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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12912 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #150 on: April 24, 2023, 09:42:04 AM »

Zeus fully repaired on 12/3/3058
Parts used:
1x 80T Head (0 remain)
9 FF armor (154 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #151 on: April 25, 2023, 02:54:39 PM »

Now that all my times are itemized, I shall do some poddings of equipment for Avatar

11/1/3058
Using Zina Pirovano and Muwaffaq bin Fareeq (Veteran 6+)

Zina Pirovano
LRM 15s Price: 43,750 quad time TN: 5 Time: 1,440
Rolled 2d6 : 4, 2, total 6

LRM 15s Price: 43,750 quad time TN: 5 Time: 1,440
Rolled 2d6 : 2, 2, total 4

Muwaffaq bin Fareeq
C3S Price: 62,500 quad time TN: 5 Time: 1,080
Rolled 2d6 : 1, 5, total 6

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #152 on: April 25, 2023, 02:56:22 PM »

11/6
Muwaffaq bin Fareeq
LRM 15s Price: 43,750 quad time TN: 5 Time: 1,440
Rolled 2d6 : 4, 4, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #153 on: April 25, 2023, 02:57:15 PM »

Poddings done on 11/8. Spent 193,750 on podding
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #154 on: May 04, 2023, 09:46:34 PM »

Using Leilani Rin (Regular) 12/4
Refit to Avatar
Removal of:
1x LB20x slug (LT) 30
Addition of:
1x C3s (H) 30

Class A: Time x2 TN: +2
Omni pod bonus: TN -4
Quad Time: TN -3 Time x4

TN: 2 Time: 480
Rolled 2d6 : 3, 4, total 7

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #155 on: May 15, 2023, 09:23:38 PM »

Using Leilani Rin (Regular) 12/5
Custom to Orion 1:
Class B: Time x3 TN +3
Custom TN +1
Basic facility: TN 0

Removal:
1x c3m (RT) 120 (1 total)
1x cSPL (RT) 120 (1 total unpodded)
1x cMPL (H) 120 (1 total unpodded)
1x cSSRM6 (CT) 120  (2 total unpodded)
1x cSSRM6 bin (LT) 120 ( 1 total)

Addition:
1x cLB10x (RT) 120 (1 total unpodded)
2x cLB10x ammo (Cluster, slug) (LT) 240 (2 total, 2 total)

Total time: 960*3 = 2,880 (5.65 days with admin)
TN: 11
Rolled 2d6 : 1, 1, total 2


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #156 on: May 15, 2023, 09:25:17 PM »

Prep to sell anyway
Spent 1.5M in custom ( 10,711,323 remain)
Will take 11.29 days and complete on 12/15
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #157 on: May 21, 2023, 05:42:22 PM »

"REPAIRS
DATE: 12/9/3058 LOCATION: Basic Facility
MECH: Atlas  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Rathnait Wheeler  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 4:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 19, Time Multiplier: Triple, Total time Min: 570 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: CT, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 4:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Triple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RL, Quantity: 31, Time Multiplier: Triple, Total time Min: 930 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 3510  TOTAL DAYS: 6.88"

"REPAIRS
DATE: 12/9/3058  LOCATION: Basic Facility
MECH: Orion 2  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Wanda Altmaski  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LL, Quantity: 25, Time Multiplier: Triple, Total time Min: 750 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: CT, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RT, Quantity: 16, Time Multiplier: Triple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RA, Quantity: 9, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 3660  TOTAL DAYS: 7.18"

"REPAIRS
DATE: 12/9/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LL, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: CT, Quantity: 30, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 3960  TOTAL DAYS: 7.76"

"REPAIRS
DATE: 12/9/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: CT, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RA, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RL, Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Fix <50% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 2130  TOTAL DAYS: 4.18"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #158 on: May 21, 2023, 06:00:05 PM »

Repairs completed within a week:
Parts used:
390 STD armor (34 points remain)
53 FF armor (101 points remain)
1 SPL (4 remain)

Atlas fully repaired by 12/15
Orion 2 fully repaired by 12/16
Avatar partially repaired by 12/16
Buccaneer partially repaired by 12/13 (Need LA and LT plus components)
Archer partially repaired by 12/18
« Last Edit: May 21, 2023, 06:36:02 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #159 on: May 21, 2023, 06:30:58 PM »

"REPAIRS
DATE: 12/9/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LL, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Weapon, SPL, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Fix <50% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 4720  TOTAL DAYS: 9.25"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #160 on: May 21, 2023, 10:01:58 PM »

"REPAIRS
DATE: 12/17/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 5, 4, total 9

Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 1920  TOTAL DAYS: 3.76"


"REPAIRS
DATE: 12/17/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 960  TOTAL DAYS: 1.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #161 on: May 21, 2023, 10:07:41 PM »

"REPAIRS
DATE: 12/20/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Omnipod / Location, DHS, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Omnipod / Location, DHS, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: Triple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: H, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 1740  TOTAL DAYS: 3.41"

"REPAIRS
DATE: 12/19/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 960  TOTAL DAYS: 1.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #162 on: May 21, 2023, 10:11:04 PM »

Items used:
1x 70T LA (1 requires elite)
2x pDHS (2 remain)
24 STD armor (10 remain)
1x 70T RT requiring elite
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #163 on: May 21, 2023, 11:58:07 PM »

"REPAIRS
DATE: 12/30/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 960  TOTAL DAYS: 1.88"

"REPAIRS
DATE: 12/30/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"

"REPAIRS
DATE: 12/30/3058 LOCATION: Basic Facility
MECH: Buccaneer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Rathnait Wheeler  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 960  TOTAL DAYS: 1.88"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #164 on: May 22, 2023, 12:05:54 AM »

"REPAIRS
DATE: 12/31/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"

"REPAIRS
DATE: 12/31/3058 LOCATION: Basic Facility
MECH: Avatar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Fix Engine 3 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 7:
Rolled 2d6 : 5, 1, total 6

Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LL, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

TOTAL MIN: 2490  TOTAL DAYS: 4.88"

"REPAIRS
DATE: 12/31/3058  LOCATION: Basic Facility
MECH: Buccaneer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Rathnait Wheeler  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LT, Quantity: 19, Time Multiplier: Triple, Total time Min: 570 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Weapon, SRM6, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 5, total 8

Replace Other Equipment, Artemis, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Replace Other Equipment, SRM6 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 3630  TOTAL DAYS: 7.12"
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