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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155289 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #585 on: January 20, 2026, 10:19:45 AM »

"REPAIRS
DATE: 9/12/3063  LOCATION: Improvised conditions
MECH: Shadow Cat  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Remove Armor, , Hit Location: LA, Quantity: 2, Time Multiplier: Triple, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Remove Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Triple, Total time Min: 75 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Remove Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: Triple, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Remove Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Remove Armor, , Hit Location: RL, Quantity: 18, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Remove Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Triple, Total time Min: 135 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Remove Armor, , Hit Location: LT[R], Quantity: 4, Time Multiplier: Triple, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Change Omnipod / Location, cERML, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Change Omnipod / Location, cERML, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Change Omnipod / Location, Active Probe, Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 4, 5, total 9

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 135 ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 7:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 1365  TOTAL DAYS: 2.68"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #586 on: January 20, 2026, 10:22:32 AM »

Parts acquired by 9/14
58x cFF (588 armor)
2x cERML (6 total)
1x Active Probe (2 total)
Uma gains 1XP on skill check + 6 initial = 7XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #587 on: January 22, 2026, 06:50:51 PM »

5/20/3063

Using Uma for both items (Elite +1, Clan Tech)
Huntsman:
TN:5
Add:
2x cSSRM6, 15 shots for weapon (RA) 30
Class B: Time: 90
Rolled 2d6 : 6, 5, total 11


Gargoyle:
Remove:
2x cMPL, 2x cLPL (LA, RA) 60
1x C3M (RT) 30
TN: 4 Class A Time: 180
Rolled 2d6 : 3, 3, total 6


"REPAIRS
DATE: 9/23/3063  LOCATION: Improvised conditions
MECH: Masakari  UNIT TYPE: Mech  TECH BASE: Clan     
TECH NAME: Uma Madagula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  QUIRK: Normal Repair Vehicle: NO
Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Triple, Total time Min: 135 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 285  TOTAL DAYS: 0.56"


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #588 on: January 23, 2026, 12:12:05 PM »

Parts added to inventory:
2x cLPL (3 total)
2x cMPL (8 total)
1x C3M (1 total)

Parts removed from inventory:
2x cSSRM6 (4 remaining)
15x cSSRM6 ammo (78 shots remain)
19x cFF armor (569 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #589 on: January 23, 2026, 05:46:54 PM »

9/24
Using Uma (Elite +1, Clan tech)
Remove 3x cERPPC from Masakari (2x LA, 1x RA) TN: 4 Time : 30
Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 5, 4, total 9

Rolled 2d6 : 4, 4, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #590 on: January 23, 2026, 05:48:44 PM »

Refit to Gargoyle
Using Uma
Add:
3x cERPPC (2x LA, 1x RA) 60
3x cERML (3x RA)
Class B TN: 5 Time: 180
Rolled 2d6 : 3, 3, total 6
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #591 on: January 23, 2026, 05:49:22 PM »

Parts removed from inventory:
3x cERML (3 remaining)
3x cERPPC (1 remaining, unchanged from last time)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #592 on: January 25, 2026, 05:37:49 AM »

Refit to Warhawk 9/25
Using Uma (Elite +1, Clan tech)
Remove:
1x 5T Targeting computer (RT) 30
1x cLRM10 with 1 ton ammo (LA) 30
Add:
1x cERPPC, 1x cLB5x, 1 ton 5x slug (LA) 30
1x cLB5x, 1 ton 5x cluster (RA) 30
2x cMPL (RT) 30
1x cERSL (CT) 30
Class B TN: 5 Time: 540
Rolled 2d6 : 4, 5, total 9
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #593 on: January 25, 2026, 05:40:22 AM »

Parts added to inventory:
1x 5T Targeting Computer (1 total)
1x cLRM10 (1 total)
12 shots cLRM10 (12 total)
Parts removed from inventory:
1x cERPPC (0 remain)
1x cERSL (0 remain)
2x cLB5x (0 remain)
20 shots cLB5x slug (0 remain)
20 shots cLB5x cluster (0 remain)
2x cMPL (6 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #594 on: March 05, 2026, 04:35:21 PM »

10/1/3063

Convert ammo from IS to clan
LRM20 (pod)   6
LB5x cluster (pod)   4
LB5x slug (pod)   3
Munenori Hamada all LRM 20 pods
1   
Rolled 2d6 : 1, 2, total 3

2   
Rolled 2d6 : 2, 1, total 3

3   
Rolled 2d6 : 2, 4, total 6

4   
Rolled 2d6 : 5, 5, total 10

5   
Rolled 2d6 : 2, 4, total 6

6   
Rolled 2d6 : 2, 6, total 8


Leilani Rin all 5x cluster
1   
Rolled 2d6 : 2, 3, total 5

2   
Rolled 2d6 : 2, 1, total 3

3   
Rolled 2d6 : 5, 6, total 11

4   
Rolled 2d6 : 4, 1, total 5


Dong Tetegni all 5x slugs
1   
Rolled 2d6 : 4, 2, total 6

2   
Rolled 2d6 : 2, 2, total 4

3   
Rolled 2d6 : 4, 3, total 7


Using Uma (Elite +1, clan tech)
Refits to Grendel and Huntsman

Grendel:
Remove:
1x cSSRM6, 10 shots cSSRM6 ammo, 1x cERML (RT) 30
1x cERML (LT) 30
Add:
3x cMPL (LA, RA, RT) 90
Field TN +2
Class B refit TN +2 Time x5
Pod refit TN -4
Time: 750 TN: 4
Rolled 2d6 : 3, 2, total 5

Huntsman:
Remove:
2x cSSRM6, 15 shots cSSRM6 (RA) 30
1x LAA (LA) 30
Add:
2x cDHS (LA) 30
3x cDHS, 2x cERML (RA) 30
Field TN +2
Class B refit TN +2 Time x5
Pod refit TN -4
Time: 600 TN: 4
Rolled 2d6 : 4, 2, total 6


10/21/3063
Cover SRM6 ammo (pod) x2 tons
Munenori Hamada
1   
Rolled 2d6 : 3, 2, total 5

2   
Rolled 2d6 : 4, 3, total 7

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #595 on: March 05, 2026, 04:40:51 PM »


10/22 (Same day as srm ammo should have been done)

Using Uma (Elite +1, Clan tech)
Refit to Masakari:
Remove:
2x cMPL (RT) 30
2x cERPPC (LA, RA) 60
Move:
1x cLB5x (RA to LA) 30
Add:
1x cLRM20 with Artemis, 2 tons cLRM20 Artemis ammo, 1x cSRM6 ammo (RA) 30
1x c3M, 1x cERML (RT) 30
1x cSRM6 (CT) 30
Time: 900 TN: 4
Rolled 2d6 : 5, 6, total 11

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #596 on: March 05, 2026, 04:57:17 PM »

Forgot both lrm and srm needs artemis. Dropping erml for artemis in ct. Time unchanged.

Items added to inventory:
4x cLRM20 ammo (2 lost in coversion)
3x cLB5x cluster (1 lost in coversion)
2x cLB5x slugs (1 lost in conversion)
2x cERPPC (2 total)
3x cSSRM6 (7 total)
25 shots cSSRM6 (103 total)
1x 50T LAA (pod) (1 total)

Items removed from inventory:
1x cLRM20 (1 remain)
2x cArtemis (1 remain)
1x cSRM6 (0 remain)
1x C3M (0 remain)
1x cMPL (5 remain)
5x cDHS (2 pod remain, 10 unpod remain)
15 shots cSRM6 (15 shots remain)
12x cLRM20 Artemis shots (72 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #597 on: March 12, 2026, 04:25:22 PM »

11/1/3063
Given I didnt buy any Artemis ammo for SRM6, refit to Masakari
Using Uma (Elite +1, Clan tech)
Remove:
2x cArtemis (CT, RA) 60
Add:
1x cMPL (CT) 30
Class B TN +3 Time x3
Field TN +2
Pod swap TN -4
TN: 5 Time: 270
Rolled 2d6 : 2, 4, total 6


After complete, swapping cLRM20 Artemis ammo for cLRM20 ammo 60 min
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #598 on: March 12, 2026, 04:26:24 PM »

Items added to inventory:
2x cArtemis (3 total)
12 shots cLRM20 Artemis (84 shots total)
Items removed from invenotry:
1x cMPL (4 remain)
12x cLRM20 ammo (12 shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #599 on: March 16, 2026, 09:23:37 AM »

"REPAIRS
DATE: 11/14/3063  LOCATION: Improvised conditions
MECH: Grendel  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: None, Total time Min: 60 ,TN: 7:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: None, Total time Min: 50 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: None, Total time Min: 50 ,TN: 7:
Rolled 2d6 : 5, 6, total 11

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Omnipod / Location, cMPL, Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 730  TOTAL DAYS: 1.43"


"REPAIRS
DATE: 11/14/3063 LOCATION: Improvised conditions
MECH: Nobori Nin  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LL, Quantity: 3, Time Multiplier: Triple, Total time Min: 45 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 195  TOTAL DAYS: 0.38"

"REPAIRS
DATE: 11/14/3063 LOCATION: Improvised conditions
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: RT, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Omnipod / Location, cERSL, Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 30 ,TN: 6:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 1090  TOTAL DAYS: 2.14"


"REPAIRS
DATE: 11/14/3063 LOCATION: Improvised conditions
MECH: Nobori Nin  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 140 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 340 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LL, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 2100  TOTAL DAYS: 4.12"
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