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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: POLAR GULF Mission 3 - 5/2/58  (Read 2653 times)

Darrian Wolffe

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #15 on: December 20, 2022, 12:55:14 AM »

Reroll map.

Rerolled.  Still Desert Airbase.

2 rerolls remaining.

Quote
Also will there be two reinforcement lances given there are more opfor units than last mission in which there were two reinforcement lances, and scout company does does not have access to as many viable combat vehicles?

I had planned on only a single reinforcement lance, because while there's a lot of OPFOR, a large number of them are functionally immobile or otherwise inconsequential.  A single person could run a vehicle platoon and every single infantry platoon without a great deal of trouble as long as they knew the rules for them.  However, I get where you're coming from. As a compromise that makes some "fluffy" sense, would you be ok with deploying 2 reinforcement lances, but they must be from a Fight or Scout role, and in return the OPFOR reinforcements will show up a little bit earlier?  That ought to keep the mission from being a total rollover - because what's going to happen right now is that about 10-12 of the base OPFOR units are liable to get blasted off the table by Turn 4 or so, due to light armor and/or low TMMs and/or both.
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deadlyfire2345

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #16 on: December 20, 2022, 06:07:36 PM »

If Dan wishes to join in on this battle and is available, Lancer lance will swap places with him in defend so he can join.
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Battlemaster

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #17 on: December 20, 2022, 07:24:33 PM »

i appreciate the consideration, while i figure out my reinforcement choices lets reroll map again please.
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ItsTehPope

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #18 on: December 20, 2022, 07:55:50 PM »

I'm fine with swapping in.
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agustaaquila

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #19 on: December 21, 2022, 12:39:17 AM »

If Dan wishes to join in on this battle and is available, Lancer lance will swap places with him in defend so he can join.

Ouch. This hurts at an emotional level which I was not anticipating. 

The GM presented an interesting choice to get a second reinforcement lance onto the board, and your first reaction is to switch thing around to get one of our more combat effective lances is put onto the field. While Dan's lance can do many things very well, in terms of the primary objective of this mission of running across the board and back again there may not be a less suited lance for that purpose.

Yes, this is a challenging mission for the scout lance to accomplish, but its also a mission for scout medium and light mechs not assaults.  Yet I see attempts to cheese the choice the Field commander was faced with (and has not made yet). This feels like a less interesting game for those who have built towards the scouting role, and turn the games into turret tech.
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Hat

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #20 on: December 21, 2022, 07:36:59 AM »

On a related topic, I know salvage priority typically goes to those involved in a mission and based on mission objective and limitation (defender controls the field), Bravo Company won't get that benefit.  My suggestion would be to capture preferences somewhere for what they would ideally like (specific mechs, general categories, "expensive things to sell for cash" or whatever) and try and work it in over the next few missions.  It wouldn't surprise me if Paul already has a plan for how to handle these circumstances now and in the future, just wanted to throw out an idea.
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deadlyfire2345

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #21 on: December 21, 2022, 07:41:27 AM »

If Dan wishes to join in on this battle and is available, Lancer lance will swap places with him in defend so he can join.

Ouch. This hurts at an emotional level which I was not anticipating. 

The GM presented an interesting choice to get a second reinforcement lance onto the board, and your first reaction is to switch thing around to get one of our more combat effective lances is put onto the field. While Dan's lance can do many things very well, in terms of the primary objective of this mission of running across the board and back again there may not be a less suited lance for that purpose.

Yes, this is a challenging mission for the scout lance to accomplish, but its also a mission for scout medium and light mechs not assaults.  Yet I see attempts to cheese the choice the Field commander was faced with (and has not made yet). This feels like a less interesting game for those who have built towards the scouting role, and turn the games into turret tech.
2 things.
1. ATM, I refuse to only play with 3 mechs again
2. My CO is still OOC. I am not going to deal with that either at this time.
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serrate

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #22 on: December 21, 2022, 02:37:21 PM »

Yea, agreed, it's a good reminder that Lucas has the call on which reinforcement lances to call in.

Based on Rob's proposal, here's the status of eligible lances for reinforcements:
  • Fury (Rob) - ready
  • Lancer (Paul) - not ready
  • Marigold (Bryan) - ready
  • Osiris (Logan) - ready
  • Shadow (Hat) - not ready
  • Spectre (Ryan) - not ready (not sure actually, no updates posted)

Since Paul is out, it makes sense for him to offer reassignment to another lance, and Norbotten is technically slightly faster. Blitzkrieg is slightly faster yet, as long as he brings the Griffin.

If reassignments are still a thing within the boundaries of the GMs offer, then Lucas can pretty much request any lance he wants and we can make the reassignment to match. But I feel like that's likely trying to game the GM, and if we do that we can expect to get gamed right back. I'd advise against it, unless by some chance the GM weighs back in and says, "Exactly, I wanted to limit the roles used, but by all means, that doesn't actually limit you in any way. Do whatever you want."

Tread carefully  ;)
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deadlyfire2345

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #23 on: December 21, 2022, 02:38:06 PM »

I only suggested Dan since he has not been in a game this contract yet.
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Hat

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #24 on: December 21, 2022, 03:00:23 PM »

Based on Rob's proposal, here's the status of eligible lances for reinforcements:
  • Spectre (Ryan) - not ready (not sure actually, no updates posted)

His status is currently to be determined.  I've been snowed under with a work project that had me working long hours, so haven't had time recently to deal with it.  Lucas reached out and asked status for both our lances, I shared back what it was (me out, Ryan undetermined) and he's fine waiting at least a few days to get an update.

Next step is finish getting ready for Christmas and then deal with repairs unless it's strictly needed before then.

With a sweep of his...

Hat
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Ice

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #25 on: December 21, 2022, 05:16:21 PM »

The GM offered a solution that was acceptable. Pauls point simply was stating that his lance is downchecked by several Unit CO issues. Mechs are down checked as is the unit CO himself. He countered with an extra option of better firepower in place of him for Dan. This could've been feasible as he could've and probably should have moved himself to defend for repairs. This also is possible because if I remember right a lance can be changed within a weeks time to another role. If not that exact wording it should be fairly close. Only issues comes if it requires a lance to be moved with at least 30 days notice or something goofy there. It's a feasible time allotted option as were advancing large swaths of time at instances. If that's the case tough luck and fight is fight for mission purposes at that point. GM could easily just be like nevermind and 1 lance it is.  My other side yo this is if Dan and I haven't been officially called in for a mission that should say something about what our last mission for contract probably will.end up as. I dont like the thought but im smelling a hint of radioactive wind about. He can as well as I can easily end up in the next mission if not the next 2 if we have that many.
« Last Edit: December 21, 2022, 08:55:23 PM by Ice »
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ItsTehPope

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #26 on: December 21, 2022, 06:15:15 PM »

I'm fine either way.
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Darrian Wolffe

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #27 on: December 22, 2022, 02:20:14 AM »

Have Mech, Will Travel v5 rulebook, page 43, next-to-last sentence.
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Ice

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #28 on: December 22, 2022, 07:42:27 AM »

Have Mech, Will Travel v5 rulebook, page 43, next-to-last sentence.

TY

Weekly basis it is

Also finally found my hmwt download .....

Cant stand this phone sometimes
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Darrian Wolffe

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Re: POLAR GULF Mission 3 - 5/2/58
« Reply #29 on: December 22, 2022, 12:46:08 PM »

i appreciate the consideration, while i figure out my reinforcement choices lets reroll map again please.

Terrain: Badlands
Map: Winding Canyons

1 reroll remaining.

Fair warning, this map selection is likely to include mapsheets such as Deep Canyon and Box Canyon that are going to seriously complicate movement.
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