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Author Topic: FIRE LANCE (try this again without breaking RNG this time)  (Read 2819 times)

Ice

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FIRE LANCE (try this again without breaking RNG this time)
« on: June 27, 2022, 03:41:48 PM »

Affiliation Draconis Combine (HOUSE KURITA)
 
 Primary Language: Japanese
 Secondary Languages: Swedenese, Arabic, English
 Bonus Skills: Art/Oral Traditions +3, Martial Arts/Karate +2, choose one: Staffs +1, Archery +1, Throwing Weapons +2

Bonus Traits: Quirk/Xenophobia; Pain Resistance and Combat Sense traits each cost
one Character Point less than normal (2 and 3 points respectively) because most Combine characters
are so highly disciplined.

Path Restrictions: Draconis Combine characters cannot enter the High School Path.

Skills (given or chosen from prior to path 1)
Art/Oral Traditions +3, Martial Arts/Karate +2, Throwing Weapons +2, Language English +6, Perceptions +2

Traits
Xenophobia

STR: 2/6
BOD: 2/6
DEX: 2/6
RFL: 2/6
INT: 2/6
WIL: 2/6
CHA: 2/6
EDG: 2/8
SOC: 2/6

I will try this one more time.... talk about busted RNG
If it doesn't work it's not meant to be a drac and rng hates me
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #1 on: June 27, 2022, 03:42:08 PM »

Born Mercenary Brat for stage 1

Attribute Minimums: SOC 3
Attribute Thresholds: STR +1, RFL +1
Skills: Career/Soldier +2, Academic/Military History +1, Language/Any +1, Perception +1, Scrounge +1

Well would help if I do 2d10 not 2d6
« Last Edit: June 27, 2022, 03:44:21 PM by Ice »
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #2 on: June 27, 2022, 03:45:19 PM »

Rolled 2d10 : 1, 2, total 3


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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #3 on: June 27, 2022, 03:45:55 PM »

Yep it begins
1st edge
Rolled 2d10 : 10, 6, total 16
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #4 on: June 27, 2022, 04:07:03 PM »

Bump it to 17 - 2 edge used

17   Your father died in the line of duty, but he left you and mother enough for a life on Easy Street. [Proud Heritage, Wealth (3), Well-Equipped]

Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped

STR: 2/7
BOD: 2/6
DEX: 2/6
RFL: 2/7
INT: 2/6
WIL: 2/6
CHA: 2/6
EDG: 2/6
SOC: 3/6

Skills (including this stage and prior stages)
Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +3
Career/Soldier +2
Academic/Military History +1
Scrounge +1

Next path is merc brat
« Last Edit: June 29, 2022, 12:06:30 AM by Ice »
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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #5 on: June 27, 2022, 04:42:05 PM »

Merc brat

Attribute Thresholds: INT -1, WIL +1, EDG +1
Skills: Interest/Any +1, Bureaucracy/Mercenary +2, Negotiation/Any +2




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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #6 on: June 27, 2022, 04:42:58 PM »

Rolled 2d6 : 2, 1, total 3
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #7 on: June 27, 2022, 04:44:14 PM »

And here we go again I guess...

Burn free edge

Rolled 2d6 : 3, 1, total 4
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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #8 on: June 27, 2022, 04:46:36 PM »

Edge 2 again
Rolled 2d6 : 4, 2, total 6


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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #9 on: June 27, 2022, 06:58:39 PM »

6   Thought dead and left behind, you burned much accrued karma making it back to civilization [EDG -1, Scrounge +2]

Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped

STR: 2/7
BOD: 2/6
DEX: 2/6
RFL: 2/7
INT: 2/5
WIL: 2/7
CHA: 2/6
EDG: 2/4
SOC: 3/6

Skills (including this stage and prior stages)
Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +3
Career/Soldier +2
Academic/Military History +1
Scrounge +3
Interest/Any +1
Bureaucracy/Mercenary +2
Negotiation/Any +2

DRACONIS COMBINE ACADEMY/DIERON DISTRICT GYMNASIUM next path I guess
« Last Edit: June 27, 2022, 07:05:46 PM by Ice »
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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #10 on: June 27, 2022, 07:06:07 PM »

DRACONIS COMBINE ACADEMY/DIERON DISTRICT GYMNASIUM
Time: 1 year
Attribute Minimums: INT 3, WIL 3, SOC 3
Attribute Thresholds: RFL +1, BOD+1, WIL +1, SOC +1
Traits: Promotion, Well-Equipped
Skills: Leadership +3, Swimming +4, Martial Arts/Karate +4
Fields: Basic Training

Career/Soldier +3
 First Aid +3
 Navigation/Ground +3
 Rifles +3
 Martial Arts/Military +3

______

Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped 2
Promotion

STR: 2/7
BOD: 2/7
DEX: 2/6
RFL: 2/8
INT: 3/5
WIL: 3/8
CHA: 2/6
EDG: 2/4
SOC: 3/7

Skills (including this stage and prior stages)
Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +3
Career/Soldier +2
Academic/Military History +1
Scrounge +3
Interest/Any +1
Bureaucracy/Mercenary +2
Negotiation/Any +2
Career/Soldier +3
 First Aid +3
 Navigation/Ground +3
 Rifles +3
 Martial Arts/Military +3
Leadership +3
Swimming +4,
Martial Arts/Karate +4
« Last Edit: June 29, 2022, 02:11:19 PM by Ice »
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #11 on: June 27, 2022, 07:10:04 PM »

Rolled 2d10 : 8, 9, total 17
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #12 on: June 27, 2022, 07:22:26 PM »

17   A born leader, you never allowed anything to stand in your honorable path. Not even the burden of command would give you pause. [Combat Sense, Brave, may take OCS Subpath as part of this pass]

Will be taking OCS then AIT with additional time then Special training with added time. Total time is 7 years start to finish.

Subpath: Officer Candidate School (OCS)
Time: 1 year
Attribute Thresholds: CHA +1
Traits: Commission (Rank 1)
Fields: Officer Training

Bureaucracy/Affiliation +3
Leadership +3
Pistols +3
Tactics/Any +3
Training +3

Mandatory Subpath: Advanced Individual Training (AIT)
Time: 1 year
If the character wishes to spend and additional year at Dieron, the character may add +2 to all his field skills in this Subpath

Traits: Promotion, Exceptional Attribute/Edge
Skills: Leadership +1 and +1 to two Basic Training skills
Fields: MechWarrior (minimum DEX 3, RFL 4)
Gunnery/Ballistic/Humanoid +5
Gunnery/Laser/Humanoid +5
Gunnery/Missile/Humanoid +5
Piloting/’Mech +5
Sensor Operations +5
Tactics/’Mech +5

Subpath: Special Training AIT graduates only
Time: 2 years, if the character wishes to spend an additional year in Special Training, the character may add +1 to all his field skills in this Subpath.
Attribute Thresholds: Add +1 to any one threshold of player's choice. (Edge)
Skills: Leadership +1 and +1 to half the character's AIT skills (round up)
Traits: Promotion, Well-Equipped
Fields:Special Forces(minimum BOD 4, RFL 4, INT 3, WIL5)

Blades +4
Demolitions +4
Free Fall +4
Stealth +4
Submachine Guns +4
Survival +4
Tracking +4

Traits
Xenophobia
Proud Heritage
Wealth 3
Well Equipped 3
Promotion
Combat sense
Brave
Commission
Promotion 2
Exceptional Attribute/Edge

STR: 2/7
BOD: 4/7
DEX: 3/6
RFL: 4/8
INT: 3/5
WIL: 5/8
CHA: 2/7
EDG: 2/5 - Exceptional?
SOC: 3/7

Skills (including prior stages

Art/Oral Traditions +3
Martial Arts/Karate +2
Throwing Weapons +2
Language English +7
Perception +3
Career/Soldier +2
Academic/Military History +1
Scrounge +3
Interest/Any +1
Bureaucracy/Mercenary +2
Negotiation/Any +2
Career/Soldier +3
 First Aid +3
 Navigation/Ground +3
 Rifles +3
 Martial Arts/Military +3
Leadership +3
Swimming +4,
Martial Arts/Karate +4
Leadership +1 and +1 to half the character's AIT skills (round up)
Leadership +1 and +1 to two Basic Training skills
Gunnery/Ballistic/Humanoid +5
Gunnery/Laser/Humanoid +5
Gunnery/Missile/Humanoid +5
Piloting/’Mech +5
Sensor Operations +5
Tactics/’Mech +5
Bureaucracy/Affiliation +3
Leadership +3
Pistols +3
Tactics/Any +3
Training +3

Blades +4
Demolitions +4
Free Fall +4
Stealth +4
Submachine Guns +4
Survival +4
Tracking +4

TOUR OF DUTY: DRACONIS COMBINE - next path
« Last Edit: June 30, 2022, 02:32:25 PM by Ice »
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Ice

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #13 on: June 27, 2022, 10:20:13 PM »

Time: 2 years
Traits: Vehicle (2)
Skills: +2 to any three field skills. +2 to any two other skills

Gunnery mech
Piloting mech
Tactics
Scrounge
Negotiation


25 upon completion

Rolled 2d10 : 1, 2, total 3

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Re: FIRE LANCE (try this again without breaking RNG this time)
« Reply #14 on: June 28, 2022, 11:44:09 PM »

Well after reading a few things I have to go for broke or I pretty much have nothing. At this point fuck it. Either it continues to screw me or for once in the forums miserable  rng maybe it will help me with a 20.

Edge got 4 left

Rolled 2d10 : 2, 10, total 12
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