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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12915 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #180 on: May 26, 2023, 08:14:18 PM »

Custom completes on time
Item removed from inventory:
80 STD armor (281 remain)
Completes on 2/3
« Last Edit: May 26, 2023, 08:17:04 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #181 on: June 12, 2023, 10:56:51 AM »

2/4
Removal of parts from Albatross
Using Muwaffaq bin Fareeq   6+
Remove:
1x LB10x (LA) 120
2x LB10x ammo (1x cluster, 1x slug) (LT) 240
1x LPL (RA) 120
2x ML (RA) 240
1x LRM15 (RT) 120
2x LRM15 ammo (RT) 240
1x SRM6 (RT) 120
1x SRM6 ammo (RT) 120
Total time: 2,640 (5.2 days)
TN: 6
Rolled 2d6 : 2, 4, total 6

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #182 on: June 12, 2023, 11:04:07 AM »

All parts removed and added to inventory prepping to sell most of it.

Items added to inventory:
1x LB10x (1 total)
1x 10x cluster (2 total)
1x 10x Slug (3 tons total)
1x LPL (1 total)
1x LRM15 (unpod) (1 total)
2x LRM15 ammo (4 tons total)
1x SRM6 (3 total)
1x SRM6 ammo (4 tons total)
2x ML (2 total)
« Last Edit: June 12, 2023, 11:19:48 AM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #183 on: June 13, 2023, 11:24:41 AM »

Reloading of ammo on 2/10
Using Muwaffaq bin Fareeq   6+
Reload Archer Standard LRM 15 ammo (24 shots remaining)
Rolled 2d6 : 1, 4, total 5

Replace LRM15 Narc with LRM15 Semi Guided (48 and 8 shots remain respectively)
Rolled 2d6 : 1, 3, total 4

Reload Orion SRM6 artemis ammo 5 shots (25 shots remaining)
Rolled 2d6 : 1, 3, total 4

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #184 on: June 18, 2023, 09:03:04 PM »

2/4
Using Uma
Removal from Buccaneer:

1x ERLL (RA) 120
3x ML (RT, CT, H) 360
Time: 480 TN 6
Rolled 2d6 : 4, 4, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #185 on: June 18, 2023, 09:04:16 PM »

2/5
Customization
Class B TN +3 Time X3
Custom TN +1
Basic Facility +0
Addition:
2x IS SPL (CT,H) 240
1x cLPL (RT) 120
Time: 1,080 TN: 10
Rolled 2d6 : 6, 4, total 10
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #186 on: June 18, 2023, 09:05:45 PM »

Custom passed and completes on 2/7
Items added to inventory:
3x ML (5 total)
1x ERLL (1 total)
Items removed from Inventory:
1x cLPL (1 podded remain)
2x SPL (1 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #187 on: June 25, 2023, 11:01:49 AM »

2/2
Using Leilani Rin (Regular)
Custom to Orion
Removal quad time
1x ML (CT) 480 TN: 4
Rolled 2d6 : 1, 6, total 7

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #188 on: June 25, 2023, 11:02:36 AM »

Addition of quad time:
1x SPL (CT) 120
Time: 1,440 (2.82 days) TN: 8
Rolled 2d6 : 6, 3, total 9
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #189 on: June 25, 2023, 11:04:40 AM »

Custom completes on 2/6
Rin gains 1xp on skill check + 14 initial = 15XP
Item added to inventory:
1x ML (6 total)
Item removed from inventory:
1x SPL (0 remain at this time)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #190 on: June 27, 2023, 12:36:55 PM »

2/1/3059
Using Rathnait Wheeler
Removal of parts from Cronus to prepare for custom:
Removal of:
14x SHS (LT, RT, H, 11 ENG) 360 (14 total)
1x LL (RA) 120 (1 total)
1x SRM4 (CT) 120 (1 total)
1x SRM4 ammo (LT) 120 (1 ton total)
Quad time: TN -3 Time x4
Total Time: 2,880 (5.65 days) TN: 4
Rolled 2d6 : 3, 4, total 7
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #191 on: July 22, 2023, 10:33:13 PM »

"REPAIRS
DATE: 2/12/3059  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 6:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 6:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 310  TOTAL DAYS: 0.61"

"REPAIRS
DATE: 2/12/3059 LOCATION: Basic Facility
MECH: Orion 2  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Rathnait Wheeler  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 14, Time Multiplier: None, Total time Min: 140 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: None, Total time Min: 0 ,TN: 5:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 510  TOTAL DAYS: 1"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #192 on: July 22, 2023, 10:37:06 PM »

Ignore the roll I forgot to remove, will do that at a later date.
Items removed from inventory:
67 STD armor (214 points remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #193 on: July 22, 2023, 10:41:57 PM »

"REPAIRS
DATE: 2/13/3059 LOCATION: Maintenance Facility
MECH: Atlas  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 25, Time Multiplier: Triple, Total time Min: 750 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 11, Time Multiplier: Triple, Total time Min: 330 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RT, Quantity: 7, Time Multiplier: Triple, Total time Min: 210 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RA, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 1890  TOTAL DAYS: 3.71"

"REPAIRS
DATE: 2/13/3059 LOCATION: Maintenance Facility
MECH: Buccaneer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 16, Time Multiplier: Double, Total time Min: 320 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: H, Quantity: 1, Time Multiplier: Double, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RT, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LL, Quantity: 12, Time Multiplier: Double, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 2:
Rolled 2d6 : 4, 4, total 8

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Weapon, cLPL, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 2980  TOTAL DAYS: 5.84"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #194 on: July 22, 2023, 10:44:21 PM »

Items removed from inventory:
63 STD armor (151 points remain)
107 FF armor (95 points remain)
1x cLPL (Pod) (0 remain)
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