Jazz Lance update 2/4/3063, post Springfield mission 3
LtJG C. Wolf spends 40 xp for Jumping Jack.
Mechwarriors
Name Class Rating XP Age Edge Kills (mech) SPAs
LtSG Daerin Wolf All Elite 2/3 21 32 3 27 (23) Maneuvering Ace, Natural Grace, Combat Sense
LtJG Chastity Wolf L/M Vet 3/3 2 39 2 12 (6) Enviro Spec Forest, Range Mstr Long, Jumping Jack
Sgt James Reese M/A Vet 3/3 5 31 2 25 (16) Melee Spec, Melee Mstr, Street Ftr
Mstr Sgt Susan Ohani L/M/LAM Vet 3/3 2 41 2 4 (3) Melee Spec, Weap Spec LL, Sandblaster
Sgt Brittaney Luttazi M Elite 2/3 38 28 2 26 (17) Jumping Jack
Sgt Narcissus Moser M Elite 2/3 5 29 1 4 (3) Maneuvering Ace, Terrain Mstr Forest
Techs
Sgt Alyssa Hickman Elite+1 4 30 1 Small Arms 5+
Sgt Vincent Hann Vet 10 32 1 Clan Tech Knowledge, Pilot Mech 4, Human TRO, Small Arms 4+, Gunnery Mech 5
Sgt Mark bin Fida Reg 4 24 1 Clan Tech Knowledge
Sgt Nicola Gallegos Grn+1 8 25 1 Clan Tech Knowledge, Pilot Mech 6
Doc
LtJG Lauren Howell Vet 0 28
Mechs
Timber Wolf: active
Berserker: active
Stormcrow: active
Nightsky: active
Phoenix Hawk LAM: active
Viper: active
All mechs repaired by Feb 4, 3063
Reinforcement times:
Turn 2 = LAM, Viper, Stormcrow, Nightsky
Turn 3 = Pull one of '2' and add Timber Wolf
Turn 4 = Pull one of '2' or '3' and add Berserker
Expenses: 197160
Cash on hand: 81,189,423