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Author Topic: Ehreschuld Lance Repair, Customization Rolls  (Read 12243 times)

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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #300 on: January 14, 2024, 09:13:02 AM »

Stealth Customization
starts after she completes initial Marauder repairs (5877.5 minutes / 11.52 days in)
Saturnina Moran (Vet, 6+) Factory (-4), Stock Mech (0) Clan Tech, but Clan Trained (0)
Class C (Time: x5, Mod: +3)
Add ML & ECM to LT (240 minutes)
Add cERML, AP, ML to RT (360 minutes)
Add cSPL to LA (120 minutes)
Add cSPL to RA (120 minutes)
Add Passenger Compartment to H (120 minutes)
Base Time: 960 minutes (x5) = 4800 minutes (9.41 days)
Final TN: 5
Rolled 2d6 : 6, 5, total 11
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #301 on: January 14, 2024, 09:14:58 AM »

Stealth customization completes 21 days after landing (includes time to repair Marauder)
MoS: 6, so 6 XP earned for Saturnina Moran
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #302 on: January 14, 2024, 09:19:58 AM »

I forgot to include 8 points of armor added to the customization.  80 minutes * 5 = 400, so add 1 day.  Stealth customization completes 22 days after landing.
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #303 on: January 15, 2024, 07:25:04 PM »

REPAIRS
DATE: November 25, 3059  LOCATION: Maintenance Facility
MECH: Marauder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Jean Porter  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Engine, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 1440  TOTAL DAYS: 2.82
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #304 on: January 15, 2024, 08:27:27 PM »

REPAIRS
DATE: December 20, 3059  LOCATION: Factory conditions
MECH: Grasshopper  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Jean Porter  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Weapon, ER PPC, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Heatsink, Remove, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Engine, Remove, Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 1080 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 1740  TOTAL DAYS: 3.41
Completes: December 24, 3059
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #305 on: January 15, 2024, 08:30:03 PM »

Grasshopper Customization
Work begins: December 29, 3059
Tech: Daly de Moor (Vet 6+)
Class E (Time: x9, Mod: +4)
350 XL Engine (70T) (360 minutes)
Time: 360 * 9 = 3240 minutes
Location: Factory (-4), Tech base: IS (0)
Final TN: 6
Rolled 2d6 : 4, 6, total 10
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #306 on: January 15, 2024, 08:31:36 PM »

Grasshopper customizations successful
Work completes: January 4, 3060
Daly de Moor earns 4 XP
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #307 on: January 15, 2024, 08:42:16 PM »

I forgot that I needed to replace the Gyro with the new engine.  Here's the removal and the customization:

REPAIRS
DATE: December 24, 3059  LOCATION: Factory conditions
MECH: Grasshopper  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Daly de Moor  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Gyro, , Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 600  TOTAL DAYS: 1.18
Completes December 25, 3059

Grasshopper Customization
January 4, 3060 (330 minutes remaining)
Tech: Daly de Moor (Vet, 6+
Class E (Time: x9, Mod: +4), Factory (-4)
Time: 200 minutes * 9 = 1800 minutes
Final TN: 6
Rolled 2d6 : 1, 3, total 4
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #308 on: January 15, 2024, 08:44:55 PM »

Customization fails.  Cost: 1.5MM C-Bills.  Work completes January 10th.

Additional customization will be done on the dropship and will not hamper leave time.
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #309 on: January 15, 2024, 08:53:52 PM »

REPAIRS
DATE: December 20, 3059  LOCATION: Maintenance Facility
MECH: Avatar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Darlene Wimmer  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 23, Time Multiplier: Triple, Total time Min: 690 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LA, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 30, Time Multiplier: Triple, Total time Min: 900 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: Triple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 4800  TOTAL DAYS: 9.41
Repairs complete December 29, 3059
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #310 on: January 15, 2024, 09:16:52 PM »

Correction, armor repairs for the Avatar start Dec 29 and complete Jan 7.

REPAIRS
DATE: December 29, 3059  LOCATION: Factory conditions
MECH: Ostwar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Jean Porter  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 29, Time Multiplier: None, Total time Min: 290 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LT, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: H, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT, Quantity: 23, Time Multiplier: None, Total time Min: 230 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RL, Quantity: 29, Time Multiplier: None, Total time Min: 290 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 1660  TOTAL DAYS: 3.25
Completes Jan 1, 3060

REPAIRS
DATE: Jan 1, 3060  LOCATION: Factory conditions
MECH: Ostwar  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Jean Porter  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes Repair Vehicle: No
Remove Weapon, SRM-6 Ammo , Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Heatsink, Remove , Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 330  TOTAL DAYS: 0.65

Ostwar Customization
Date: Jan 2, 3060
TECH NAME: Jean Porter  TECH LVL: Regular (7+)  TECH KNOWLEDGE BASE: IS/Clan, Factory (-4), Tech: Clan (0, Trained)
Class B, Time: x3, Mod +3
Add Clan ECM (LT) 120 minutes
Add Clan Active Probe (LT) 120 minutes
Base Time: 240 minutes x 3 = 720 minutes, Quad Time: (-3), final: 2160 minutes
Final TN: 3
Rolled 2d6 : 3, 3, total 6
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #311 on: January 15, 2024, 09:17:51 PM »

Ostwar customization success.
Work completes on January 6th.
Jean Porter earns 3 XP.
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #312 on: January 15, 2024, 09:33:20 PM »

REPAIRS
DATE: Jan 11, 3060  LOCATION: Maintenance Facility
MECH: Grasshopper  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Daly de Moor  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Weapon, ER PPC, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Heatsink, Remove, Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Remove Equipment, GECM, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Remove Weapon, SPL, Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Remove Weapon, SPL, Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 1950  TOTAL DAYS: 3.82
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #313 on: January 15, 2024, 09:37:49 PM »

Grasshopper Customization
Work Start: Jan 15, 3060
Tech: Daly de Moor (Vet, 6+)
Class C, Time: x5, Mod: +3, Maintenance Facility (-2)
Add ML (LT) 120 minutes
Add SPL (LA) 120 minutes
Add GECM (LT) 120 minutes
Add ER LL (CT) 120 minutes
Add ML (LT) 120 minutes
Add SPL (RA) 120 minutes
Time: 720 x5 = 3600 minutes, quad time (-3) = 14,400 minutes (28.24 days)
Final TN: 4
Rolled 2d6 : 5, 3, total 8
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Re: Ehreschuld Lance Repair, Customization Rolls
« Reply #314 on: January 15, 2024, 09:38:39 PM »

Grasshopper customization success.
Work completes Feb 12, 3060
Daly de Moor earns 4 XP.
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