Thread
« Reply #279 on: December 19, 2021, 10:38:48 PM »

Crusher Lance (8/30/3053):

Daniel Vincent is fired, awarded Wolverine II as severance.
Peggy Nousen is fired, awarded Firestarter as severance.

Master Mechwarrior Skills List updated.
Mech Tracking updated.
Expenses thread updated.

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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #280 on: December 20, 2021, 07:43:08 AM »

June 1 3053 LTSG Wilhelm sends a coded message addressed to:
Senior Tech Developer Felix Geschke, Conventry Metal Works, Conventry, RND Department

Message sent
Felix,
...
Heinrich Wilhelm


1 December, 3053
ComStar Catchup Protocol 27-D in effect

Recipient: Henrich Wilhelm, CS MRBC Delivery Ref: #84-117-10ZQQXWN-20-909

[[message begins]]
Holy shit you're still alive. And they still let you near a Mech? Things in the merc trade must be more desperate than I thought.

Now that I'm done being amazed, yeah, I appreciate the tech specs. They track with the stuff we've been getting from LyrTechCom, and it's been good to have access to some independent confirmation, because I'll tell you, for that first year they had us looking into the design specs, if I wasn't getting corroborating information from someone who was unaffiliated with LTC, I'd have thought someone was blowing smoke up our asses about the Clans' technical capabilities.  So thanks for that.

I talked my ops jockey into providing a couple of burner copies of our current technical training package.  It's the course we provide our newly-assigned Techs in order to bring them up to speed on everything we currently understand about the hows and whys of ClanTech.  Should take about a month to get through the course.  For security's sake, there's a Level 6 burner virus embedded in the files, that will wipe the disks if any attempt to copy them is made, or once 40 days have passed since the course documentation is accessed, so once you drop them into a holoprojector, you're on a running clock.  I wouldn't have been able to get these out to you, otherwise.  Hope they help.  I'm going to be busy for a good long bit here; Coventry wants me to start on specs for a large-bore autocannon with an increased fire rate, and I'm looking to be face-down in this project for probably a year or more to get the infrastructure to even make the infrastructure to make the weapon prototype up and running.  So unless you're on-planet to give me a ring, don't expect to hear from me for a good bit.

And stop asking me about the goddamn beer.  It was one fucking time I forgot my card.  It's been a goddamn decade.  Now you owe ME.

Good luck out there,
Felix Geschke

[[message ends]]

The accompanying package contains sufficient material to train two Techs in ClanTech, at the cost of 1 experience level (an elite Tech becomes a Veteran Tech), which may be purchased back with XP at a later date.  The material cannot be copied or used in any way following its usage.  Also, the package contains a 6-pack of bottles of Tiquimbi Private Reserve Ale. You can experience it IRL by buying a bottle of La Trappe Trappist Quadrupel Ale, should you choose.
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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #281 on: December 20, 2021, 07:44:15 AM »

Awesome quirk removal rolled and result pending GM approval the Griffin will go down for mod 11/3 or 4 most likely but wanted to make sure we didn't have an event prior to before doing so

You're good.

While attempting to restore PHawk to near stock condition by re-installing both erll [one to each arm], tech Kalvos rolls snake-eyes on the mod/install roll.

You aren't.

Apply the Unbalanced Quirk, please.

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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #282 on: December 20, 2021, 09:45:44 AM »

Dragon Lance requests to try and remove the cramped cockpit quirk from Wolverine from GM.
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Darrian Wolffe

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Re: Second CO/GM Communication Thread
« Reply #283 on: December 20, 2021, 09:56:30 AM »

Dragon Lance requests to try and remove the cramped cockpit quirk from Wolverine from GM.

I'm going to deny that one, I'm afraid. The cramped cockpit is so baked into the Wolverine that I feel removing it would essentially be impossible.  Even the Project Phoenix Kurita Wolverines in the 3060s don't get rid of the cockpit issue, and those were literal "strip it down to the bone and rebuild with a totally new aesthetic" refits as per TRO Project Phoenix with the resources of an entire Successor State behind them. 

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deadlyfire2345

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Re: Second CO/GM Communication Thread
« Reply #284 on: December 20, 2021, 09:57:52 AM »

Dragon Lance requests to try and remove the cramped cockpit quirk from Wolverine from GM.

I'm going to deny that one, I'm afraid. The cramped cockpit is so baked into the Wolverine that I feel removing it would essentially be impossible.  Even the Project Phoenix Kurita Wolverines in the 3060s don't get rid of the cockpit issue, and those were literal "strip it down to the bone and rebuild with a totally new aesthetic" refits as per TRO Project Phoenix with the resources of an entire Successor State behind them. 


Sucks, but alright. Thanks.
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